高级采矿

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详细介绍

简单简介

在3DM Mod站下载上古卷轴5:重置版最新的高级采矿 Mod,由1000101 Whizzbanger制作。tobyboy2000在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: 1000101 Whizzbanger Mod版本: 6.0.1 Mod大小: 78.8 KB 更新时间: 2019-11-08 23:12:35 发布时间: 2019-11-08 23:12:35

详细说明

高级采矿v6 SE


寻找原始版本吗?






作者


1000101



特别版重新包装


Whizzbanger





简短的介绍

或TL; DR


高级采矿是一种“采矿大修”,因为它完全替代了两者

游戏用于开采的脚本,因此可以控制矿石矿床

在游戏中有很多方式。每个都可以单独选择和配置。

MCM将允许更改每个选项的详细信息。






要求


天际SE


SKSE SE


SkyUI SE

</ s> </ s> </ s>




主要特点


该mod的所有主要功能都可以单独禁用。我摔倒

禁用选项后,沉积物将用作香草。



常规选项



允许随从


告诉您最多10个随从可以为您挖掘。告诉他们“我需要你

为我做些事情”(或在查看它们时按住“激活”按钮)。

一旦您可以告诉他们该怎么做,就指向矿床并告诉他们采矿。

现在,等待他们走到存款处,然后取消取消订单模式。

如果操作正确,他们将对该工作发表其他评论并开始挖掘。

随从将继续挖掘,直到满足以下条件之一:

+存款已用完;

+八(8)个小时过去了;

+玩家已通过对话告诉他们继续关注。


跟玩家一样,随从也需要适当的工具,即镐。



始终使用史密斯技能


启用此选项意味着无论如何开采存款,矿工

锻造技能将用于计算。



加强所有权


与Real Estate v3.0协同工作,这将在拥有者中实施盗窃罪

地雷。您可以在列表视图菜单中查看地雷和所有者的列表。



监控工具(模块管理)


万一您忘记了,不用打扰,不要使用合并或bash补丁,

Advanced Mining将检测其他(已知)mod,这些mod将工具添加到矿砂中

工具列表和木材砍伐工具列表,并确保它们的工具在

适当的清单。



除错


该菜单页面通常是关闭的。这是为了测试某些方面

的mod,这里没有任何东西对正常

游戏玩法。



详细选项



存款倍数


根据游戏世界中矿床的位置,乘数

应用将影响矿脉“支付”的总次数。

矿脉支付的默认次数(通常)是3。

如果矿脉位于矿井附近,矿井中,特殊位置或

没有特别提及的内饰(洞/地牢/等),它将带来更多收益。



技能提升


如果您的矿工技能足够,将需要更少的打击。的

所使用的技巧由打静脉的方法决定。通常情况下

使用了锻造技能,但是如果使用了法术,则与法术相关的技能是

代替。



坚硬的矿石


有价值的矿石将更难以开采。这个困难不是

基于矿石的“硬度”,但基于黄金价值。 “难点”是

只需更多的“罢工”即可使静脉支付。



采矿经验


静脉支付时,您将获得适当技能的经验。

只有玩家获得此经验加成,因为只有玩家技能

游戏会跟踪进度。



产卵矿石


此选项将在矿工脚上生成矿石,而不是将其添加到矿工脚

库存。可以完全关闭它,也可以按如下方式改进:

永不-永不产生矿石(会阻碍)

始终-始终生成矿石(切勿将矿石放入库存中)

阻碍-仅将产生的矿石添加到库存中才会对矿工造成阻碍



随机红利输出


以足够高的技能,当

静脉支付。但是,这种红矿石不会增加任何额外的

经验。



采矿制造噪音


用拐角处的土匪殴打矿脉会导致麻烦。



高级宝石


这样可以为您可能从中随机获得的宝石提供更多选择

存款。高级宝石提供以下功能和选项:


