True Player怠速SE

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简单简介

在3DM Mod站下载上古卷轴5:重置版最新的True Player怠速SE Mod,由Acidzebra ported by Ropya制作。surui在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: Acidzebra ported by Ropya Mod版本: 0.4 Mod大小: 5.43KB 更新时间: 2020-02-25 19:29:40 发布时间: 2020-02-25 19:29:40

详细说明

在Acidzebra的允许下,我上传了他的SSE mod的ESPFE(带有标记的ESL)移植版本。

 

True Player闲置LE MOD

从原始mod复制并粘贴。如果您喜欢,请点击上面的链接并提供和认可。


西班牙语翻译



至少需要V1.06.00或更高版本才能正常工作

在这里编辑。我正在使用SKSE SE 2.0.17。我知道它适用于该功能以及将来的任何功能。不能说过去的版本,但考虑到OG模组的年龄,我可以想象任何版本的SKSE SE都可以。


这是什么:

根据我从这个mod探索AI驱动的玩家旅行中学到的知识,这是一个非常简单的mod,可以为玩家启用空闲模式

闲置90秒钟后的字符(可以配置),

使您的角色在当前区域徘徊并使用

家具和空闲标记,直到按下一个键。还有一个

即时空闲模式的可选热键设置。我已经做过了

对此进行了实验,但是代码库已大大简化,现在使用

状态并注册单个更新开关,以确保安全和

导致非保存游戏膨胀。我包括了脚本源

编写代码,希望其他人可以以此为基础,并

因为我相信分享可以增强社区并允许我们所有人

建立更好,更强大的模组。


有一些限制:

-需要SKSE监视按键

-当玩家角色移向角色时,您不能打断

空闲标记(但在任何其他时间,按键将退出空闲模式)

-闲置时玩家不能使用特殊/工艺家具(因为这总是会弹出菜单)

-玩家在闲置时不能使用床(但由于您闲置而不是睡觉,因此无论如何这些都不会给您带来休息红利)

-强制使用第三人称视角,因为许多闲置(饮酒,饮食,园艺)都没有定义第一人称网格。


怎么运行的:

基本结构是隐藏任务>向其中添加AI包和脚本

玩家别名。脚本寄存器每10秒更新一次

检查玩家在世界上的位置。如果未更改,则递增计数器

变量。如果计数器达到9,则假定为空闲并将状态更改为

AI驱动,程序包开始运行,脚本开始监视键盘

每0.1秒按下一次。按键后返回初始状态。的

任务本身永远不会更新或触动过,仅用于

快速向播放器添加脚本和AI包。


我认为此esp和脚本是安全的,但请谨慎使用

(事先制作一个保存游戏,这样您就可以依靠它了)

报告任何错误/问题。


安装:

在您的数据文件夹中解压缩存档或使用mod管理器。激活模组。开始

游戏。前往怀特伦的醉酒猎人,拿起魔法书

从桌子上。阅读魔法书。施放法术播放器空闲配置

(在较小的权力下)。启用空闲系统(启用/重置选项),然后

设置所需的配置选项(请参见下面的“用法”)。


升级/卸载

打开mod config菜单并停止空转系统。保存。出口。升级或

移除模组如果要升级,请在启动后再次打开mod config菜单

Skyrim并重新启用空闲系统。准备开始。


用法:

前往怀特伦(Whiterun)的醉酒猎人(Drunken Huntsman),然后从

表。阅读魔法书。将技能播放器空闲配置投射到

幻觉学校。这将打开配置菜单。注意您将必须

在首次使用/升级时启用/重置系统。你有以下

选项:


1.空闲计时器设置

在相同的基于咒语的菜单系统中,您可以将空闲计时器设置为30-60-90-120-360无限秒。


2.热键(此功能当前可能不可用)

您可以将键L,O和K设置为即时空闲键(直到有人

解释了如何在菜单中使用GetNthKeyPressed(Int n)或弄清楚

我)。分配的热键是一个切换按钮-按下后您将

立即进入空闲模式,脚本将忽略键盘输入

完全。再次按该键将其关闭,然后按任意

按键/四处移动以退出空闲模式。默认情况下,未配置任何热键-

您将必须获得咒语簿并学习该咒语,它正在等待

在怀特伦的醉酒猎人中为您服务。


3.空闲类型

在此版本中未实现


4.启用/重置空转系统

这将停止并开始执行任务,希望重置您可能遇到的任何故障

经验(尚未看到故障)。不要向此选项发送垃圾邮件-在

至少要间隔15秒。


4.禁用怠速系统

禁用任务,从播放器中删除脚本和AI包-如果要卸载或升级,请使用此功能。

故障排除

如果您无法退出空闲模式,请确保您的SKSE实际上是

工作。有时候,如果没有其他效果,请抽出武器会有所帮助

(请记住,在AI定位到空闲标记之间

到达那里/使用它就不会打扰,请稍等片刻,然后按

再按一次)。您也可以打开控制台并输入“ stopquest

DIMplayeridlequest”以完全停止效果或访问相同的效果

提供的基于拼写的菜单中的功能(禁用空转系统

选项)。请记住,如果您通过热键使用insta-idle

禁用键盘,直到您关闭模式(相同的热键),然后

按一些键/四处移动。


高级/控制台使用

您可以将变量dimidletimer设置为手动控制空闲计时器。

它以10秒+最小10秒的倍数工作,因此进行设置

设为1将设置20秒的计时器,设为2将设置30的计时器,设为3

将计时器设置为40,依此类推。


startquest / stopquest / sqv DIMplayeridlequest来操纵正在运行的任务。


变量dimhotkey可用于配置热键的dxscancode。如果您更改了任务,则需要重新启动任务。

——————————————————————————————————

With permission from Acidzebra, I have uploaded a ESPFE (flagged ESL) ported version of his mod for SSE.
 
