这个mod是Smash It Up-Functional Mills的绝杀和香草友好版本。整个mod都是从头开始重建的，但是我想让JimThrawn归功于最初的想法。这个mod将除非Whiterun周围的风车转换为工作版本；除非项目变成可用项目，否则可以正常地进行研磨。
This mod is a lore and vanilla-friendly version of Smash It Up - Functional Mills. The entire mod was rebuilt from the ground up, but I wanted to give JimThrawn the credit deserved for the original idea. This mod converts the unless windmills around Whiterun to working versions; making it possible to grind down normally unless items into usable ones.
To achieve this goal, a new furniture object was created to replace the unless vanilla mill stones and given the vanilla, isGrainMill, keyword. Then new new recipes were created using the same keyword. When one of these new objects are activated, users are presented with a crafting menu to craft their items. This essentially works just like the vanilla grain mills, and the new recipes are also added to these vanilla mills, as well.
The mod only edits the three windmills around Whiterun. The remainder of the windmills are used as references for things I don't want to touch. The three original windmill grind stones have simply been disabled.
Powered Mammoth Tusk
1 mammoth tusk = 3 items
There are several objects that can be ground down to bone meal:
2 small antlers = 1 item
1 large antler = 1 item
1 human skull = 1 item
1 troll skull = 2 items
1 dragon bone = 4 items
This was the only wine I could find information on what it was made from. Therefore, it's currently the only wine included. It requires 10 jazbay grapes. I know that yeast is requires, but there isn't yeast in the game, so it's assumed as when baking.
Adding this to your mod...
Mod authors can include the new mill furniture in their mods by simply duplicating the WindmillMillActivator object, giving it a unique name, and placing it their mods. The placed mills will automatically pick up the recipes included in this mod, when it's installed. New grinding recipes created need to use the isGrainMill keyword for the mills to pick them up.