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天际新大师法术

作者:Avengarth
发布:LUOHUISHU98
发布日期:2019-11-12 23:10:26
更新时间:2019-11-12 23:10:26
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1.1
上古卷轴5:重置版
本地下载 高速下载 需要优先下载下载器,50%提速

此mod也可用于天际传奇版,可在此处找到。



当您最终以一所魔法学校升到100级时才发现硕士级别的咒语是垃圾时,您是否还感到失望?尤其是毁灭与恢复魔法的大师级法术?您是否还发现,尽管看上去很酷,但毁灭大师的法术对于长时间的充电动画和4.5秒的施法时间却几乎毫无用处,而您收到的任何击打都很容易打断?


回想一下,我最喜欢使用的破坏法术是您学到的前三个法术,分别是火焰,冻伤和火花。使用时,这些法术立即施放,并发出持续不断的破坏性魔法,这是不可中断的。


太糟糕了,您无法使它们变得更高级,因为它们对较高级别的实际使用几乎没有损害。让我对销毁魔法感到失望的另一个方面是,您不能在友善中使用它而不损害他们(思考内战和城镇的民间吸血鬼之类的事情)。


到现在。




这个mod是做什么的?


该mod向游戏中添加了新的大师级法术。破坏,恢复,幻觉和改动法术。




1.新的主毁灭术


该mod向游戏中添加了三个新的破坏法术:


火焰大师


发出瞬发的洪流,该洪流不间断,并且每秒对目标造成很高的火焰伤害。火焰可以通过

在你的前弧同时瞄准并伤害多个敌人。


目标也会着火,造成额外的火焰伤害。有50%的机会焚化目标。此外,它只会伤害敌对目标。不会影响同伴或友善,所以可以随意用它来烤吸血鬼,等等,在城镇居民中间,而火焰不会伤害友善。


霜大师


发出不间断的霜冻冲击,每秒对目标造成很高的霜冻伤害。它使敌人减速并

会同时伤害多个正面敌人。它有机会使目标冻结。而且,它只会伤害敌对目标。不会影响同伴或友善,因此可以在友善中随意使用它。


闪电大师


发出瞬发的洪流,该洪流不间断,并且每秒对目标造成很高的电击伤害。雷电损害健康

和Magicka。该法术有50%的几率使目标分解。此外,该法术只会伤害敌对目标。不会影响同伴或友人,因此可以随意使用它来电击敌人,而在同伴,内战战友和城镇居民中,闪电不会伤害友人。




2.新的大师恢复法术


这为游戏增加了一个新的增强治疗咒语:


大师疗愈


这是一个强大的效果治疗法术区域,可以治愈您自己和您附近的所有友善事物(在您周围20米的半径内),每秒可恢复300个健康点。如果您有再生技能,它将恢复450点生命值。这是针对最终关卡的游戏,其先进的恢复功能将使您和您的同伴/友谊在高级别上的生存更加容易。




3.新的大师改动法术


这为游戏增加了一个新的增强的法师装甲咒语和照明咒语:


十字纹皮


这是一个强大的法术,可以在300秒内为您降低80%的物理伤害。


这等效于显示的装甲等级为567,这是常规装甲所能达到的最大减少量。

如果在施放咒语之前先装备了防具,则伤害减免也会与普通防具叠加。持续五分钟。


主烛光


这是一个实用咒语,会在您上方产生一个悬停的光球,并在其后跟随300秒。


如果采用双重施法,则该法术将持续600秒(10分钟)。它照亮了隐窝和隧道之类的黑暗区域,以帮助导航和避免陷阱。这将改变原始的烛光咒语,使其使用寿命更长,并且不需要每分钟重铸,从而使其更加有用。




4.新的大师幻术


这为游戏添加了新的增强幻术:


大师隐身


隐身大师对于隐身玩家非常有用。这个提升的法术对于潜行非常有用,因为它是一个持续300秒或直到杀死敌人的即时施法法术。它可以立即再次施放,允许再次潜行攻击,使您可以非常快速地清除敌人的房间。该咒语在抢劫或捡到锁时会断裂,但是此后可以立即再次施放,即使您已被发现,也可以立即进入潜行并进行另一次潜行攻击。

该法术为您增加了静铸的振作,这意味着您在重铸该法术时可以保持未被察觉的状态,尽管它是不可见的,却没有重铸该法术的声音提醒敌人。




如何获得新的咒语?


