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Sigdan SSE之剑

作者:Someguy2000
发布:LUOHUISHU98
发布日期:2020-02-25 20:32:00
更新时间:2020-02-25 20:32:00
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1.0
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描述:

Sigdan的Sword是一个紧凑,对知识友好的任务插件,适用于高级(30+)玩家。叙述完全通过笔记,书籍等来传达,因此无需对话(因此无需发声)。


安装:

只需使用您选择的Mod Manager安装Mod。


情节:

通过阅读和/或探索,玩家将发现昔日神话中的剑客西格丹的故事。具有奖励和冒险的潜力,玩家可以冒险进入Sigdan的坟墓(“ Sigdan的悲伤”),在那里他/她将与贪婪的,血腥的和谋杀的故事相遇,同时与危险的坟墓居民作斗争。


平衡和奖励:

对于大多数玩家来说,即使是高级角色,这也是一个挑战性的追求(我在很大程度上测试了78级战士)。但是,如果您操纵了“万能三连胜”(史密斯,炼金术和附魔)将角色转变成半神的剑圣,那将是一件轻而易举的事情。除此以外,它应该对您进行测试。我强烈建议您包装足够的药水,或者也许是一个装备精良的同伴(几乎所有环境都被完全戒备)。

我将明确指出:在您的等级大于30之前(不建议至少-50),请不要执行此任务。我相信回报与挑战相对应,但并非不平衡。


入门:

要开始任务,请阅读“决斗者名单”(分布在整个Skyrim中-有关确切位置,请参见自述文件),或仅输入“ Sigdan的悲伤”将其启动。 “西格丹的悲伤”应在暮光坟墓以东,或在福尔瑞斯以西。


影响:

该插件为整个世界增加了一个相对较小的坟墓入口,并在显眼的单元格中添加了“决斗者”的多个副本。除此之外,它不应该影响游戏。任务不会立即开始(我从贝塞斯达对Dawnguard的处理中得到了提示)。玩家必须通过阅读或探索来启动任务。


知识:

当我的辐射模组的玩家可以联系时,我会尽力确保我的模组对绝杀友好。我有时会弯曲规范元素,但不会破坏它们。如果您怀疑我的插件渠道中的某些元素,请发表评论以说明您的立场。


如果有任何《辐射尘》玩家想知道,我的《辐射尘》插件的异常亵渎特性就不存在了。锡格丹之剑更像Sagas,而不是Spaghetti Westerns。


插件的来历:

这是我的第四个任务模块,也是我的第一个Skyrim插件。我从目前的Fallout项目中休息了一下,开始尝试纸莎草纸。经过一个月的CK修改之后,结果就是这样。


对话:

锡格丹之剑没有对话。早期版本包括<50行,但是由于CK的最新更新引起的故障迫使我放弃该功能(它只有两个小角色,因此损失不大)。


比例/起搏:

按照我为《辐射》所做的最后工作,这并不是一次漫长的多任务冒险。它的风格和规模可与“沉默的舌头”或“禁忌传说”相媲美。它干净快捷,根据演奏方式的不同,所用时间不超过30至45分钟。


反馈:

由于外界的需求,我有有限的时间提出问题和评论。但是,我始终会注意玩家的反馈。我可能不会立即(或根本没有)做出回应,但请放心,在我的设计中考虑了周到,客观的评论。过去,玩家的敏锐评论是塑造任务插件的基础,并将继续如此。


概述/统计:

-添加一个带有三个单元的新地牢

-包括一本书和大量笔记

-包括三个新武器和一个新头盔

-提供大约30分钟的游戏时间


Someguy的其他模组:

沉浸式白痴:罗德里克·雷德胡德

北方之血


常见问题解答:

自述文件中提供。


权限:

未经我的明确许可,请勿复制或重新分发此mod。这是Nexus专用的模组。

严禁用于商业用途。


其他:

我知道向那些首先正确的人表示敬意

识别历史,文学和/或流行的小说参考。


我赞扬我美丽而耐心的妻子宽容甚至支持我的不停改装。

————————————————————————————————————

THIS MOD REQUIRES THE SOMEGUY SERIES TO WORK

Description:
Sword of Sigdan is a compact, lore-friendly quest plugin geared towards high-level (30+) players. The narrative is delivered entirely through notes, books, etc., so there is no dialogue (and thus, no need for voice acting).

