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真正的长矛作战-武器和动画

作者:Bouboule
发布:hastings
发布日期:2019-12-30 15:04:09
更新时间:2019-12-30 15:04:09
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1.1
上古卷轴5:重置版
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大家早上好,


好消息


我的新插件名为Spears-Skills&Perks Tree,现在可以正常使用了,因此可以毫不犹豫地对其进行测试。

第一部分包含用于战斗的第一只振奋树,长矛带有十二个振作。第二部分在标枪上,第三部分在戟上。该Mod将把兼容性与真枪实战,天际枪械技工和动画军械库-新武器以及第三人称动画融合在一起。


如果您愿意,请不要忘了背书;如果您想支持我的工作,请别忘了捐赠$!

该Mod的演变,所以我建议您点击“跟踪”按钮,当我上传新插件时会通知您。

如果您想报告错误或发表评论,当您发布消息时,请不要忘记精确说明我们是哪个版本的TSC。


此mod设计为与TkDodge兼容,请阅读安装说明。

而且,如果您想在游戏中看到自己的身体,请使用适用于SSE的增强型相机版本,即改进型相机,

这里是页面链接(https://www.reddit.c..._camera_beta_1/)


如果需要传奇的天际版,请在True Spear Combat上使用Clic。

这个mod随您的评论一起发展,所以不要忘记发布您的请求。


如果您不喜欢某些动画并想要删除它们,请转到安装部分并按照本教程进行操作。

-----------------------------------

未来:在重击中阻止动画,将Riekling长矛转变为可供我们使用。

骑马时用长矛和标枪释放马匹。

修复了对于魔术师和标枪来说偷偷摸摸的相机过高的错误。更多随机动画。

为矛,戟和标枪添加一棵Perk树。

检查了与YY Anim Replacer的兼容性-神秘骑士,安魂曲,沉浸式水槽和伪装大师。



修补《龙骨与绑定军械库》的遗产。

Mod警惕,重型军械库,鲍勃斯军械库天际和沉浸式武器的补丁。

许多mod包含许多补丁。


(请您发表评论以帮助我,如果您在游戏中看到奇怪的东西,请发表评论)

-----------------------------------


摘要

我介绍

二,安装

III不相容性

四,建议

阅读此部分以获得更好的游戏体验。

V未来项目

如果我有时间发展这个想法。

VI解决您的麻烦

如果您不走运,可以在此处或在论坛上找到解决方案。

VII改装教程

八,历史

九学分



我介绍

这个mod是DemongelRex的独立脚本,没有Soolie的长矛,带有我的动画和一些优势。


原始的mod提供了在第一人称视角和第三人称视角中以不同的动画在Skyrim中玩矛和绑定矛(一把手剑)和标枪(可投掷)的可能性。这是长矛和标枪的众多新动画,可以在旅行和战斗中播放。该动画仅在某种武器上运行,因此它们不会覆盖其他武器(如剑,斧头等)的香草动画。

该动画适用于右撇子,包括标枪,三叉戟,戟和长矛:可以玩带/不带护盾的1手格斗和2手格斗。如果要查看某些动画的外观,可以查看此页面顶部的.gif。Player和NPC可以将动画用于此武器,但是为了避免CPU过热,NPC最多可以运行动画是五个。


标枪的新方法:

新方法运行得更好,更快。标枪由于重力效应在近距离或中距离战斗中很有用,当您击打标枪时,同样的效果也会击倒您的敌人。您可以在标枪同时使用护盾并保护自己。标枪只能由玩家和NPC使用,并拥有自己的第一人称动画。 NPC可以拥有标枪(如果您尝试提供标枪),它们可以使用标枪,但目前不拥有动画。


True Spear Combat添加的所有武器都包含在一个等级列表中。


您无需启动新游戏即可运行动画,旧的保存就可以了。同样,如果损坏的保存可以阻止我的mod脚本。

将来会解决的一些不便和错误,请耐心等待。


TSC模组加入了多重修补程序,因此,如果您希望我的动画添加来自伟大模组的许多武器,例如警惕,重型军械库,鲍勃斯兵库天际线和沉浸式武器,现在就可以实现。我已经重做了Perkus Maximus和Dual Sheath Redux的修补程序。


一些新视频:



