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没有健康重置

作者:Pragasette
发布:LUOHUISHU98
发布日期:2019-12-19 01:38:48
更新时间:2019-12-19 01:38:48
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1.0
上古卷轴5:重置版
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此功能旨在与减少或归零健康再生的任何Mod配合使用,例如“不再被动健康再生”或“现实再生-RealRegen”。


它也可以用于仿真2.0.2版之前的Requiem中存在的类似功能,例如,如果使用的是Special Edition的端口(未转换相应的SKSE插件),或者使用更高版本,则该功能已被删除。 。


要求


SKSE。

一个mod或调整以减少健康更新,因为香草味率无法欣赏此mod的效果。

示例包括但不限于:

不再有被动健康的恢复;

现实再生-RealRegen;

安魂曲;

SkyTweak;

在控制台中使用modAV降低HealRate;

在比赛记录中直接修改Health Regen。



安装


使用您选择的Mod Manager,推荐使用Mod Organizer 2。


特征


睡眠后,健康恢复到以前的状态; HealRate的任何再生率都取决于睡眠时间。

升级后,运行状况恢复为先前的状态;另外,如果选择它作为要增加的属性,则将这种差异加回去。


已知的问题


当最终的再生率低于零时,健康可以降低到低于初始值的水平,有可能导致死亡:例如,将上述mod的效果与Frostfall给予高暴露的惩罚相结合时就是这种情况。

注意,这与游戏如何处理负值的再生不一致,因为它不会对健康造成额外的损害。尽管如此,我还是保留了这种副作用,以鼓励玩家在入睡前恢复健康。

————————————————————————————————

Skyrim | GitHub



This is intended to work with any mod which reduces or zeroes health regeneration, such as No More Passive Health Regeneration or Realistic Regeneration - RealRegen.

It can also be used to emulate a similar feature present in Requiem until version 2.0.2, for instance if using a port to Special Edition, for which the corresponding SKSE plugin was not converted, or a later release, in which the feature was removed.

Requirements

SKSE.

A mod or tweak to decrease health regeneration, since vanilla rate wouldn'tallow to appreciate the effects of this mod.

Examples include, but are not limited to:

No More Passive Health Regeneration;

Realistic Regeneration - RealRegen;

Requiem;

SkyTweak;

using modAV in console to reduce HealRate;

directly modifying Health Regen in the Race record.



Installation

Use your mod manager of choice, Mod Organizer 2 is recommended.


Features

After sleep, health is reverted to its previous state; any regeneration rate HealRate is accounted for the hours spent sleeping.

After level up, health is reverted to its previous state; additionally, if it was chosen as the attribute to increment, such difference is added back.


Known Issues

Health can be reduced to lower than the initial value, possibly causing death, when the resulting regeneration rate is below zero: for example this is the case when combining the effect of a mod above with the penalty for high exposure given by Frostfall.

Note that this is not consistent with how the game handles a negative value of regeneration, since it wouldn't cause additional health damage; nonetheless I left this side effect as an incentive for players to restore their condition before going to sleep.


原贴地址
1.版本号: 1.0   更新时间: 2019-12-19 01:40:10

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    没有健康重置


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    上传时间:2019-12-19 01:38:49

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