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简单的手工绷带

作者:peregrine111
发布:LUOHUISHU98
发布日期:2019-11-27 14:35:05
更新时间:2019-11-27 14:35:05
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如果您认为自己是真正的野蛮人,会像炼金术或Talos一样禁止巫术,那么您可能会考虑这些



易碎的绷带


只需将那些肮脏的亚麻裹敷适当地浸泡在天际中每个发霉的地穴中的一些Ale,Nor Mead或Alto Wine中,撑一下自己并打上伤口。

保证让您希望自己更喜欢使用那种药水。



怎么运行的:

-它需要一点工作(30耐力伤害),比刺向膝盖的刺痛(10伤害健康),与您筋疲力尽的痛苦作斗争(停止恢复10秒钟的耐力),但缓慢地可以使您恢复健康(每秒恢复5马力,持续60秒)

-用浸有易燃酒精的易燃织物覆盖是危险的(60%的30秒钟无力射击)




-您可以在烹饪台制作绷带,1麦芽/北蜂蜜酒/奥拓酒+ 1亚麻包裹,可以包5条绷带,每条绷带的重量为0.2

-还将亚麻包裹物的重量更改为1。这是一块发霉的旧布,而不是该死的地毯!)

-从技术上讲,像所有这些效果一样,它会随着炼金术等级的提高而缩放(但并不能在工具提示上反映出这一事实。我使用的是Ordinator,绷带的愈合速度为8 HP / s,HP受到的伤害为12点。重新使用Floating Damage mod,您可以看到数字。如果您拥有庞大的HP池,则需要一些炼金术才能使HoT值得...或者仅使用一些,引擎就很愚蠢,并且允许这样做)



如果您的生命值低于10 HP(或者如果您使用炼金术数值调整器,则可能会更高),则可能需要重新考虑自己的生活选择,谴责Talos并直接降低该药水,否则您将被杀死。从技术上讲,您可以在战斗中使用绷带,但希望副作用会阻止您。




我目前无法影响的问题和限制:

-虚弱的射击会让你的角色散发出令人讨厌的光芒。视您的模组而定,FX应该会消失(USSEP应该尝试在几秒钟后将其删除,然后再不显示)

-绷带可以无限地分层(即使从技术上讲它是“食物爱好者”),唯一的缺点是最初的耐力和健康的“成本”。我唯一能做的就是给绷带一个令人难以置信的高弱点,以减毒debuff,如果您过早使用另一根绷带,这会使最初的健康“代价”立即杀死您....但是我不愿意这样做,因为您手指滑倒且使用超过1次会意外地自杀



我的改装经验几乎不存在,所以我不知道如何在战斗中无法使用它或刷新增益效果,而不是在使用1个以上绷带时无法叠加效果。


PS:只有在您没有健康恢复或至少没有那么小的健康恢复时,它才真正有用。另外,请勿滥用引擎,一次只能使用一个绷带。

——————————————————————————————————————

If you consider yourself a real barbarian who spits on witchcraft like alchemy or Talos forbid magic, you might want to consider these 


CRAFTABLE BANDAGES


Just properly soak those filthy Linen Wraps you find in every moldy crypt in Skyrim in some Ale, Nord Mead or just Alto Wine, brace yourself and slap in on your wounds. 
Guaranteed to make you wish you rather took that potion.


How it works:
- it takes a bit of work (30 stamina damage) and stings worse than an arrow to the knee (10 health damage), fighting against the pain leaves you exhausted (stops regenerating stamina for 10 seconds), but slowly allows you to heal nicely (restores 5 hp per second for 60 seconds)
- being covered in flammable fabric doused in even more flammable alcohol is dangerous (30% weakness to fire for 60 seconds)



- you can craft bandages at cooking stations, 1 ale/nord mead/alto wine + 1 linen wrap makes you 5 bandages, each bandage weighs 0.2
- also changes the weight of Linen Wraps to 1. It's a piece of old moldy cloth, not a damn rug!)
- technically, like all these effects, it scales with alchemy magnitude mods (but it doesn't reflect that fact on tooltip. I'm using Ordinator and the bandage heals for 8 HP/s and damages HP by 12 pts. If you're using Floating Damage mod, you can see the numbers. If you have a giant HP pool, you'll need some alchemy magnitude to make the HoT worthwhile... or just use a few, the engine is stupid and allows that)


If you are below 10 HP (or more if you have alchemy magnitude modifiers), you might want to reconsider your life choices, denounce Talos and just chug down that potion instead, otherwise you kill yourself with it. You CAN technically use the bandage in a fight, but hopefully the side effects will discourage you.



Problems and limitations I can't currently affect:
- weakness to fire leaves your character glowing nastily. Depending on your mods, the FX should go away though (USSEP should try to remove it after a few seconds and not display it afterwards)
- bandages can be layered infinitely (even though it's technically a 'food buff'), the only downside is the initial stamina and health 'cost'. The only thing I COULD do is to give bandage an absurdly high weakness to poison debuff that would make the initial health 'cost' kill you instantly if you use another bandage too early.... but I'm reluctant to do that because you'd accidentally kill yourself any time your finger slipped and you used more than 1 


My modding experience is close to non-existent, so I don't know how to make it unusable in combat or refresh the buff instead of stacking it when you use more than 1 bandage.

PS: It's only really useful if you have no health regeneration, or at least abysmally small one. Also, don't abuse the engine and just use ONE bandage at a time.


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1.版本号: 1.0   更新时间: 2019-11-27 14:35:03

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