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另一个吸血鬼大修(YAVO)

作者:Maelwas
发布:LUOHUISHU98
发布日期:2020-01-04 01:03:04
更新时间:2020-01-04 01:03:04
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1.0beta
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还有另一个吸血鬼大修


这个mod的作用:YAVO的目标是提升您玩吸血鬼生活的方式,更“传统”的方式。它将为人类形式的吸血鬼添加功能(只要一个简单但功能强大的吸血鬼就足够了,不需要Molag Bal诅咒和吸血鬼领主形式。)


这个模组不能做什么:吸引吸血鬼领主玩法。这不是他的目标,其他mod已经做得非常好:《神圣不可侵犯》或《更好的吸血鬼》。



作为吸血鬼的生活:在天际中吸血鬼的原始游戏玩法是完全没有意义的。吸血鬼是热血法师和上瘾的血液。 YAVO带来了传统的吸血鬼:饥饿的吸血鬼更弱,饱食的吸血鬼更强。您不会因饥饿而失去权力,但劣势会加剧。在YAVO中,您可以进食以保持健康和治愈。


阶段1:指定吸血鬼。有25%的射击弱点。没有阳光伤害。 100%防冻

阶段2:Thisty吸血鬼:射击时虚弱50%。太阳伤害。 75%的抗霜冻能力。

阶段3:Ravenous Vampire:有75%的虚弱射击能力。太阳伤害。 50%的抗霜冻性。

阶段4:饥饿的吸血鬼:100%虚弱射击。太阳会把你烧死。您可以控制住这头野兽,并且您将在视线中随机攻击NPC并将其引致死亡,以满足您的饥饿感。 25%的抗霜冻性。



老化系统:较旧的吸血鬼比婴儿吸血鬼强。您作为吸血鬼所花费的时间将增强您的被动和主动能力(请参阅下面的能力描述)。您在衰老中有6个等级:雏鸟,流血,迷雾行者,夜行者,远古和夜领。



耐力vs魔术师:在YAVO中,您并不被当作吸血鬼的法师。一些被动能力会帮助您提高体力。咒语将使用magicka。较小的力量会耗尽您的magicka或耐力。此功能可在MCM菜单中切换。


MCM菜单:您可以在此处将热键分配给不同的电源。您还可以选择是否将魔力或耐力消耗掉。


力量,法术和能力:这里是力量列表。老化系统增强的电源将以“(老化)”标记。


能力

吸血鬼等级(雏鸟,鲜血,迷雾漫步者,夜行者,远古和夜领)(老化):生命恢复加成,武器和格挡加成,物理伤害降低,移动速度和跳跃(无掉落伤害)加成,徒手伤害加成。 NightLord吸血鬼可以在水上行走(不能奔跑)。

死亡诅咒:作为不死族恢复咒语,药水和食物均无效。治愈的唯一方法是喝血(槽式喂食系统或血液药水)

死亡力量:100%抵抗中毒和疾病,无需呼吸(呼吸)

Blood Sense:即使您看不到别人,也可以闻到别人的血液。

香草能力:减少幻象的法术费用和偷袭加成



法术:

血球(老化):代替经典的吸血鬼吸血鬼,您获得的血球会造成AOE伤害,引流器健康,魔力和耐力。与吸血鬼领主的流失相似,但血球不会影响吸血鬼领主的成长。

血液瘟疫(老化):用DOT来消灭敌人。如果目标被血灾杀死,它将跳至附近的目标。

复活死者(衰老):为死者复活,为你战斗。老化系统会提高您可以重新激活的敌人的等级。

吸血鬼之握:像吸血鬼领主一样工作。



权力:


夜斗篷:可切换的力量使蝙蝠斗篷耗尽敌人的生命。仅在战斗中活跃,而不在潜行时活跃。

蝙蝠形式:可切换。避开蝙蝠云,避免传入的伤害,但是以这种形式您无法造成任何伤害。排空magicka或体力。

污染的血液(老化):可切换。增加你的魔力和物理抵抗力。排空magicka或体力。

野兽的力量:可变形。你的力量攻击造成双倍伤害,但消耗双倍耐力。转发能力攻击会击退目标。

灌入武器(老化):消耗魔法或耐力才能激活。持续时间30秒。将您的吸血鬼力量注入装备好的武器中。普通攻击会用血腥瘟疫感染您的目标(但垂死的目标不会感染附近的敌人)。强力攻击释放出一条束缚生命并伤害敌人的光束。

