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令人敬畏的增强功能-随从版

作者:Shade
发布:wateym
发布日期:2019-12-30 03:37:41
更新时间:2019-12-30 03:37:41
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1.0
上古卷轴5:重置版
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描述

将随从移开!

改善随从的潜行!

更改其大小和其他常规改进,以使随从更好。

与其他mod完全兼容!


关于随从有很多烦人的事情……但它们是最常见的mod类型之一!有时我们爱他们,有时我们恨他们,但是此mod试图使它们更有趣,更便捷,并有望改善您的生活质量。


天际特别版-单击此处


Oldrim / Skyrim原始/传奇-单击此处


XboxOne上的Skyrim-单击此处


感谢streagob21在可选文件中的法语翻译版本!


固定大小和偷偷摸摸的更改对于某些人来说是下降的

新版本-我必须重新编写跟随者增强代码,以防止效果在单元负载上下降。现在,这意味着当随从离开您的队伍或您卸载该mod时,效果将不再自动删除。经过我为简化易用性所做的所有努力,游戏引擎具有一个设计缺陷,可以消除NPC更改单元/位置时对NPC的拼写/魔术效果...感谢Bethesda。



特征

使用新的次级力量“ | A.E. Follower Edition |”更改选项...

不要挡道! -将它们推到一边或将它们传送到身后...再也不会有人阻塞门口并将您困在房间里

潜行-施加增益效果将其潜行提升至200级,并使其动作消声/沉默-不再会破坏您的隐身方法。再次投放以删除。

更改大小-更改随从的视觉大小以适合您的需求(不影响其破坏力或性能)

本质化-将其设置为受保护或防止其在战斗中死亡的必要条件。他们将转而在地面上徘徊。注意:这并非在所有情况下都有效,具体取决于您使用的其他Mod。我打算在参考别名的世界中深入研究时,希望改进此功能。

超级兼容-不会修改游戏中的任何基础资产-应该在任何随从或召唤者身上起作用

应用于随从的效果仅在他们与您在一起时出现


根据反馈提供更多功能


检查视频...



已知的问题

改变随从的死亡率并不总是可以按预期进行的-您通常可以阻止大多数随从死亡,但反之则无济于事。我认为这取决于其他mod可能如何更改NPC上的标志或使用ReferenceAliases。


解除安装

首先重置您要撤消随从的所有更改


看看我的其他模组!

真正的杂种-龙血的沾血-扮演真正的吸血鬼/狼人杂种,并有少量奖励

PC上的天际

PC版天际特别版

Xbox上的天际特别版


变更记录

v2.0

固定大小和偷偷摸摸的更改对于某些人来说是下降的

新版本-我必须重新编写跟随者增强代码,以防止效果在单元负载上下降。现在,这意味着当随从离开您的队伍或您卸载该mod时,效果将不再自动删除。经过我为简化易用性所做的所有努力,游戏引擎具有一个设计缺陷,可以消除NPC更改单元/位置时对NPC的拼写/魔术效果...感谢Bethesda。

————————————————————————————————————

Description
Move followers out of the way!
Improve follower's sneak!
Change their size, and other general improvements to make followers better.
Fully compatible with other mods!!

There are a lot of annoying things about followers... yet they are one of the most common types of mods! Sometimes we love them, sometimes we hate them, but this mod attempts to make them more fun & convenient and hopefully improve your quality of life.

Skyrim Special Edition - Click Here

Oldrim/Skyrim Original/Legendary - Click Here

Skyrim on XboxOne - Click Here

French Translated version in the optional files thanks to streagob21!

New

Fixed size and sneak changes that were dropping off for some people

New version - I had to re-write the follower enhancement code to prevent the effects dropping off on cell loads. This now means that effects will no longer be automatically be removed when the follower leaves your party, or you un-install the mod. After all the effort I put into designing it for ease of use, the game engine has a design flaw that clears spell/magic effects on NPCs when they change cells/locations... thanks Bethesda.



Features
Use the new Lesser Powers "| A.E. Follower Edition |" to change options...

Get outta my way! - Push them aside or teleport them behind you... never again will anyone block the doorway and trap you in the room

Sneakify - apply a buff that will boost their sneak to level 200 and Muffle/Silence their movement - no longer will your stealthy approach be ruined. Cast again to remove.

Change size - change the visual size of your followers to suit your desires (does not affect their damage or performance)

Essentialise - set them to be protected or essential to prevent them from dying in battle. They will instead hobble around on the ground. NOTE: This doesn't work in all cases, depending on what other mods you're using. I intend to improve this feature as I delve deeper in the world of reference aliases...

Super compatible - doesn't modify any base assets in the game - should work on any follower or summon

Effects applied to followers are only present whilst they are with you


More features to come based on feedback

Check the video...




Known Issues
Changing the mortality of a follower doesn't always work as intended - you can usually stop most followers from dying, but not the other way around. I think it depends on how other mods may have changed the flags on NPCs or used ReferenceAliases.

Un-installation
Reset any changes you want to undo on your followers first

Check out my other mods!
True Hybrid - Tainted Blood of the Dragonborn - Play as a true Vampire/Werewolf Hybrid with some little bonuses
Skyrim on PC 
Skyrim Special Edition on PC
Skyrim Special Edition on Xbox

Change Log
v2.0

Fixed size and sneak changes that were dropping off for some people

New version - I had to re-write the follower enhancement code to prevent the effects dropping off on cell loads. This now means that effects will no longer be automatically be removed when the follower leaves your party, or you un-install the mod. After all the effort I put into designing it for ease of use, the game engine has a design flaw that clears spell/magic effects on NPCs when they change cells/locations... thanks Bethesda.


原贴地址
1.版本号: 1.0   更新时间: 2019-12-30 03:39:38

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    令人敬畏的增强功能-随从版


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    上传时间:2019-12-30 03:37:41

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