我制作的模组只能通过Nexus，ModDb和Steam Workshop等网站获得支持。我非常希望您从可以支持我的mod的网站上下载我的mod，而不是从像盗版torrent程序一样工作的“ app”中下载我的mod。
您自己*伙计，如果只有一种方法可以使我摆脱那种装束，但是没有哪个mod可以为我做这件事，也没有SKSE mod可以做到。许多已发布的较旧型号都是多年未更新的替代品，我真的不想更换原始装甲，也不希望在穿着相同的装甲时让每个NPC都像我一样... *。
！ - -缺点 - -！
现在，您可以下载准备好Bodyslide的模型包，例如s666提供的SKYRIM Enhanced -High polyss- CBBE和bodyslide支持，以及juniorff移植的特殊editon版本。你可以找到
这个mod是由我Lynxgal使用Bethesda Softworks创建的工具The Creation Kit创建的。
Disclaimer about Mod Drop: : I dont know if my mod was even there to begin with, but due to the uproar from the community, it made me feel like i want to be extra clear to the people who thinks its okay to steal. People work on these mods, and most likely for free, wasting hours of their lvies to make your game even better, but that doesnt give you the right to steal the mods.
My mods i make will only be supported through sites like The Nexus, ModDb and Steam Workshop. I would much appriciate that you downlaod my mods from tehse sites where i can support my mods, not from some ''app'' that works like a piracy torrent program.
Due to the nature of my mod however, it is heavly likely that if you downloaded the mod without my readme file intact and elsewhere, the mod is useless to you. If i discovered that you stolen my mod and try to claim as your own, i will find your house/appartment/Basement, and i will pee on your computer, and slam that computer at your face so you get more disfigured than a feral ghoul that took 200 jets at once.
Please respect the mod authers. They make a better world for the gaming community. Thank you.
You scroll through The Skyrim Nexus, and you see tons and tons, of amazing armor replacer mods that you fell in love with. Many either improves the
armor in general, or gives it a more unique, distinctive style, or maybe even making it, well, less clothed, for more skin, but then you thought to
yourself *Man, if only there was a way to make that armor unqiue just to me, but there is no mod that does that for me, and there is no SKSE mod for this either. And lots of the older models released are replacers that hasnt been updated in years, and i really dont want to replace the original armors or make every NPC look like me when wearing the same armor...*.
WELL YOU ARE IN LUCK!!
This mod, my first, but also the most beloved mod i ever created. Sasha's Armor Refitter.
You wonder, what in Oblivion is this mod all about? Well it will do alot of good for the users who arent as tech savvy as the average modder out
there, but still wants to give their waifu or husbando (Husbandos comming soon), a more unique look of their armors while not comprimising the
original armors of the original game.
For example. The Elven Body Armor, is gorgeous, but i didnt wanted my character to have the exact same body type like the rest of Tamriel when wearing
it (As my precious Khajiit is, well, alot more thick than most characters), nor do i want to use any replacers or replace the armor model itself. To solve this, i created this simple mod that allow you to refitt your armor you smith, or find in the world.
Currently, not all armors are supported, but most basic ones that you can smith are supported.
There are both benifits and drawbacks ofcorse, wich are listed below:
1: Giving you a more unique look of the same armor, making you stand out from the crowd, but also keeping the same stats and feel.
2: It is ALOT easier to install and maintain than most mods that would require SKSE and more CK workings.
3: For immersive reasons, it is a healthy way to get into the game when combined with other immersive mods.
1: Since the mod doesnt come with its own models, you need to generate your own (or find armor replacers). Look below for instructions.
2: You cannot refitt the armors without a forge (Mods that add portable forges may work).
3: Obviously you need to refitt them manualy, as this is a 100% script free mod, so some little work is needed.
4: Any tempering you done to the armor will be lost upon refitting, so its adviced to refitt the armor first before tempering.
There are 2 methods of installing. Method 1 and 2. Depending on waht you seek and how a mod is made, you simply
follow the chosen installation method to your liking.
====Installation Method 1 (Generating your own body type, and future proofing)====
Installing the ESP file and the Meshes Folder is easy, but it is the process of making the more unique shaped armors
that is the icing on the cake.
Now, there are 2 ways to make this mod function as intended. Firstly, the isntallation comes as empty, because i wont upload any of the armor models
due to both file sizes, and taste.
Method one that is possibly the easiest (and also will future proof your character with new armors when i update the mod), and that is
by using Caliente Tools.
You can find the Caliente Tools on the nexus, both in Special Edition and Normal Edition, for this isntance, we use the special edition version now that the game have gotten alot of mods ported and done, wich you can find here https://www.nexusmods.com/skyrimspecialedition/mods/201
Now, you sould download a Bodyslide ready model pack, such as SKYRIM Enhanced -High polygons- CBBE and bodyslide support made by s666, and special editon version ported by juniorff. You can find
the pack right here for your convinience https://www.nexusmods.com/skyrimspecialedition/mods/15073
Follow the installation instruction on their page until your Caliente Tools is ready.
