吸血鬼塞拉纳勋爵

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简单简介

在3DM Mod站下载上古卷轴5:重置版最新的吸血鬼塞拉纳勋爵 Mod,由Borgut1337制作。heroyang在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: Borgut1337 Mod版本: 1.01 Mod大小: 15.05KB 更新时间: 2020-01-31 23:30:34 发布时间: 2020-01-31 23:30:34

详细说明

上古卷轴V:天际的吸血鬼勋爵塞拉纳(特别版)


摘自《致命战斗》等热门mod的作者


版本1.01

2017年5月28日

Borgut1337


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1.索引

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1.索引

2.要求

3.模组说明

4.定制

5.安装

6.卸载

7.不兼容

8.已知问题/错误

9.推荐模组

10.常见问题

11.版本历史

12.许可与免责声明

13.联系信息

14.使用的工具

15.学分


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2.要求

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-PC上的上古卷轴V:天际版(特别版)。

-Dawnguard DLC。

-现代斗牛的错误修复。可从以下网站获得:http://www.nexusmods.com/skyrimspecialedition/mods/1473/? (实际上不是100%不确定是否需要。但是可能。)


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3.模组说明

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这个mod允许塞拉纳在战斗中转变成吸血鬼领主。据我所知,实现此功能的唯一另一个mod是Amazing Follower Tweaks(和Serana Secret,这对SSE不可用)。但是,在该mod中(如果我没记错的话),只要玩家还转换成某种东西(吸血鬼领主或狼人),她就只会转换成吸血鬼领主。此mod适用于不想自己转换成任何东西,但仍希望Serana能够转换的玩家。


更多细节:

-Serana仅会在战斗中转变为吸血鬼领主,并在战斗结束时转变为正常状态。她不会在每一次战斗中都变身;仅当她与至少3个敌人战斗时,或者与龙,巨人,吸血鬼领主或等级高于她的对手战斗时,才可以。

-如果附近有Dawnguard和/或Stendarr派别的守夜人的居住成员,或附近有活着的Guards,则Serana不会改变。

-Serana如果位于城镇,定居点,村庄或其他类似地区,则不会进行转换。

-Serana在坐着或游泳时无法改变。


-Serana不会使用通常给予吸血鬼领主的任何新咒语;她将继续使用自己的咒语。


如果Serana一直保持着吸血鬼领主的身份,并且似乎并没有恢复到正常状态,那就激活她(与她交谈)。如果她目前不在战斗中,则应恢复正常状态。


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4.定制

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可以使用控制台命令对mod进行一些自定义。建议仅在不参加战斗时使用它们,最好是在她无法改造的城镇之类的地区,以及当她当前不是吸血鬼领主时使用。要使用控制台命令,请使用代字号(〜)打开控制台,键入下面列出的任何命令(不带引号),然后按Enter。


-键入“将VLSeranaEnabled设置为X”以禁用(X = 0)或启用(X = 1)整个mod(默认值:1)

-键入“将VLSeranaRoyalArmorGlobal设置为X”,以使Serana在转换成吸血鬼领主(默认值:1)时装备皇家吸血鬼领主盔甲(X = 1)或普通吸血鬼领主盔甲(X = 0)。


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5.安装

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与其他任何Mod一样,可通过Nexus Mod Manager安装或只需确保将.bsa和.esp文件放在Skyrim \ Data \目录中。确保插件(.esp文件)也已激活。


加载顺序无关紧要,因为此mod仅引入新记录(它不会修改任何现有记录)。


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6.卸载

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-确保Serana当前不是吸血鬼领主,并前往安全区域(例如城镇)。

-使用console命令停用mod(请参见第4节)。

-保存游戏,然后停用并卸载该模块(通过NMM或简单地删除原始安装的文件)。


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7.不兼容

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-其他可以让NPC(例如Serana)转变为吸血鬼领主(例如Amazing Follower Tweaks)的模组:请确保防止这些模组也将Serana转变为吸血鬼领主,如果两个模组试图做到这一点可能会出错同时。

-更好的吸血鬼领主转变:可能兼容,但不会影响Serana的外观。 Serana仍然看起来像香草《天际+黎明卫士》中的吸血鬼领主。

-此模组与以其他方式修改Serana的模组兼容,例如Superb Serana(可修改她的正常形态)。


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8.已知问题/错误

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配置选项还有很多不足,目前仅支持通过控制台命令进行配置。我不打算自己更改此设置,因为这样做很繁琐而乏味。如果还有其他人想使它更加人性化,请征得我的同意。


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9.推荐模组

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-精湛的Serana:http://www.nexusmods.com/skyrimspecialedition/mods/2409/?


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10.常见问题

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-您可以实现/更改“ <插入某些功能>”吗?