吸血鬼转身:您喂食的下一个NPC将变成吸血鬼。 (请参阅下面的说明)

暗影披风:调整了香草法术,使之降低力量并增加消音效果。

吸血鬼诱惑:香草咒语。

吸血鬼视线:吸血鬼夜眼香草咒语(兼容Predator Vision)

吸血鬼饲料:触发YAVO饲料系统(请参见以下说明)

进料系统:YAVO进料系统独立于香草饲料。如果您在Harkon城堡中一个正在睡觉的NPC或萨尔附近,则可以激活它们并以香草的方式喂食,从而触发吸血鬼阶段的进行。您还可以使用Feed(电源)功能触发Yavo feed,为您提供选择通过对话框。

 喝酒:您咬住受害者,损害健康并恢复健康

排水:杀死目标并以100%的生命值恢复生命。在他人附近杀死某人会警告他们。

酒瓶:损害少量目标健康并给您补血药水。

如果启用了“吸血鬼转向电源”-转向:将目标变成吸血鬼。


现在,提要的成功是有条件的:

以沉睡的目标或奴役为食总是成功的

如果是新的杀戮,以死尸为食总是成功的。

在没有战斗的情况下以活着的目标为食会失败,警告目标并引发战斗。

如果在战斗中以活的小食为食,那么成功总是会杀死目标。

偷偷摸摸地喂食,如果未被发现,总是成功的。如果您的武器或咒语有鞘,请触发对话框。如果您的武器被引出,目标将被杀死。

吸血鬼领主总是杀死目标。

注意:如果您在不杀死敌人的情况下进食,则目标会进入恢复状态,直到24小时过去后您才能再次进食。


喂食口对话您也可以通过诱惑,恐吓或揭示吸血鬼来喂食。与NPC交谈并选择以下行:“我需要与您交谈...(进纸)”


现在,如果您试图勾引或恐吓目标,您将进行语音检查(如香草对话)。

如果成功,则可以以目标为食,并触发对话框。如果您使目标存活,它将进入恢复状态24小时。之后,您可以再次进食而无需通过语音检查。

如果失败,则只有三天后才能重试。


您还可以显示自己的吸血鬼。小心,要成功,您将进行语音检查,但目标也必须与您保持良好的竞争状态。您不想向陌生人透露您的病情。

成功:您可以喂饱但不能杀死您的朋友。恢复24小时。

失败:如果要重试,请等待3天。



将NPC变成吸血鬼:您可以通过激活吸血鬼转身功率并以目标食槽进给功率或对话为食来转动NPC。您最多可以启用20个NPC。为什么会有这个限制?这是因为从技术上讲,游戏处理NPC种族的方式很差,可以随机触发黑脸错误。为了避免这种情况,YAVO添加了一个追踪已转身NPC的任务,使他们具有吸血鬼的能力,外表(红眼睛)并将其标记为吸血鬼和亡灵,而无需改变种族。


您的吸血鬼孩子将对您友善,与您分享快乐的血液,并成为随从。通过转变,NPC获得了血球法术,夜斗篷能力和一些吸血鬼能力。


注意:在进行吸血鬼任务时,必须转动npc和家人,强烈建议将它们转为香草方式(在吸血鬼诱惑后将其激活),而不要通过yavo喂食。



安装/卸载


您可以安装此Mod中期游戏,但我建议您使用一个新鲜的游戏以避免可能的错误。

卸载此mod之前,请治愈您的吸血鬼。


兼容性:


该mod至少修改了基础游戏以避免冲突。脚本已更改:DLC1BloodPotionEffectScript.pex,PlayerVampireQuestScript.pex,prkf_vampirefeedbeds_000cf02c.pex


兼容:

 Mod改变吸血鬼的出现

调用吸血鬼提要而不更改它的模组

        Mods在不改变吸血鬼基础能力的情况下改变吸血鬼领主振作树。根据不同的mod,您可以以吸血鬼领主的形式放任饲料,但是热键仍然可以触发它。


不相容:

任何修改吸血鬼能力的MOD。




学分


Univers123为其Mod Skyrim Vampire Overhaul MOD进行了修改,并允许其他修改者使用他的脚本。


https://www.nexusmods.com/skyrimspecialedition/mods/18665?tab=description



吸血鬼口渴的魔咒(https://www.nexusmods.com/skyrimspecialedition/mods/17610)和

tx12001吸血鬼的诅咒(https://www.nexusmods.com/skyrimspecialedition/mods/10086)

玩他们的mod时会看到YAVO。

——————————————————————————————————————

YET ANOTHER VAMPIRE OVERHAUL


What this mod do:  The goal of YAVO is to enchance the way you play the vampire life, more "traditional" way. It will add features to the human form vampire (be a simple but powerful vampire is enough, no need the Molag Bal curse and the vampire lord form.)