当您达到魔术学校的硕士学位(100)时,以下供应商将出售它们:


所有法院巫师:玛德娜(黎明之星),卡塞尔莫(马尔卡斯),怀兰德里亚(里夫滕),西比尔·史坦托(孤独),法伦加尔(怀特朗)和乌芬弗斯

(Windhelm)将出售它们,前提是您在各自的魔法学校中达到100级。


大多数普通商品商店(例如Whiterun的Belethor)和Khajiit大篷车都会出售其中一些商品。


但是,如果您不想在获得魔法之前就等到魔法学校的100级,那么可以从怀特伦市Dragonsreach的Farengar图书馆的桌子上的保险箱中拿起魔法书,从而更早地获得魔法。


对于那些不想等待的人,从法伦加(Farengar)图书馆借来的咒语将绕过您达到魔法学校100级的要求,

投他们。只要您有足够的magicka,就可以从技术上将它们投射到任何级别。 (提示Fortify Magicka药水和装备会有所帮助。)


附言它不会被偷,因为盒子和物品都被标记为Dragonborn的财产:)




兼容性


这个独立的mod只是向游戏添加了一个新咒语,应该与那里的任何其他mod兼容。




学分


该mod是使用TES5Edit创建的。




还请查看我的其他模组


天文弓by Avengarth


Avengarth增强的天际魅力


龙之剃须刀(Avengarth)



安装


将zip文件的内容提取到Skyrim Special Edition \ Data \文件夹中。使用Mod Manager(例如NMM)启动游戏。


如果您对如何改进此模块有任何建议或要求,请随时与我联系。


PS:如果您喜欢这个模组,请友善认可:)

————————————————————————————————————————

This mod is also available for Skyrim Legendary Edition, which can be found here.


Were you also disappointed when you finally got to level 100 with a school of magic only to find the Master Level spells were rubbish? Especially  Destruction and Restoration Magic’s Master spells? Did you also find that although it looked cool, the Master Destruction spells were practically useless with the long charge up animation and 4.5 second casting time duration that was easily interruptible with any hit you received?

Thinking back on it, the Destruction spells I enjoyed using most were the first three spells you learned, namely Flames, Frostbite and Sparks. When used these spells were cast instantly and issued a continuous stream of destruction magic that was not interruptible. 

Too bad that you out-leveled them, in that they did too little damage for practical use at higher levels. Another aspect that disappointed me about  destruction magic is that you could not use it amongst friendlies without also harming them (thinking about the civil war and town's folk battling vampires and such). 

Until Now.



What this mod does?

This mod adds new Master Level Spells to the game. Destruction, Restoration, Illusion and Alteration spells.



1. New Master Destruction Spells

This mod adds three new Destruction spells to the game:

Master Flames

Issues a torrent of instant fire that is not interruptible and which that does high fire damage per second to the target. The flame can pass through 
targets and damage multiple enemies simultaneously, in you frontal arc.

Targets are also set on fire, which does extra fire damage. There is a 50% chance to incinerate the target. Additionally it harms hostile targets only. Cannot affect companions or friendlies, so feel free to use it to roast vampires, and such, right amongst the town people, without the flames harming friendlies.

Master Frost

Issues an instant blast of frost that is not interruptible and which that does high frost damage per second to the target. It slows enemies down and 
will damage multiple front-facing enemies at once. It has a chance to paralyse-freeze targets. Also it harms hostile targets only. Cannot affect companions or friendlies, so feel free to use it to use it amongst friendlies.

