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Dwemertech-矮人的魔法无任务线

作者:Enai Siaion
发布:miao_gzh
发布日期:2019-12-10 00:32:41
更新时间:2019-12-10 00:32:41
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这是原始Skyrim的端口版本,在EnaiSiaion的允许下完成。这是NO任务版本。

下面的描述来自Skyrim的原始mod。融合咒语可能不会像端口版本的KakerMix那样混乱。这与Ordinator SSE兼容。但是,“法术之路” SSE可能存在一些问题。如果使用游戏CTD,则可能是由于其他修改了魔法振铃树的振兴模组所致。


Dwemertech-矮人的魔法


Dwemertech设有一个任务线,其中有多个有声人物,围绕Dwemer计划返回Nirn的计划。进行干预时可获得的奖励是42种独特的改动,破坏和恢复法杖以及相关的法术和14种仿生升级。游戏时间1-3小时。


特征


42所有新的自定义变更,破坏和恢复咒语。

Questline基于扩展的TES知识。

3个有声主角。

史诗般的Dwemer基地位于Masser。

精心制作的任务线。

如果已安装SkyUI,则Dwemertech MCM中可用的配置选项(使用Dwemertech不需要SkyUI)。

可选:Dwemertech的“ Dwemertech咒语”版本不包含任务线,但提供在Markarth的Calcelmo出售的各种示意图和仿生。

Dwemer的逃脱


Masser上两名幸存的Dwemer科学家正在制定一项计划,将Dwemer从他们被吸引到的神秘地方带回来。您是帮助他们还是为了战利品或谋杀而加入其中?您需要做的就是达到40级的变更,破坏或修复技能,然后施放法术。将与您联系...


该任务旨在与香草游戏融为一体,并以高级技工和配音演员以及他们自己的定制装备为特色,这些装备位于Nirn卫星之一上的高度先进的Dwemer哨所内和周围。


当您完成任务的某个点时,您可以从Cuomac购买原理图。示意图用作在Forge上创建机械壁的基础材料。然后可以将五线谱转换成成绩单,这是拼写本的技术版本。您也可以购买仿生产品,使用时将获得永久性的被动奖励。


完成任务后,当您使用Dwemer咒语时,敌人可能会周期性地随机传送到Nirn。处理中断可以得到不错的回报。通过使用某些仿生生物,您可以拖曳Dwemer遗址,找到科学上有趣的物体,并将其中的有价值的成分击败。


注意:您只能在各自的学校中购买达到您的相应技能水平的示意图和仿生学:变更,破坏或修复。要购买更好的原理图和仿生学,请变魔术!



原理图和仿生学列表


可以在自述文件中找到拼写说明。


改造


新手

撞击式维修


学徒

检测宝藏

镀锌

切断链接

庇护

仿生学:技术专家

仿生学:减震器(隐藏)


善于

以太墙

惯性弹弓

锁相

门户通道

仿生学:Dwemer研究

仿生学:Itemsight(隐藏)


专家

达克的瓦解

矮人球融合

火箭夹克

征服

仿生学:高效


矮人百夫长融合

钉向天空

门户网络

远程铸造矿

漩涡(奖励)

仿生学:Yagr Duumz


毁灭


新手

原始爆炸


学徒

轰炸

高射炮

雨矿

利爪射击

仿生学:音调不和谐


善于

电弧炸弹

血星

压缩爆炸

激光雷

仿生学:应急电源


专家

自动吊舱

束无人机

井喷矿

比森·阿努姆(Bthan Anum)

仿生学:我的世界


破云者

能源核心

Purefire爆炸

无线电炸弹

机器思维(奖励)

仿生学:辅助电源


恢复


新手

扫瞄


学徒

R场

仿生学:干扰


善于

矿山

仿生学:紧急修复


专家

机唱

仿生学:肉体大师


重新设计

种族灭绝(奖励)