What this mod NOT do: Enchancing the vampire lord gameplay.  It's not his goal and other mods already do that very well: Sacrosanct or Better Vampires.


Life as a vampire: The vanilla gameplay of vampire in Skyrim is a complete non sense. Vampires are blood mage and blood addicted. YAVO bring a traditional vampire: a starving vampire is weaker and a fully fed vampire is stronger. You don't loose powers with your hunger, but your weaknesses amplify. In YAVO you feed to stay healthy and heal.

stage 1: Stated Vampire.  25% weakness to fire. No sun damage.  100% resistance to frost

stage 2: Thisty Vampire: 50% weakness to fire. Sun Damage.   75% resistance to frost.

stage 3: Ravenous Vampire: 75% weakness to fire. Sun Damage.  50% resistance to frost.

stage 4:  Starved Vampire: 100% weakness to fire. Sun will burn you to death. The beast in you can take control, and you will randomly attack NPC on sight and drain them to death to satisfy your hunger.  25% resistance to frost.


   
Aging system: An older vampire is stronger than a baby vampire. The time you spend as a vampire will enchance your passives and active abilities (see powers description below). You have 6 ranks in aging: Fledgling, Blooded, Mistwalker, NightStalker, Ancient and NightLord.


Stamina vs Magicka:  In YAVO, you are not tied to be a mage as a vampire. Some passive abilities will help you as a stamina character. Spells will use magicka. Lesser powers will drain your magicka OR your stamina. This feature is togglable in MCM menu.

MCM Menu: Here you can assign hotkeys to different powers. You can also choose if your magicka or your stamina will be drained by powers.

Powers, Spells and abilities:     Here a list of powers. Powers enchanced by Aging System will be noted with "(Aging)".

Abilities       

Vampire ranks (Fledgling, Blooded, Mistwalker, NightStalker, Ancient and NightLord)(Aging): bonus to health regeneration, bonus to weapon and block, physical damage reduction, movement speed and jump (with no falling damage) , bonus to unarmed damage. A NightLord Vampire can walk (not run) on water.

Curse of the Death: As an undead restoration spells, potions and food have no effects. One and only way to heal is by drinking blood (trough feeding system or blood potion)

Power of the death: 100% resistant to poison and disease, no need to breath (waterbreathing)

Blood Sense: you can smell blood of others even if you can't see them.

Vanilla abilities: reduction illusion spell cost and bonus to sneaking



Spells:

Blood Ball (Aging):  Instead of the classic vampiric drain, you gain a blood ball that do AOE damage, drain health, magika and stamina. Similar to the Vampire Lord drain, but Blood Ball doesn't affect vampire lord progression.

Blood Plague (Aging): Plague your ennemy with a DOT.  If the target is killed by Blood Plague it will jump to nearby targets.

Raise Dead (Aging): Reanimate a dead corpse to fight for you. Aging system will raise the level of ennemies you can reanimate.

Vampiric Grip: Work as the vampire lord grip.



Powers:

Night Cloak: Togglable power that give you a bat cloak to drain life from ennemies. Active only in combat and not while sneaking.

Bat Form: Togglable. Become a cloud of bats to avoid incoming damages, but you can't deal any damage while in this form. Drain magicka or stamina.

Tainted Blood (Aging): Togglable. Increase your magicka and physical resistance. Drain magicka or stamina.

Strenght of The Beast: Togglable. Your power attacks deal double damage, but drain double stamina. Forwarding power attacks knock back the target.

Imbued Weapons (Aging): Cost magicka or stamina to activate. Duration 30 seconds.  Infuse your vampiric power into your equiped weapons. Normal attack infect your target with blood plague (but dying target doesn't infect nearby ennemies). Power attack release a beam draining life and damaging enemy.

