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Meridia的冠军法术

作者:Sekhmet13
发布:LUOHUISHU98
发布日期:2020-02-23 01:48:33
更新时间:2020-02-23 01:48:33
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0.2
上古卷轴5:重置版
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如果您打算扮演Meridia狂热者的角色,那么此Mod适合您。


被遗忘的魔法重做在圣骑士部分提供了奇妙而合适的咒语,但它们被命名为是九个神的正义奉献者,因此将其用作子午随从可能会有些分散注意力。


制作正义之锤是为了杀死亡灵,但子午线的首选武器是破晓者。因此,该MOD允许您召唤Dawnbreaker的可升级版本。另外,一些咒语和效果也已重命名。效果没有改变。


改变法术和效果


洁净之光(原为神圣之光):修复学徒


恢复施法者40pt。


升级:

*轻触:有机会恢复两倍的生命值。

*子午线的恳求:持续治疗5秒钟。

* Meridia的神盾:护甲等级提高25%,持续10 sec。

*启示:如果处于完全健康状态,则恢复使用magicka。

*破晓:在白天将效果提高50%。

*疼痛抑制:受到的伤害降低15%,持续10 sec。

*祝福神盾:魔法抗性提高15%,持续10 sec。

*光辉:恢复附近盟友的生命。

*清洁:治愈所有疾病。

*阳光:有一定几率使法术消耗降低50%,持续10秒。


黎明眩光(曾是圣剑):恢复专家


用光冲击目标,对一个盟军造成80点恢复,对敌人造成的伤害则减半。


升级:

*放逐:对不死生物造成两倍的伤害。

*子午线之怒:使伤害提高恢复等级的25%。

*紧迫性:如果对健康低于20%的目标使用,则效果提高50%。

*闪光:撞击时爆炸,对附近所有敌人造成伤害。

*气血:将敌人的近战伤害降低30%,持续10秒。

结合治疗:如果治疗一个盟友,则治疗者的施法者也恢复一半。

*祝福:激发友方目标,使您的当前生命值提高25%,持续15秒。

*灼热的光:燃烧目标,在10秒内造成火焰伤害。

忠实的恢复:如果治疗一个盟友,可以使施法者恢复32-40点的魔力。

*经络的复仇者:造成的伤害等于您当前生命值的100%。 3分钟冷却。


子午的祝福(曾是神甲):擅长改动


降低传入法术伤害15%,持续60秒。 (每个神圣亲和力点+ 3%,最高30%)。


升级:

*灯塔:每3秒恢复一次相当于您护甲等级5%的生命值。

*子午线的复仇:物理伤害提高15%,持续10秒。阻止攻击后

*救赎:被击中时,对攻击者造成相当于其总生命值4-8%的伤害(因法术等级而异)。

*战斗知觉:有机会躲避近战攻击。

*信仰盔甲:使盔甲等级提高25%。

虔诚的偏转:偏转攻击者近战伤害的30%。

* Divine Insight:将法术魔法消耗降低15%。

*追踪:如果左手装备了盾牌或近战武器,则将您传送到远方目标。

*最后的希望:如果您的生命值降低到20%以下,则可以恢复120-160的生命值。 2分钟冷却。

*神圣的干预:如果您的生命值降低到10%以下,就会消耗掉龙魂,使您恢复完全的健康。 3分钟冷却。


召唤破晓者(曾是正义之锤):召唤学徒


召唤破晓者180秒。

它将受益于变身绑定武器的额外津贴

它将受益于单手和剑技

它不会拥有默认的破晓附魔

此版本独立于实际的破晓神器或任务


升级:

