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NPC旅行。

作者:skyquest
发布:red_roulette
发布日期:2020-01-31 22:06:49
更新时间:2020-01-31 22:06:49
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0.7
上古卷轴5:重置版
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TES5SE NPC旅行


我依靠机器翻译,因为我不会英语。


增加了超过150位NPC穿越天际的人。


广泛旅行,在各个地方遇到。


旅行目的地是随机确定的。


旅游目的地超过190个地方。


一些旅行目的地会因任务达成或特定条件而解锁。


经过10天后,所有NPC将重置。敌对的NPC将在遭遇后两天内重置。


敌对的NPC不会出现在城市,农场,城镇,定居点。也许这不是100%,但是它涵盖了很多地方。


可以在NPC Travel Config(力量拼写)中配置每个行驶NPC的数量。


大组选项。遇到的敌人可能是大型团体。默认值是关闭(0%遇到机会)。


<强盗>

5组。 5名成员。 3-5个成员随机出现。大型团体时:13至20。

-近战1H,近战2H,导弹,导弹,上司

-近战1H,近战2H,狂战士,导弹,巫师

-Melee2H,MeleeBerserker,导弹,导弹,上司

-近战1H,近战2H,近战坦克,导弹,巫师

-近战狂战士,近战坦克,导弹,导弹,上司


<黑暗兄弟会刺客>

2组。 3名成员。 1-3个成员随机出现。

-刺客,刺客,刺客

-刺客,刺客,刺客

要求:玩家的5级或更高级别,并且尚未完成“失去天真”任务。


<誓死>

3组。 5名成员。 3-5个成员随机出现。大型团体时:10至17。

-近战,近战狂战士,导弹,导弹,萨满祭司

-近战,近战狂战士,导弹,萨满祭司,上司

-近战,近战狂战士,导弹,萨满祭司,首领萨满祭司


<哈格雷芬>

2组。 4名成员。 2至4名成员随机出现。大型团体时:7至12。

-女巫,哈格雷芬,哈格雷芬伴侣,女巫

-女巫,哈格雷芬,哈格雷芬伴侣,女巫


<猎人>

3组。 3名成员。 1-3个成员随机出现。

-猎人,狗,猎人

-猎人,狗,猎人

-猎人,猎人,狗


<帝国军团>

3组。 4名成员。 1至4名成员随机出现。

-士兵,军需官,士兵,士兵,

-士兵,士兵,军需官,士兵

-军人,士兵,军需官


<雇佣兵>

3组。 4名成员。 1至4名成员随机出现。

-雇佣兵,雇佣兵,雇佣兵,雇佣兵

-雇佣兵,雇佣兵,雇佣兵,雇佣兵

-雇佣兵,雇佣兵,雇佣兵,雇佣兵


<死灵法师>

3组。 4名成员。 2至4名成员随机出现。大型团体时:9到14。

-死灵法师,死灵法师,死灵法师,老板

-死灵法师,死灵法师,死灵法师,老板

-死灵法师,死灵法师,死灵法师,老板


<Spriggan>

2组。 4名成员。 2至4名成员随机出现。大型团体时:7至12。

-Spriggan,SprigganCompanion,Spriggan,SprigganCompanion

-Spriggan,SprigganCompanion,Spriggan,SprigganCompanion


<风暴披风>

3组。 4名成员。 1至4名成员随机出现。

-士兵,军需官,士兵,士兵,

-士兵,士兵,军需官,士兵

-军人,士兵,军需官


<塔尔莫尔>

3组。 1-3个成员随机出现。

-Thalmor Justiciar,Talmor Justiciar,Talmor Justiciar

-Thalmor Justiciar,Talmor Justiciar,Talmor Justiciar

-Thalmor Justiciar,Talmor Justiciar,Talmor Justiciar


<吸血鬼>

3组。 4名成员。 2至4名成员随机出现。大型团体时:9到14。

-吸血鬼,吸血鬼,吸血鬼同伴,老板

-吸血鬼,吸血鬼,吸血鬼同伴,老板

-吸血鬼,吸血鬼,吸血鬼同伴,老板

要求:晚上10点至凌晨5点之间。


<斯坦达的警惕>

3组。 1至2名成员随机出现。

-保持警惕,保持警惕

-保持警惕,保持警惕

-保持警惕,保持警惕


<术士>

3组。 4名成员。 2至4名成员随机出现。大型团体时:9到14。

-魔术师,元素,元素,AtronachCompanion

-魔术师,元素,元素,ConjurerBoss

-魔术师,元素,元素,ConjurerBoss


<狼人>

2组。 3名成员。 1-3个成员随机出现。大型团体时:4至8。

-狼人,狼人,老板

-狼人,狼人,老板

要求:在晚上10点至凌晨5点之间,完成证明荣誉任务。

——————————————————————————————————

TES5SE NPCs Travel

I rely on machine translation because I am not good at english.

Adds over 150 NPC's who traveling the Skyrim.

Travel extensively and encounter in various places.