Vampire Turn: The next NPC you feed will turn vampire. (See description below)

Shadow Cloak: Vanilla spell tweaked to be a lesser power and add a muffle effect.

Vampire seduction: Vanilla spell.

Vampire Sight: vampiric night eye vanilla spell (compatible Predator Vision)

Vampire Feed: Trigger the YAVO feed system (see description below)






Feed system: The YAVO feed system is independent of the vanilla feed. If you are near a sleeping npc or a thrall in Harkon castle, you can activate them and feed the vanilla way, triggering the vampire stage progression. You can also use the Feed power to trigger Yavo feed, giving you choice trough dialogue box.

 Drink: you bit your victim damaging a small amount of health and healing a small amount

Drain: Kill your target and healing you at 100%. Killing someone near other people will warn them.

Bottle: Damage a small amount of target health ang give you a blood potion.

If Vampire Turn Power is active  - Turn:   Turn your target into vampire.


Now the success of the feed is conditional:

Feeding on a sleeping target or a thrall always succeed

Feeding on a dead corpse always succeed if it's a fresh killing.

Feeding on a living target while not in combat as a chance to fail, warning the target and trigger a fight.

Feeding on living tatget while in combat will always kill the target if succeed.

Sneak feeding, if you are not detected, always succeed. if your weapon or spell is sheathed , trigger the dialogue box. If your weapon is drawn,  target is killed.

Feeding in Vampire Lord always kill the target.

Note: If you feed without killing, the target enter in recovery, and you can't feed again until 24h have passed.


Feed trough dialogue  You can also feed by seducing, intimidating or revealing your vampirism.  Talk to a NPC and choose the line: "I need to talk to you ... (Feed)"

Now if you try seduce or intimidate the target, you will have a speech check (like vanilla dialogue).

If you succeed, you can feed on the target, triggering the dialogue box. If you let alive the target, it will enter in recovery for 24h. After that, you can feed again without to pass the speech check.

If you fail, you can't try again until 3 days have passed.


You can also reveal your vampirism. Be careful, to succeed you will have a speech check but the target must be in good contition with you too. You don't want reveal your condition to an stranger.

Success: You can feed but not kill your friend. Recovery of 24h.

Fail: Wait 3 days if you want to try again.



Turning an NPC into vampire:  You can turn an NPC by activating the Vampire Turn Power and feeding on a target trough feed power or dialogue. You can turn up to 20 NPC. Why this limitation? it's beacause technically, the game handle badly changing race of an NPC, can randomly triggering the black face bug. To avoid that, YAVO add a quest tracking your turned NPC, giving them vampiric power, apparence (red eyes) and flaging them as vampire and undead, without changing their race. 

Your vampiric child will be friendly with you, sharing gladly blood with you, and become a follower. Trough the transformation, the NPC gain blood ball spell, night cloak power and some vampire abilities.

NOTE: During the vampire quest when you must turn npc and your family, it's HIGHLY recommended to turn them the vanilla way (activating them after usin vampire seduction) and not trough yavo feed.


Install/Uninstall

You can install this mod mid game, but i recommend a fresh game to avoid possible bug.
Cure your vampirism before uninstall this mod.

Compatibility:

This mod alter a minimum the base game to avoid conflict. Scripts altered:  DLC1BloodPotionEffectScript.pex, PlayerVampireQuestScript.pex, prkf_vampirefeedbeds_000cf02c.pex

COMPATIBLE:  

 Mods altering vampire appearence

Mods calling the vampire feed without changing it

        Mods changing Vampire Lord perk tree without changing vampire base abilities. Depending of the mod, you can loose the feed power in vampire lord form, but the hotkey still trigger it.


INCOMPATIBLE:
Any mod altering vampires abilities.



CREDITS

Univers123 for his mod Skyrim Vampire Overhaul MOD and let other modders to use his scripts.

https://www.nexusmods.com/skyrimspecialedition/mods/18665?tab=description


rubijoyal for Vampiric Thirst (https://www.nexusmods.com/skyrimspecialedition/mods/17610) and 
tx12001 for Curse of the vampire (https://www.nexusmods.com/skyrimspecialedition/mods/10086)
playing their mods inpired YAVO.


原贴地址
1.版本号: 1.0beta   更新时间: 2020-01-04 01:05:19

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