iiENB 4-黑曜石或大教堂天气的ENB

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详细介绍

简单简介

在3DM Mod站下载上古卷轴5:重置版最新的iiENB 4-黑曜石或大教堂天气的ENB Mod,由random007制作。loobbool在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: random007 Mod版本: 4.01 Mod大小: 1.50 MB 更新时间: 2019-12-05 01:21:49 发布时间: 2019-12-05 01:21:49

详细说明

埃米尔·艾维耶伊N B 4


黑曜石的天气和季节

或大教堂天气


沉浸如此之痛。现在提供无糖泡泡糖口味。




...查看屏幕截图...

特征...



强调



专为大教堂的天气和季节或黑曜石天气和季节而设计

轻巧快速

自然采光

丰富的色调

可自定义白天,地牢和夜晚的亮度(和伽玛)

在任何天气下均具有出色的地平线和天空融合

附近细节更清晰,远处地形更柔和

使用自定义代码进行其他地方找不到的图像处理

香草景深(散景效果最小)



技术细节


ACES“电影” HDR色调映射(基于Krzysztof Narkowicz和Stephen Hill的代码)。 ACES(由美国电影艺术与科学学院创建)是用于数字视频制作的行业标准色彩分级和工作流程。 ACES HDR映射的这种简化实现在将高动态范围的光映射到标准级别以进行输出时使用正确的色彩空间。它压缩非常暗的阴影和明亮的高光以模仿模拟电影的行为。结果是具有纯色再现的自然,令人愉悦的图像。


改善了Phinix的“ Nighteye”效果。夜视药水和夜视能力通过额外的色彩校正得到增强。此版本通过消除某些位置的错误触发对原始代码进行了一些改进。


距离相关的锐化(基于JawZ的代码)。可自定义锐化附近的风景和物体,以改善深度感。


天气支持。 ENB天气支持会动态更改参数。它可以使皮肤在雨中发光,并使多云的天气看起来比晴天更柔和更分散。在Skyrim SE 1.5.8更新更改所有着色器ID之后,使用ENB着色器包修复皮肤。


白天,黑夜和室内亮度,饱和度和伽玛可调。自定义您的地牢或夜间体验。

可调适应(自动曝光)对亮光的响应。适应仅对非常明亮的灯光(例如太阳)做出反应。避免频闪。


高光和阴影饱和度控制。显着改善图像逼真度。


特效


ENB阳光。来自太阳的体积高斯射线。

ENB水着色器。逼真的水下视觉效果,包括焦散。

ENB详细阴影。精确的附近阴影。

ENB远处的阴影。准确的远方地形阴影。

ENB地下散射(SSS)。逼真的皮肤。

ENB改善了环境光遮挡(SSAO)。增强照明。

ENB间接照明(SSIL)。增强照明。

ENB复合粒子照明。额外的光源(可选)。

ENB程序性太阳。更好看的太阳眩光。

ENB水。改善了焦散和可选视差映射等效果。

ENB窗户照明。更好看的背光窗。

ENB绽放。在明亮的区域看起来自然柔和。

ENB镜头。极高亮度下的微妙吹散。






安装...


1.要求...通过您喜欢的Mod Manager安装这些Mod:-


黑曜石天气和季节或大教堂天气。也可以选择ENB的大教堂天气。

SKSE

ENB Helper SE。对于SSE 1.5.8 +,还可以从同一下载页面安装着色器包。主要需要修复角色皮肤。

推荐但可选:ENB Light


2.清除所有以前的ENB安装。


3.下载最新的Skyrim SE ENB软件包。 ENB SSE主页下载(单击页面底部的最高版本号)。


4.仅提取WrapperVersion文件夹中的两个.dll文件,并将它们放在Skyrim根文件夹(与SkyrimSE.exe和SkyrimSELauncher.exe相同的文件夹)中。


5.下载此预设(手动)。


6.将文件(和enbseries文件夹)提取到Skyrim根文件夹(而不是数据)。


7.正常启动SKSE。


注意:启动Skyrim时需要一些时间来构建着色器。十秒或更长时间的全黑屏幕是正常的。


如果喜欢,请记得背书。 :)




</ s> </ s> </ s>



INI设定...



BethINI可以很好地优化您的INI设置。我将BethINI Ultra与“推荐设置”一起使用。

关闭环境光遮挡。 ENB会这样做。保持打开状态不会影响或改善图像质量。


推荐的视觉模组...


这里列出了一些“基础”图形mod建议...


