会员登录

自动登录   |    忘记密码 新会员注册

成套开关

作者:Spanksh aka White Shadow
发布:geo216
发布日期:2020-01-26 13:07:21
更新时间:2020-01-26 13:07:21
头像
1383
687 人收藏
2529 次下载
8346 次浏览
2.0
上古卷轴5:重置版
本地下载 高速下载 需要优先下载下载器,50%提速

简单是关键!


无需设置,检测所有修改的项目,一键使用,无热键,安全无肿胀,无背景脚本,身临其境的动画。




LE的2.0版





它能做什么:

 

这个mod可以让你完整地存储你当前的装备,同时通过使用一个单独的开关切换到先前存储的装备

功率。它适用于所有物品,包括所有装甲,弹药,主要武器,次要武器(武器无形

手持两手武器“存储”),左手武器和盾牌,包括所有*改装物品,无论哪种

他们使用的自定义插槽。

这个mod非常简单易用,无需大量的加载,热键,保存插槽或其他

复杂且不需要的功能,同时可能与更复杂的收藏夹系统(例如,

SkyUI组或类似的mod。

例如,潜在用途是在当前装备的战斗装备和便装之间轻松切换。


现在,它具有3种法术,分别存储3套服装,此外还有长期以来要求的可选功能,即移除

从库存中存储物品,以减轻角色负担!


*例外:类似可穿戴灯笼的模组。您在角色上看到的物品与装备在其中的物品有所不同

                    您的库存。这样就无法存储正确的项目。




要求:

 

SKSE 64 2.0.17或更高




手动安装:

 

提取档案并将文件“ Outfit Switcher.esp”和“ Outfit Switcher.bsa”放置在“数据”文件夹中

并在启动器中激活“ Outfit Switcher.esp”。




手动卸载:

 

从数据文件夹中删除文件“ Outfit Switcher.esp”和“ Outfit Switcher.bsa”。

此mod没有持续运行的脚本,也不会更改游戏中的任何内容,因此可以安全地在以下位置卸载

任何一点。

使用新的存储功能时,请先从存储中删除所有项目,否则会将它们分配给

神祭。




更新中:

 

您可以从我的LE版本1.1(如果您在SSE中使用未打包的bsa将其更新到版本2.0)或

只需替换旧文件即可从rune0lf的SSE端口中删除(请确保删除旧文件的松散脚本文件

版!)。

您只会错过装备存储的咒语,也许会错过装备2和装备3。要获取这些,请打开游戏

控制台,然后输入<help“ Switch Outfit”>和<help“ Outfit Storage”>(无<>)

然后使用<player.additem XXXXXX 1>(不带<>)添加书籍,同时用列出的ID替换XXXXXX。

使用此方法,定义的服装将保持原样。或者,您也可以删除旧的mod,

加载并保存游戏,然后安装新版本。移除服装不会有任何残bad剩饭

切换台。




如何使用:

 

1.阅读提供给您的书(如果不想,不需要添加所有咒语!只使用一两个即可

    如果您只需要这套衣服,那就很好。如果您要使用以下内容,则只需阅读“服装存储”

    存储您库存之外的未配备项目的功能)

2.装备要存储的装备+武器。

3.使用拼写“ Switch Outfit 1”。 (或“ Switch Outfit 2”或“ Switch Outfit 3”)

4.现在将存储您的衣服,并且您的角色会脱衣服(因为“先前存储的”衣服是空的)。

5.装备你的其他衣服。

6.一旦您想存储当前服装并切换回以前的外观,请施展拼写“ Switch Outfit 1”

    存储一个。

7.重复步骤6。




如何使用服装存储:

  

经过一再要求,我终于找到了从库存中删除存储项目的选项!

默认情况下,此功能是禁用的,因此,如果仅使用Outfit Switcher 1/2/3,则所有项目都将保留在

库存。如果要使用此功能,请执行以下操作:

1.阅读《魔法书:衣服存放》。

2.潜行时施放给定的咒语(这将打开设置。站立时施放它会直接打开

    存储空间,以便于访问)。

3.在显示的消息框中,选择“启用存储”。你完成了!