Before we start, you NEED to change the build path for the armors for this session. By default, the path is the same as your isntallation folder of
skyrim (For example, -your path here-SteamApps\common\Skyrim Special Edition\Data ).
I Suggest you change it to a folder that you know where to find it and its an empty one. This is important, as you dont want to replace the vanilla NPC armor and clothing.
Once that is done, depending on the chosen skeleton for your race (It be for the most part a CustomRace mod race, or a race that
comes with a more sophisticated skeleton). The pack i mentioned, comes with CBBE physics that, atleast to my knowledge, can work without physics
plugins and becomes as solid as cement. This may work nicely if you prefere it physics-less, or if you use metal armors.
Firstly, change the body shape of the currently viewing armor (Let us say, the hide armor) to your liking. Doesnt matter wich shape.
Thin, thick, medium, it is about YOUR taste, and this is your chance to make it shine.
When you feel satisfied, you simply click on the Batch Build button at the bottom left of the screen. This will take your chosen body you made,
and applies them to all of the chosen armors on the list.
Depending on the armor packs you installed for BodySlide and Outfit Studio, you select the ones you want to build.
When the build is done, all your generated models are now safetly stored in that folder you assigned them to. There is now, 1 last thing to do.
Go to that said folder and open the Meshes folder, you see a few folders there (Such as Armors, clothing, DLC1 and DLC2 etc etc). You move all of them
into Data\meshes\Sashas Refitter\ folder. (You can also check the screenshot Lilltutorial.jpeg or the one on the site for visual help).
And....you are done! Your armors are now ready to be used and refitt!
====Installation Method 2 (For premade replacers)====
Many of the older models from Skyrim's days before the CK, may lack an ESP file, and simply where replacers of existing armor (Such as a distinctive
santa claus armor that replaced the bandits armors).
Installing tehse armors are pretty straight forward, but we go with the said santa armor here http://www.nexusmods.com/skyrim/mods/2216/?
As you can see, it replaces some of the fur armors from the bandits. Instead of dropping them directly into data as normal, you open the
meshes folder, take the armor folder, and drop it into Data\meshes\Sashas Refitter.
And done, its that easy! And you can do this on all armor replacers.
Q:How come you made this mod? Arent there already such mod on the nexus?
A: For immersion reasons really. I realised that while there are some great mods out there (such as Immersive armors), i never saw any mods that could
give the players a, player exclusive armor models for Skyrim's original armors that doesnt count on the SKSE
(and isnt overly complicated), so i made this.
Q: The mod comes with no NIF files!
A: I stated it in the description and for the right reasons. Its up to you to make them, or find the appropriate replacers.
Q: Is the mod compadible with (Insert every armor mod under the sun)?
A: It is compadible, as they are using seperate entries, and my mod sould be compadible with basicly all mods out there. The chances that it
collides with another mod is next to impossible, considering the, uh, names i given each armor entry.
Q: Why only Cuirass armors?
A: Its currently in its very, very early form. This version, 0.4, currently focused on cuirass armors since during the time of the making of this mod, it was the only ones that Calliente Tools had in terms of files. Maybe in the future i add gauntlets and boots.
Q: Where are the armors for Dawnguard and Dragonborn refitting?
A: 0.4 currently refitts all known armors so far i can remember. It even includes a craftable Greybeard robe with shout enchants.
Q: Will the armors get their own textures as well?
A: As of now? Dont think so, for it would require alot more work than i am currently willing to put up with (Real life is taking a toll on me)
Q: Any chance for a Joy of Perspective version?
A: Dont think that i will make such. There is a mod called Immersive First Person View that gives what you seek. Follow this link here and follow the instructions the mod maker have written. My refitted armors will work fine https://www.nexusmods.com/skyrimspecialedition/mods/22306
Q: Current version?
A: 0.4 darling
Q: Now that SKSE64 is out, are you planning on making a more advanced version, or will you let someone else do it and delete yours?
A: I still keep it around and make updates regardless. Believe it or not, but some people prefere to not using SKSE. Considering that i am not a coding genius, i cant make any form of a SKSE mod. Regardless, the work i put into this mod is to much to simply just throw away.
Q: Are you a ...
Q: Why the thicc looking khajiit?
A: Cause thicc is love <3
Q: How exacly does it work? And does it work on armors added via mods?
A: What i did was to create duplicate of every main armor from Skyrim, Dawnguard and Dragonborn, and simply used their original armor as part of a ''ingredient'' when refitting the armor. This was made for a few reasons, one being it was easiest way i could do it, it is alot safer to install and uninstall unlike most SKSE mods, and its very lightweight in term of download. This means however that any mods that add new armor, arent included. For that to work, i need to make patches that will include such refitting, and i would only do so on armors that have bodyslide support.
=========Credits and Legal stuff===============
This mod was created by me, Lynxgal, using The Creation Kit, a tool created by Bethesda Softworks.
You may not steal this mod and claim it as your own, no matter how special you think you are. I dont steal yours, so please respect.