该视频是Chaos_Hellfire的非常令人印象深刻的视频,展示给4:51'。单击Chaos_Hellfire以获取更多有关mod的视频。



二,安装

1°)我建议在所有其他模块之后安装TSC。使用NMM

安装TSC,您可以选择所需的动画并添加

其他mod的补丁,添加了矛或其他武器。

已安装的修补程序,可能有两个版本:

a)使用补丁覆盖其他mod的主要版本,

b)名为TSC-Patchs-NMM的更新,此最后添加了补丁,您只需要取消选中主版本的所有补丁即可。不在乎广告。

2°)由Fore安装和启动FNIS,您不需要安装任何东西,如果已激活,则无需激活(PCEA),只需安装“更新行为”即可。

3°)U可以比赛,您无需开始新游戏。

4°)您需要SkyUI来运行MCM。 MCM允许您添加或删除矛的动画,如果看到不播放动画的NPC,请使用MCM关闭该模块,然后再将其打开。五个NPC可以同时播放动画。

5°)MCM菜单允许您更改所需的内容,例如底部为“播放器:动画检查间隔”的随机计时。由于我的闲置动画Xtra较长(50秒),因此我建议在战斗中使用6,在战斗中使用50


手动安装

1°)用7zip解压缩“ True Spear Combat-SSE-武器和动画-NMM安装程序”文件。

您要选择的文件夹需要复制/粘贴到游戏数据中。

主要安装需要包含“ 00 == CORE ==”中的包含内容,以及包含01、02或03中的包含内容之一。根据需要选择它们。之后,您需要为“阻止动画”的类型(1手)(10、11、12、13),“阻止动画”的类型(2手矛)(14、15),第一人称(矛和盾或矛和火炬)。

接下来的所有文件夹都是可选的,并且与在使用修补程序之前需要安装的不同mod的修补程序有关。

转到II安装,2°)进行安装。


删除的动画

如果您要删除某些动画,因为您不喜欢它们。

转到“网格\演员\角色\动画\ TSC”,然后可以删除不需要的动画。

例如:如果您不喜欢带有屏蔽的阻止动画,则可以删除所有带有前缀tsc0_shd的动画。

如果这只是带有屏蔽的阻止动画的转弯动画,则将删除tsc0_shd_tunleft60,180和tsc0_shd_turnright60,180。

所有动画的前缀对于短矛来说是tsc0_1hm,对于长矛来说是tsc0_2hm,对于戟游戏来说是tsc0_2hw。

启动FNIS的更新,然后可以重播到Skyrim。


III不相容性

True Spear Combat与更改第一人称行为文件的所有模块都不兼容。

在所有其他模块之后,您需要最后安装TSC。


四,建议

如果您想在游戏中看到自己的身体,请使用SSE的增强型相机版本,称为“改进型相机”

这里是页面链接(https://www.reddit.c..._camera_beta_1/)


V未来项目

-HDT物理学中的“长矛上的丝带和羽毛”。

-“ True Spear Combat” mod,发展将持续到2018年。

1)修正了MCM中的文本。 (完成)

2)用XPMSE扎在背上。

3)我花一些时间,但我尝试给您一些随机动画,两只手和一只手进攻。 (需要一个脚本)

4)左手没有盾牌或咒语时的能力,动画是两只手。 (需要一个脚本,它不会赢)

5)左手动画。 (我将尝试使用镜像方法)

6)修正了一些衣服上的虫子和移动过程中2hm长矛的旋转虫子。

7)修复了会破坏动画的装备,装备错误。 (完成)

8)骑马动画。 (需要编写脚本)

9)同时允许玩家(完成)和NPC使用标枪和盾牌。

10)带有很多解冻刀和斧头的插件(如果没有人为此做过插件)

11)draughr的动画。 (需要编写脚本)

12)更多的动画总是更多。


以百分比表示的调查结果,还有五个要点:

为矛,戟和标枪添加一棵Perk树。 (很长):17.6-进行中

马用长矛冲锋,击倒敌人。 (中长):14.6

Killmoves动画的矛和戟。 (长):14.5

更多随机攻击动画。 (中短):13.9

NPC可以使用的标枪。 (中长):10.1:在0.9.8中完成


VI解决您的麻烦(对于所有麻烦或建议,请使用帖子。没有什么是完美的):

在v.0.6.6上知道的错误是:

-动画无法运行,请务必遵循安装说明,并查看开始新游戏时是否允许动画运行。

保存损坏可能会阻止脚本。我搜索用于清理损坏的保存的解决方案。


-NPC没有标枪。

-使用新方法时,运动动画不会针对标枪运行。在...上下功夫

-绑定标枪,当您发射咒语时,需要取消装备咒语并去点检以选择绑定标枪。


VII改装教程

如何在其他mod上播放您的动画或其他动画?