仿生学:绘图板


Arkenlight


可以在任务线中拾取这种多功能的光功率。它可以在明亮的日光下充电,并在黑暗中和室内通过发出您选择的颜色的光使其缓慢放电。



常问问题


已知兼容性列表

协调员-天际津贴:兼容。


与其他模组的兼容性


Dwemertech与咒语缩放模组兼容。

Dwemertech与添加新咒语的mod兼容。

Dwemertech与修改咒语供应商的模组兼容。

故障排除


Masser上没有地图:为了将Mod塞入分配的100 MB车间空间中,我被迫摆脱了一些高分辨率LOD文件,包括非常重的地图文件。

我为什么不能购买大部分的法术:您需要足够高的变更,破坏或恢复才能购买高级法术。还要记住供应商的补货延迟,并且不要忘记用setav作弊是行不通的。

传送后我的帧率下降:ENB似乎有故障,当脚本移动玩家角色时,ENB可能无法应付。您可能还会注意到残破的阴影。快速旅行解决了该问题,也许将来的ENB更新将解决该问题。

由于过多的光晕,很难看到:某些ENB夸大了光晕,甚至少量的环境光晕都会洗掉图像。按Shift-Enter并关闭ENB设置中的BLOOM。

Rkunhanch把我扔了出去,如何进行?如果我回过门进去,我就会死:他应该用心灵感应抓住您,然后将您赶到Masser上。似乎某些物理学或骨架模型使每个演员重达数吨,结果他无法足够用力地将您扔向您,并且您被卡在底座内。如果发生这种情况,请在控制台中输入tcl并将力场从底座中夹出,然后从那里继续。

有人告诉我Rkunhanch不好,但是有一堵激光墙挡着观察室:他不应该在观察室里。应该将他重置为生成点,但是游戏有时会忽略此命令。目前尚不清楚原因,但似乎不是该mod中的错误。由于存在许多活动脚本(包括未安装的mod的剩余内容),所有遇到此问题的玩家似乎脚本执行速度都很慢,这可能会使脚本停滞足够长的时间以使其无法运行。

有人告诉我Rkunhanch不好,但是我到达了他的面前,没有任何反应:当您这样做时,他跑得更快,所以您不应该超越他。如果您在反应堆室到达之前进入反应室,则任务将中断。恭喜你太聪明了!



学分

Enai Siaion:原始mod作者

KakerMix:他将任务线移植到Mod

由...代理的声音

Vulon(Rkunhanch&Mephala)

节制10(酷马克)


资产...

鲁汉汉的披风:天际披风(重塑)

————————————————————————————————————
This is a port version from original Skyrim done with EnaiSiaion's permission. This is the NO quest version.
The desricption below is from the original mod from Skyrim. The Meld spells might not wrok just like in the port version of KakerMix. This is compatible with Ordinator SSE.  But it may have some problems with Path of Sorcery SSE. If the game CTD it may be due to other perk mods that modify the magic perk tree. 

Dwemertech - Magic of the Dwarves

Dwemertech features a questline with several voiced characters revolving around the planned return of the Dwemer to Nirn. Your reward for intervening are 42 unique Alteration, Destruction and Restoration staves and associated spells and 14 bionic upgrades. Playtime 1-3 hours.



Features

42 all new custom Alteration, Destruction and Restoration spells.

Questline based on expanded TES lore.

3 voiced main characters.

An epic Dwemer base set on Masser.

An elaborate questline.

Configuration options available in the Dwemertech MCM if SkyUI is installed (SkyUI not required to use Dwemertech).

Optional: the "Spells of Dwemertech" version of Dwemertech does not contain the questline but offers the various schematics and bionics for sale at Calcelmo in Markarth.

The escape of the Dwemer

Two surviving Dwemer scientists on Masser are hatching a plan to bring the Dwemer back from the mysterious place they were drawn into. Do you help them or are you in it for the loot or the killing? All you need to do is reach skill level 40 in Alteration, Destruction or Restoration and cast a spell. You will be contacted...

The quest is designed to blend in with the vanilla game and features advanced mechanics and voiced actors with their own custom gear, set in and around a highly advanced Dwemer outpost on one of Nirn's moons.

When you reach a certain point in the quest, you can purchase schematics from Cuomac. Schematics are used as base materials to create mechanical staves at a Forge. Staves can then in turn be converted into transcripts, which are the technological version of spellbooks. You can also purchase bionics, which grant a permanent passive bonus when used.

Upon completing the quest, enemies may periodically teleport to Nirn in random places when you use Dwemer spells. Deal with the disruption for a nice reward. By using certain bionics, you can trawl Dwemer ruins, find scientifically interesting objects and beat the valuable components out of them.

