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Starborn-增强种族和站立石

作者:ElectricSparx
发布:LUOHUISHU98
发布日期:2019-12-28 18:51:55
更新时间:2019-12-28 18:51:55
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Starborn是我尝试以轻巧,绝杀的方式改善比赛和站立式比赛的方式。与旧游戏保持一致已成为重中之重。该模组分为两个模块(标记为ESL),因此您可以选择要使用的更改。





种族


我通过“主要”和“次要”技能平衡了种族技能,尽可能地模拟了较早比赛中种族获得的技能奖金,但在必要时进行了调整。种族奖金试图将Skyrim种族与以前游戏的种族融合在一起。除Khajiit的“夜眼”外,力量已被移去以支持被动能力。





阿尔特默


+50魔力,+1基础魔力回复,附魔+ 10%,+ 75%抗病,-25%魔抗


主要技能(+10):毁灭,幻觉,附魔

次要技能(+5):变更,恢复,召唤



氩气


+ 75%的疾病和抗毒药,+ 1基础生命恢复,被动吸气,+ 4徒手伤害


主要技能(+10):炼金术,潜行,改动

次要技能(+5):轻型装甲,单手操作,自选


布列塔尼


+ 25%魔法抗性+25 Magicka


主要技能(+10):魔法,恢复,单手

次要技能(+5):破坏,改造,附魔



Bosmer


+ 50%防毒,+ 10%射箭伤害,+ 10%炼金术


主要技能(+10):射箭,炼金术,轻甲

次要技能(+5):潜行,开锁,扒手




邓默


+ 50%火焰抗性,+ 5%改进的制作


主要技能(+10):破坏,潜行,单手

次要技能(+5):附魔,锻造,炼金术




英制


+25耐力,+ 10%语音能力提高


主要技能(+10):演讲,复原,史密斯

次要技能(+5):单手,格挡,破坏




卡吉特


偷袭+ 10%提升,徒手伤害+12

夜视能力


主要技能(+10):潜行,开锁,扒手

次要技能(+5):炼金术,射箭,单手




诺德


+ 50%抗冰霜,+ 25%抗震


主要技能(+10):单手,双手,格挡

次要技能(+5):重装甲,史密斯操,演讲




奥西默


+50生命,+ 10%锻造


主要技能(+10):锻造,重型装甲,双手

次要技能(+5):单手,格挡,轻甲




红卫兵


+50耐力,+ 1基础耐力再生,+ 50%疾病和抗毒药


主要技能(+10):单手,毁灭,射箭

次要技能(+5):锻造,格挡,轻甲




立石


我尝试通过更改我的站立石来模仿旧游戏的出生迹象,同时保持香草天际的感觉。除蛇以外,大多数力量已被移除,因为它的独特性和强大性使其可以拥有1天的力量。 Starborn还为Lord Stone添加了一个以前缺少的加载屏幕提示,(据我所知)以前没有其他Mod能够做到。



战士


战斗亲和力:+ 20%的战斗技能获取技能,+ 10%的单手/两手伤害,+ 10%的格挡效率


法师


魔法亲和力:魔法技能获得20%的技能成长,+ 50魔力,-10%法术消耗


小偷


隐身亲和力:隐身技能获得20%的技能经验获取,射箭伤害提高10%,偷袭提高10%



情人


万事通:所有技能获得+ 15%的技能成长,+ 5%的制作精良




北方之血:+0.5基础生命恢复,+ 100护甲等级,+ 15%魔法抗性



宇航员


Wombburn:+250魔力,+ 50%魔法吸收,-9999999%魔力再生



这位女士


淑女宽限期:+50生命,+ 0.5基础魔力和耐力恢复



仪式


大量复活:消耗300点魔法卡进行的仪式法术,使你周围的所有死者复活5分钟



塔楼


稳定性支柱:50%交错抗性,+ 50护甲等级



学徒


埃尔伯恩:+100魔卡,+0.5基础魔卡再生,-100%魔法抗性



骏马


加速路径:装备精良的装甲什么也不会减轻你的速度,移动速度提高10%



影子


暗影(Purloined Shadows):+ 25%的偷袭改善,幻术的施法成本降低25%




蛇血:具有100%的抗毒性,每天提供1次攻击力“蛇毒”,每秒造成50点伤害,并使目标麻痹10秒




学分


首先,我要感谢Enai Siaion不仅为我自己,还为其他雏鸟提供了大量的灵感和动力。我已经使用了他的mod数百小时,它们帮助改变了我对Skyrim的看法。


我还要感谢Simon Magus在创建此Mod以及制作Aetherius方面提供了很大帮助,这启发了我根据我自己的喜好设计并制作了赛车和立式Mod。如果您正在寻找一种新的方式来玩Skyrim,那么他的mods很好。


最后,我要感谢Enairim Discord服务器的成员帮助测试并提供了有关此mod的反馈。

————————————————————————————————————————

Starborn is my attempt at improving races and standing stones in a lightweight, lore-friendly manner. Consistency with older games has been a priority. The mod is split into two modules (flagged as ESL) so that you can choose which changes you’d like to play with.