ENB Light将ENB复合粒子照明添加到各种光源中。照明方面的重大改进。强烈推荐。

特别版微粒补丁合为一体。修复了许多材料,以使其表现出应有的状态。使ENB可以控制风/雪条纹和室内雾气。强烈推荐。

SSE引擎修复。通过修复核心错误极大地提高了游戏的稳定性和速度。推荐用于所有SSE改装。

雄伟的山脉非常漂亮的岩石和苔藓,以及改善的雪地系统。看起来不错。不要选择“北”或“南”阴影选项,因为它们会破坏ENB的每日时间检测。

静态网格物体改进模块对许多可怕物体的大规模改进。

Skyland风景。可以非常平滑地平铺并且看起来不错的景观纹理。

Skyland Imperial Forts。可爱的青苔效果。

Skyrim高清晰度LOD-较深和较草的版本。 Oldrim,但在SE中工作。手动安装。使远处的地形融合并看起来自然。 “更深和更草”与草类mod配合得很好。强烈推荐。

高贵的天际。伟大的城市纹理。让其他更具体的纹理mod覆盖它。

Rudy HQ Nordic废墟。

《 Majestic Mountains》作者的地下尼斯洞穴,矿山,堡垒和Dwemer废墟纹理(及其他)。

DynDOLOD。远距离物体的巨大改进。需要学习一些东西,但是值得努力。

更微妙的Nirnroot。去除或减少大量的鸟冠光环。在SE中工作。

现实的水之二。现在包括视差贴图,用于使ENB增强的水看起来非常漂亮。


其他要看的项目:高多边形项目,非官方的材料修复,令人惊叹的天际雕像,杂项重塑Projext,CC的增强矿脉。


树木:目前我个人最喜欢的是带有总部树皮的Simply Bigger Trees,但是这里有许多出色的树木和植被模组。 3D树木和3D风景都做得很好,但是许多植物和花朵都闪烁而不是摇摆。


翠绿的草看起来不错,但性能却不错。丰满的草是不错的选择。一段时间后,Veydosebrom再次出现在Nexus上,效果非常好。大教堂景观包括草和出色的远处景观纹理,非常友好。






抗锯齿...


目前有3种后期处理抗锯齿方法。


ENB Edge:一种合理的质量和非常快速的抗锯齿方法,可以选择性地使屏幕模糊,从而避免噪点和尖锐边缘。消除了很多可能导致树叶弄脏的噪音。


要启用:确保TAA和FXAA已关闭(使用BethINI)。加载您的游戏。 SHIFT + ENTER进入ENB菜单。左上方菜单,打开ANTIALIASING并勾选Edge。单击“保存配置”。 SHIFT + ENTER离开ENB菜单。不需要重新启动。


TAA:非常擅长消除噪声,闪烁和粗糙边缘,但可以使图像有些柔和并增加运动模糊。消除锯齿锯齿的最有效系统,但最慢也最柔软。在BethINI中启用。确保禁用了ENB Edge。


FXAA:通用选择性模糊。中度擅长去除锯齿线。使用BethINI启用。确保禁用了ENB Edge。






问与答...


1.“表演怎么样?”

在RX480上,与香草相比,我损失了约10 FPS。内部通常锁定在60。我使用了许多上述的mods /纹理,包括DynDOLOD高预设。


2.“我有火烧坏的Geforce 4 MX,上面有肉汁,上面有64k DDR内存。我可以使用它吗?”

没有。


3.“我在SLI中有两个水冷RTX 2080,它们具有足够的视频内存,可以阻塞成人淤泥str,我可以使用它吗?”

是。


4.“如何打开和关闭ENB并访问ENB控制台?”

默认值。 Shift + Enter访问控制面板,而Shift + F12打开和关闭ENB。


5.“还支持其他天气模块吗?”

不,我喜欢这些。


6.“我可以打开或关闭效果(例如SSIL,Skylighting和CPL阴影)吗?”

不要打开关闭的效果。如果遇到性能问题,可以关闭效果。我先关闭“太阳光线”和“复合粒子照明”。预设应该很快,但是如果您拥有2070或更佳的GPU,则可以调高效果质量设置。


7.“我的地牢或夜晚太亮或太暗。我能做些什么吗?”

是。打开ENB控制面板,打开右侧面板上的ENBEffects,更改Night / Interior Exposure和/或Gamma设置以进行品尝。点击“保存配置”。提示:在更改设置时,打开控制台以停止字符跳动。


8.“我可以在自己的ENB预设中使用您的着色器代码吗?”

是。在.fx文件和mod描述中具有适当的信誉。


9.“屏幕截图中的角色是谁?”

