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RustyTraders自动收割

作者:RustyTrader
发布:kaichang999
发布日期:2020-01-28 22:43:54
更新时间:2020-01-28 22:43:54
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1.9
上古卷轴5:重置版
本地下载 高速下载 需要优先下载下载器,50%提速

描述

这是我的原始版Mod for Skyrim Auto Harvest的端口

从1.7版开始的新MCM配置菜单

从版本1.8开始的Dawnguard

从1.9版开始的Dragonborn

隐形虫

如果您发现收到消息“自动跳过收获-看不见”,即使您不是看不见的,也可能是您的角色附加了关键字,表明您不可见。

要修复它,请运行SKSE的clearinvalidregistrations(如Rotaur的评论中所述:

如何从savegame中删除所有嵌入式脚本-教程)。

收获周期根据炼金术等级而定

左值是0炼金术,右边是100炼金术

10-> 2秒间隔

收割机将尝试总共收割4次,每次距离收割2次

 最高2000最高1500最高1000最高500

2000-> 3000 1500-> 2250 1000-> 1500 500-> 750

1000-> 1500 750-> 1125 500-> 750 250-> 375

这将迫使收割的物品首先靠近您。

修复了我们从炉火之家内饰中收集不活动物品的错误

修复了我们一遍又一遍地收获相同物品的错误

MCM菜单

启用或禁用收获物品

您可以在高级菜单中将最小间隔从2设置为8.5秒,将基本距离设置为500到4000单位

您可以在“高级”菜单中拆分“蔬菜收获”,稍后将尝试添加更多

距离单位显示为图像

2000单位=从黎明警卫门到就寝区拱门的距离

1000单位=从黎明后卫门到接待区中心的距离

测试自己的距离

使电源自动收获设置有效

激活电源

选择范围选项

选择Cheese it选项(应将您传送到测试区域)

如果没有任何反应,请执行下一步或跳至第8点

通常输入控制台命令〜

输入coc rt_AutoHarvestTestArea并按<Enter>

您应该站在一个大房间(测试区域)中(如果没有,请执行上一行coc命令。)

单击测试石以运行范围模拟测试

对于每个收获距离,均应产生4个圆的奶酪轮。

完成后,单击“返回传送石”返回到您所在的位置

法术

自动收集开/关(开始/停止收集,需要重新启动+-每5级炼金术)

自动收获设置(设置要收获的东西,需要先停止然后再开始收获)

虫子

硬币(硬币袋)

鱼(普通和小型)

植物群

巢(蛋)

树木

蔬菜

黎明卫士

松散的物品


现在包括蜘蛛卵收获和蜂巢收获

现在包括

收割的开始确实需要更长的时间,这是由于要收割的东西的处理。

[b]相容性

使用其自己的对象,并且应与将项目添加到“基本标准”列表的任何mod兼容。

需要

[SKSE / url]版本2.0.17(当前SE Build)或更高版本(可能与较早版本兼容)

天空UI

安装

只需使用Nexus Mod Manager或将此Mod的内容放入Skyrim数据文件夹中即可。

确保在其他添加新对象的mod之后加载它。

卸载

如果由NMM(Nexus mod manger)安装,则只需使用NMM进行卸载

要么

确保删除bsa文件中的以下脚本

[码]

数据\脚本\ rt_magicAutoHarvestMenu.pex

数据\脚本\源\ rt_magicAutoHarvestMenu.psc

数据\脚本\ rt_magicAutoHarvest.pex

数据\脚本\源\ rt_magicAutoHarvest.psc

数据\脚本\ rt_AutoHarvestQuest_01000d63.pex

数据\脚本\源\ rt_AutoHarvestQuest_01000d63.psc

数据\脚本\ rt_autoharvestQuestscript.pex

数据\脚本\源\ rt_autoharvestQuestscript.psc

[\码]