Races

I’ve balanced racial skills by “major” and “minor” skills, emulating the skill bonuses that races received in older games as best as I could, but changing things up where necessary. Racial bonuses attempt to blend Skyrim racials with racials from previous games. Powers have been removed in favor of passive abilities, except for Khajiit's Night Eye.




Altmer

+50 Magicka, +1 Base Magicka regeneration, +10% improved Enchanting, +75% Disease Resist, -25% Magic Resist

Major Skills (+10): Destruction, Illusion, Enchanting
Minor Skills (+5): Alteration, Restoration, Conjuration


Argonian

+75% Disease and Poison Resist, +1 Base Health regeneration, passive waterbreathing, +4 unarmed damage

Major Skills (+10): Alchemy, Sneak, Alteration
Minor Skills (+5): Light Armor, One-Handed, Lockpicking

Breton

+25% Magic Resist, +25 Magicka

Major Skills (+10): Conjuration, Restoration, One-Handed
Minor Skills (+5): Destruction, Alteration, Enchanting


Bosmer

+50% Poison Resist, +10% Archery damage, +10% improved Alchemy

Major Skills (+10): Archery, Alchemy, Light Armor
Minor Skills (+5): Sneak, Lockpicking, Pickpocket



Dunmer

+50% Fire Resist, +5% improved crafting

Major Skills (+10): Destruction, Sneak, One-Handed
Minor Skills (+5): Enchanting, Smithing, Alchemy



Imperial

+25 Stamina, +10% improved speechcraft

Major Skills (+10): Speech, Restoration, Smithing
Minor Skills (+5): One-Handed, Block, Destruction



Khajiit

+10% improved sneaking, +12 unarmed damage
Night vision power

Major Skills (+10): Sneak, Lockpicking, Pickpocket
Minor Skills (+5): Alchemy, Archery, One-Handed



Nord

+50% Frost Resist, +25% Shock Resist

Major Skills (+10): One-Handed, Two-Handed, Block
Minor Skills (+5): Heavy Armor, Smithing, Speech



Orsimer

+50 Health, +10% improved Smithing

Major Skills (+10): Smithing, Heavy Armor, Two-Handed
Minor Skills (+5): One-Handed, Block, Light Armor



Redguard

+50 Stamina, +1 Base Stamina regeneration, +50% Disease and Poison Resist

Major Skills (+10): One-Handed, Destruction, Archery
Minor Skills (+5): Smithing, Block, Light Armor



Standing Stones

I’ve tried to emulate birthsigns from older games with my Standing Stone changes, while keeping the feel of vanilla Skyrim. Most powers have been removed with the exception of the Serpent, because it's unique and powerful so that can have its 1/day power. Starborn also adds a previously-missing loading screen tip for the Lord Stone, something that (to my knowledge) no other mod has done before.


The Warrior

Combat Affinity: +20% skill exp gain for combat skills, +10% One-Handed/Two-Handed damage, +10% blocking effectiveness

The Mage

Magic Affinity: +20% skill exp gain for magic skills, +50 Magicka, -10% spell cost

The Thief

Stealth Affinity: +20% skill exp gain for stealth skills, +10% Archery damage, +10% improved sneaking


The Lover

Jack of All Trades: +15% skill exp gain for all skills, +5% improved crafting


The Lord

Blood of the North: +0.5 Base Health regeneration, +100 Armor Rating, +15% Magic Resist


The Atronach

Wombburn: +250 Magicka, +50% spell absorption, -9999999% magicka regeneration


The Lady

Lady’s Grace: +50 Health, +0.5 Base Magicka and Stamina regeneration


The Ritual

Mass Reanimate: Ritual spell that costs 300 magicka to cast, raises all dead around you for 5 minutes


The Tower

Pillar of Stability: 50% stagger resistance, +50 Armor Rating


The Apprentice

Elfborn: +100 Magicka, +0.5 Base Magicka regeneration, -100% Magic Resist


The Steed

Hastened Path: Equipped armor weighs nothing and doesn’t slow you down, +10% movement speed


The Shadow

Purloined Shadows: +25% improved sneaking, Illusion spells cost 25% less to cast


The Serpent

Snakeblood: 100% Poison Resistance, grants the 1/day power “Serpent’s Venom” which deals 50 damage per second and paralyzes the target for 10 seconds



Credits

Firstly, I'd like to thank Enai Siaion for being a big source of inspiration and motivation for not only myself, but other fledgling modders as well. I've used his mods for hundreds of hours and they've helped change the way I look at Skyrim.

I'd also like to thank Simon Magus for being a big help with creating this mod and for making Aetherius, which inspired me to make a race and standing stone mod with design decisions I actually liked of my own. His mods are good if you're looking for a fresh new way to play Skyrim.

Finally, I'd like to thank members of the Enairim Discord server for helping test and giving feedback on this mod.

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1.版本号: 1.0   更新时间: 2019-12-28 18:53:43

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