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服务费用调整-旅馆租赁费用-住房费用-随从费用等等

作者:Vysen
发布:merrick
发布日期:2019-12-30 00:45:41
更新时间:2019-12-30 00:45:41
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2.0
上古卷轴5:重置版
本地下载 高速下载 需要优先下载下载器,50%提速

进展中的计划

截至目前,我已经开始玩弄更多变量并研究任务奖励。我已经意识到我可以去很多方面来进一步改善所有这些方面,例如在Quest奖励,Radiant Quest奖励和犯罪成本方面。我相信在玩脚本时,可能会在保存过程中更新这些内容,但是我可以保证,在进行这些更改之后,我会尝试很长时间。我仍在尝试寻找一种更好地调整Quest Rewards的好方法,并且我想我可能会减少可用的选项,因为如果没有大量FOMOD选项,我将无法对其进行自定义。


顺便说一句,我还觉得需要调整战利品以抵消这些变化,我想我将在一组完全独立的模块中进行此操作。我从这些修改中汲取了很多mod的灵感(独特的战利品,大修,SkyTEST),我相信在所有这些修改中,我都可以完善和改进一些未触及的领域,并尝试自己的创新性尝试。他们的变化。通常,这些mod也跳过“ Boss Chest”类型的掉落。我一直在寻找确实触及这些的mod,我不同意他们对修改内容和操作方式的看法。


因此,总的来说,这是当前的计划:


调整任务奖励,例如(辐射,DB \盗贼公会任务,赏金等)

调整犯罪成本

尝试第二个模块以使下拉列表更加“沉浸式”(例如生物没有丢下宝藏)

尝试将第三个模块分为两部分:调整所有杂类容器中的随机战利品,以及调整所有“老板”容器中的一个


所有这些步骤都超出了“服务成本”的范围,并进入了更“经济大修”的阶段,但是我将把所有内容都保留为单独的插件来缓解问题。我还使用了自己的modlist,其中包含SE上一些更流行的mod,并且我计划保持常规兼容性并包括加载顺序建议。



 

包含乘法器

默认值:1.5倍,2倍和我自己喜欢的自定义乘数。


 

描述

这只是一个带有所有影响服务的全局变量的.esp,例如运输成本,旅馆租金,香草住房成本,壁炉火灾成本,雇佣成本,巨魔成本和渡轮成本。更改此mod中存在的变量的值并将其保留在加载顺序的较低端,将使您能够为所有这些服务拥有自己的自定义成本。如果您在保存过程中进行了此操作,则将向您收取自定义金额,但对话框将不符合这些自定义金额。为了使对话框匹配,您需要在加载此文件的情况下启动新闻通讯。


这样做非常简单,但据我所知,没有人为SE上传这样的文件。


简要说明每个变量按照其所在的ESM排序的顺序



天际


运输成本

马车到一个稳定的地方的费用,例如Riften,Solitude,Whiterun,Windhelm

(默认为20)



马车成本小

在没有马stable的情况下乘马车到货舱的费用,例如Winterhold,Falkreath,Morthal,Dawnstar

(默认为500)



动物金

雇用警犬的费用

(默认为500)



黄金

雇用雇佣军随从的费用

(默认为500)



房间费用

在任何旅馆租房的费用

(默认为10)



马成本

从任何马stable买马的成本

(默认费用为1000)



惠普

购买Hjerim的成本

(默认为12000)



HD风魔杀手

清理杀人凶手的费用因任务“冰上的鲜血”而混乱

(默认为500)



HD风魔炼金术

Hjerim炼金实验室升级的费用

(默认为1500)



HD风魔附魔

Hjerim的魔法实验室升级费用

(默认为1500)



HD风魔

Hjerim军械库的升级费用

(默认为2000)



HDWindhelm卧室

Hjerim的卧室升级费用

(默认为1000)



高清狂风

Hjerim客厅升级的费用

(默认为1500)



HDWindhelm厨房

Hjerim的厨房升级费用

(默认为1000)