Note: You can only buy schematics and bionics up to your corresponding skill level in their respective school: Alteration, Destruction or Restoration. To buy better schematics and bionics, get better at magic!


List of schematics and bionics

Spell descriptions can be found in the Readme.

Alteration

Novice

Percussive Maintenance


Apprentice

Detect Treasure

Galvanize

Sever the Link

Shelter

Bionics: Technomancer

Bionics: Shock Absorbers (hidden)


Adept

Aetheric Wall

Inertial Slingshot

Phase Lock

Portal Passage

Bionics: Dwemer Research

Bionics: Itemsight (hidden)


Expert

Dahrk's Disintegration

Dwarven Sphere Meld

Rocket Jocket

Subjugate

Bionics: High Efficiency


Master

Dwarven Centurion Meld

Nailed to the Sky

Portal Network

Remote Cast Mine

Vortex (reward)

Bionics: Yagr Duumz


Destruction

Novice

Primordial Blast


Apprentice

Bombing Run

Flak Burst

Rain Mine

Talon Shot

Bionics: Tonal Dissonance


Adept

Arc Bombs

Bloodstar

Compression Blast

Laser Mine

Bionics: Emergency Power


Expert

Auto Lob

Beam Drones

Blowout Mine

Bthan Anum

Bionics: Minecrafting


Master

Cloudbreaker

Energy Core

Purefire Blast

Radio Bomb

Machine Mind (reward)

Bionics: Auxiliary Power


Restoration

Novice

Scan


Apprentice

R-Field

Bionics: Interference


Adept

Healing Mine

Bionics: Emergency Repair


Expert

Machine Chant

Bionics: Master of Flesh


Master

Redesign

Genocide (reward)

Bionics: Drawing Board


Arkenlight

This versatile light power can be picked up during the questline. It charges up in bright daylight and slowly discharges itself in darkness and indoors by emitting light with a colour of your choice.


FAQ

Known compatibility list

Ordinator - Perks of Skyrim: Compatible.


Compatibility with other mods

Dwemertech is compatible with spell scaling mods.

Dwemertech is compatible with mods that add new spells.

Dwemertech is compatible with mods that modify spell vendors.


Troubleshooting

There is no map on Masser: In order to cram the mod into the allotted 100 MB of Workshop space, I was forced to get rid of some high resolution LOD files, including the very heavy map files.

Why can't I buy most of the spells: You need a high enough level in Alteration, Destruction or Restoration to buy high level spells. Also remember vendor restock delays, and don't forget that cheating with setav doesn't work.

My framerate drops after I get teleported: ENB seems to have a glitch and may not be able to cope when the player character is moved around by scripts. You may also notice broken shadows. Fast travel fixes it, and perhaps a future ENB update will resolve the issue.

It is hard to see due to an excess of bloom: Certain ENBs exaggerate bloom to the point where even a slight amount of ambient bloom will wash out the picture. Press Shift-Enter and turn off BLOOM in the ENB settings.

Rkunhanch threw me around, how to proceed? If I go back in through the door, I die: He is supposed to grab you with telekinesis and eject you onto Masser. It appears that certain physics or skeleton mods make every actor weigh several tons, and as a result he cannot throw you hard enough and you are stuck inside the base. If this happens, type tcl into the console and clip through the forcefield out of the base, then proceed from there.

I was told Rkunhanch is up to no good, but there's a laser wall blocking the observation room: He is not supposed to be in the observation room. He is supposed to have been reset to his spawn point, but the game sometimes ignores this command. It is unclear why, but it does not appear to be a bug in the mod. Players with this issue all seem to have slow script execution due to many active scripts (including remnants of uninstalled mods), which may stall the script long enough for it to break.

I was told Rkunhanch is up to no good, but I arrived before him and nothing happens: He runs faster when you do, so you are not supposed to overtake him. If you enter the reactor room before he reaches it, the quest breaks. Congratulations on being too clever!



Credits
Enai Siaion : Original mod author
KakerMix: He ported the mod with the questline
Voice acting by...
Vulon (Rkunhanch & Mephala)
Temperance10 (Cuomac)

Assets by...
Rkunhanch's cloak: Cloaks of Skyrim (retextured)


原贴地址
1.版本号: 1.0   更新时间: 2019-12-10 00:33:07

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