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可用的天际员工

作者:A Cat
发布:LUOHUISHU98
发布日期:2019-11-20 00:40:32
更新时间:2019-11-20 00:40:32
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1.0
上古卷轴5:重置版
本地下载 高速下载 需要优先下载下载器,50%提速

特征

-现在所有员工的收费标准都是标准的。

-所有员工均采用新的制作配方,无需了解制作员工的咒语。

-员工结界已更改为与他们的法术对应物匹配。

-新增了一些法杖和一些恢复魔法的新法杖。

-所有员工都有一个更强大的收费版本,可以通过振作解锁。

-结界的员工现在可以在铁匠锻造厂制造。


人事费

员工现在可以根据自己的咒语等级来标准化收费。

新手-300次收费

学徒-100笔费用

熟练-50次

专家-25笔费用

硕士-5笔费用


尽管这些水平似乎很低,但它们完全有能力在需要充电之前持续进行多次战斗。但是,我确实建议您使用一种能被动补充结界(例如Ordinator)的mod,因为它确实会增加人员的寿命。任何名字唯一的员工也可能比未命名的员工收取更高的费用。


员工食谱

在基础游戏中,法杖的配方包括心结石(一个未结识的法杖),并且还要求玩家知道该法术会被结附的咒语。为了使法杖可以代替魔法而不是辅助,法杖的配方已更改为不再需要咒语知识。食谱仍然需要心脏结石和没有执迷的人员,但现在也主要需要炼金成分,例如火和霜盐。虽然不需要额外的津贴,但是只有在附魔等级等于法杖的法术等级时才能创建法杖。

新手-15

学徒-25

熟练-50

专家-75

硕士-90


员工结界

-一些职员,通常是幻觉职员,具有最高等级,即使没有任何额外的加成,也会受到职员的影响,仍然远低于其产生的法术。这些法杖的伤害或等级上限提高了,以使其与基本法术对应物同等或偶而更强。


新员工

根据几乎每个弹丸法术和大师级法术增加了新的人员。每个学校的清单如下。


新手

(没有新手级别的工作人员。很抱歉)


学徒

-火符文

-冰霜符文

-震撼符文

-Sunfire


善于

-吸血鬼的祸根


专家

-淡入淡出(此工作人员只是在开玩笑,基本上什么也不做)


-亡灵的祸根

-暴雪

-火焰萨尔

-冰霜萨尔

-风暴萨尔

-死锁

-风暴

-和谐

-歇斯底里

- 雷雨

-大规模瘫痪

-混乱


过度收费

附魔时可以在75级解锁一个新的特权。这样就可以在工作人员附魔处创建多收的工作人员,从而显着改善了工作效果,但降低了收费。通常,效率提高了100%,但由于某些员工是基于魔术或其他无法简单加倍的咒语,因此情况并非总是如此。


陶醉的员工手工艺品

现在可以将未经迷惑的职员版锻造。很自我解释。


兼容性

这个mod应该与所有东西兼容,只要它不会改变现有员工的功能或改变迷人的技能树即可。 Ordinator有一个修补程序,使振兴树正常运行。可能会添加其他兼容性补丁,具体取决于是否有足够的人请求或我愿意。


安装/卸载

-安装

这是NMM或您选择的Mod Organizer的标准版本,也可以手动下载并将.esp移到Skyrim的数据文件夹中。


-卸载

如果是由Mod组织者下载的,则从加载顺序中删除该Mod,或者如果您手动下载,则从数据文件中删除它。




v.1.0.0-发布


(感谢您阅读本文。希望您选择下载该mod。)

————————————————————————————————

Features
- All staffs now have a standard amount of charges.
- All staffs feature new crafting recipes which removes the need to know a spell to craft a staff.
-  Staff enchantments have been altered to match their spell counterparts.
- New Staffs added for some master level spells and some restoration magic.
- All Staffs have a more powerful overcharged version which can be unlocked by perk.
- Unenchanted staffs are now craftable at blacksmith forges.

Staff Charges
Staffs now have a standardized amount of charges based on what level of spell they are enchanted with.
Novice - 300 charges
Apprentice - 100 charges
Adept - 50 charges
Expert - 25 charges
Master - 5 charges

While these levels seem low, they are perfectly capable of lasting multiple fights before needing to be recharged. However, I do recommend using a mod that passively recharges enchantments such as Ordinator as it does increases the longevity of staffs. Any uniquely named staff is also likely to have higher charges than its unnamed counterpart.

Staff Recipes
In the base game, Staffs recipes consist of Heart Stones, an unenchanted staff, and also require the player to know the spell the staff will be enchanted with. In order to allow staffs to be used as an alternative to magic instead of a supplement, staff recipes have been changed to no longer require knowledge of a spell. Recipes still require heart stones and an unenchanted staff but now also require mostly alchemical ingredients such as fire and frost salts. While there is no perk required, Staffs can only be created once your enchanting level is equal to the spell level of the staff. 
Novice - 15
Apprentice - 25
Adept - 50
Expert - 75
Master - 90

Staff enchantments
- Some staffs, usually illusion ones, have the max level something can be to still be affected by the staff decently lower than the spell it's derived of, even without any boosting perks. These staffs have had the damage or level cap increased in order to make them equal or occasionally stronger than their base spell counterparts.

New Staffs
New staffs have been added based on almost every projectile spell and master level spells. The list from each school is included below.

Novice
(There's no new novice level staffs. I'm sorry)

Apprentice
- Fire Rune
- Frost Rune
- Shock Rune
- Sunfire

Adept
- Vampire's Bane

Expert
- Fade Other (This staff is a joke and does basically nothing)

Master
- Bane of the Undead
- Blizzard
- Flame Thrall
- Frost Thrall
- Storm Thrall
- Dead Thrall
- Fire Storm
- Harmony
- Hysteria
- Lightning Storm
- Mass Paralysis
- Mayhem

Overcharging
A new perk is available to be unlocked at level 75 in enchanting. This gives the ability to create overcharged staffs at the staff enchanter which have significantly improved effects at the cost of a decrease in charges. This is generally a 100% increase in effectiveness but as some staffs are based on conjuring or other spells that can't be simply doubled this is not always the case.

Unenchanted Staff Crafting
The unenchanted version of staffs can now be crafted at forges. Pretty self explanatory.

Compatibility
This mod should be compatible with everything so long as it doesn't change how pre-existing staffs function or if it changes the enchanting skill tree. There is a patch for Ordinator allowing the perk tree to function properly. Other compatibility patches might be added depending if enough people request or I want to.

Installation/Un-installation
-Installation
This is the standard downlod either by NMM or your Mod Organizer of choice or download manually and move the .esp into the data folder of Skyrim.

-Un-installation
Either remove the mod from the load order if you downloaded by a mod organizer or delete it from data files if you downloaded manually.



v.1.0.0 - Release

(Thank you for reading this far. I hope you enjoy the mod if you choose to download it.)

原贴地址
1.版本号: 1.0   更新时间: 2019-11-20 01:05:41

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