启用主要选项可以忽略矿藏和采矿

直接通过偷袭来获取宝石或以偷袭模式开始开采。


体力劳动限制提出了物理开采的要求

宝石,将咒语限制为仅提取矿石。


改进的宝石开采增加了支付宝石的定金的机会,

仅当直接开采宝石(潜行激活)时,此奖励才有效。

存款重生


此选项使您可以细粒度控制何时以及如何重新生成存款。

默认选项将在矿床存放五天后重生矿脉

耗尽。显然,这对无限的矿脉毫无意义。



更难的随机奖励矿石


启用Harder Ore和Random Bonus Output选项后,另一个选项

变得可用-困难的惩罚也将适用于

矿产量的矿脉数量。此选项旨在减慢

收购更有价值的矿石。


该选项在“困难矿石”和“随机奖励输出”下均可用

详细选项。





Bug修复



USKP修复


+在挖矿之前停用潜行以防止潜行问题。这返回

退出挖掘时,矿工进入潜行模式,因此游戏流程不会中断。


+沉积物应在细胞重置和定时重生时正确重置。



3次动画打击对1次攻击打击


通过在列表中列出“ SoundPlay.NPCHumanPickAxe”而不是“ AddToInventory”

有关家具脚本,我已解决了烦人的“ 3:1”存款问题。

所有采矿模组都遇到此问题,它们可以改变攻击量

所需的打击次数不限,但动画打击必须是的倍数

三。


现在,每当静脉被击打(通过动画或攻击)时,它都会算作

应该。举例来说,启用Skill Boost(并且具有足够高的技能)后,

铁矿石只需支付两次罢工即可支付。通常,这是

三个动画“打击”或两个攻击打击。此修复使其

这样,通过动画或攻击(或组合攻击)的两次打击

使它支付。



炉火“无限”粘土/石虫


启用Mod Management后,炉火“无限”采石和

粘土虫已被完全修复。炉火实际上并没有使

石头或粘土无限,它们设置了非常多的次数(1000)

他们将支付以及一大笔(四)支出。虽然4000石头很多

它不是真的无限。启用高级挖掘和Mod管理后,

这些资源是无限的。





已知的问题



随从采矿


要让随从开始或停止采矿可能需要几次尝试。这个

主要是玩家方面的计时问题。一旦确定,请耐心等待

出来那你就是金。



Mod增加的矿山/矿床


如果沉积物像香草沉积物一样设置,就不会有问题。

Mods实现自己的特殊功能可能会导致错误

取决于他们的操作方式。为了获得最大的兼容性,我建议

最安全的方法是克隆两个香草沉积物及其相关物质

家具游戏对象及其关联的脚本并实现它们

专供他们使用。采矿大修模组无法解决所有问题

 其他改装程序可能在特定方面扩展功能的可能方式

位置,因此重要的是我们大家都花时间像

可能实现最大的兼容性。



温斯塔德矿


目前不兼容。与该模块无关的矿床可以使用

但由于两个mod都引入了不兼容问题,高级采矿中断

Winstad矿中的矿床。我将在将来考虑改善兼容性

发布高级采矿。





安装/更新/卸载



正在安装


建议使用某种形式的mod Manager进行安装。没有直接

支持手动安装。如果您选择这样做,那就是

了解您知道自己在做什么,因此不必问

问题。


安装步骤很简单。


1)在可能接触采矿的任何模组之后安装。

2)启用加载顺序中的任何位置。

3)玩Skyrim,希望您能从这次采矿大修中获得一些乐趣。



更新中


更新很简单。只需遵循以下简单步骤:

(此部分已扩展了完整的Pop Tarts烤面包机说明)。


1)将角色移动到没有任何矿石沉积的地方

在同一个单元格中。未改装的香草球员之家

(例如Breezehome)可以完美地做到这一点。


2)保存在新插槽中。也可以备份此保存,因此您

拥有“最近一次的妥善保存”。


3)退出天际。


4)记下Advanced Mining的装载顺序位置,这一点很重要!