默认情况下,只有最不喜欢的商品才会存储在服装存储中。所有收藏夹将保留在库存中。

这在设置服装时也是可取的,因此您可以直接访问所有服装的所有项目,例如

只要将它们设置为收藏夹。此外,如果将热键定义为

您衣服的任何部分。

如果您想更改此设置,只需在潜行时投射Outfit Storage,然后选择合适的

设置。您可以只存储非喜欢的物品,仅喜欢的物品或给定服装的所有物品,

不管他们喜欢的状态。





关于改装箭头/螺栓的注意事项:

 

一次性运行的脚本很难找到配备的箭头,这就是为什么有几个箭头的原因

适当的系统来识别不是香草游戏一部分的箭头。 DLC添加的箭头将为

使用该法术后会自动检测并添加。

其他mod添加的箭头是通过两个不同的系统检测到的:


-如果该法术检测到带有适当关键字的装备好的箭头,它将开始搜索整个清单

  查找未知箭头并将其添加到其内存中,以便将来可以快速检测到它们。这个Onl

  每次检测到未知箭头都会发生一次。取决于您中唯一项目的数量

  清点这可能需要几秒钟,因此只需等待“搜索完成”即可。信息。


-如果修改作者未分配正确的关键字,导致以前的系统无法识别

  他们,只需收藏有问题的箭头并将其分配给热键即可。该法术将立即生效

  使用分配的热键检测各种未知弹药,并将其添加到内存中。





问答:

 

-我从哪里得到咒语?

成功安装Mod后,便会自动将魔法书添加到您的清单中。只是

阅读您想得到的咒语。您会在自己的能力中找到咒语。


-从库存中移出属于已存储服装的物品是否安全?

是的,绝对是。如果Outfit Switcher在您的库存中找不到项目,它将直接跳过它。其余的

衣服仍会配备。


-我可以装备一件物品,这也是我切换时存放的衣服的一部分吗?

是的,一点没错。该法术并不在乎您的存储装备和当前装备是否具有相同的物品,它

无论如何都会工作。


-我想使用上一个问题的知识,并在两个服装中使用相同的项目,但我使用服装

  存储和项目不见了!

如果您想将该商品保留在库存中,请对其进行收藏(默认设置为仅不收藏)

物品入库),或者简单地使用其咒语打开您的服装入库并拿走物品

退出。 Outfit Switcher可以使用“存储”和“库存”中的项目,因此它不在乎

项目是!


-我可以存储“果身”还是仅存储物品?

是。与SkyUI的分组系统相反,此Mod会在装备存储的设备之前彻底脱衣服

服装,请确保您只穿着已存放的物品(如果没有存放,则完全不用)和

没什么


-换衣服时,我几乎看不到我的角色处理一本书。

仅当系统承受非常重的负载和脚本滞后时,才会发生这种情况。简直就是“脱衣服”

动画完整播放。这通常不应该发生,但是纯粹是出于装饰目的。


-施放该咒语时,我收到一条消息,告诉我要安装SKSE 64 2.0.17或更高版本,但没有任何反应,

  是什么赋予了?

好吧,您可以尝试安装SKSE 64 2.0.17或更高版本。 (在控制台中检查“ GetSKSEVersion”,然后进行

确保所有脚本均已正确安装)


-我收到一条消息,告诉我不应该将Outfit Switcher交给NPC。那是怎么回事?

您以某种方式将咒语“ Switch Outfit”分配给随从或其他NPC。出现此消息时,说

全国人大试图抛弃它。请通过您给NPC的方式或通过控制台从NPC移除该咒语

命令。


-在换衣服时,我无法进入第一人称/不能移动/无法拿出我的武器。

这是有意的,可确保您的角色在脱下裤子时不会绊倒,从而伤害自己

过程。

请特别注意:这可以确保避免一些潜在的错误或意外行为,

特别是在重负载的系统上。

-是否可以在换衣服时通过做某事来破坏脚本?

