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HDT SMP风

作者:nexusid1234
发布:罪恶附身
发布日期:2020-01-27 23:33:45
更新时间:2020-01-27 23:33:45
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1.004
上古卷轴5:重置版
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-您需要设置HDT SMP骨骼。

-SKSE(SE内部版本2.0.17(运行时1.5.97))

-下载并替换hdtSMP64.dll(因为此文件包含HDTSMP内容)

-放风(见吹气)





-如果您有使用HDT SMP的经验,那就不难了。像设置HDT SMP一样,您可以在configs.xml中进行风设置

-基本风设置(https://www.nexusmods.com/skyrimspecialedition/articles/1609)

-高度加速器(https://www.nexusmods.com/skyrimspecialedition/articles/1607)

-随机填充(https://www.nexusmods.com/skyrimspecialedition/articles/1596)

-不规则加速器(https://www.nexusmods.com/skyrimspecialedition/articles/1589)

-基本风表现(https://www.nexusmods.com/skyrimspecialedition/articles/1594)

-波动函数(https://www.nexusmods.com/skyrimspecialedition/articles/1606)





-如果您遇到了如何设置风的问题,请参阅选项文件。






-也许下次更新

-不对特定的骨骼名称施加风






-对于oldrim用户

``我误会了这句话。

Oldrim的含义被误认为是Skyrim SSE的较旧版本。

我不会制作Skyrim Classic(LE)Skse版本,因为我不知道Skyrim Classic(LE)Skse与Skyrim SE Skse有何不同。

确切地说,我的源代码并没有严格绑定到skse。

除天气和室内检查外,它们全部都是便携式的,

但要了解Aers的工作具有哪些依赖关系并不容易,我认为它不会在LE版本中起作用

因为没有HDT-SMP LE版本。

抱歉

——————————————————————————————

- you need to setting HDT SMP Bones.
- SKSE (SE build 2.0.17 (runtime 1.5.97))
- Download and replace hdtSMP64.dll (because this file include HDTSMP stuff)
- Setting wind (see blow)




- if you have experience HDT SMP Stuff, its not hard. like setting HDT SMP,  you can do wind setting in configs.xml
- basic wind setting (https://www.nexusmods.com/skyrimspecialedition/articles/1609)
- height accelerator(https://www.nexusmods.com/skyrimspecialedition/articles/1607)
- random padding(https://www.nexusmods.com/skyrimspecialedition/articles/1596)
- irregular accelerator(https://www.nexusmods.com/skyrimspecialedition/articles/1589)
- base wind behave(https://www.nexusmods.com/skyrimspecialedition/articles/1594)
- wave function(https://www.nexusmods.com/skyrimspecialedition/articles/1606)




- if you stuck how to setting wind, see option file.





- next update maybe
- no apply wind to specific bone name





- to oldrim user
I misunderstood what it was to say.
The meaning of Oldrim was mistaken for an older version of Skyrim SSE.
I won't make a Skyrim Classic (LE) Skse version because I don't know how Skyrim Classic (LE) Skse differs from Skyrim SE Skse.
To be exact, my source code is not heavily bound to skse.
All of them are portable except for the weather and indoor checks, 
but it's not easy to see what dependencies Aers's work has and I don't think it will work in the LE version
because there's no HDT-SMP LE version.
I'm sorry.

原贴地址
1.版本号: 1.004   更新时间: 2020-01-27 23:37:33

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