5)卸载旧版本。


6)安装新版本。


7)确保新版本的加载顺序与旧版本相同

版本是您在步骤4中记录的,并且已启用。


8)启动天际。


9)加载您在步骤2中所做的保存。


10)保存在新插槽中。这将是您的“更新测试保存”。


11)测试错误!


如果您去过那里或从那里开采过,请去一个有矿床的地方

最近,您将需要攻击或打击存款以强制其更新。

如果您从未从存款中开采过,或者比您的存款更长

存款的重生时间,它应该自动更新。


12)如果在步骤11中一切都很好,那么您就可以完成并继续进行游戏。

13)如果步骤11出了点问题,请还原为您使用的版本

以前使用过,感谢您幸运的明星,您做了“最后一次

已知的良好保存”,您也做了备份。


最后...


从未启用过的游戏,而无需进行高级挖掘

在完全相同的MOD加载位置!这将构成

不支持的“取消安装”!永远!



解除安装


不支持在游戏中期移除Mod-请勿这样做。矿石

存款无处不在,已运行的脚本存储在

保存游戏本身。脚本可以在游戏中更新,但不能删除。

怪贝塞斯达。


如果您决定不再使用高级采矿,则必须开始

一个新角色。对此,没有两种方法。


话虽如此,如果您觉得自己想过危险的生活,这里有一个

可以尝试从保存文件中删除脚本的工具。但是,没有

将提供支持,并与此相关的帖子/错误报告

使用高级挖矿的用户将被删除。





当前支持的模组

(模组管理)


通过监视已知位置,工具和

矿石。请查看版本历史以获取有关mod的完整详细信息,这是

只是简短列表,以供快速参考。这种支持部分是因为

dlc / mod设置不正确(缺少关键字)和加载订单(缺少

表单列表中的项目),而没有“打击补丁”或“合并的Mod”。



DLC


黎明卫士

炉火

龙裔



工具类


绑定镐法术

装订工具

装订工具

绑定的镐和绑定的Wood夫斧

召唤绑定镐

提取矿石法术

MAD神奇采矿

Magickal矿石开采

迈达斯魔法天际



浸没


Falskaar

霜降-亚低温生存野营生存

Helgen Reborn

RE-房地产

龙牙





兼容性



Gyldenhul Dragonborn采矿修复


除非您不希望从此获得额外的矿石,否则不需要此mod

一笔存款。 Gyldenhul Barrow不是深矿(因此不是无限的)

但是它确实可以从乘数中受益。



“大修” mod


诸如SkyRealism之类的对采矿脚本进行更改的大修是

与Advanced Mining不兼容。话虽如此,你可以

可能会一起使用它们,但是您必须在

大修Mod您将失去任何挖掘大修功能的功能,但是

除了少数例外,高级采矿可能具有相同或相似的功能。



陷阱制造噪音


该mod更改了挖掘脚本以添加噪声检测事件。这是

高级采矿中的内置选项。





否则兼容


该mod应该与任何其他mod兼容,否则未提及

除更改以下脚本的脚本外,上述内容:

