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Glimma-狂战士随从

作者:LazyGirl
发布:LUOHUISHU98
发布日期:2019-11-30 19:37:21
更新时间:2019-11-30 19:37:21
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0.3.1
上古卷轴5:重置版
本地下载 高速下载 需要优先下载下载器,50%提速

STATS(语法)

高度:1.05

重量:50

最低/最高水平:10 /无上限

语音:FemaleYoungEager或FemaleNord(需要VVE,底部为Google Drive链接)

身体类型/皮肤:使用默认安装的任何一种

头发:定制,KS Hairdos SSE变种“ SKY195”

CombatStyle 2h:进攻+防守自动切换或根据情况而定

CombatStyle 1h +防护:AOE嘲讽自动切换进攻性+防御性或视情况而定

类:习惯,技能-双手3,射箭3,第2块,重型装甲3,轻型装甲2,炼金术2

香草津贴:无

定制特权:狂战士,三层,可提升移动速度,攻击速度,抵抗伤害和攻击伤害。静态暴击几率是2倍,交错时降低50%。


能够

可以自我恢复到击倒状态

可以通过对话打开/关闭玩家的治疗和击倒状态

当他们低于设定的健康阈值时,可以治愈球员的健康,耐力并给予肾上腺素激增(时间变慢)

可以通过攻击他们最近的敌人并强迫他们攻击她来保护低于健康阈值的玩家

可以根据敌人/自身健康百分比比率在进攻性和防守性两手风格之间切换

可以切换到专门的远程攻击风格,与空中敌人交战

可以使用炼金术台制作治疗药水,取决于炼金术的技能,可以制作两到六个药水


不能

如果超出范围或视线不佳,请治愈玩家


安装

安装并激活Mod,在第一次运行时将弹出召唤菜单,您可以在其中选择所需的NPC。


定制系统

通过对话选项或阅读“ Glimma's Diary”(可以在任何NPC上进行交易或在晒黑架子上制成)触发。


冷却菜单

GetUp-从击倒中起床的延迟

战争-延迟使用玩家治疗

炼金术-制作延迟(同时间,不是真实世界)


警告菜单

阈值-可以治愈和协助玩家的健康程度

金额-治愈所需的金额


切换菜单

PlayerHeal-切换使用Warcry治愈玩家

GetUp-触发从击倒中起床


调音菜单

TauntRange-敌人会被嘲讽的半径,不会覆盖其战斗AI或优先级,这意味着它可能会立即切换回其原始目标

AOETaunt-NPC使用盾牌时是否激活AOE变体


自动装甲菜单

设置进入战斗时应用的*最低*抗伤害值,结束时将其移除。这使Glimma可以穿着任何衣服而不会降低生存能力,这对于您想要将她装在已破旧的盔甲中以获得完整的野蛮人体验,或者只是喜欢为自己保留最好的盔甲很有用。奖金是根据Glimmas水平乘以用户设置的乘数得出的。


HardReset(硬重置)-使用此选项可将抗性破坏强制为零。仅在buff或其他mod弄乱值时使用。


召唤菜单-如前所述



已知的问题

可能偶尔需要花费几秒钟来开始战斗,直到战斗风格的改变开始

可能偶尔会向低飞的敌人鞠躬,直到靠近

自定义对话框可能需要保存游戏并加载才能显示

Advanced Follower Tweaks(高级随从调整)似乎会自动添加一个比默认值差的猎人弓,但无论出于何种原因仍会被使用,请记住将其删除

狂暴咒语在民用NPC上没有正确的战斗风格,因此无法正常使用。除非您先使用AFT设置它们,否则它们将逃跑。通常可以战斗的任何NPC似乎都可以正常工作。请记住,这是一项实验功能,可能会删除,请勿在任何重要的人上使用