这么多保存的游戏中有这么多名称。通常只是“测试”。她是一个兽人蛮族。我为这些屏幕截图设置了CBBE Bodyslide预设。它在此处可用(由于是CBBE预设,所以有果露警告)。

————————————————————————————————————————————————

i m m e r s i v e l y   i m m e r s i v e   E N B   4

for Obsidian Weathers and Seasons 
or Cathedral Weathers

So much immersion it hurts. Now available in sugar-free bubblegum flavour.



...see the screenshots...

Features... 


Highlights


Built for Cathedral Weathers and Seasons or Obsidian Weathers and Seasons

Lightweight and fast

Natural looking lighting

Rich colour tones

Day, dungeon and night brightness (and gamma) customisable

Excellent horizon and sky blending in all weathers

Sharper nearby detail and softer distant terrain

Uses custom code for image processing not found anywhere else

Vanilla depth of field (minimal exaggerated bokeh effects)



Technical details

ACES "filmic" HDR tone-mapping (based on code by Krzysztof Narkowicz & Stephen Hill). ACES (created by the Academy Of Motion Picture Arts & Sciences) is an industry standard colour grading and workflow for digital video production. This simplified implementation of ACES HDR mapping uses correct colour spaces when mapping high dynamic range light to standard levels for output. It compresses very dark shadows and bright highlights to imitate the behaviour of analogue film. The result is a natural, pleasing image with solid colour reproduction.


Improved "Nighteye" effect by Phinix. Nighteye potions and night vision abilities are enhanced with extra colour correction. This version improves on the original code slightly by eliminating false triggering in certain locations.


Distance dependent sharpening (based on code by JawZ). Customisable sharpening of nearby scenery and objects to improve a sense of depth.


Weather support. ENB weather support changes parameters dynamically. It allows skin to shine in the rain, and makes cloudy weather look softer and more diffused than sunny weather. Use the ENB shader package to fix skin after the Skyrim SE 1.5.8 update changed all the shader IDs.


Adjustable day, night and interior brightness, saturation and gamma. Customise your dungeon or night-time experience.

Adjustable adaptation (auto exposure) response to bright lights. Adaptation responds only to very bright lights, like the sun. Avoids strobing.


Highlight and shadow saturation control. Improves image realism noticeably.


Effects

ENB sun rays. Volumetric godrays from the sun.

ENB water shader. Realistic underwater visual effects including caustics.

ENB detailed shadows. Accurate nearby shadow.

ENB distant shadows. Accurate distant terrain shadow.

ENB subsurface scattering (SSS). Realistic skin.

ENB improved ambient occlusion (SSAO). Enhanced lighting.

ENB indirect illumination (SSIL). Enhanced lighting.

ENB complex particle lighting. Extra light sources (optional).

ENB procedural sun. Better looking sun glare.

ENB water. Improved effects like caustics and optional parallax mapping.

ENB window lighting. Better looking backlit windows.

ENB bloom. Natural looking soft bloom in bright areas.

ENB lens. Subtle blow-out in extreme brightness.






Installation...

1. Requirements... Install these mods through your favourite mod manager:-

Obsidian Weather and Seasons or Cathedral Weathers. Cathedral Weathers for ENB is also an option.

SKSE

ENB Helper SE. With SSE 1.5.8 + also install the shader package from the same downloads page. Mainly needed to fix character skin.

Recommended but optional: ENB Light


2. Clean out any previous ENB installation.

3. Download the latest Skyrim SE ENB package. ENB SSE homepage download (click the highest version number towards the bottom of the page).

4. Extract only the two .dll files in the WrapperVersion folder and put them in your Skyrim root folder (the same folder as SkyrimSE.exeand SkyrimSELauncher.exe).

5. Download this preset (manual).

6. Extract the files (and the enbseries folder) to the Skyrim root folder (not Data).

7. Start SKSE as normal. 

Note: it takes a while to build shaders when Skyrim starts. Ten or more seconds of totally black screen is normal. 

Remember to Endorse if you like it. :)







INI settings...


BethINI works well to optimise you INI settings. I use BethINI Ultra with Recommended Settings.

Turn off Ambient Occlusion. ENB does this instead. Keeping it on will not affect or improve image quality.







Recommended visual mods...

Listed here are some "foundation" graphic mod suggestions...

ENB Light Adds ENB Complex Particle Lighting to all kinds of light sources. Big improvement to lighting. Highly recommended.

Special Edition Particle Patch all-in-one. Fixes an number of materials to make them behave like they should. Enables wind/snow streaks and interior fog to be controlled by ENB. Highly recommended.