惠普怀特伦

购买Breezehome的费用

(默认为5000)



HD白润生活

Breezehome客厅升级的费用

(默认为250)



HDWhiterun卧室

Breezehome的卧室升级费用

(默认为300)



HD白润炼金术

Breezehome炼金术实验室升级的费用

(默认为500)



HDWhiterun厨房

Breezehome的厨房升级费用

(默认为300)



高清白色餐厅

Breezehome的餐厅升级费用

(默认为250)



HD白空阁楼

Breezehome的阁楼装饰升级费用

(默认200)



HP孤行

购买Proudspire庄园的成本

(默认为25000)



HDSolitudePatio

Proudspire Manor的露台升级费用

(默认为500)



HDSolitude迷人

Proudspire Manor的魔法实验室升级费用

(默认为2500)



HDSolitudeAlchemy

Proudspire Manor炼金术实验室升级的费用

(默认为2500)

HDSolitude厨房

Proudspire庄园的厨房升级费用

(默认为1500



高清晰度生活

Proudspire Manor的客厅升级费用

(默认为2000



HDSolitude卧室

Proudspire Manor的卧室升级费用

(默认为2000)



HPRiften

购买Honeyside的成本

(默认为8000)



HDRiften迷人

Honeyside迷人实验室升级的费用

(默认为1000)



HDRiften花园

Honeyside花园升级的费用

(默认为800)



HDRiften卧室

Honeyside卧室升级的费用

(默认为600)



HD裂谷炼金术

霍尼赛德炼金术实验室升级的费用

(默认为1000)



HDRiftenPorch

Honeyside门廊升级的成本

(默认为400)



HDRiften厨房

Honeyside厨房升级的费用

(默认为500)



惠普Markarth

购买Vlindrel Hall的费用

(默认为8000)



HDMarkarth生活

Vlindrel Hall客厅升级的费用

(默认为900)



HDMarkarth迷人

附魔实验室升级Vlindrel Hall的费用

(默认为1000)



HDMarkarth炼金术

炼金实验室升级Vlindrel Hall的费用

(默认为1000)



HDMarkarth卧室

Vlindrel Hall的卧室升级费用

(默认为800)



HDMarkarthHall

Vlindrel Hall的入口大厅升级费用

(默认为500)



黎明卫士


DLC1渡轮费用小

渡轮前往孤独,黎明之星和温德赫尔姆的费用

(默认为50)



DLC1渡轮费用大

渡轮前往沃尔基哈尔城堡的费用

(默认为500)



DLC1TrollCost

雇用巨魔的费用

(默认为500)



HearthFires.esm


BYOHHPCost

购买《炉火传说》任何一块土地的成本

(默认为5000)



BYOHHPCost小型住宅

首次升级,即“小房子”到“炉火之家”的费用

(默认为1000)



BYOHHPCostCow

从管家那里买一头母牛来做炉火之家的成本

(默认200)



BYOHHPCost鸡肉

从管家那里为“炉火之家”购买三只鸡的成本

(默认25)



BYOHHPCostLogs

从管家那里购买20根壁炉壁炉房屋的原木成本

(默认200)



BYOHHPCostStone

从管家那里购买20块石头作为炉火之家的成本

(默认为100)



BYOHHPCostClay

从管家那里购买20个黏土用于炉火之家的成本

(默认为20)



BYOHHPCost运输

从管家那里购买炉火之家的马车和马车司机的费用

(默认为500)



BYOHHPCostBard

为炉火之家租用吟游诗人的费用

(默认为1500)



BYOHHPCost炼金术

炉火之家的炼金术实验室升级费用

(默认为2500)



BYOHHPCost卧室

炉火之家的卧室升级费用

(默认为2000)



BYOHHPCost迷人

炉火之家的魔法实验室升级费用

(默认为2500)



BYOHHPCost厨房

炉火之家的厨房升级费用

(默认为1500)



BYOHHPCostMainHall

壁炉炉之家升级大厅的费用

(预设3500)



BYOHHPCost温室

壁炉炉房温室升级的费用

(默认为1500)