mineOreScript

mineOreFurnitureScript


修改这些脚本的模块可能功能有限,并且会

肯定会阻止高级采矿工作。如果您使用更大的模组

其中对挖掘脚本所做的更改只是整体的一小部分,

可以尝试使用Advanced Mining,但您必须*安装Advanced Mining

持续。请参阅上面有关“大修”的注释。


添加新的采矿位置的模组(假设它们被标记为正确的

关键字)将起作用,新的矿床和矿石类型将起作用(包括来自

DLC),只要它们已正确设置即可。工具应通过使

“重击补丁”或“合并的模组”。如果由于某种原因您没有创建任何一个

其中,Advanced Mining将自动更正其已知的mod的列表

关于和检测。





没有具体解决


如果存在某些未涵盖的内容,丢失的内容或其他不存在的内容

按预期工作,请随时在评论部分中留下反馈

在Skyrim Nexus上,我将尝试解决这些问题。如果您找到合适的

错误或不是Mod冲突的主要问题,请报告

在错误部分。





灵感


这些人和Mod是高级采矿的灵感来源。没有资源

从mod中使用,但我确实向他们学习。没有列出所有内容

这里与高级采矿直接相关,但没有我学到的一些知识

它不会像它那样存在。请检查这些mod及其作者

他们也很棒。


按字母顺序列出,而不是相关性。


老一号的快速采矿动画

这个mod可以和Advanced Mining一起使用,但是结合使用可能会导致

太快地获取矿石。


NiMayne aka Donald Love扩展的采矿


FireHawkX挖掘更多,更快


IsharaMeradin的随机挖掘


Issarlk进行的RP切碎和采矿

——————————————————————————————————————

Advanced Mining v6 SE

Looking for the original version?





Author

1000101


Special Edition Repack

Whizzbanger




Short Description
or TL;DR

Advanced Mining is a "mining overhaul" in that it completely replaces the two
scripts the game uses for mining and as such allows you to control the ore deposits
in the game in many ways.  Each is individually selectable and configurable.
The MCM will allow changes to the specifics of each of the options.





Requirements

Skyrim SE

SKSE SE

SkyUI SE




Major Features

All the major features of this mod can be [dis/en]abled individually.  If all
options are disabled, the deposits will function as vanilla.


General Options


Allow Followers

Tell up to 10 of your followers to mine for you. Just tell them "I need you to
do something for me" (or hold down the 'activate' button when looking at them).
Once you can tell them what to do, point at the ore deposit and tell them to mine.
Now, WAIT for them to walk over to the deposit, THEN cancel out of the order mode.
If done right they will make another comment about the work and begin mining.
Followers will continue mining until one of the following conditions are met:
+ The deposit has been depleted;
+ Eight (8) hours have passed;
+ The player has told them to continue following via dialogue.

Just like the player, followers require the proper tools, that is to say - a pickaxe.


Always use Smithing Skill

Enabling this option means that no matter how a deposit is mined, the miners
smithing skill will be used for calculations.


Enforce Ownership

Synergizing with Real Estate v3.0, this will enforce theft crimes in owned
mines. You can view the list of mines and owners in the list view menu.


Monitor Tools (Mod Management)

In case you forgot to, didn't bother with, don't use a merged or bash patch,
Advanced Mining will detect other (known) mods which add tools to the mine ore
tools list and wood chopping tools list and make sure their tools are in the
proper lists.


Debug

This menu page is normally turned off.  This is for testing certain aspects
of the mod and there is nothing in here which will be useful for normal
gameplay.


Detailed Options


Deposit Multipliers

Depending on where in the game world an ore deposit is located, a multiplier
is applied which effects the total number of times an ore vein will "payout".
The default number of times an ore vein will payout is (usually) three.
If the vein is located near a mine, in a mine, at a special location or in
an interior not otherwise mentioned (cave/dungeon/etc), it will payout more.


Skill Boost

If your miners skill is sufficient, it will take less strikes to mine.  The
skill used is determined by the method of striking the vein.  Normally the
smithing skill is used but if a spell is used, the spells related skill is
used instead.


Harder Ore

More valuable ore will be more difficult to mine.  This difficulty is not
based on the ores "hardness" but on it's gold value.  The "difficulty" is
simply more "strikes" required for a vein to payout.


Mining Experience

You will receive experience to the appropriate skill when the vein pays out.
Only the player receives this experience bonus as only the players skill
advancement is tracked by the game.


Spawn Ore

This option will spawn ore at the miners feet instead of adding it to their
inventory.  This can be turned off completely or refined as follows:
Never - Never spawn ore (will encumber)
Always - Always spawn ore (never puts ore into the inventory)
Encumbered - Only spawn ore if adding it to inventory would encumber the miner


Random Bonus Output

With high enough skill, more than one piece of ore may be freed up when the
vein pays out.  This bonus ore, however, does not add any additional
experience.


Mining Makes Noise

Striking an ore vein with a bandit around the corner leads to trouble.