SSE Engine Fixes. Greatly improves game stability and speed by fixing core bugs. Recommended for all SSE modding.

Majestic Mountains Very nice looking rock and moss and an improved snow system. Looks good. Don't select North or South shadow options as those break ENB's time of day detection.

Static Mesh Improvement Mod Massive improvements to many awful looking objects.

Skyland landscapes. Landscape textures that tile very smoothly and look good.

Skyland Imperial Forts. Lovely stone moss effect.

Skyrim High Definition LODs - Darker and Grassy version. Oldrim, but works in SE. Manual install. Makes distant terrain blend in and look natural. "Darker and Grassy" works well with grass mods. Highly recommended.

Noble Skyrim. Huge texture pack. Great city textures. Have other more specific texture mods overwrite this.

Rudy HQ Nordic Ruins. Great ruin textures.

Underground Nice cave, mine, fort and Dwemer ruin textures (and others) from the author of Majestic Mountains.

DynDOLOD. Huge improvements to distant objects. A few things to learn, but worth the effort.

More Subtle Nirnroot. Removes or reduces massive Nirnroot halo. Works in SE.

Realistic Water Two. Now includes parallax maps for extremely nice looking ENB-enhanced water.


Others to have a look at: High Poly Project, Unofficial Material Fix, Stunning Statues of Skyrim, Misc Retexture Projext, CC's Enhanced Ore Veins.

Trees: my personal favourite at the moment is Simply Bigger Trees with HQ Tree Bark but there are many excellent tree and vegetation mods. 3D Trees and 3D Landscapes are very well made, but many plants and flowers shimmer instead of sway.

Verdant grass looks good, but it hits performance. Voluptuous grass is a nice alternative. Veydosebrom has reappeared on the Nexus after some time away and is excellent. Cathedral Landscapes includes grass and excellent distant landscape textures and is very performance friendly.





Antialiasing...

There are three kinds of post process antialiasing methods available at the moment.

ENB Edge: a reasonable quality and VERY fast antialiasing method that selectively blurs the screen to avoid noise and sharp edges. Removes a lot of noise which can cause some smudging of foliage.

To enable: make sure TAA and FXAA are off (use BethINI). Load you game. SHIFT+ENTER to enter the ENB menu. Top left menu, open ANTIALIASING and tick Edge. Click SAVE CONFIGURATION. SHIFT+ENTER to leave the ENB menu. Restart isn't required.

TAA: Very good at eliminating noise, flicker and rough edges, but softens the image somewhat and adds motion blur. The most effective system for removing aliasing jaggies, but also the slowest and softest. Enable in BethINI. Make sure ENB Edge is disabled.

FXAA: All purpose selective blurring. Moderately good at removing jagged lines. Enable with BethINI. Make sure ENB Edge is disabled.





Q & A...

1. "What is the performance like?" 
I lose about 10 FPS over vanilla on an RX480. Usually locked at 60 in interiors. I use many of the above mods/textures including DynDOLOD high preset. 

2. "I have a fire damaged Geforce 4 MX covered in gravy with 64k DDR memory. Can I use this?" 
No. 

3. "I have two watercooled RTX 2080s in SLI with enough video memory to choke an adult silt strider, can I use this?" 
Yes. 

4. "How do I turn ENB on and off and access the ENB console?" 
Defaults. Shift + Enter to access the control panel and Shift + F12 to turn ENB on and off. 

5. "Any other Weather mods supported?" 
No. I like these.

6. "Can I turn on or off effects (like SSIL, Skylighting and CPL shadows)?"
Don't turn on effects that are off. You can turn off effects if you're having performance issues. I'd turn off Sun Rays and Complex Particle Lighting first. The preset is supposed to be fast but if you have a good GPU like a 2070 or better, you can turn up effect quality settings.

7. "My dungeons or night are too bright or dark. Is there anything I can do?"
Yes. Open the ENB control panel, open ENBEffects on the right panel, change the Night/Interior Exposure and/or Gamma settings to taste. Hit SAVE CONFIGURATION. Hint: open the console to stop your character breakdancing while you change settings.

8. "Can I use your shader code in my own ENB preset?"
Yes. With appropriate credits in the .fx file and mod description.

9. "Who is the character in the screenshots?"
So many names over so many saved games. Often just "Test". She is an orc barbarian. I made a CBBE Bodyslide preset for the purpose of these screenshots. It's available here (nudity warning as it's a CBBE preset).


文件说明

Mod截图

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