不,我不打算在改装上花费更多时间。我主要为自己创建mod,然后共享它们,以防其他人也喜欢我创建的内容。我的脚本的源文件包含在下载文件中,因此,如果有人认为应该添加或更改某些内容,则可以自由地这样做(假设在共享任何更改时,它们会给我功劳)。


-您可以添加MCM配置菜单吗?

在撰写本文时,还没有,因为SKSE尚未针对SSE发布。当它发布时...我不认为我会投入工作来添加一个。但是,如果其他任何人确实想投入这项工作,他们可以自由地这样做。


-您可以将其上传到其他页面,例如bethesda.net吗?

不,我不喜欢个人上传到该页面。不过,其他任何人都可以自由地将其上传到那里,并假设1)他们对我所做的工作表示赞赏,并2)明确声明该页面的用户不应开始烦扰我的支持。


-您可以创建此Mod的控制台版本吗?

与上述问题的答案相同。


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11.版本历史

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1.01(2017年5月28日)

-实施了保护措施,玩家可以通过激活她来迫使Serana在非战斗状态下恢复正常状态(如果她错误地自己没有这样做)


1.00(2017年5月27日)

-Skyrim特别版的初始版本


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12.许可与免责声明

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-ZENIMAX或其附属公司不制造,保证或支持此材料。


-下载文件中的所有文件均按“原样”提供,没有任何保证

或任何种类的保证。在任何情况下都无法使作者负责

对于任何索赔,无论是否与下载有关。


-在以下情况下,可以自由地在nexusmods.com以外的任何页面上以未编辑的形式重新分发此mod,条件是:1)您对我所做的工作表示赞赏,2)明确声明,无论您上传到哪个页面的任何用户都应不要开始打扰我寻求支持,并且3)您不要求用户为该模块付费。

-在与上述相同的条件下,可以在nexusmods.com(或任何其他页面)上以编辑形式随意分发此mod。

-假设1)您对我所做的工作表示赞赏,以及2)您不要求用户为该模块付费,那么看看我如何实现功能以及在其他模块中使用某些部件就可以了。

-可以在任何视频中随意使用此Mod。如果您可以在某处包含指向Mod页面的链接,并且可以让我知道在任何视频中都包含该Mod,以便也可以从Mod页面链接到该视频,我将不胜感激。


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13.联系信息

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在将其上传到联系之后的几天里,我可能会留意评论部分,以查看是否有任何重要问题早日发生。之后,我会

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Vampire Lord Serana mod for The Elder Scrolls V: Skyrim (Special Edition)

from the author of popular mods such as Deadly Combat

Version 1.01
28 May 2017
Borgut1337

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1. Index
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1. Index
2. Requirements
3. Mod Description
4. Customization
5. Installation
6. Uninstallation
7. Incompatibilities
8. Known Issues/Bugs
9. Recommended Mods
10. FAQ
11. Version History
12. Permissions & Disclaimer
13. Contact Information
14. Tools Used
15. Credits

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2. Requirements
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- The Elder Scrolls V: Skyrim (Special Edition) on PC.
- The Dawnguard DLC.
- Modern Brawl Bug Fix. Available from: http://www.nexusmods.com/skyrimspecialedition/mods/1473/? (Actually not 100% sure if it is required. Might be though.)

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3. Mod Description
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This mod allows Serana to transform into a Vampire Lord during combat. As far as I'm aware, the only other mod which implements this functionality is Amazing Follower Tweaks (and Serana Secret, which is not available for SSE). However, in that mod (if I'm not mistaken), she'll only transform into a Vampire Lord whenever the Player also transforms into something (Vampire Lord or Werewolf). This mod is for players who don't want to transform into anything themselves, but still want Serana to be able to transform.

More details:
- Serana will only transform into a Vampire Lord in combat, and transform back to normal when combat ends. She will not transform in every single fight; only if she is fighting at least 3 enemies, or if she is fighting a Dragon, Giant, Vampire Lord, or an opponent with a higher Level than her.
- Serana will not transform if there are living members of the Dawnguard and/or Vigilants of Stendarr factions nearby, or if there are living Guards nearby.
- Serana will not transform if she is in a town, settlement, village, or other kind of similar area.
- Serana cannot transform when she is sitting or swimming.

- Serana will not use any of the new spells typically given to a player Vampire Lord; she'll continue using her own spells.

If Serana ever stays in Vampire Lord form and doesn't appear to revert to normal form, just activate her (talk to her). If she's not currently in combat, she should transform back to normal.

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4. Customization
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The mod can be customized a bit using console commands. It is recommended to only use these when not in combat, preferably in an area like a town where she cannot transform, and when she is not currently a Vampire Lord. To use console commands, open up the console using the tilde key (~), type any of the commands listed below (without quotation markers), and press Enter.