玩家的战斗治疗使用游戏时间,这意味着较高的时标值可能允许它在一次战斗中使用几次,如果这是个问题,则可以增加它的值。

再加上一些可能,您会发现自己的,幸运的是您! :D


推荐机型

360 Walk and Run Plus和YY动画SSE-在杂项下载下,另类的双手动画


MISC

屏幕截图中使用的头部/身体皮肤是根据“白皙肤色”自定义的。外观会因您安装的模组而异。

——————————————————————————————————

STATS (Glimma)
Height: 1.05
Weight: 50
Min/Max level: 10 / uncapped
Voice: FemaleYoungEager or FemaleNord (VVE required, google drive link at bottom)
Bodytype/skin: Uses whichever you have installed as the default
Hair: Custom, KS Hairdos SSE variant "SKY195"
CombatStyle 2h: Autoswitching offensive + defensive or ranged depending on situation
CombatStyle 1h + shield: Autoswitching offensive + defensive with AOE taunt or ranged depending on situation
Class: Custom, skills - Two handed 3, Archery 3, Block 2, Heavy Armor 3, Light Armor 2, Alchemy 2
Vanilla perks: None
Custom perk: Berserker, three tiers with boost to movement speed, attack speed, damage resistance and attack damage. Static 2x crit chance, 50% decreased stagger.

CAN
Can selfheal out of knockdown state
Can have both the player heals and knockdown getup toggled on/off through dialogue
Can heal player's health, stamina and give adrenaline rush (time slowdown) when they get below a set health threshold 
Can protect player if below health threshold by attacking their nearest enemy and forcing them to attack her instead
Can switch between offensive and defensive two-handed style depending on enemy/self health percentage ratio
Can switch to specialised ranged style to engage flying enemies
Can craft healing potions when using alchemy desk, two to six depending on alchemy skill

CAN'T
Heal the player if out of range or don't have line of sight

INSTALLATION
Install and activate mod, on first run the summon menu will pop up where you can pick which NPC you want.

CUSTOMISATION SYSTEM
Triggered by dialogue option or by reading "Glimma's Diary" which can be traded of any of the NPCs or crafted at a tanning rack.

COOLDOWNS MENU
GetUp - Delay for getting up from knockdown
Warcry - Delay for using player heal
Alchemy - Delay for crafting (ingame hours, not real world)

WARCRY MENU
Threshold - At what health to heal and assist the player
Amount - Amount to heal for

TOGGLES MENU
PlayerHeal - Toggles healing the player with Warcry
GetUp - Toggles getting up from knockdown

TAUNT MENU
TauntRange - Radius in which enemies will be taunted, does NOT override their combat AI or prioritization meaning it may immedietly switch back to it's original target
AOETaunt - Whether to activate the AOE variant when the NPC uses a shield

AUTOARMOR MENU
Sets a *minimum* damage resist value applied when entering combat and removed when it's over. This allows Glimma to wear anything without suffering decreased survivability, useful if you want to kit her out in forsworn armor for the complete barbarian experience or just prefer keeping the best armor for yourself. The bonus is calculated based on Glimmas level times a user set multiplier.

HardReset - Use this to force damage resist to zero. Use only if buffs or other mods messes up the values.

Summon Menu - As it says


KNOWN ISSUES
May occasionally take a few seconds to start fighting until the combatstyle change kicks in
May occasionally use a bow for non-flying enemies until getting close
The custom dialogue may require saving the game and loading it to show up
Advanced Follower Tweaks seems to automatically add a hunter bow that's worse than the default but still gets used for whatever reason, remember to remove it
The berserkify spell does not work properly on civilian type NPCs since they lack a default combatstyle. They'll run away unless you set one using AFT first. Any NPC that normally can fight seems to work fine. Keep in mind this is a experimental feature which may be removed, don't use it on anyone important
The player combat heal uses the game time meaning high timescale values may allow it to be used several times in one battle, increase it's value if this is an issue.
Plus probably a few more you get to discover yourself, lucky you! :D

RECOMMENDED MODS
360 Walk and Run Plus AND YY Animations SSE - Under misc downloads, alternative two-handed animations

MISC
Head/body skin used in screenshots is custom based on Fair Skin Complexion. Appearance will vary depending on your installed mods.

原贴地址
1.版本号: 0.3.1   更新时间: 2019-11-30 19:36:00

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    Glimma-狂战士随从


    Mod大小:15.8 MB
    上传时间:2019-11-30 19:37:21

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