


描述
修复了以下错误:
X个小时的法术生效后,能力条件将停止工作-由于浮点数不正确,导致此错误发生。在咒语/异能实时激活多个小时后(从休息/快速旅行跳过游戏时间后也会过去),有时它将停止更新其条件,激活时间越长,持续更新的可能性就越小。
购买/出售一堆物品只会给您口语游戏XP,就好像您已售出1-由于游戏引起的错误会计算出您购买/出售物品的基本成本,然后将其直接添加到您的口语技能XP中,但并未乘以堆叠成本。解决方法非常简单:乘以您一次购买/出售的商品数量,这样就等于您分别购买或出售每个商品。
当Speedmult actor值更改时,actor的移动速度不会立即更新-如果Speedmult actor值发生更改,游戏不会立即更新actor的移动速度。这是一个问题,因为它会阻止任何影响您移动速度的影响正常运行,例如缓慢的毒药或暂时的移动速度增强。这也适用于NPC。
要求
.NET脚本框架
正在安装
确保上面的框架安装正确。
使用Mod Manager或手动安装此Mod。此mod中的DLL文件应位于此处:
数据/ NetScriptFramework /插件/
安装或卸载播放过程中应该是安全的,因为此mod不会直接触摸保存游戏。
解除安装
使用您的Mod Manager卸载或从上述路径中删除DLL文件。
组态
该配置文件位于/Data/NetScriptFramework/Plugins/BugFixesSSE.config.txt中,如果遇到某些修补程序问题,则可以禁用该修补程序。请在评论中报告任何问题。
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Description
Fixes the following bugs:
Ability conditions stop working after X hours of spell being active - This bug happened due to floating point inaccuracy. After the spell/ability had been active for many hours real time (which also pass when game time-skip from rest / fast travel) it would sometimes stop updating its conditions, the longer it was active the less likely it would continue updating.
Buying/selling a stack of items only gave you speechcraft XP as if you had sold 1 - Bug happens due to game calculates base cost of item you buy/sell, and then adds it directly to your speechcraft skill XP but it did not multiply the cost by stack count. The fix is very simple: multiply by the count of items you buy/sell at once so it will end up being same as if you had individually bought or sold each item.
When speedmult actor value changed the actor's move speed would not update immediately - The game does not update actor's movement speed immediately if the speedmult actor value changes. This is an issue because it prevents any effects that change your movement speed from working correctly such as slow poison or temporary movement speed buffs. This also applies to NPCs.
Requirements
.NET Script Framework
Installing
Make sure the framework above is installed properly.
Install this mod with a mod manager or manually. The DLL file from this mod should go here:
Data/NetScriptFramework/Plugins/
It should be safe to install or uninstall mid-playthrough since this mod does not touch save-games directly.
Uninstalling
Uninstall with your mod manager or remove the DLL file from above path.
Configuration
The configuration file is in /Data/NetScriptFramework/Plugins/BugFixesSSE.config.txt and you can disable a fix if you are having issues with some fix. Please report any issues in the comments as well.
如果您在使用MOD站的时候遇到任何问题,可发送邮件到 mod@3dmgame.com
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