*坚定保护者:如果与盾牌一起使用,则伤害提高25%。

*精神振奋:法术伤害提高15%。

*正义之刃:获得暴击的机会。

*驱魔人:对不死生物造成额外伤害,占当前生命值的5%。

*正当理由:对机器造成额外伤害,占当前生命值的5%。

*十字军:对航空兵和其他达德拉造成额外伤害,占当前生命值的5%。

*虔诚罢工:每次攻击都能恢复8-16点生命值。

*估算:杀死目标时,可以恢复120-140的生命值。

*忠实的复仇者:杀死目标时,将神圣复仇者的冷却时间降低100%。

*圣光之刃:使伤害提高50%。


奥罗兰之斧(被祝福的武器):善变术


从彩色房间召唤出一个极光之斧,充满子午线的能量为你战斗60秒。

升级:

*净化火焰:每支祝福武器的攻击都会使目标着火3秒。

*燃烧异端:人类敌人受到额外的法力值和耐力伤害。

信仰的力量:祝福的武器对邪恶的生物造成额外的魔法伤害,相当于你的神圣亲和力的十倍。

*轻触:祝福武器处于活动状态时,每秒恢复您最大生命值的2%。

*信念纹章:使施法者的等级提高祝福武器的伤害1%。

*虔诚武器:神秘绑定振作也使祝福武器的伤害提高50%。

*九人的祝福:每一个有祝福的武器的攻击都有一定几率使你的神圣箭效率提高50%,持续10 sec。

*胜利:每次有祝福武器的攻击都有一定几率使目标的护甲值降低100,持续10秒。

*复仇之怒:每只有祝福武器的攻击都有一定几率施加复仇之怒效果10秒。启用此效果后,您获得爆击的几率会提高15%。

*圣光的统治:如果祝福武器的目标攻击你,则将目标击倒。 10秒冷却时间。


Meridia的Aura(原为Stendarr的Aura):还重命名了本地的Dawnguard Spell,因为它是该主题的完美补充。


如果您打算大量使用Meridia的Aura,我强烈建议您使用以下mod,因为它会降低视觉效果,因此您可以在战场上看到它。在SSE上也很好用:https://www.nexusmods.com/skyrim/mods/71261

————————————————————————————

If you plan to roleplay a Zealot of Meridia then this Mod is for you.

Forgotten Magic Redone offers wonderful, fitting spells in the Paladin section but they are named intended for a righteous devotee of the nine divines so using them as a Meridia follower can be a little distracting.

The Hammer of Justice was made to scourge the Undead but Meridia's weapon of choice is Dawnbreaker. So this mod allows you to summon an upgradable version of Dawnbreaker instead. Also several spells and effects have been renamed. No effects have been altered.

Changed Spells and Effects

Cleansing Light (was Divine Light): Restoration Apprentice

Heals the caster 40pt.

Upgrades:
* Touch of Light: chance to restore twice as much health.
* Meridia's Plea: applies healing-over-time for 5 sec.
* Meridia's Aegis: increases armor rating by 25% for 10 sec.
* Revelation: if at full health, restores magicka instead.
* Daybreak: increases effectiveness by 50% during daytime.
* Pain Suppression: decreases damage taken by 15% for 10 sec.
* Blessed Aegis: increases magic resistance by 15% for 10 sec.
* Radiance of Light: restores health to nearby allies.
* Cleanse: cures all diseases.
* Sunshine: chance to decrease spell cost by 50% for 10 sec.

Glare of Dawn (was Holy Bolt): Restoration Adept

Blasts the target with light, causing 80pt healing to an ally or half that in damage to an enemy.

Upgrades:
* Banish: deals twice as much damage to undead.
* Meridia's Wrath: increases damage by 25% of Restoration level.
* Urgency: increases effect by 50% if used on targets with less than 20% health.
* Flash of Light: explodes on impact, causing damage to all nearby enemies.
* Anathema: decreases enemy's melee damage by 30% for 10 sec.
* Binding Heal: if healing an ally, also heals the caster half as much.
* Benediction: inspires the friendly target, increasing stats by 25% of your current health for 15 sec.
* Searing Light: burns the target, causing fire damage over 10 sec.
* Faithful Restoration: if healing an ally, restores 32-40pt magicka to the caster.
* Meridia's Avenger: deals damage equal to 100% of your current health. 3 min. cooldown.

