遗忘之牙

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在3DM Mod站下载上古卷轴5:重置版最新的遗忘之牙 Mod,由TrueDevilFox制作。redegxb在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

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Mod作者: TrueDevilFox Mod版本: 1.0 Mod大小: 3.16KB 更新时间: 2020-02-19 22:26:32 发布时间: 2020-02-19 22:26:32

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历代神器,超越了凡人的理解,在各个时代都曾经帮助过或阻碍过英雄和香草。在上古卷轴系列中,这些手工艺品一直是您在游戏世界中可以找到的最好的设备,一直受到追捧,它们具有强大的效果,可以在您的旅途中为您提供帮助。令人遗憾的是,在我们钟爱的天际中,其中许多文物都很短,常常被随机的战利品所取代,而仅仅通过高水准就可以找到它们。那里有大量的工件mod可以尝试纠正此问题,但是,它们通常最终会被严重压倒,或者将工件更改为与Skyrim所呈现的东西完全不同的东西。


我对市场上的其他改装产品不满意,因为这些改装产品无法更改这些心爱的物品,因此我决定自己动手做。



要求



天际非官方补丁大师。而已




安装



只是推入。




伪像




蔚蓝之星和黑星

增值


这两个工件确实不需要任何东西。实际上,他们一开始就做得很好。因此,我只是使它们的价值大大提高,就像可以承载Vivec灵魂的宝石一样。




破晓者

基础伤害高达14,现在的质量为高。

射击附魔最多30次,可以在等级战利品中找到

子午线的惩戒现在造成的伤害略微增加,并且最多可造成60点的不死生物


Ah Dawnbreaker,因为它的美丽而广受喜爱的剑,可以在很早的时候就获得这把剑,但是结局低迷的结界和基础伤害意味着大多数武器在残局中会超过它。现在,它具有与之相匹配的力量,因此您可以在没有更好武器的情况下带领冲刺对付亡灵。



锁骨毒面具

要塞物物交换增加到30

魔力回复效果提高至25%


您知道面膜增加了Magicka的再生能力吗?是的,我也没有。香草含量是5%。因此,我们提高了档次,使它实际上有理由存在,并将易货交易的影响增加到30,因此,它使国王成为了在游戏中用于买卖的最佳物品。



乌木邮件

护甲等级提高到49,现在有一部分是古老的胸甲

毒披风的伤害提高至每秒10点


乌木锁现在可以与高级盔甲相提并论,其他大多数文物都被抛光了。而且,独特的毒袍效果会造成更大的伤害,这意味着它将在战斗中产生更大的影响。装甲已经完全被遮住了,因此您可以像完全不穿一样潜入其中!没事!没事!



邪恶斧头

增加的旋转速度与其他两个手轴相同

伤害提高至27

现在耐力伤害30


哇。在香草游戏中,这把武器是对托德的罪过。为什么要保留在Masque上,这超出了我的范围。现在,游戏中最慢的武器实际上可以预成型,具有更高的伤害,挥杆速度(不需要花费四年的时间)以及通常可以找到的最高耐力伤害。



救世主的皮

抵抗魔法效果提高25%

现在抵抗毒药效果100%

装甲等级高达38,与玻璃装甲相当


从理论上讲,它看起来不错,但是却缺乏您可以轻松创建自己的东西,甚至随机找到的东西。为了使它发光,成为杀害狼人的人的宝贵遗物,它需要一些小的抛光。



Volendrung

基础伤害高达31,原始质量

增加麻痹3秒


力量之锤!在以前的《上古卷轴》游戏中,此神器一旦被击中就具有麻痹目标的能力,现在该能力已恢复!有了更高的基础伤害,您就可以去攻击步履蹒跚的戴德里克亲王的敌人!