True Player Idling LE MOD
Copy and pasted from the original mod. If you like it, please follow the link above and provide and endorsement.

Spanish Translation


REQUIRES A WORKING SKSE INSTALLATION OF AT LEAST V1.06.00 OR BETTER
Edit here. Im using SKSE SE 2.0.17. I know it works with that and any future ones. Cant speak to past versions but I can well imagine any version of SKSE SE would be fine considering the OG mods age.

WHAT IT IS:
Based on what I've learned from making this mod exploring AI-driven player travel, this a a very simple mod which enables idling mode for the player 
character after 90 seconds of inactivity (this can be configured), 
causing your character to wander around in the current area and use 
furniture and idle markers until a key is pressed. There is also an 
optional hotkey setting for instant idle mode. I've done earlier 
experiments with this but the codebase is vastly simplified and now uses
states and registerforsingleupdate switches to be as safe and 
non-savegame bloat causing as possible. I've included the script source 
code in the hope that other people will take this and build on it, and 
because I believe sharing strengthens the community and allows us all to
build better and more awesome mods.

There are some limitations:
- requires SKSE to monitor for a keypress
- you can't interrupt the player character when he's moving towards an 
idle marker (but at any other time a keypress will exit idle mode)
- Player can't use special/crafting furniture while idling (as this invariably brings up a menu)
- Player can't use beds while idling (but those would not give you a resting bonus anyway since you're idling, not sleeping)
- Forced third person perspective since many idles (drinking, eating, gardening) do not have first person meshes defined.

HOW IT WORKS:
The basic structure is hidden quest > adds AI package and script to 
player alias. Script registers for single update every 10 seconds and 
checks player position in the world. If not changed, increments counter 
variable. If counter reaches 9, assumes idle and changes state to 
AIdriven, package starts to run, and script starts monitoring keyboard 
presses every 0.1 seconds. Returns to initial state after keypress. The 
quest itself is never updated or touched again, it's just used for 
adding a script and AI package to the player on the fly.

I believe this esp and script to be safe, but please use with caution 
(make a savegame beforehand so you have something to fall back on) and 
report any bugs/issues.

INSTALLATION:
unrar archive in your data folder or use a mod manager. Activate mod. Start 
Game. Head to the Drunken Huntsman in Whiterun and pick up the spellbook
from a table. Read the spellbook. Cast the spell Player Idle Config 
(under lesser powers). Enable the idle system (enable/reset option) and 
set your desired config options (see "usage" below).

UPGRADE/UNINSTALL
Open the mod config menu and stop the idling system. Save. Exit. Upgrade or 
remove mod. If upgrading open the mod config menu again after starting 
Skyrim and re-enable the idle system. Ready to roll.

USAGE:
Head to the Drunken Huntsman in Whiterun and pick up the spellbook from a 
table. Read the spellbook. Cast the spell Player Idle Config in the 
illusion school. This will open the config menu. NOTE you will have to 
enable/reset the system on first use/upgrade. You have the following 
options:

1. Idle timer settings
From the same spell-based menu system, you can set the idle timer for 30-60-90-120-360-infinity seconds.

2. Hotkeys (this feature may currently be out of order)
You can set keys L,O, and K as hotkeys for insta-idle (until someone 
explains how I use GetNthKeyPressed(Int n) in a menu or I figure it out 
myself). The assigned hotkey is a toggle - once pressed you will 
immediately go to idle mode and the script will ignore keyboard input 
completely. Press the key again to toggle it off, then press any 
key/move around to exit idle mode. By default no hotkey is configured - 
you will have to get the spellbook and learn the spell, it is waiting 
for you in the Drunken Huntsman in Whiterun.

3. IdleTypes
Not implemented in this version

4. Enable/Reset Idling system
This stops and starts the quest, hopefully resetting any glitching you may 
experience (haven't seen glitches yet). Don't spam this option - at 
least 15 seconds between using this.

4. Disable Idling System
Disables the quest, removing the script and AI package from the player - use this if you're going to uninstall or upgrade.

TROUBLESHOOTING
If you're unable to exit idle mode, make sure your SKSE is actually 
working. Sometimes drawing your weapon will help if nothing else will 
(and remember, during the time between the AI targeting an idle marker 
and getting there/using it you can't interrupt so wait a sec and press a
key again). You can also open the console and type "stopquest 
DIMplayeridlequest" to completely stop the effect or access the same 
functionality from the supplied spell-based menu (disable idling system 
option). Remember that if you're using insta-idle from hotkey the 
keyboard is disable until you toggle the mode off (same hotkey) and then
press some keys/move around.

ADVANCED/CONSOLE USAGE
You can set the variable dimidletimer to manually control the idle timer. 
It works in multiples of 10 seconds + 10 seconds minimum, so setting it 
to 1 will set a timer of 20 seconds, 2 will set a timer of 30, 3 will 
set a timer of 40, and so on.

startquest/stopquest/sqv DIMplayeridlequest to manipulate the running quest.

The variable dimhotkey can be used to configure the dxscancode for the hotkey; you need to restart the quest if you change it.

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