Meridia's Blessing (was Divine Armor): Alteration Adept

Reduces incoming spell damage by 15% for 60 sec. (+3% per Divine Affinity point, up to 30% max).

Upgrades:
* Beacon of Light: restores health equal to 5% of your armor rating every 3 sec.
* Meridia's Vengeance: increases physical damage by 15% for 10 sec. after you block an attack.
* Redemption: when you get hit, deals damage equal to 4-8% of your total health to the attacker (varies by spell level).
* Combat Perception: chance to dodge a melee attack.
* Armor of Faith: increases armor rating by 25%.
* Devout Deflection: deflects 30% of melee damage taken back to the attacker.
* Divine Insight: decreases spell magicka cost by 15%.
* Pursuit: teleports you toward distant target, if shield or melee weapon equipped in left hand.
* Last Hope: restores 120-160 health if your health drops below 20%. 2 min. cooldown.
* Divine Intervention: restores you to full health, if your health drops below 10%, consuming a dragon soul. 3 min. cooldown.

Summon Dawnbreaker (was Hammer of Justice): Conjuration Apprentice

Summons Dawnbreaker for 180 sec.

It will benefit from the Conjuration Bound Weapon perks

It will benefit from the One-handed and Sword Improving Perks

It will not have it's default Dawnbreaker enchantment

This version is independent from the actual Dawnbreaker Artifact or Quest


Upgrades:
* Stalwart Protector: increases damage by 25% if used with a shield.
* Invigoration: increases spell damage by 15%.
* Righteous Blade: chance to score a critical strike.
* Exorcist: deals extra damage to undead, 5% of current health.
* Just Cause: deals extra damage to machines, 5% of current health.
* Crusader: deals extra damage to atronachs and other daedra, 5% of current health.
* Devout Strike: each attack restores 8-16 health.
* Reckoning: when you kill a target, heals you 120-140 health.
* Faithful Avenger: when you kill a target, decreases the cooldown of Divine Avenger by 100%.
* Light's Blade: increases damage by 50% of your Conjuration.

Auroran Axe (was Blessed Weapon): Conjuration Adept

Summons an auroran axe from the Colored Rooms imbued with Meridia's energy to fight for you for 60 sec.

Upgrades:
* Purifying Flames: Each Blessed Weapon's attack sets the target on fire for 3 sec.
* Burn the Heresy: Human enemies take additional mana and stamina damage.
* Power of Faith: Blessed Weapon deals additional magic damage to unholy creatures equal to ten times your Divine Affinity.
* Light's Touch: Restores 2% of your maximum health per sec while Blessed Weapon is active.
* Sigil of Faith: Increases Blessed Weapon's damage by 1% per caster's level.
* Devoted Weapon: The Mystic Binding perk also increases Blessed Weapon damage by 50%.
* Blessing of the Nine: Each Blessed Weapon's attack has a chance to increase your Holy Bolt effectiveness by 50% for 10 sec.
* Triumph: Each Blessed Weapon's attack has a chance to decrease the target's armor by 100 for 10 sec.
* Avenging Wrath: Each Blessed Weapon's attack has a chance to apply Avenging Wrath effect for 10 sec. While this effect is active, increases your chance to score a critical strike by 15%.
* Light's Domination: If Blessed Weapon's target attacks you, knocks the target down. 10 sec cooldown.

Meridia's Aura (was Stendarr's Aura): Also renamed the native Dawnguard Spell as it is a perfect complement to this theme.

I highly recommend the following mod if you plan to use Meridia's Aura a lot, as it tones down the visual effect so you can actually see on the Battlefield. Works great on SSE as well: https://www.nexusmods.com/skyrim/mods/71261


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1.版本号: 0.2   更新时间: 2020-02-23 01:54:02

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