夕阳SSE-武器和装甲

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简单简介

在3DM Mod站下载上古卷轴5:重置版最新的夕阳SSE-武器和装甲 Mod,由Echibald制作。pan881210在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: Echibald Mod版本: 1.01 Mod大小: 26.8 MB 更新时间: 2019-12-30 01:10:09 发布时间: 2019-12-30 01:10:09

详细说明

...在遗忘危机之后,许多团体涌现出来,专门用来消灭神话黎明崇拜的残余……-Silus Vesuius



该mod增加了一个简短的任务线,其中包含一些小难题,以解决该问题,完成后将为您提供一系列设备和法术奖励。多年来,我慢慢添加了此mod,以创建适合我的个人RP的武器,盔甲和咒语。最近,我决定分享这些内容,因此我提出了一个任务,并写了一些传说来解释RP。


更新:



里面是什么?


1)风暴斧:


投掷斧,被迷住后会返回给用户。拥有它的授予和能力称为“掷斧”。斧头无法升级或附魔,因此我通过给予一些特权来对此进行补偿。为了补偿无法升级的武器,如果使用最大级别的铁匠技能和龙骨盔甲的特效进行了锐化,我将其伤害增加到了与升级后的龙骨战斧相似的水平。为了弥补自定义附魔的不足,我稍微提高了武器的速度和暴击几率。


此外,当您的库存中有斧头时,您将能够制作可升级且易于附魔的斧头副本,但是不能用具有投掷斧头能力的风暴斧头代替它。


2)乌木锁子甲:


以巫师3的Ursine盔甲为蓝本的旧乌木锁子甲。重甲和乌木。是可升级和迷人的。


3)Longhilt:


乌木巨剑,结界时具有在其前方产生守卫能力的魅力。乌木品质,可升级,令人陶醉。


4)乌木钉头:


简单的狼牙棒,乌木色,可升级和迷人。


5)电源-“飞跃”


可以找到一个战神号角,将其拾取后将赋予持有者飞跃的能力。跳跃是一种眨眼功能,可将施法者快速移动到目标位置。到达时,施法者将造成物理伤害,这取决于施法者在魔法改变学院的技能。技能越高,使用该咒语的伤害和魔法费用就越高。


6)力量-“投掷斧头”


这是玩家获得风暴斧头后给予的“力量”。就其本身而言,该能力造成基础伤害并使对手错开。但是,使用战号后,该技能的伤害输出会增加,这取决于两件事:锻造技能和变更技能。


7)绝杀


继续进行此任务时,您会找到一本书籍和笔记,其中大部分会在最后找到。他们对几个名字所知的死/死顺序做了一个小总结,但是您将其称为“夕阳”。



问答:


问:我如何开始任务?

答:前往天际和哈默菲尔之间的边界。如果您不知道那是哪里,请前往Falkreath,然后沿着道路离开SW。边界应该在哈尔迪尔的石标附近,在那里你应该找到一个死去的女人,上面有卷轴和日记。


问:我已经拿起日记并阅读了,但是搜寻任务没有开始!

答:偶尔会发生的错误。只需放下书,然后将其备份即可。


问:滚动条不起作用!

答:“不会发生其他错误,请快速旅行到任何位置进行修复(但是,请停留在天际,索尔斯特海姆和改装区将不起作用。绝大部分原因)。快速旅行之后,您不必再次执行此操作,则滚动条将永远正常工作更多。



使用的资源/积分:


tueffelachtein-模块化手工桌

开放书籍资源,炼金术资源-Blary

Elianora-Eli的资源

————————————————————————————————————————

...After the Oblivion Crisis, a number of groups cropped up dedicated to wiping out the remnants of the Mythic Dawn Cult...  -Silus Vesuius

This mod adds a short quest line with some minor puzzles to solve that, when finished, will reward you with a collection of equipment and spells.  I added to this mod slowly over the years creating weapons, armor, and spells that fit my personal RP.  Recently, I decided that I would like to share them so I put together a quest and wrote some lore to explain the RP.

Updates:


What's in it? 

1) The Storm Axe: 

A throwing axe that is enchanted to return to the user after it has been thrown.  Grants and ability called "Throw Axe" when in possession of it.  The axe cannot be upgraded or enchanted so I've compensated for this by giving it a few perks.  To compensate for not being able to upgrade the weapon, I've increased its damage to levels that should be similar to an upgraded dragon-bone waraxe if sharpened with max level blacksmith skill and the dragon-bone armor perk.  To compensate for the lack of custom enchants I've increased the weapon's speed and crit chance slightly.

Additionally, when the axe is in your inventory, you will be able to craft a replica of it that is up-gradable and enchant-able, however it cannot be used in place of the Storm Axe with the Throw Axe ability.

2) Ebony Chainmail:

Old set of ebony chainmail that was modeled after the Ursine armor from the Witcher 3.  Heavy armor and ebony in quality.  Is upgradeable and enchantable.

3) Longhilt:

An ebony greatsword that is enchanted with the ability to generate a ward in front of it when blocking.  Ebony in quality, upgradeable and IS STILL enchantable.

4) Ebony Mace:

Simple mace, ebony quality, upgradeable and enchantable.  

5)  Power - "Leap"

A warhorn can be found, that when picked up will grant the ability, Leap, to the holder.  Leap is a sort of blink ability that quickly moves the caster to the targeted location.  On arrival the caster will deal physical damage that is determined by the caster's skill in the Alteration school of magic.  The higher the skill, the higher the damage and magicka cost of using the spell.

6)  Power - "Throw Axe"

This is the "power" that is given to the player after they have attained the Storm Axe.  By itself, the ability does a base amount of damage and staggers the opponent.  With the warhorn, however, the ability's damage output is increased, which is determined by two things:  the Blacksmithing skill and the Alteration skill.  

7)  Lore

You'll find a collection of books and notes as you proceed through the quest, most of which will be found at the end.  They give a small summary to the dead/dying order known by a few names but you'll know them as the "Setting Sun".  


Q&A:

Q:  How do I begin the quest? 
A:  Head to the border between Skyrim and Hammerfell.  If you don't know where that is, head to Falkreath and leave SW from there following the road.  The border should be just beyond Haldir's Cairn, there you should find a dead woman with a scroll and a journal on her.

Q:  I've picked up the journal and read it but the quest won't start!
A:  Bug that occasionally happens.  Just drop the book and pick it back up.

Q:  The scroll won't work!
A:  'Nother bug that happens, fast travel once to any location to fix it (stay in Skyrim however, Solstheim and modded areas won't work.  Lore reasons).  After fast traveling once you shouldn't have to do that again, the scroll will work normally forever more.


Resources used/Credits:

tueffelachtein - Modular Crafting Table
Open Books Resource, Alchemy Resource - Blary
Elianora - Eli's Resources

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