追求自由-遗失的文物

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简单简介

在3DM Mod站下载上古卷轴5:重置版最新的追求自由-遗失的文物 Mod,由Malevolent Hospitality制作。sdrsy在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: Malevolent Hospitality Mod版本: 1.0.1 Mod大小: 49.4 KB 更新时间: 2019-12-05 00:14:04 发布时间: 2019-12-05 00:14:04

详细说明

天际-您的方式!


故事

您偶然发现了一个隐藏的胸部,被遗弃了,里面装满了附魔的书包,实际上是供Hermaeus Mora的仆人收藏的。从最常用的武器到传奇的武器,这是一类物品,所有这些都将在《龙之谷》的故事中发挥关键作用。与Mora所做的一切一样,他产生此列表的原因是深刻而神秘的。也许他打算让Dragonborn成为他的仆人,也许他打算为了自己的目的而挫败他们。使用正确的仪式打开阴沉的巨著,利用这些书的力量就可以轻松地收集这些对象。由于您不知道自己在做什么,因此这些文物分散在Tamriel上。除非您成功地将它们收集起来,否则您的失误可能会不可避免地改变了龙之谷的历史。


当然,无论Herma多么迫切想要的东西,其他Daedric领主都渴望他不应该拥有,因此,他们已经派出自己的仆人来尝试回收这些物品。达德拉去哪儿了,其他反对超自然现象的人一定会跟随。更不用说龙祭司了,他们显然也对Dragonborn感兴趣,也很可能会追逐这些神器。妨碍任何这些团体的活动对您都可能构成危险。


Mod的实际应用

您知道Skyrim的情况如何。您可以选择想要扮演的角色,也许是英雄般的圣骑士型角色,身上披着沉重的盔甲,武器和深深的精神信仰。然后,带着沉没的感觉,您意识到游戏并没有那么巧妙地引导您走向谋杀某人,或者使您与喝牛奶的w弱歌手一起上大学。


绝对不是您想要的角色。但是,如果您不遵守游戏的要求,则需要付出沉重的代价。拒绝这样做是为了寻找Nazeem的codpiece,并且您的收藏中总会有1英寸的间隙,这是壁上打算悬挂的空间。即使您满意地忠于自己的性格,当您穿过奖杯室时,也永远不会知道内心的平静,您会注视着所有空白处。


现在,有一种简单而引人入胜的方法来获取游戏中的任何对象,包括其他模组添加的对象。机制很简单。有一个房间的箱子,都贴上标签。将神器放在合适的箱子中,阅读合适的书,您便会找到该神器以及与之相邻的其他任何东西。现在,它确实利用了Radiant任务系统游戏,我将是第一个承认这一系统不是最有趣的系统,但是这样做显着降低了破坏其他任务的可能性。我确实说减少而不是防止,毕竟这是贝塞斯达。


您所面临的挑战取决于您以及已安装的其他模块。如果您在清除了所有地牢之后安装了该Mod,并且没有任何重置Dungeon的Mod(例如All Cells Respawn)或添加了额外的敌人(例如Genesis),那么几乎没有漫步到地牢中相关箱子所花费的时间不止。如果安装在全新游戏上,则默认敌人以及您添加的任何伏击都可能会使您忙碌。

 

随附书籍已经为您准备了二十个箱子。这些使您无需执行预期的任务即可从以下对象获取对象


主要任务链

黑暗兄弟会

盗贼行会

温特霍尔德学院

同伴

Dragonborn和Dawnguard DLC


您可能会不同意我的一些选择。例如,您可能希望将Miraak面具与其他Dragon Priest面具一起使用,而不是放在自己的胸部中。简单。伸入胸部,戴上口罩,将其移至所需的胸部(以及清单)。


假设您有一个mod,可以添加一把很棒的新剑,但是您想要一种比角色手工制作更有趣,更引人入胜的方式来找到角色。首先通过制作,控制台或使用AddItemMenu之类的mod来获取它,然后将其放入99-OTHER箱中。现在阅读本书99-其他,您将寻求找到它。简单!


探索有两种原型。 “战士”将把您送到地牢,土匪营地等地方,以恢复文物。 “小偷”会将文物放置在私房的箱子里,在那里你需要潜入并偷走它们。“混合”配置提供了“战士”和“小偷”场景之间5:1的比率。目前有不是“刺客”场景,但我希望在mod的未来版本中添加它。

激活模组


您将需要获取“ QFL控制手册”和其他手册。它们在里弗伍德附近某处河里的箱子里。


剧透:表演


拿出所有书籍,阅读控制书。设置完选项后,然后阅读您选择的其他书籍(请注意,您可以在游戏中的任何时候阅读书籍,以将其他对象添加到列表中。您甚至可以在没有Control One的情况下阅读项目书籍,但这将开始您的第一个具有默认设置的任务,除非您更改设置然后使用relocate选项,否则您无法进行修改。