乌木之刃

现在基础伤害23

速度与单手狼牙棒相同


由于采用了非官方的修补程序,并使用了适当的调温配方等,因此乌木刀片在很大程度上得到了固定。但是,刀片仍然可以改进,因此我对基础造成的损坏与其余工件一致。完全力量下的生命消耗已经比在水平战利品中可以找到的任何东西都高,所以就任其独自生存了。看着这种武器的错误性质,在香草中它具有单手剑的摆动速度,我决定在两者之间找到中间立场,并在非官方补丁中对其进行更改。它的摆动速度快于任何两个双手武器,但不如第一个有缺陷的化身快。



莫拉格巴尔之杖

耐力伤害现在是30

魔法伤害现在是30


这里没有太多要说的。附魔增加到随机战利品中可以找到的最高等级。这个婴儿不需要太多其他东西,所以请继续为Molag Bal称霸!



纳米拉之戒

耐力结界现在70


保持戒指的独特效果不变,以防止使用它的mod可能发生的任何负面互动,例如Wintersun。

破咒者

守卫效果提高到100点,是原来的两倍。


原始盾牌上的守卫要比新手法师使用的守卫要少,因此它的buff增加,可以阻挡除最强法术以外的所有守卫。盾牌的防御力实际上要比daedric盾牌的防御力高,但我不会在buffing mod中对它们进行神经过敏,所以我将其保持原样。



血红玫瑰

召唤持续时间增加到5分钟


过去,玫瑰一直只召唤德雷莫拉(Demora),所以我大部分时候都把它留了下来。被召唤的德拉莫拉现在将持续更长的时间,这弥补了员工的低收费水平。



腐败头骨

没有梦想,对目标的伤害现在为40点。有了梦想,目标现在可以获得100分。

梦fed以求的美联储人员直接击中目标


在这次大修中,可能是所有文物中最大的增益,腐败的颅骨现在的伤害是其最初的两倍,并在梦dream以求的情况下引起目标的恐惧。该人员要求您杀死香草游戏中最好的随从之一,并管理第二弹药。因此,员工应该发挥强大的作用。



其余的


上面未提及的任何人工制品都保持不变,因为它们已经在香草中完美而独特。虽然,对于那些需要大修的人,我还是推荐Zim's Oghma,因为它确实允许您使用Dragon Souls来获得大功。



就是这样!希望您能找到这些变化,使更多需要使用的人工物品而不是放在架子上,从而引起更多追捧。请尽情享受,并告诉您的朋友!



未来的计划


清理此mod页面,使其看起来更好

——————————————————————————————

The Daedric Artifacts, creations beyond mortal comprehension, that have both aided and hindered heroes and vanillas alike across the ages. Across the Elder Scrolls series, these artifacts were always sought after as some of the best equipment you can find in the game world, with powerful effects to help you in your journey. Sadly, in our beloved Skyrim, many of these artifacts come up short, often being outclassed by random loot you can find just by being at a high level. There's plenty of artifact mods out there that try and rectify this, however, they typically end up being horrifically overpowered, or change the artifact into something completely different then what Skyrim presents it as. 

Unsatisfied with the other mods out on the market that make changes to these beloved items, I decided I'd go ahead and make my own.


Requirements



Skyrim Unofficial Patch as a master. That's it




Installation



Just shove it in.




The Artifacts




Azura's Star and the Black Star

Increased value


Nothing was really needed for these two artifacts. They actually did their job well from the get go. So, I just made them worth significantly more, like the gem that can hold the soul of Vivec should.



Dawnbreaker

Based damage up to 14, now daedric quality.

Fire enchantment up to 30, the highest you can find in leveled loot

Meridia's Retribution now deals slightly more damage, and effects undead up to 60


Ah Dawnbreaker, a well loved sword for its beauty, this blade can be obtained rather early, but the lackluster enchantment and base damage means most weapons outpace it in the endgame. Now, it has the power to match its shine, so you can lead the charge against the undead with no better weapon at your side.


Masque of Clavicus Vile

Fortify Barter increased to 30

Increased Magicka Regeneration effect increased to 25%


Did you know the Masque had Increased Magicka Regeneration? Yeah, I didn't either. It was 5% in vanilla. So, we kicked that up a notch so it actually has a reason to exist, and increased the barter effect to 30, so it reins king as the best item to use for buying and selling in the game. 