Travel destinations are determined randomly.

Travel destinations is more than 190 places.

Some travel destinations are unlocked by quest achievement or specific conditions.

All NPC will reset after a elapse of 10 days. Hostile NPCs will reset within two days after encounter.

Hostile NPCs will not appear in cities, farms, towns, settlements. Maybe this is not 100%, but it covers many places.

Number of each travelling NPC can be configured in the NPCs Travel Config (Power spell).

Large Group option. Enemies encountered may be large groups. Default is OFF (0% encounter chance).

< Bandit >
5 groups. 5 members. 3 to 5 members randomly appear. When Large Groups: 13 to 20.
- Melee1H, Melee2H, Missile, Missile, Boss
- Melee1H, Melee2H, Berserker, Missile, Wizard
- Melee2H, MeleeBerserker, Missile, Missile, Boss
- Melee1H, Melee2H, MeleeTank, Missile, Wizard
- MeleeBerserker, MeleeTank, Missile, Missile, Boss

< Dark Brotherhood Assassin >
2 groups. 3 members. 1 to 3 members randomly appear.
- Assassin, Assassin, AssassinRanged
- Assassin, Assassin, AssassinRanged
Requirements: Player's level 5 or higher and not completed Innocence Lost quest.

< Forsworn >
3 groups. 5 members. 3 to 5 members randomly appear. When Large Groups: 10 to 17.
- Melee, MeleeBerserker, Missile, Missile, Shaman
- Melee, MeleeBerserker, Missile, Shaman, Boss
- Melee, MeleeBerserker, Missile, Shaman, BossShaman

< Hagraven >
2 groups. 4 members. 2 to 4 members randomly appear. When Large Groups: 7 to 12.
- Witch, Hagraven, HagravenCompanion, Witch
- Witch, Hagraven, HagravenCompanion, Witch

< Hunter >
3 groups. 3 members. 1 to 3 members randomly appear.
- Hunter, Dog, Hunter
- Hunter, Dog, Hunter
- Hunter, Hunter, Dog

< Imperial Legion >
3 groups. 4 members. 1 to 4 members randomly appear.
- Soldier, Quartermaster, Soldier, Soldier, 
- Soldier, Soldier, Quartermaster, Soldier
- Soldier, Soldier, Soldier, Quartermaster

< Mercenary >
3 groups. 4 members. 1 to 4 members randomly appear.
- Mercenary, Mercenary, Mercenary, Mercenary
- Mercenary, Mercenary, Mercenary, Mercenary
- Mercenary, Mercenary, Mercenary, Mercenary

< Necromancer >
3 groups. 4 members. 2 to 4 members randomly appear. When Large Groups: 9 to 14.
- Necromancer, Necromancer, Necromancer, Boss
- Necromancer, Necromancer, Necromancer, Boss
- Necromancer, Necromancer, Necromancer, Boss

< Spriggan >
2 groups. 4 members. 2 to 4 members randomly appear. When Large Groups: 7 to 12.
- Spriggan, SprigganCompanion, Spriggan, SprigganCompanion
- Spriggan, SprigganCompanion, Spriggan, SprigganCompanion

< Stormcloaks >
3 groups. 4 members. 1 to 4 members randomly appear.
- Soldier, Quartermaster, Soldier, Soldier, 
- Soldier, Soldier, Quartermaster, Soldier
- Soldier, Soldier, Soldier, Quartermaster

< Thalmor >
3 groups. 1 to 3 members randomly appear.
- Thalmor Justiciar, Thalmor Justiciar, Thalmor Justiciar
- Thalmor Justiciar, Thalmor Justiciar, Thalmor Justiciar
- Thalmor Justiciar, Thalmor Justiciar, Thalmor Justiciar

< Vampire >
3 groups. 4 members. 2 to 4 members randomly appear. When Large Groups: 9 to 14.
- Vampire, Vampire, VampireCompanion, Boss
- Vampire, Vampire, VampireCompanion, Boss
- Vampire, Vampire, VampireCompanion, Boss
Requirements: Between 10pm and 5am.

< Vigilant of Stendarr >
3 groups. 1 to 2 members randomly appear.
- Vigilant, Vigilant
- Vigilant, Vigilant
- Vigilant, Vigilant

< Warlock >
3 groups. 4 members. 2 to 4 members randomly appear. When Large Groups: 9 to 14.
- Conjurer, Elemental, Elemental, AtronachCompanion
- Conjurer, Elemental, Elemental, ConjurerBoss
- Conjurer, Elemental, Elemental, ConjurerBoss

< Werewolf >
2 groups. 3 members. 1 to 3 members randomly appear. When Large Groups: 4 to 8.
- Werewolf, Werewolf, Boss
- Werewolf, Werewolf, Boss
Requirements: Between 10pm and 5am, Proving Honor quest completed.

原贴地址
1.版本号: 0.7   更新时间: 2020-01-31 22:10:26

2.版本号: 0.7   更新时间: 2020-01-31 22:10:36

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