每本书对应于隐藏区域中的相应箱子。因此,如果您尚未激活当前的“失落的神器”任务,那么当您阅读QFL Book 3时,第3箱中的任何神器都会添加到任务神器列表中,并且将选择一个对象供您查找。如果您已经在执行任务时阅读一本书,那么可能的任务工件的“池”将相应增加,但是在您完成当前任务之前(通过找到工件或使用重新定位),它不会选择任何新的工件。


控制书选项


传送-带箱子进入隐藏的房间,您可以自定义箱子的内容


重新定位-如果证明无法找到工件,或者因为您已经安装了其他世界空间,并且您现在真的不喜欢去Bruma之类的地方,那么可以将当前工件返回到列表中并拥有另一种选择。从理论上讲,它应该无休止地循环通过各个位置,但似乎游戏会标记某些位置为已使用位置,并且一段时间后不会再次出现。因此,请谨慎使用。


设置-允许访问配置选项。目前:


任务类型-允许您在游戏的勇士和小偷原型之间进行选择


伏击-使您可以启用或禁用伏击并选择频率。


老板-游戏将敌人分为容易,困难或上司。默认情况下,伏击包括从主题列表中选择的1-5个敌人,其中不超过1个是头目。如果您想要更多挑战,可以增加每次伏击的boss数量。获取文物时会触发伏击,因此,如果您是作为小偷玩耍,请注意,这可能会破坏隐身性。


两个任务

这个mod向日志添加了两个任务。一个标准的(丢失的工件)和一个其他的。由于技术原因,实际上需要执行两个任务,唯一的问题是是否同时显示两个任务。我决定应该这样做,因为主要的“失落的神器”任务会提醒您该mod存在并且当您到达当前神器列表的末尾时仍处于活动状态。杂项任务通常向您显示对当前对象的任务,但是如果您没有当前任务,则显然没有任何内容。另一种方法是对每个对象都有一个主要任务,但是目前有70多个任务,这确实会使您的任务日志变得混乱,当每个任务完成时会有一个日志条目,所以我觉得我去的更好。


兼容性

该mod应该与几乎所有东西兼容,除非它改变了Riverwood的相同区域,希望这是一个很小的机会。让我知道任何不兼容之处。


安装/拆卸

可以安全地安装在播放过程中。加载顺序中的任何位置。战利品可能会明智地选择。


但是,请勿卸载中间播放,除非您知道如何清除脚本,否则仍然存在风险。


注意:此MOD不包含任何防止您设法破坏任务的保护措施。我考虑了它们,但是对于某些对象,有多个测试需要测试,而另一些则没有明显的测试可以进行。因此,使用常识。不要阅读包含要执行的任务的对象的书籍。与往常一样,使用Skyrim进行频繁保存,如果出现问题,请准备好加载保存游戏。

——————————————————————————————————————————————

Skyrim - Your Way!


The Story
You stumble across a hidden chest, that you take to be abandoned, containing enchanted tomes, actually intended for collection by servants of Hermaeus Mora. This is a catalog of items, from the most domestic to legendary weapons, all of which will play some key part in the story of the Dragonborn. As with everything Mora does, his reasons for producing this list are deep and mysterious. Perhaps he intends to make the Dragonborn his servant, perhaps he intends to thwart them for his own purposes. With the correct ritual to open the daedric tome, these objects would have been easily gathered using the power of the book. Since you did not know what you were doing, the artifacts have instead been scattered across Tamriel. Unless you gather them successfully perhaps the history of the Dragonborn has been irreparably changed by your blundering.

Of course, anything that Herma wants so badly, the other Daedric lords are keen that he should not possess and therefore they have sent their own servants out to try to recover the items. Where daedra go, others opposed to the supernatural are sure to follow. To say nothing of the Dragon priests who obviously also have an interest in the Dragonborn too and are likely to pursue the artifacts too. Getting in the way of any of these groups could prove dangerous to you. 

The Practical Application of the Mod
You know how it is with Skyrim. You choose the character that you want to play, perhaps a heroic paladin-type character, bristling with heavy armor, weapons and deeply spiritual beliefs. Then with a sinking feeling you realize the game is not-so-subtly steering you towards murdering someone, or sending you off to college alongside milk-drinking wimpy singers. 

Definitely not what you had in mind for your character. However, if you do not go along with what the game wants, you will have a heavy price to pay. Refuse to do that quest for Nazeem's codpiece, and there will always be a 1 inch gap in your collection, a space on your wall where it was intended to hang. You will never know inner peace as you pass through your trophy room, starring at all the empty spaces, even though you have the satisfaction of knowing you stayed true to your character.