The Ebony Mail

Increased armor rating to 49, now on part with a daedric cuirass

Poison cloak damage increased to 10 points per second


The Ebony Mail has is now on par with daedric armor, most other relics have been buffed to. Also, the unique poison cloak effect does more damage, meaning it'll have more of an impact in battle. The armor is already completely muffled, so you can sneak in it like you're wearing nothing at all! Nothing at all! Nothing at all!


The Rueful Axe

Increased swing speed to be on par with other two handed axes

Damage increased to 27, daedric quality

Stamina damage now 30


Wow. This weapon was a sin against Todd in the vanilla game. Why you would keep it over the Masque is beyond me. Now, the slowest weapon in the game can actually preform, with higher damage, a swing speed that won't take four years to connect, and the highest stamina damage you can normally find. 


Savior's Hide

Resist Magic effect now 25%

Resist Poison effect now 100%

Armor rating up to 38, on par with glass armor


Another artifact that seems nice in theory, but simply lacks to the kind of things you can easily create yourself, or even find in random loot. Some minor buffs is all it takes to make it shine as a worthy relic to those who have slain a werewolf.


Volendrung

Base Damage up to 31, daedric quality

Added Paralysis for 3 seconds


The Hammer of Might! In previous Elder Scrolls games, this artifact had the ability to paralysis targets once hit, and now this ability has been restored! With higher base damage, you're ready to go and smite the enemies of the walking turd Daedric Prince!


The Ebony Blade

Base damage now 23, daedric quality

Speed is the same as a one handed mace


The Ebony Blade was largely fixed thanks to the unofficial patch, with proper tempering recipes and the like. However, the blade could still be improved, so I made the base damage in line with the rest of my artifacts. The health drain at full strength is already higher then anything you can find in leveled loot, so it was left alone. Looking at the bugged nature of this weapon, where in vanilla it had the swing speed of a one handed sword, I decided to strike a middle ground between that, and the changes made to it in the unofficial patch. It swings faster then any two handed weapon, but not as fast as the first bugged incarnation.


Mace of Molag Bal

Stamina damage is now 30

Magicka damage is now 30


Not much to be said here. The enchantments were increased to be the highest you could find in random loot. Not much else was needed for this baby, so go forth and dominate for Molag Bal!


Ring of Namira

Stamina enchantment now 70


The ring's unique effect was left untouched, to prevent any negative interactions that might happen with mods that use it, like Wintersun. 


Spellbreaker

Ward effect has been increased to 100 points, double what it had originally.


The ward on the original shield was hardly better then a lesser ward used by a novice mage, so it has an increased buff to block all but the strongest spells. The defense of the shield is actually higher then a daedric shield, but I'm not about to go nerfing things in my buffing mod, so I left it as is.


Sanguine's Rose

Summon duration increased to 5 minutes


The Rose has always just summoned dremora in the past, so I left it alone for the most part. Dremora summoned will last much longer now, which makes up for the low level of charges in the staff. 


Skull of Corruption

Without dreams, damage to the target is now 40 points. With dreams, the target now takes 100 points.

Targets hit directly with a dream fed staff run in fear


Possibly the largest buff of any artifact in this overhaul, the skull of Corruption now does double the damage what it did originally, along with causing fear in targets when it has been fed with dreams. This staff requires you to kill one of the best followers in the vanilla game, and manage a secondary ammo type. for this reason, the staff should have a powerful effect. 


And all the rest

Any artifact NOT mentioned above has been left untouched, due to believing they were perfectly fine and unique in vanilla already. Although, for those that have perk overhauls, I do recommend Zim's Oghma, as it does allow you to use Dragon Souls to gain perk points.


And that's it! Hopefully you find these changes make more of these highly sought after artifacts desirable to use instead of sitting on a shelf. Please enjoy, and tell your friends!


Future Plans

Clean up this mod page to make it look better





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