通常没有我做了我能想到的一切,以防止任何无意的行为。但是随便

测试您能想到的一切,并让我知道您是否设法将其未加密,以便确保

防止将来发生。


-我意识到我可以使用服装存储来存储我想要的任何物品,并以此方式完全作弊?!

好吧,我想你可以...但是不要告诉任何人!




已知限制:

 

-与大多数其他加载mod一样,此mod能够取消装备有强制装备的物品。这个

  意味着它可能能够破坏任务或模组,这迫使您装备某些物品而不允许

  你把它摘下来。潜在地,您可以简单地重新装备所述物品,但在穿着此类物品时请谨慎使用。


-此MOD不会考虑装备精良的咒语。它不会取消装备,存储或加载它们。 (故意的)


-如果您有两个具有相同基本项目的项目,则只会装备其中一个项目,因为脚本无法区分

  两者之间。这意味着它将不会在左右手装备相同的武器,也不会

  能够分辨出同一物品的附魔版本与未附魔版本之间的区别。


-一些模组(例如可穿戴灯笼)与角色中显示的物件不同

  库存。这通常无法存储或重新配备。


-具有自定义结界的护甲项目在重新装备后不会生效。这是一个限制/错误

  Skyrim的脚本引擎。遗憾的是,所有使用装备脚本的mod都会遇到此问题。




学分:

 

非常感谢Creationkit Wiki,并为人们添加了各种功能的示例。这样就没有了

没有你,一切皆有可能。

感谢Hoamaii的mod Skyrim Sleeping Bags启发了我首先制作此mod。

感谢aukmat的mod Wind Path给了我脱衣服动画的想法。

也非常感谢runew0lf在我摆脱改装后将旧的Outfit Switcher移植到SE上!




我的其他模组:

 

成套开关LE

与自然合一

UNP Minidresses系列完全独立

离开战斗

——————————————————————————————————

Simplicity is key!

No setup needed, detects all modded items, one-click-use, no hotkeys, safe and bloat-free, no background-scripts, immersive animation.




Version 2.0 for LE





What it does:                                                                                                                                                
 
This mod allows you to store your current outfit in its entirety, while switching to a previously stored one by use of a single
power. It works for all items, including all armor, ammo, primary weapons, secondary weapons (the weapons invisibly
"stored" while holding a two handed weapon), left hand weapons and shields, including all* modded items, no matter which
custom slot they use.
This mod is made to be very simple and straight forward to use without numerous loadouts, hotkeys, save slots or other
complicated and unneeded features, while potentially being used in conjunction with more complex favorites-systems like
the SkyUI Groups or similar mods.
Potential uses are for example easy switching between currently equipped combat gear and casual attire.

It now features 3 spells for 3 separate stored outfits and additionally the long requested, optional feature of removing the
stored items from the inventory to take some weight off your characters back!

*Exception: Mods like Wearable Lanterns. There is a difference between the item you see on your character and the one you equip in
                    your inventory. This makes it not possible to store the correct item.



Requirements:                                                                                                                                             
 
SKSE 64 2.0.17 or higher



Manual Installation:                                                                                                                                   
 
Extract the archive and place the files "Outfit Switcher.esp" and "Outfit Switcher.bsa" in your Data folder
and activate the "Outfit Switcher.esp" in the Launcher.



Manual Uninstallation:                                                                                                                               
 
Delete the files  "Outfit Switcher.esp" and "Outfit Switcher.bsa" from your Data folder.
This mod has no constantly running scrips and does not alter anything in the game, so it's safe to uninstall at
any point.
When using the new Storage feature, remove all items from storage first, otherwise they will be given to the
gods as offering.