这个问题有很多要开始回答的地方:0°)安装TesVEdit,1°)创建一个新插件或修改mod的原始插件,2°)第三人称视角的动画,3°)第一人称视角的动画,4°)用其他动画替换我的动画

0°)在开始需要拥有TESVEdit之前,可以在此链接上下载它:https://www.nexusmods.com/skyrim/mods/25859

安装并打开它,检查我的Mod并修改您的Mod。所有修改将通过TESVEdit完成


1°)您需要选择要修改的内容,mod的插件或

您想要一个新的插件,例如补丁。两者都有可能,你可以

轻松创建一个新插件。为此,您打开Mod,打开武器,

按住Ctrl键并单击武器,然后单击鼠标左键,在对话框中选择

选项“复制为替代文件”,选择一个新文件并为其命名。



2°)如果您搜索为第三人称运行我的动画,则需要

了解武器的样式,并在武器上使用正确的关键字。

武器在其描述的“ DNAM-数据”中具有“动画类型”,在“ KYWD-关键字”中具有“关键字”。当您找到它时,左键单击KYWD右侧的移位,然后单击添加,这将显示为“ NULL-空引用[00000000]”

现在,您需要使用正确的关键字更改参考号[00000000],请参见下文。

“ OneHandSword” =“ SpearWeapon” [KYWD:xx004340]

“ TwoHandSword” =“长矛武器” [KYWD:xx079BD5]

“ TwoHandAxe” =“ HalberdWeapon” [KYWD:0B0BB8EC]