Master Lightning

Issues a torrent of instant fire that is not interruptible and which that does high shock damage per second to the target. Lightning damages Health 
and Magicka. The spell has a 50% chance to disintegrate the target. Additionally the spell harms hostile targets only. Cannot affect companions or friendlies, so feel free to use it to electrocute enemies, whilst amongst companions, civil war comrades and town’s people - without the lightning harming friendlies.



2. New Master Restoration Spell

This adds a new boosted healing spell to the game:

Master Healing

It is a powerful area of effect healing spell that will heal yourself and all friendlies close to you - in a radius of 20 meters around you - for 300 health points per second. If you have the regeneration perk it will heal 450 points of health. This is aimed at the end level game and the advanced healing will make keeping yourself and companions / friendlies alive at high levels much easier.



3. New Master Alteration Spells

This adds a new boosted mage armor spell and illumination spell to the game:

Stalhrimskin

It is a powerful spell that will grant 80% physical damage reduction to you for a period of 300 seconds. 

This is the equivalent of achieving a displayed armor rating of 567, which is the maximum possible reduction that can be achieved with regular armor.
The damage reduction will also stack with regular armor, if the armor was first equipped before casting the spell. It lasts for five minutes.

Master Candlelight

It is a utility spell that creates a hovering orb of light above you that follows you for 300 seconds. 

If dual cast, the spell will last 600 seconds (10 minutes). It illuminates dark areas such as crypts and tunnels to help making navigating them and avoiding traps easier. This alters the original candlelight spell to make it more useful by lasting longer and not needing to be recast every minute.



4. New Master Illusion Spell

This adds a new boosted illusion spell to the game:

Master Invisibility

Master Invisibility is very useful for stealth players. This boosted spell is extremely useful for sneaking, as it is an instant cast spell that will last for 300 seconds, or until you kill an enemy. It can be cast instantly again allowing another sneak attack, allowing you to clear rooms of enemies very fast. The spell will break when looting or picking a lock, but can be cast instantly again afterwards, which allows you to go into sneak instantly and perform another sneak attack, even if already detected. 

This spell adds the quietcasting perk to you, which means you can remain undetected when recasting the spell, whilst invisible, without the sound of recasting the spell alerting enemies to you.



How to get the new spells?

The following vendors will sell them when you are at the Master Level (100) of the school of magic: 

All Court Wizards: Madena (Dawnstar), Calcelmo (Markarth), Wylandriah (Riften), Sybille Stentor (Solitude), Farengar (Whiterun) and Wuunferth 
(Windhelm) will sell them, provided you are level 100 in the respective school of magic.

And most of the General goods stores (such as Belethor in Whiterun) and the Khajiit caravans will sell some of them.

However, if you do not want to wait to level up to level 100 in the magic schools before obtaining the spells, you can get them earlier by taking the spell-books from the strongbox on the table in Farengar’s library in Dragonsreach, Whiterun. 

For those who don't want to wait, taking the spells from Farengar's library will bypass the need for you to be level 100 in the school of magic to 
cast them. You can technically cast them on any level provided you have enough magicka. (Tip Fortify Magicka potions and gear will help.)

Ps. It wont be stealing as the box and items have been flagged as Dragonborn's property :)



Compatibility

This standalone mod just adds a new spells to the game should be compatible with just about any other mod out there.



Credits

This mod was created using TES5Edit.



Please also check out my other mods

Celestial Bow by Avengarth

Enhanced Skyrim Enchanting by Avengarth

Dragonborn’s Razor by Avengarth


Installation

Extract the contents of the zip file to your Skyrim Special Edition\Data\ folder. Launch the game with a mod manager such as the NMM.

If you have any suggestions or requests on how to improve this mod, please feel free to contact me.

PS: If you liked this mod please be so kind as to endorse it :)

原贴地址
1.版本号: 1.1   更新时间: 2019-11-12 23:35:09

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