Installation:
Just install the mod with your mod manager of choice.

Plot:
Through reading and/or exploration the player will uncover the story of Sigdan, a mythical swordsman from a bygone era. With the prospect of reward and adventure, the player can venture to enter Sigdan's tomb ("Sigdan's Sorrow"), where he/she will uncover a tale of greed, perfidy, and murder, all while combating the dangerous denizens of the tomb.

Balancing and Rewards:
This should be a challenging quest for most players, even with high-level characters (I largely tested it with a level 78 warrior). However, if you have manipulated the "Trifecta of Omnipotence" (Smithing, Alchemy, and Enchanting) to transform your characters into semi-divine juggernauts, it will be a breeze. Barring that, it should test you. I strongly advise packing ample potions, and perhaps a well-armed companion (almost all environments are fully navmeshed).
I will be explicit: Do not start this quest until you are greater than level 30 (at a minimum - 50 is advisable). I believe the rewards correspond to the challenge, but are not unbalanced.

Getting Started:
To begin the quest, either read "The Duelist" (distributed throughout Skyrim - see readme for exact locations), or just enter "Sigdan's Sorrow" to initiate it. "Sigdan's Sorrow" is due east of the Twilight Sepulcher, or due west of Falkreath.

Impact:
The plugin adds a relatively miniscule tomb entrance to the overworld, and several copies of "The Duelist" in prominent cells. Aside from that, it should not impact the game. The quest does not start immediately (I took my cue from Bethesda's handling of Dawnguard). The player must initiate the quest through reading or exploration.

Lore:
As players of my Fallout mods can relate, I go to some length to ensure my mods are lore-friendly. I will bend canonical elements at times, but I will not break them. If you suspect certain elements in my plugin flout lore, please post a comment explaining your position. 

If any Fallout players are wondering, the outrageous profanity characteristic of my Fallout plugins is not present. Sword of Sigdan is more akin to Sagas than Spaghetti Westerns.

The plugin's origins:
This is my fourth quest mod, and my first plugin for Skyrim. I took a break from my current Fallout project to experiment with papyrus. After tinkering with the CK for the past month, this is the result.

Dialogue:
There is no dialogue in Sword of Sigdan. Early versions included <50 lines, but glitches spurred by recent updates to the CK compelled me to jettison this feature (it only had two small roles, so no great loss).

Scale/Pacing:
This is not a sprawling, multi-quest adventure in the order of my last work for Fallout. It is comparable in style and scale to "Silenced Tongues" or "Forbidden Legend". It is clean and quick, and should take no more than 30 to 45 minutes, depending on playing style.

Feedback:
Due to outside demands I have limited time to field questions and comments. However, I always heed player feedback. I may not respond immediately (or at all), but rest assured that thoughtful, objective comments factor into my design. Astute critiques by players have been fundamental in shaping quest plugins in the past, and will continue to do so.

Overview/Stats:
- Adds one new dungeon with three cells
- Includes one book and numerous notes
- Includes three new weapons and a new helmet
- Provides roughly 30 minutes of gameplay

Other mods by Someguy:
Immersive Idiots: Roderick Redbeard
Blood of the Nord

FAQ's:
Provided in the readme.

Permissions:
Do not copy or redistribute this mod without my explicit permission. This is a Nexus-exclusive mod.
Commercial use strictly prohibited.

Other:
I am known to give out kudos to those who are the first to correctly 
identify historic, literary, and/or popular fictional references.

And I credit my beautiful and patient wife for tolerating and even supporting my nonstop modding.

原贴地址
1.版本号: 1.0   更新时间: 2020-02-25 20:37:40

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    Sigdan SSE之剑


    Mod大小:287.23KB
    上传时间:2020-02-25 20:32:00

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