Now, there is a simple and immersive way to obtain any object in the game included ones added by other mods. The mechanic is very simple. There is a room of chests, all labelled. Put the artifact in the appropriate chest, read the appropriate book and you have a quest to find that artifact and any others that were in the chest alongside it. Now, this does utilize the games Radiant quest system, which I would be the first to admit is not the most interesting, but doing so dramatically reduce the possibility of breaking other quests. I do say reduce, not prevent, this is Bethesda after all.

How much challenge you face is determined by you, along with the other mods you have installed. Should you install this mod after you have cleared all the dungeons and you do not have any mods that reset dungeons (such as All Cells Respawn ), or that add extra enemies (such as Genesis ), then it will pretty much be no more than the time it takes you to stroll to the relevant chest within the dungeon. If installed on a fresh game, then the default enemies, along with any ambushers you add may well keep you occupied.
 
There are twenty something chests already set up for you with accompanying books. These allow you to acquire objects from the following without doing the intended quests 

Main quest chain

Dark Brotherhood

Thieves Guild

College of Winterhold

The Companions

Dragonborn and Dawnguard DLCs


You will probably disagree with some of my choices. For example you may want the Miraak mask in with the other Dragon Priest masks rather than in a chest of his own. Simple. Reach into the chest, take the mask and move it to the chest (and therefore the list) where you want it.  

Say you have a mod that adds a great new sword but you want a more interesting and immersive way of your character finding it than just crafting. First obtain it through crafting, console or use of a mod like AddItemMenu  and then drop it in the 99 - OTHER chest. Now read book 99 - OTHER and you will have a quest to find it. Easy!

There are two archetypes for the questing. "Warrior" will send you to dungeons, bandit camps etc to recover the artifacts. "Thief" will place the artifacts in chests in private houses where you will need to sneak in and steal them". The "Mixed" configuration offers both in a 5:1 ratio between "Warrior" and "Thief" scenarios. Currently there is not an "Assassin" scenario but I hope to add this in a future version of the mod. 

Activating the Mod

You will need to obtain the "QFL Control Book" and the other books. These are in a chest in the river somewhere near Riverwood.

Spoiler:  

Show



Take all the books out and read the Control one. After you have finished setting options then read the other books of your choice (note you can read books at any point in your game to add extra objects to the list. You can even read the item books without the Control One first but this will start your first quest with default settings that you cannot amend unless you change the settings and then use the relocate option). 

Each book corresponds to the appropriate chest in the hidden area. So when you read QFL Book 3 any artifacts in chest 3 will be added to the quest artifacts list and one object will be selected for you to find, if you do not have a current Lost Artifacts quest active already. Should you read a book whilst already on a quest then the "pool" of possible quest artifacts will be accordingly increased but it will not choose any of the new artifacts until you complete the current quest (either by finding the artifact or using relocate)

Control Book Options

Teleport - Takes you to the hidden room with the chests allowing you to customize their contents

Relocate - Should it prove impossible to find an artifact, or because you have other worldspaces installed, and you really don't fancy a trip to somewhere like Bruma at this time, then it is possible to return the current artifact to the list and have another selection made. While in theory it should cycle through locations endlessly, it does seem that the game then flags some locations as used and they do not come up again for a while. Therefore use this with caution. 

Settings - Gives access to configuration options. Currently:

Quest Types - Allows you to choose between the Warrior and Thief archetypes of gameplay

Ambushes - Enables you to enable or disable ambushes and choose the frequency.

Bosses - The game classifies enemies as easy, hard or boss. By default an ambush consists of between 1-5 enemies chosen from a themed list, of whom no more than 1 may be a boss. Should you want more challenge you can increase the number of bosses per ambush. Ambushes are triggered when you obtain the artifact, so if you are playing as a thief, be aware this may break stealth. 

Two Quests
This mod adds two quests to the log. A standard one  (Lost Artifacts) and a miscellaneous one. For technical reasons, two quests are actually needed, the only question is whether to show you both. I decided that I should, since the presence of the main Lost Artifacts quest reminds you that the mod exists and is still active when you have come to the end of your current list of artifacts. The miscellaneous quest normally shows you the quest for the current object, but if you have no current quest, obviously nothing will be there. The other way to do it would have been to have a main quest for each individual object, but with more than 70 currently possible, this would really have cluttered your quest log, with a log entry when each was completed, so I felt the way I went was better.

Compatibility
This mod should be compatible with pretty much anything, unless it alters the same area of Riverwood, which is hopefully a small chance. Let me know of any incompatibilities. 

Installation/Removal
Can be safely installed mid playthrough. Any position in load order. LOOT will probably chose wisely. 

Do not uninstall mid playthrough though unless you know how to clean scripts and even then there are risks.

Note: This mod does not contain any protections against your managing to break quests. I considered them but in the case of some objects there were multiple quests to test for,  and others there were no obvious tests that could be made. So use common sense. Do not read books containing objects for quests that you intend to do.  And as always with Skyrim save frequently and be prepared to load a save game if something goes wrong.


文件说明

Mod截图

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