BYOHHPCostTrophyRm

炉火之家的Trophy Room升级费用

(默认为1500)



BYOHHPCostStorageRm

炉火之家的储藏室升级费用

(默认为1000)



BYOHHPCostArmory

炉火之家的军械库升级费用

(默认为2000)



BYOHHPCostLibrary

壁炉壁炉之家的图书馆升级费用

(默认为1500)



BYOHHPCostEntryRoom

壁炉炉房入门房升级的费用

(默认为1000)



HDWindhelmChildRoom

为赫里姆购买儿童房的费用

(默认为1250)



HDWhiterunChildRoom

购买Breezehome儿童房的费用

(默认为250)



HDSolitudeChildRoom

购买Proudspire庄园儿童房的费用

(默认为3000)



HDRiftenChildRoom

购买Honeyside儿童房的费用

(默认550)



HDMarkarth儿童房

为Vlindrel Hall购买儿童房的费用

(默认为700)



Dragonborn.esm



DLC2CostToSail

如果您还没有遇到过崇拜者,则开往索尔斯特海姆的费用

(默认为250)



DLC2CostToSailx2

如果您因为害怕索尔斯特海姆而感到恐惧,那么航行到索尔斯特海姆的费用

(默认为500)


自定义价格的SSEEDIT指南

待定



这些更改需要采取新的措施才能生效,否则将向您收取一定的自定义费用,但对话框中只会显示默认值。为了使对话费用与您设置的费用相匹配,您需要将此文件加载到新的SAVEGAME上。

——————————————————————————————————————

PLANS IN PROGRESS
As of right now I've started playing around with more variables and looking into quest rewards.  I've realized a lot of areas I can go to further improve all of this, such as in Quest Rewards, Radiant Quest rewards, and Crime Costs.  In playing with scripting I believe there might be ways of updating these things mid save but I can guarantee that'll be something I only attempt long-after I make these changes.  I'm still trying to think of a nice way to better adjust Quest Rewards and I'm thinking I might cut-down on the options available as I can't enable customization on them without a ridiculous number of FOMOD options.

As an aside I also feel the loot needs adjusted to counteract these changes, and I think I'll do this in an entirely separate set of modules.  There's a lot of mods I am taking inspiration from regarding these changes (Unique Loot, Harvest Overhaul, SkyTEST) and in all of them I believe I can refine and improve some area's they've left untouched and attempt my own set of creative differences in their changes.  In general these mods also skip the "Boss chest" type drops.  I've gone scouring for mods that do touch these and I disagree with their sense of direction in what they modify and how they do it.

So in summary here are the current plans:

To adjust quest rewards ie (Radiant, DB\Thieves guild quests, bounties, etc)
To adjust crime costs
Attempt a second module to make droplists more "immersive" (like creatures not dropping treasure)
Attempt a third module split in two parts: to adjust random loot in all of the miscellaneous containers, and one to adjust all "boss" containers

All of this sort of steps out of the realm of "service costs" and into a more "economy overhaul", but I'll be keeping everything as separate plugins to mitigate issues.  I also use my own modlist encompassing some of the more popular mods on SE and I plan to keep general compatibility and include load order suggestions.


 

INCLUDED MULTIPLIERS
Default, 1.5x, 2x and a Custom multiplier of my own preference.


 

DESCRIPTION

This is simply a .esp with all the global variables that affect services such as Carriage Costs, Inn rental costs, Vanilla Housing costs, Hearthfire costs, Mercenary costs, Troll costs, and Ferry costs.  Changing the values of the variables present in this mod and leaving it at the lower end of your load-order will allow you to have your own custom costs for all of these services.  If you do this mid-save you will be charged your custom amounts but the dialogues will not match these custom amounts.  For the dialogue to match you need to start a newsave with this file loaded.

This is very simple to do, but no ones uploaded a file like this for SE to my knowledge so here it is.


