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盾牌效果结界和卷轴

作者:ChaosWarrior
发布:LUOHUISHU98
发布日期:2020-02-28 02:20:37
更新时间:2020-02-28 02:20:37
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1.0
上古卷轴5:重置版
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Mod增加了晨风/遗忘风格的结界并增加了护甲等级。因为锻造是荒谬的。


卷轴很昂贵,但是堆满了肉体咒语。结界不是很强,但是会占用插槽。现在扮演法师会更加令人满意。

我自己做的,但是由于我没有和其他mod一起完成任务,所以我才发布了这个:)


结界使用与Fortify Health相同的关键字,因此,如果您玩的是由Corpus Enchanter特权覆盖的香草特权,如果您使用了ordinator或其他东西-它们可能也被某些东西覆盖了。


使用方法:解压缩到Data文件夹然后启用插件。 Riverwood中有一个新的暗黑精灵NPC,她是必不可少的东西。


TLDR为什么是个好主意:

Skyrim中的装甲基于%,但显示为其他。香草游戏中的每个护甲点等于0.12%伤害抗性。的

您拥有的越多-每个%的价值越高,您拥有的越少-影响就越小。就像从零增加20%不会帮上什么忙,但是从60%增加到80%会减少两次伤害。

每件物品71点就像8.52%的伤害抗性(DR)。

上等成绩的180分是21.6%灾难恢复。

来自乌木+ 300点3法师护甲的300点是DR的36%

主石中的50点是6%的DR。


如果您穿着盔甲(不穿衣服,这意味着没有法师盔甲),那么您将获得一些隐藏的盔甲等级,但它也很小-整个无防护等级为100(12%DR)。


似乎既没有单独的盔甲,也没有黑檀木法术+法师的盔甲特权+主石无法获得足够高的伤害减免,使法师感觉有所不同,而锻造是唯一的选择,出于沉浸的缘故和厌恶,我完全避免使用锻造。所以我制作了这个mod,现在您无需锻造就可以抵抗近80%的伤害抗性。上面的数字应该会有所帮助。


简短信息:

在具有100项附魔技能+所有特权和+ 35%附魔药水的香草游戏中,每件物品最终会获得71点数量级。几乎所有的穿件都可以被附魔。


卷轴稀缺,全部持续时间为60 s(稳定时为90,修改药水时可能更长),幅度为:100、140、180。


不会碰到任何香草水平的主义者-唯一的供应商。

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Mod adds morrowind/oblivion style enchantments and scrolls that increase armor rating. Because smithing is ridiculous.

Scrolls are expensive but stack with fleshy spells. Enchantments are not very strong but they take slots. Playing as a mage now will be much more satisfying.
I did it for myself but since I wasnt meeting my deadline with other mod so I just released this :)

Enchantments use same keyword as Fortify Health, so if you play with vanilla perks its covered by Corpus Enchanter perk, if you use ordinator or something - they probably covered by something too.

How to use: extract to Data folder then enable plugin. There is new dark elf NPC in Riverwood, she is essential and sell stuff.

TLDR why it is a good idea:
The armor in Skyrim is % based, but displayed as something other. Each armor point in vanilla game is equal to 0.12% damage resist. The 
more you have - the more worth of each %, the less you have - the smaller impact it has. Like going up by 20% from zero wont help you much, but from 60% to 80% it will reduce damage twice.
71 point per item is like 8.52% damage resist(DR).
180 points from top grade scroll is 21.6% DR. 
300 points from Ebonyflesh + 3 lvl Mage Armor is 36% DR
50 from lord stone is 6% DR.

If you wear ARMOR (not clothing, which means no Mage Armor) then you'll have some hidden armor rating but it is also small - 100(12% DR) for whole set without shield. 

It seems neither armor alone nor Ebonyflesh spell + mage armor perks + lord stone cant get damage reduction high enough for mage to feel a difference, leavingsmithing as the only option, which I totally avoid for immersion sake and dislike. So I made this mod, and now you can be closer to 80% damage resist with no smithing. Numbers above should help.

Short info:
In vanilla game with 100 enchanting skill + all perks and +35% enchanting potion you end up with 71 magnitude per item. Almost any wearing piece can be enchanted.

Scrolls are scarce, all have 60s duration (90 with stability perk and may be more with alteration potions), magnitudes are: 100, 140, 180.

No vanilla leveled ists are touched - the vendor is the only source.


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1.版本号: 1.0   更新时间: 2020-02-28 02:26:27

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    盾牌效果结界和卷轴


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