数据\ rt_AutoHarvest.bsa

数据\ rt_AutoHarvest.esp

学分

LaoArchAngel进行原始自动收获


我的模组

天际SE-RustyTraders AutoHarvest

天际-RustyTraders收获死者

天际-RustyTraders传送

天际-RustyTraders魔术箭头

天际-RustyTraders幽灵形态

天际-RustyTraders自动收获

天际-RustyTraders孤独库

——————————————————————————————————

Description
This is a Port of my Original Mod for Skyrim Auto Harvest 
New MCM Config Menu as of Version 1.7
Dawnguard as of Version 1.8
Dragonborn as of Version 1.9
Invisibility Bug
If you Find that you get them message "auto harvest skip - invisibility" Even when you are not Invisable, it is that a Keyword is attached to your Character that Indicates you are Invisible.
To fixed it run SKSE's clearinvalidregistrations (as described in the comments by Rotaur here:
How to REMOVE ALL embedded scripts from your savegame - Tutorial). 
Harvesting cycles is scaled according to Alchemy Level
The Left Value is with 0 Alchemy the right is with 100 Alchemy
10 -> 2 Second Interval
The Harvester will try to harvest a total of 4 times, 2 Times at each distance
 Max 2000    Max 1500    Max 1000   Max 500
2000->3000  1500->2250  1000->1500  500->750           
1000->1500   750->1125   500->750   250->375
This will force the harvesting of items closer to you first.
Fixed a bug where we were harvesting Inactive items from Hearthfire House Interiors
Fixed a bug where we harvested the same item over and over and over
MCM Menu
Enable or Disable Harvest Items
Advance menu you can set Min Interval from 2 to 8.5 Seconds and Base Distance from 500 to 4000 Units
You can Split Harvesting for Veggies in the Advance menu, will try to add more later
Distance Units Shown as Images up Top
2000 Units = The Distance from Dawnguard Door to the Arch of Sleeping Area
1000 Units = The Distance from Dawnguard Door to the Centre of the Reception Area
To Test Your Own Distance

Make Power AutoHarvest Settings Active Power

Activate Power

Select Range Option

Select Cheese it Option (Should Teleport you to Testing Area)

If nothing Happens do next step or Skip to Point 8

Enter Console Command Normally ~

Enter coc rt_AutoHarvestTestArea and press <Enter>

You should be standing in a Large Room (Testing Area) (If not do previous line coc command.)

Click on the Test Stone to Run a Range Simulation Test

Should Spawn 4 Circles of Cheese Wheels For Each of the Harvest Distances.

When done click on the Return Teleport Stone to Return to where you were

Spells

Auto Harvest On/Off (Start/Stop Harvesting, Need to Restart +- Every 5 Levels of Alchemy)

Auto Harvest Setup (Set What you want to Harvest, Need to Stop & Start Harvesting Afterward)

Bugs

Coins (Coin Bags)

Fish  (Normal & Small)

Flora

Nests  (Eggs)

Trees

Veggies

Dawnguard

Loose Items


Now includes Spider Egg Harvesting and Bee Hive Harvesting
Now includes 
The Start of the Harvesting does take longer, that is due to the processing of what is to be Harvested. 
[b]Compatibility
Use its own Objects and should be compatible with any mod that adds items to the Base Critters list. 
Required
SKSE/url] Ver 2.0.17 (Current SE Build) or above (might work with earlier versions)
SkyUI
Installation
Simply use the Nexus Mod Manager or put the contents of this mod in your Skyrim data folder.
Ensure it is Loaded after the other mods that add new objects.
Uninstall
If installed by the NMM (Nexus mod manger) then just uninstall using NMM
OR
Ensure you Remove the following Scripts as they are now in the bsa file
[code]
data\scripts\rt_magicAutoHarvestMenu.pex
data\scripts\source\rt_magicAutoHarvestMenu.psc
data\scripts\rt_magicAutoHarvest.pex
data\scripts\source\rt_magicAutoHarvest.psc
data\scripts\rt_AutoHarvestQuest_01000d63.pex
data\scripts\source\rt_AutoHarvestQuest_01000d63.psc
data\scripts\rt_autoharvestQuestscript.pex
data\scripts\source\rt_autoharvestQuestscript.psc
[\code]
data\rt_AutoHarvest.bsa
data\rt_AutoHarvest.esp
Credits
LaoArchAngel for the Original Auto Harvest

My Mods
Skyrim SE - RustyTraders AutoHarvest
Skyrim - RustyTraders Harvest The Dead
Skyrim - RustyTraders Teleportation
Skyrim - RustyTraders Magic Arrows
Skyrim - RustyTraders Ghost Form
Skyrim - RustyTraders Auto Harvest
Skyrim - RustyTraders Solitude Library


原贴地址
1.版本号: 1.9   更新时间: 2020-01-28 22:47:48

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