A brief description of what each variable does ordered by what ESM it was located in



Skyrim.esm

CarriageCost
The cost for a carriage ride to a hold WITH a stable, egRiften, Solitude, Whiterun, Windhelm
(default 20)


CarriageCostSmall
The cost for a carriage ride to a hold WITHOUT a stable, eg Winterhold, Falkreath, Morthal, Dawnstar
(default 500)


AnimalGold
The cost to hire Vigilance the dog
(default 500)


HirelingGold
The cost to hire a Mercenary Follower
(default 500)


RoomCost
The cost to rent a room at any Inn
(default 10)


HorseCost
The cost to buy a horse from any stable
(default cost 1000)


HPWindhelm
The cost to buy Hjerim
(default 12000)


HDWindhelmKiller
The cost to clean up the murderers mess from the quest Blood on Ice for Hjerim
(default 500)


HDWindhelmAlchemy
The cost for Alchemy Laboratory upgrade for Hjerim
(default 1500)


HDWindhelmEnchanting
The cost for the Enchanting Laboratory upgrade for Hjerim
(default 1500)


HDWindhelmArmory
The cost for the Armory upgrade for Hjerim
(default 2000)


HDWindhelmBedroom
The cost for the Bedroom upgrade for Hjerim
(default 1000)


HDWindhelmLiving
The cost for the Living Room upgrade for Hjerim
(default 1500)


HDWindhelmKitchen
The cost for the Kitchen upgrade for Hjerim
(default 1000)


HPWhiterun
The cost to buy Breezehome
(default 5000)


HDWhiterunLiving
The cost for the Living Room upgrade for Breezehome
(default 250)


HDWhiterunBedroom
The cost for the Bedroom upgrade for Breezehome
(default 300)


HDWhiterunAlchemy
The cost for the Alchemy Laboratory upgrade for Breezehome
(default 500)


HDWhiterunKitchen
The cost for the Kitchen upgrade for Breezehome
(default 300)


HDWhiterunDining
The cost for the Dining Room upgrade for Breezehome
(default 250)


HDWhiterunLoft
The cost for the Loft Decorations upgrade for Breezehome
(default 200)


HPSolitude
The cost to buy Proudspire Manor
(default 25000)


HDSolitudePatio
The cost for the Patio upgrade for Proudspire Manor
(default 500)


HDSolitudeEnchanting
The cost for the Enchanting Laboratory upgrade for Proudspire Manor
(default 2500)


HDSolitudeAlchemy
The cost for the Alchemy Laboratory upgrade for Proudspire Manor
(default 2500)


HDSolitudeKitchen
The cost of the Kitchen upgrade for Proudspire Manor
(default 1500


HDSolitudeLiving
The cost for the Living Room upgrade for Proudspire Manor
(default 2000


HDSolitudeBedroom
The cost for the Bedroom upgrade for Proudspire Manor
(default 2000)


HPRiften
The cost to buy Honeyside
(default 8000)


HDRiftenEnchanting
The cost for the Enchanting Laboratory upgrade for Honeyside
(default 1000)


HDRiftenGarden
The cost for the Garden upgrade for Honeyside
(default 800)


HDRiftenBedroom
The cost for the Bedroom upgrade for Honeyside
(default 600)


HDRiftenAlchemy
The cost for the Alchemy Laboratory upgrade for Honeyside
(default 1000)


HDRiftenPorch
The cost for the Porch upgrade for Honeyside
(default 400)


HDRiftenKitchen
The cost for the Kitchen upgrade for Honeyside
(default 500)


HPMarkarth
The cost to buy Vlindrel Hall
(default 8000)


HDMarkarthLiving
The cost for the Living Room upgrade for Vlindrel Hall
(default 900)


HDMarkarthEnchanting
The cost for the Enchanting Laboratory upgrade for Vlindrel Hall
(default 1000)


HDMarkarthAlchemy
The cost for the Alchemy Laboratory upgrade for Vlindrel Hall
(default 1000)


HDMarkarthBedroom
The cost for the Bedroom upgrade for Vlindrel Hall
(default 800)


HDMarkarthHall
The cost for the Entrance Hall upgrade for Vlindrel Hall
(default 500)