3°)如果要添加第一人称动画,则需要将名为“ WeaponStyleSpearScript”的脚本添加到武器。

按住Ctrl键并单击,然后选择新武器和我的长矛武器之一,左键单击并进行比较。

武器将出现在说明框中,您只需将

脚本“ WeaponStyleSpearScript”并将其滑动到新武器上。


4°)您可以从其他修改器中选择动画,并用其替换我的动画。

第三人称动画的文件路径为:Data \ Meshes \ actors \ character \ animations \ TSC

对于第一个人,是:数据\网格\角色\字符\ _1第一人\动画\矛。

您只需要放下动画并通过我的一个更改名称即可。

注意:第一人称和第三人称动画是不同的,您不能

在第一人称视角中放置第三人称动画,并认为它会起作用。


八,历史

真正的长矛作战

18/05/25-True Spear Combat-v.0.8-修正了MCM中的文字。标枪击倒目标和许多其他小东西。

18/05/05-True Spear Combat-v.0.7.2-NPC播放长矛和戟的动画。与第一人称动画的TK Dodge兼容。

 为标枪添加第一人称动画。

18/03/13-我更正了两个错误:修正了装备不明的第一人称长矛和潜行摄像机。

18/02/26-我重做了Perkus Maximus的修补程序,如果要使用PerMa和TSC,可以在可选部分中下载它。

2017年11月15日-True Spear Combat-v.0.6.7-第一人称动画,以及标枪发行的新方法。

+重做我的第一人称动画的所有补丁。

10/22/17-警惕的补丁。

17/10/11-v.0.6.5-测试人员的新插件。

17年8月12日-v0.6-阻止动画(替代)。

17年8月11日-True Spear Combat v.0.6-一些新动画(偷袭1hm,偷袭2hm和2hw)。

17年6月18日-True Spear Combat-v.0.5-(这是一个带有一些咒语和更多动画的alpha)-现在可以运行更多动画。

+一站式修补重型装甲,Bobs Armory Skyrim和沉浸式武器。

17年5月14日-True Spear Combat-v.0.4-(该死,这是一个带有某些咒语的Alpha)-三种带有特殊效果的新的绑定矛咒语。

17年5月1日-True Spear Combat-v.0.3-(又是带有咒语的Alpha)-新的绑定矛咒语。

17年4月12日-True Spear Combat-v.0.2-(始终为Alpha)-1次手动运行的所有动画。

17年4月9日-True Spear Combat-v.0.1-(这是Alpha版)-避免开始新游戏的新脚本。



九学分

感谢天风团队,特别是感谢Coal的骨骼和Marlborojack的脚本和行为。

分别感谢NickaNak和JZBai的脚本,这些脚本添加了NPC的动画和可投掷的标枪。

如果您想了解他的更多作品,则新的第一张照片是Imperious Tangent(Ian Davis)的纯产品。

————————————————————————————————————————————————

Good Morning Everybody,


Great News

My new plugin named Spears - Skills & Perks Tree which is now fully working, so doesn't hesitate to test it.
The first part contain the first perk tree for the combat with spears with a dozen of perks. The second part will be on javelin and the third on halberd. The mod will integrate a compatiblity to True Spear Combat, Skyrim Spear Mechanic and Animated Armoury - New Weapons with third person animations.

Don't forget to Endorse if you like and Donate $ if you want support my work!
The mod evolve so I recommend you to clic on "Track" button and you will be inform when I upload new plugin.
If you want report bugs or have comments, when you post your message don't forget to precise what version of TSC you us.


This mod have been designed to be compatible with TkDodge, read the installation.
And if you want see your body in game use the Enhanced camera version for SSE named Improved camera, 
here the link to the page (https://www.reddit.c..._camera_beta_1/) 

Clic on True Spear Combat if you want the Legendary Skyrim version.
This mod evolve with your commentaries, so don't forget to post your request.

If you dislike some animations and want remove them, go to installation part and follow the tutorial.
-----------------------------------
Future :  Block animations during an heavy impact.Transform Riekling spears to be usable by us. 
Horse charge with a spear and javelin release during riding. 
Fixed the bug of sneak animation camera too high for magic and javelins. More animations for the random. 
Add a Perk tree for spears, halberd and javelins. 
Checked the compatibility with YY Anim Replacer - Mystic Knight, Requiem, Immersives Wenches and Master of Disguise.


Patch for Legacy of the Dragonborn and Bound Armory Extravaganza.
Patch for the mod Vigilant, Heavy Armory, Bobs Armory Skyrim and Immersive Weapons.
Many patchs are included for many mods.

(Please your comment help me, post them if you see something strange in game)
-----------------------------------

Summary
I      Presentation
II     Installation
III    Incompability
IV    Recommendations
Read this part for a better experience in game.
V     Future project
If I've time to develop this ideas.
VI    Resolve your trouble
If you are unlucky, you will find a solution here or on the forum.
VII   Tutorial for modders
VIII   History
IX Credits


I Presentation
This mod is an independant script from DemongelRex, free of Spears of Soolie with my animations and some advantages.

The original mod offer the possibility to play with spears and bound spears (1 hand sword) and javelin (throwable) in Skyrim with different animations in 1st and 3rd person view. This is a multitude of new animations for spears and javelins which can be played during travel and combat. This animations run only for some kind of weapons, so they don't overwrite vanilla animation for other weapons like sword, axe, etc. 
This animations are for right-hander and cover javelins, tridents, halberds and spears: the 1 hand combat with/without shield and the 2 hands combat are playable. You can checked the .gif on the top of this page if you want see what are the look of some animations.Player and NPCs are able to use animations for this weapons, nevertheless for avoid an overheat of your CPU the maximum of NPCs who can run animations is to five.

New method for javelins:
New method run better and more fast. Javelin are usefull during a close or medium range fight due to the gravity effect, this same effect will knockdown your ennemy when you hit them. You can use a shield in the same time of javelin and protect yourself. Javelin are only usable by the player and NPCs and own their first person animation. NPCs can own javelin if you try to give them, they can use them but currently don't own animations.

All weapons add by True Spear Combat are included in a leveled list.

You don't need to start a new game to run animations, an old save will be okay. Same, if a corrupted save can blocked the script of my mod.
Some inconvenients and bugs that will be fixed in the future, patience. 

Multiples patchs are join to the TSC mod, so if you want my animations add on many weapons from great mod like Vigilant, Heavy Armory, Bobs Armory Skyrim andImmersive Weapons, now it's possible. I've redone the patcher from Perkus Maximus and Dual Sheath Redux.

Some new videos :



A very impressive video of Chaos_Hellfire, the mod is presented to 4:51'. Click on Chaos_Hellfire for more videos of mods.