Updating:                                                                                                                                                     
 
You can update to version 2.0 from either my LE version 1.1 (if you used it in SSE with an unpacked bsa) or
from rune0lf's SSE port by simply replacing the old files (be sure to remove the loose script files of the old
version!).
You will only miss the spell for Outfit Storage and maybe Switch Outfit 2 and 3. To get these, open the ingame
console and type <help "Switch Outfit"> and <help "Outfit Storage"> (without <>)
Then add the books with <player.additem XXXXXX 1> (without <>) , while replacing XXXXXX with the listed IDs.
With this method, the defined outfits will remain as they were. Alternatively you can also remove the old mod,
load and save the game and then install the new version. There will be no bad leftovers from removing Outfit
Switcher.



How to use:                                                                                                                                                  
 
1. Read the books given to you (You don't need to add all spells if you don't want to! Only using one or two
    outfits is perfectly fine, if that's all you need. You only need to read "Outfit Storage" if you want to use a
    feature that stores unequipped items outside of your inventory)
2. Equip the outfit+weapons you want to store.
3. Cast the spell "Switch Outfit 1". (or "Switch Outfit 2" or "Switch Outfit 3")
4. Your outfit is now stored and your character is undressed (Since the "previously stored" outfit is empty).
5. Equip your other outfit.
6. Cast the spell "Switch Outfit 1" once you want to store your current outfit and switch back to your previously
    stored one.
7. Repeat step 6.



How to use Outfit Storage:                                                                                                                        
  
Upon repeated requests, I finally got around to add the option to remove stored items from the inventory!
This feature is disabled by default, so if you simply use Outfit Switcher 1/2/3 all items will remain in the
inventory. If you want to use this feature, do the following:

1. Read the Spell Book: Outfit Storage.
2. Cast the given spell while sneaking (This opens the settings. Casting it while standing will directly open
    the storage, for easy access).
3. On the shown Message Box, pick "Enable Storage". You're done!

By default only non-favorite items will be stored in the Outfit Storage. All favorites will remain in the inventory.
This is also preferable while setting up your outfits, so you have direct access to all items for all outfits, as
long as you have them set as favorites. Additionally this will keep your hotkeys intact, if they are defined for
any parts of your outfit.
If you want to change this setting, simply cast Outfit Storage while sneaking and pick the appropriate
setting. You can either only store non-favorite items, only favorite items, or all items of a given outfit,
regardless of their favorite status.




Note on modded Arrows/Bolts:                                                                                                                
 
Equipped arrows are very difficult to find with one-time running scripts, which is why there are several
systems in place to recognize arrows that aren't part of the vanilla game. Arrows added by DLCs will be
automatically detected and added once the Spell is used.
Arrows added by other mods are detected via two different systems:

- If the Spell detects equipped arrows with the appropriate Keyword, it will start to search the entire inventory
  for unknown arrows and add these to its memory, so it can quickly detect them in the future. This onl
  happens once each time an unknown arrow is detected. Depending on the number of unique items in your
  inventory this can take several seconds, so simply wait for the "Search complete." message.

- If the proper Keyword was not assigned by the mod-author, resulting in the former system not recognizing
  them, simply favorite the arrows in question and assign them to a hotkey. The Spell will instantaneously
  detect every kind of unknown ammunition with hotkeys assigned and add them to its memory.




Q&A:                                                                                                                                                             
 
- Where do I get the spells?
Spellbooks are automatically added to your inventory, once you successfully installed the mod. Simply
read the ones you want to get the spells. You will find the spells among your powers.

- Is it safe to remove items from your inventory that are part of the stored outfit?
Yes, it absolutely is. If Outfit Switcher can't find an item in your inventory it will simply skip it. The rest of
the outfit will still be equipped.

- Can I have an item equipped, which is also part of my stored outfit while switching?
Yes absolutely. The spell does not care if your stored and current outfit have items in common or not, it
will work regardless.