- Type "Set VLSeranaEnabled to X" to disable (X = 0) or enable (X = 1) the entire mod (default: 1)
- Type "Set VLSeranaRoyalArmorGlobal to X" to make Serana equip Royal Vampire Lord armor (X = 1) or normal Vampire Lord armor (X = 0) when transformed into a Vampire Lord (default: 1)

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5. Installation
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Like any other mod, install through the Nexus Mod Manager or simply make sure the .bsa and .esp files are placed in the Skyrim\Data\ directory. Make sure the plugin (.esp file) is also activated. 

The load order should not matter, since this mod only introduces new records (it does not modify any existing records).

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6. Uninstallation
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- Make sure Serana is not currently a Vampire Lord, and go to a safe area (such as a town).
- Use the console command to deactivate the mod (see Section 4).
- Save the game, then deactivate and uninstall the mod (either through NMM, or by simply deleting the files originally installed).

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7. Incompatibilities
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- Other mods that allow NPCs such as Serana to transform into a Vampire Lord (such as Amazing Follower Tweaks): Make sure to prevent those mods from also transforming Serana into a Vampire Lord, things will probably go wrong if two mods try to do that at the same time.
- Better Vampire Lord Transformation: Probably compatible, but it won't affect the way Serana looks. Serana will still look like Vampire Lords in vanilla Skyrim+Dawnguard do.
- This mod is compatible with mods that modify Serana in other ways, such as Superb Serana (which modifies how she looks in her normal form).

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8. Known Issues/Bugs
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The configuration options leave a lot to be desired, currently only supporting configuration through console commands. I don't plan to change this myself, since doing so is rather tedious and boring work. If anyone else wants to make this more user-friendly, they have my permission.

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9. Recommended Mods
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- Superb Serana: http://www.nexusmods.com/skyrimspecialedition/mods/2409/?

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10. FAQ
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- Can you implement/change <insert some feature>? 
No. I do not plan to spend a lot more time on modding. I primarily create mods for myself, and then just share them in case anyone else also happens to like what I created. The source files of my scripts are included in the download, so if anyone thinks something should be added or changed, they are free to do so (assuming they give me credit for my work when sharing any changes).

- Can you add an MCM configuration menu? 
At the time of writing this, no, because SKSE hasn't been released yet for SSE. When it releases... I don't think I'll feel like putting in the work to add one. But if anyone else does feel like putting in that work, they are free to do so.

- Can you upload this on another page, like bethesda.net?
No, I don't like uploading to that page personally. Anyone else is free to upload it there themselves though, assuming that 1) they give me credit for the work I have done, and 2) clearly state that users of that page should not start bothering me for support.

- Can you create a console version of this mod?
Same answer as for the above question.

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11. Version History
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1.01 (28 May 2017)
- Implemented a safeguard where the player can force Serana to transform back to normal when out of combat by activating her (in cases where she incorrectly does not already do this by herself)

1.00 (27 May 2017)
- Initial release for Skyrim Special Edition

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12. Permissions & Disclaimer
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- THIS MATERIAL IS NOT MADE, GUARANTEED OR SUPPORTED BY ZENIMAX OR ITS AFFILIATES.

- ALL FILES IN THE DOWNLOAD ARE PROVIDED ''AS IS'' WITHOUT ANY WARRANTY
OR GUARANTEE OF ANY KIND. IN NO EVENT CAN THE AUTHOR BE HELD RESPONSIBLE
FOR ANY CLAIMS, WHETHER OR NOT THEY ARE RELATED TO THE DOWNLOAD.

- Feel free to redistribute this mod in unedited form on any page other than nexusmods.com, under the conditions that 1) you give me credit for the work I have done, 2) clearly state that any users of whatever page you upload to should not start bothering me for support, and 3) you are not asking users to pay for the mod.
- Feel free to redistribute this mod in edited form on nexusmods.com (or any other page), under the same conditions as above.
- Looking at how I implemented features and using some parts in other mods is fine, assuming that 1) you give me credit for the work I have done, and 2) you are not asking users to pay for the mod.
- Feel free to feature this mod in any kinds of videos. I would appreciate if you can include a link to the mod page somewhere, and if you could let me know about featuring the mod in any videos such that I can also link to it from the mod page.

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13. Contact Information
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I will probably keep an eye on the comments section for a few days after uploading this to the nexus, to see if any important issues occur early on. After that, I will go into hibernation again (meaning that I'll be playing Skyrim myself instead of looking at the comments section). I can still be contacted on the nexus by PM for any really important questions or messages. With ''important'' I don't mean questions that you could answer yourself by reading the readme, those should still go into the comments section where other people may be able to help you out if they're feeling nice.

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14. Tools Used
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- The Creation Kit
- SSEEdit 3.2 (available from: http://www.nexusmods.com/skyrimspecialedition/mods/164/?)
- Notepad
- Notepad++

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15. Credits
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Thanks to:

- Bethesda Game Studios, for Skyrim and the Creation Kit

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