冒险家色拉预设

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简单简介

在3DM Mod站下载上古卷轴5:重置版最新的冒险家色拉预设 Mod,由peregrine111制作。junyanz在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: peregrine111 Mod版本: 1.0 Mod大小: 1.38 MB 更新时间: 2019-11-14 14:04:37 发布时间: 2019-11-14 14:04:37

详细说明

大家好,这是我当前角色的Racemenu预设。


Sera是一名千篇一律的冒险家,但更喜欢使用“巫师战士-魔咒战斗进化”的魔剑风格,用火焰魔法增强了她所有双手剑的攻击力(大多是Tomebound,还混有一些启示录。)甚至可以在没有武装的情况下使用)。当被迫进行远程战斗时,她使用弹丸法术和/或束缚弓。



所需模组:

-Racemenu


推荐模组:

-KS Hairdos SSE所有5个预设都使用KS头发之一

-皮肤特征覆盖SE上的疤痕和雀斑(血清有很多两者兼有)

-卡拉的眼睛

-SG女眉毛

-增强型女性头网可稍微固定头网


如果您没有安装Skin Feature Overlays SE,则她可能会全紫。不用担心,只需浏览Racemenu中的叠加层(化妆品,身体,手和脚),并将每个透明层的透明度(alpha)设置为0(或选择“默认”叠加层)


屏幕中使用的Mod:

逼真的Tamriel(NAT +默认预设)

盐和风-KS Hairdos SE的粗糙头发使KS头发看起来更像天际,而不会使其看起来更糟,并且覆盖了当前KS Hairdos的90%

维持和平装甲-CBBE防弹衣(带物理),是联系上很少见的重型装甲之一,虽然并不十分坚固,但看起来仍然很棒(尽管装甲等级低于钢,所以我用CK编辑了它,以钢板/乌木为材料)

耳洞式-耳环SE,因为耳朵多次刺耳的小鸡看起来像熟食

Valhalla的骄傲-用于UNP-UNPB-7B-CBBE的超高清皮肤套装,尽管它会与PRT一起发光,尤其是具有非常浅的肤色(占天际的90%以上)

诱人的嘴唇HD SE版

DCR-King Crusader Mega Pack,因为它只是在Nexus上添加了外观最糟糕的剑


我加入了头部变形,因为仅在Redguard以外的任何种族上使用预设,都会使她看起来很奇怪。因为她是基于Redguard制作的(嘿,我喜欢Redguard种族,而且她本来在外观上更接近真正的Redguard-黑发,黑褐色皮肤,灰色的眼睛,没有雀斑...但是在过去的数周中在这种预设下,我从最初的战斗弓箭手到冷冻法师,再到万能火药师,她的形象也随之而来,从不费心去改变种族,Imperius使Redguards成为了具有无限耐力的非职业OP战士。希望她在你的比赛中看起来不会太糟糕。


我试图使脸看起来好。你知道,鼻孔的边缘与眼睛的内角对齐,嘴角与眼睛的虹膜对齐,这些都是胡扯。可能不是什么都遵循,但嘿,没有人是完美的。我想念RAN的Headmesh变体C。希望有人已经将其移植到SSE。到目前为止,您只能推香草头网...。

————————————————————————————————————————

Hey guys, here's a racemenu preset of my current character. 

Sera is a jack-of-all-trades adventurer, but preferring the spellsword style using The Wizard Warrior - Spellsword Magic Combat Evolved, enhancing all of her two-handed sword's attacks with fire magic ( Tomebound mostly, with some Apocalypse mixed in. It even works with unarmed attacks). When forced into a long range fight, she uses projectile spells and/or Bound Bow.


Required mods:
- Racemenu 

Recommended mods:
- KS Hairdos SSE all 5 presets use one of KS hairs
- Skin Feature Overlays SE for scars and freckles (Sera has a LOT of both)
- Kala's Eyes
- SG Female Eyebrows
- Enhanced Female Headmesh fixes head mesh a little bit

If you don't have Skin Feature Overlays SE installed, she'll probably be all purple. No worries, just browse Racemenu for overlays (makeup, body, hands and feet) and set transparency (alpha) of each to 0 (or just  pick "Default" overlay)

Mods used in screens:
PhotoRealistic Tamriel (NAT + default preset)
Salt and Wind - Rough Hair for KS Hairdos SE makes KS hairs more Skyrim-ish without making it look worse, and it covers like 90% of current KS Hairdos
Peacekeeper Armour - CBBE Bodyslide (with Physics) it's one of of the very few heavy armors on nexus that are not totally slooty but still look great (tho the armor rating is lower than steel so I edited it for myself with CK to steelplate/ebony)
Pierced Ears - Earrings SE because chicks with several times pierced ears look like hot deliquents
Pride of Valhalla - Super HD Skin Set for UNP-UNPB-7B-CBBE though it kind of glows with PRT, especially with very pale skin colors (which is 90%+ of Skyrim)
Seductive Lips HD SE Edition
DCR - King Crusader Mega Pack because it simply adds the most badass looking swords on Nexus

I've included a head morph because using just the preset on any race other than redguard makes her look WEIRD. Because she was made on Redguard base (hey, I like redguard racials, and she WAS originally a LOT closer to actual redguard in looks - black hair, dark brown skin, grey eyes, no freckles... but over the weeks I played with that preset, I went from the original combat archer through cryomancer to jack-of-all-trades pyromancer, and her image went with it, never bothered to change the race, Imperius makes Redguards pretty OP with that unlimited stamina out of combat). Hopefully she doesn't look too terrible in your game.

I tried to make the face look good. You know, edge of nostrils aligning with inner corners of eyes, corners of mouth aligning with eye irises, all that crap. Probably didn't follow EVERYTHING but hey, nobody's perfect. I miss RAN's Headmesh variant C. Wish someone ported it to SSE already. You can only push vanilla head mesh so far....

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