II Installation
1°) I recommend to Install TSC after all other mods. Use the NMM 
installation for TSC, you can choose what animations you want and add 
patches for others mods which add spears or other weapons.If you want 
installed patchs, two versions are possible: 
a) the main version which overwrite others mods with the patch, 
b) the update named TSC - Patchs - NMM, this last add the patch, you just need to uncheck all patchs of the main version. Don't care about the advert.
2°) Install and Launch FNIS by Fore, U don't need to clic on anything, deactivate (PCEA) if active and just clic on "Update Behavior".
3°) U can play and you don't need to start a new game.
4°) You need SkyUI for run the MCM. The MCM allow you to add or delete animations for spears, if you see NPCs who don't play animation, turn off the mod with MCM and just after, turn it on on. Five NPCs can play animation in the same time. 
5°) The MCM menu allow you to change what you want, like the random timing with the bottom named "Player: Animation Check Interval". I recommend 6 for combat and 50 out of combat, due to my idle animation Xtra long (50 seconds)

Manual Intsallation
1°) Extract the "True Spear Combat - SSE - Weapons and Animations - NMM Installer" file with 7zip. 
Folders that you will select need to be copy/paste in the data of your game. 
The main installation need to the contain from the "00 == CORE ==" and one of the contain from 01, 02 or 03. Select them in function of your needs. After, you need to select one folder for the type of Blocking animations (1 hand) (10, 11, 12, 13), the type of Blocking animations (2 hands spear) (14, 15), the type of 1st person (Spear and Shield or Spear and Torch).
All next folders are optionals and concern patchs for different mods that you need to have installed before to use the patch.
Go to II Installation, 2°) for thext of the installation.

Removed animations
If you want removed some animations, because you don't like them.
Go to meshes\actors\character\animations\TSC, after that you can deleted animations that you won't.
Exemple: If you dislike the blocking animation with the shield, you can deleted all animations with the prefix tsc0_shd.
If it's only the turn animation of the blocking animation with the shield that you won't, you will delete tsc0_shd_tunleft60, 180 and tsc0_shd_turnright60, 180.
Prefix for all animations are tsc0_1hm for short spear, tsc0_2hm for long spear and tsc0_2hw for the Halberd.
Launch an update of FNIS and you can replay to your Skyrim.

III    Incompability
True Spear Combat is incompatible with all mods which change the behavior files of the 1st Person.
You need to install TSC in last, after all your other mods.

IV Recommendations
If you want see your body in game use the Enhanced camera version for SSE named Improved camera, 
here the link to the page (https://www.reddit.c..._camera_beta_1/) 

V Future project
- "Ribbons and feathers on spears" with the HDT physics.
- "True Spear Combat" mod whose the development will retake to 2018.
1) Fixed the text in the MCM. (Done)
2) Spear on back with XPMSE.
3) I take some time but I try to give you some random animations for two hands and one hand attack. (Need a script)
4) An ability when left hand doesn't have shield or spell, animations run two hands. (Need a script, it' not win)
5) Animations for the left hand. (I will try a mirror method)
6) Fixed the bug with some clothes and the rotation bug of the 2hm spear during movement.
7) Fixed the equip, unequip bug which break animations. (Done)
8) Animations for Horseback. (Need to do a script)
9) Allow Javelin and shield in the same time for player (Done) and NPCs.
10) Plugin with a lot of thorwing Knives and Axes (If no body have done a plugin with this)
11) Animations for draughr. (Need to do a script)
12) More animations always more.

Results of the survey in percent, the five more importants : 
Add a Perk tree for spears, halberd and javelins. (Very long) : 17.6 - Work in progress
Horse charge with a spear and Knockdown the ennemy. (medium or long) : 14.6
Killmoves animations for spears and halberds. (Long) : 14.5
More random attack animations. (Short or medium) : 13.9
Javelins usable by NPCs. (medium or long) : 10.1 : Done in the 0.9.8

VI Resolve your trouble ( For all troubles or advices use posts. Nothing is perfect):
Bugs knows on the v.0.6.6 are: 
-Animations don't run, be care to follow installation instruction and see if when you start a new game allow animation to run.
A corrupted save can block scripts. I search a solution for cleaning corrupted saves.

- NPCs don't have javelins. 
- Movement animations don't run for javelin with the new method. Work on it
- Bound javelin, when you have launch the spell, you need to unequip spell and go inventory to select bound javelin.