Dawnguard.esm

DLC1FerryCostSmall
The cost for a ferryman's travel to Solitude, Dawnstar, and Windhelm
(default 50)


DLC1FerryCostLarge
The cost for a ferryman's travel to Castle Volkihar
(default 500)


DLC1TrollCost
The cost to hire a Troll
(default 500)


HearthFires.esm

BYOHHPCost
The cost to buy any of the Hearthfire plots of land
(default 5000)


BYOHHPCostSmallHouse
The cost for the first upgrade, Small House, to a Hearthfire home
(default 1000)


BYOHHPCostCow
The cost to buy a Cow for Hearthfire home from a Steward
(default 200)


BYOHHPCostChicken
The cost to buy 3 chickens for a Hearthfire home from a Steward
(default 25)


BYOHHPCostLogs
The cost to buy 20 logs for a Hearthfire home from a Steward
(default 200)


BYOHHPCostStone
The cost to buy 20 stone for a Hearthfire home from a Steward
(default 100)


BYOHHPCostClay
The cost to buy 20 clay for a Hearthfire home from a Steward
(default 20)


BYOHHPCostCarriage
The cost to buy a carriage and carriage driver for a Hearthfire home from a Steward
(default 500)


BYOHHPCostBard
The cost to hire a bard for a Hearthfire home
(default 1500)


BYOHHPCostAlchemy
The cost for an Alchemy Laboratory upgrade for a Hearthfire home
(default 2500)


BYOHHPCostBedroom
The cost for a Bedroom upgrade for a Hearthfire home
(default 2000)


BYOHHPCostEnchanting
The cost for an Enchanting Laboratory upgrade for a Hearthfire home
(default 2500)


BYOHHPCostKitchen
The cost for a Kitchen upgrade for a Hearthfire home
(default 1500)


BYOHHPCostMainHall
The cost for a Main Hall upgrade for a Hearthfire home
(default 3500)


BYOHHPCostGreenhouse
The cost for a Greenhouse upgrade for a Hearthfire home
(default 1500)


BYOHHPCostTrophyRm
The cost for a Trophy Room upgrade for a Hearthfire home
(default 1500)


BYOHHPCostStorageRm
The cost for a Storage Room upgrade for a Hearthfire home
(default 1000)


BYOHHPCostArmory
The cost for a Armory upgrade for a Hearthfire home
(default 2000)


BYOHHPCostLibrary
The cost for a Library upgrade for a Hearthfire home
(default 1500)


BYOHHPCostEntryRoom
The cost for a Entry Room upgrade for a Hearthfire home
(default 1000)


HDWindhelmChildRoom
The cost to buy a Childrens Room for Hjerim
(default 1250)


HDWhiterunChildRoom
The cost to buy a Childrens Room for Breezehome
(default 250)


HDSolitudeChildRoom
The cost to buy a Childrens Room for Proudspire Manor
(default 3000)


HDRiftenChildRoom
The cost to buy a Childrens Room for Honeyside
(default 550)


HDMarkarthChildRoom
The cost to buy a Childrens Room for Vlindrel Hall
(default 700)


Dragonborn.esm


DLC2CostToSail
The cost to sail to sail to Solstheim, if you havent encountered cultists yet
(default 250)


DLC2CostToSailx2
The cost to sail to sail to Solstheim, if you've encountered cultists because he is now scared
(default 500)

SSEEDIT GUIDE FOR CUSTOMIZED PRICES

TBA



THESE CHANGES REQUIRE A NEW SAVE TO TAKE INTO EFFECT, OTHERWISE YOU WILL BE CHARGED YOUR CUSTOM AMOUNT BUT THE DIALOGUE WILL ONLY SHOW THE DEFAULT VALUES.  FOR THE DIALOGUE COST TO MATCH THE COST YOU SET, YOU NEED TO HAVE THIS FILE LOADED ON A NEW SAVEGAME.


原贴地址
1.版本号: 2.0   更新时间: 2019-12-30 00:47:35

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