- I want to use the knowledge from my last question and use the same item for two outfits, but I use Outfit
  Storage and the item is gone!
If you want to keep the item in your inventory, either favorite it (with default settings of only non-favorite
items going into storage) or alternatively simply open your Outfit Storage using its spell and take the item
back out. Outfit Switcher can use items from the Storage and your Inventory so it won't care where the
item is!

- Can I store "being naked", or does it only store items?
Yes. Contrary to SkyUI's group system, this mod completely undresses you before equipping the stored
outfit, making sure you only wear the stored items (or none at all if wearing none were stored) and
nothing else.

- When switching outfits I can rarely see my character handle a book.
This only happens if your system is suffering very heavy load and script lag. It's simply the "undressing"-
animation playing in full length. This normally shouldn't happen, however is purely cosmetic.

- When casting the spell I get a message telling me to install SKSE 64 2.0.17 or higher and nothing happens, 
  what gives?
Well, you might try installing SKSE 64 2.0.17 or higher. (Check "GetSKSEVersion" in the console and make
sure all scripts are installed correctly)

- I get a message telling me that I should not give Outfit Switcher to NPCs. What's up with that?
You somehow gave the spell "Switch Outfit" to a follower or other NPC. This message appears, when said
NPC tried to cast it. Please remove the spell from the NPC via the means you gave it to him or by console
commands.

- While switching outfits I can't go into first person/can't move/can't have my weapon out.
This is intentional and makes sure your character doesn't trip while taking off his pants, injuring himself in
the process.
On a serious note: This ensures that several potential bugs or unintentional behaviors are prevented,
especially on systems under heavy loads.

- Is it possible to break the script by doing *something* while switching outfits?
Normally no. I did everything I could think of to prevent any unintentional behavior. However feel free to
test whatever you can come up with and let me know if you managed to break it, so I can make sure to
prevent it in the future.

- I realized I can use Outfit Storage to also store any item I want and totally cheat this way?!?
Well, I guess you could...but don't tell anyone!



Known Limitations:                                                                                                                                     
 
- This mod, like most other loadout mods, is capable of unequipping items, which were force-equipped. This
  means it might be able to break quests or mods, which forced you to equip a certain item without allowing
  you to take it off. Potentially you can simply re-equip said item, but use with caution while wearing such items.

- This mod will not take equipped spells into consideration. It will not unequip, store or load them. (intentional)

- If you have two items of the same base-item it will only equip one of them, since a script can not differentiate
  between the two. This means it will not equip identical weapons in the left and right hand and it will not be
  able to tell the difference between a enchanted or unenchanted version of the same item.

- Some mods (like Wearable Lanterns) add a separate item to your character from the one shown in the
  inventory. This usually can't be stored or re-equipped.

- Armor items with custom enchantments will not take effect after being reequipped. This is a limitation/bug
  of Skyrim's script engine. Sadly all mods using equip-scripts suffer this issue.



Credits:                                                                                                                                                        
 
A big thanks to the Creationkit wiki and the people adding examples for various functions. This wouldn't have
been possible without you.
Thanks to Hoamaii whose mod Skyrim Sleeping Bags inspired me to make this mod in the first place.
Thanks to aukmat whose mod Wind Path gave me the idea for the undress animation.
Also a big thanks to runew0lf for porting my old Outfit Switcher to SE while i was gone from modding!



Other Mods by me:                                                                                                                                           
 
Outfit Switcher LE
One With Nature
UNP Minidresses Collection Full Standalone
Leave Combat


原贴地址
1.版本号: 2.0   更新时间: 2020-01-26 13:11:05

选择快速回复类型:
  • 感谢
  • 支持
  • 疑问
  • 卖萌
  • 关心
  • 傲娇
评论


    作者精品
    logo

    成套开关


    Mod大小:10.35KB
    上传时间:2020-01-26 13:07:21

    Mod简介:

    暂无更多介绍


    选择快速回复类型:
    • 感谢
    • 支持
    • 疑问
    • 卖萌
    • 关心
    • 傲娇
    回复

    closeAD