VII Tutorial for modders
How can I have your animations or other animations on other mods?
Many points to start to answer at this question: 0°) Install TesVEdit, 1°) Create a new plugin or modify the original plugin of the mod, 2°) Animations for the 3rd person view, 3°) Animations for 1st person view, 4°) Replace my animations by others animations

0°) Before starting you need to own TESVEdit, you can download it on this link: https://www.nexusmods.com/skyrim/mods/25859
Install it and open it with my mod checked and the mod that you want modify. All modifications will be done with TESVEdit

1°) You need to choose what you want modified, the plugin of your mod or if
you want a new plugin like a patch. The both are possible, You can 
create a new plugin easily. For that you open your mod, open weapons, 
ctrl+click on weapons and left click, in the dialog box select the 
option "Copy as override into", select a new file and give it a name.


2°) If you search to run my animations for the third person, you need to 
know what style of weapon and use the correct keywords on the weapon.
Weapons have an "Animation type" in the "DNAM - Data" of their description and "keywords" in "KYWD - Keywords". When you find this, left click on the shift to the right of KYWD and click on add, this will appear "NULL - Null Reference [00000000]"
Now, you need to change the reference number [00000000] with the correct keywords, see below.  
"OneHandSword"= "SpearWeapon" [KYWD:xx004340]
"TwoHandSword" = "LongSpearWeapon" [KYWD:xx079BD5]
"TwoHandAxe" = "HalberdWeapon" [KYWD:0B0BB8EC]

3°) If you want add the 1st person animation, you need to add the script named "WeaponStyleSpearScript" to the weapon. 
Select with ctrl + click, the new weapons and one of my spear weapon, left click and compare selected. 
The weapons will appear the description box, you just have to take the 
script named "WeaponStyleSpearScript" and slide it on the new weapon.

4°) You can select animations from others modders and replace mine by their. 
The filepath for animations for the 3rd person is: Data\Meshes\actors\character\animations\TSC 
and for the 1st person is: Data\Meshes\actors\character\_1stperson\animations\spears.
You just need to drop your animation and change the name by one of mine. 
BEWARE: 1st person and 3rd person animation are differents, you can't 
place a 3rd person animation in the 1st person and think it will work.

VIII History
True Spear Combat
05/25/18 - True Spear Combat - v.0.8 - Fixed the text in the MCM. Javelin knockdown the target and many other little things.
05/05/18 - True Spear Combat - v.0.7.2 - NPC play animations for spear and halberd. Compatibility with TK Dodge for the 1st person animation. 
 Add 1st person animations for javelin.
03/13/18 -  I've fixed two bugs : fix the unequip 1st person for spear and sneak camera. 
02/26/18 - The patcher from Perkus Maximus redone by me, you can download it in the optional part if you want use PerMa and TSC.
11/15/17 - True Spear Combat - v.0.6.7 - 1st Person animations, plus a new method for javelins release.
+ All patch redone for my first person animation.
10/22/17 - A patch for Vigilant.
10/11/17 - v.0.6.5 - A new plugin for testers.
08/12/17 -  v0.6 - Blocking Animations (Alternative).
08/11/17 - True Spear Combat v.0.6 - Some new animations (sneak powerattack 1hm, sneak 2hm and 2hw).
06/18/17 - True Spear Combat - v.0.5 - (It's an alpha with some spells and more animations) - More animations run now.
+ Patch All In One for  Heavy Armory, Bobs Armory Skyrim and Immersive Weapons.
05/14/17 - True Spear Combat - v.0.4 - (Damn, It's an alpha with some spells) - Three new bound spear spells with special effects.
05/01/17 - True Spear Combat - v.0.3 - (It's again an alpha with a spell) - A new bound spear spell.
04/12/17 - True Spear Combat - v.0.2 - (It's always an alpha) - All animations for 1 hand run.
04/09/17 - True Spear Combat - v.0.1 - (It's an alpha) - New script who avoid to begin a new game.


IX Credits
Thanks to Skywind team especially to Coal for the skeleton and Marlborojack for the script and behavior.
Thanks to NickaNak and JZBai, respectively for their scripts which add NPC's animations and throwable Javelin. 
The new first picture is a pure product from Imperious Tangent (Ian Davis), if you want see more of his work.


原贴地址
1.版本号: 1.1   更新时间: 2019-12-30 15:06:08

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