Advanced Gems

This allows for greater options for the gems you may randomly get from the
deposit. Advanced Gems offers the following features and options:

Enabling the main option allows for ignoring the deposits ore and mining
directly for gems by sneak attacking or start mining in sneak mode.

Manual Labour Restrict places the requirement for physical mining to payout
gems, restricting spells to only extracting ore.

Improved Gem Mining increases the chances of a deposit paying out gems however,
this bonus is only when mining for gems directly (sneak activation).


Deposit Respawn

This option allows you to fine-grain control when and how deposits respawn.
The default options will respawn an ore vein five days after the deposit is
depleted. Obviously this is meaningless to infinite ore veins.


Harder Random Bonus Ore

With the Harder Ore and Random Bonus Output options enabled, another option
becomes available - the penalty to difficulty will also be applied to the
amount of bonus ore the vein yields. This option is intended to slow down the
acquisition of more valuable ores.

This option is available under both the Harder Ore and Random Bonus Output
detailed options.




Bug Fixes


USKP Fixes

+ Deactivate sneaking before mining to prevent sneak issues. This returns
the miner to sneak mode when exiting mining so game flow isn't interrupted.

+ Deposits should reset properly on cell reset and timed respawn.


3 Animation Strikes to 1 Attack Strike

By listing for "SoundPlay.NPCHumanPickAxe" instead of "AddToInventory" in the
related furniture script, I have fixed the annoying "3:1" problem of deposits.
All mining mods run into this problem, they can change the amount of attack
strikes required by any amount but the animation strikes must be a multiple of
three.

Now, every time the vein is struck (by animation or attack), it counts as it
should.  As an example, with Skill Boost enabled (and high enough skill),
Iron Ore will only take two strikes to payout.  Normally, this would be
three animation "strikes" or two attack strikes.  This fix makes it
so that two strikes either by animation or attacks (or a combination) will
cause it to payout.


Hearthfires "Infinite" Clay/Stone Bug

With Mod Management enabled, the Hearthfires "infinite" quarried stone and
clay bug has been completely fixed.  Hearthfires didn't actually make the
stone or clay infinite, they just set a really large number of times (1000)
they would payout as well as a large (four) payout.  While 4000 stone is a lot,
it's not really infinite.  With Advanced Mining and Mod Management enabled,
those resources *are* infinite.




Known issues


Follower Mining

It may take a couple of tries to get followers to start or stop mining. This
is mostly timing issues on the players part. Just be patient, once you figure
it out then you're golden.


Mod Added Mines/Deposits

If the deposits have been set up like vanilla deposits, there will be no issues.
Mods implementing their own special functionality could lead to errors
depending on how they do it.  For maximum compatibility I recommend the
safest way would be cloning both of the vanilla deposit and it's associated
furniture game objects and their associated scripts and implement them
specifically for their use.  Mining overhaul mods cannot account for all the
 possible ways other modders may be extending functionality in specific
locations so it is important that we all take the time to do it as safely as
possible for maximum compatibility.


Windstad Mine

Currently not compatible.  Ore deposits not associated with this mod will work
but due to incompatibilities introduced by both mods Advanced Mining breaks
the deposits in Winstad Mine.  I will look at improving compatibility in future
releases of Advanced Mining.




Installing / Updating / Uninstalling


Installing

Installing is recommended to be done with some form of mod manager.  No direct
support is given for installing manually.  If you choose to do this it is
understood that you know what you are doing and therefore don't get to ask
questions.

The steps to installing are simple.

1) Install after any mod that may touch mining.
2) Enable anywhere in your load order.
3) Play Skyrim and hopefully you derive some enjoyment from this mining overhaul.


Updating

Updating is simple.  Just follow these easy steps:
(This section has been expanded with the full Pop Tarts toaster instructions).

1) Move your character to someplace without any ore deposits
in the same cell.  An unmodded vanilla player home
(eg, Breezehome) works perfectly for this.

2) Save in a NEW slot.  This save could also be backed up so you
have a "last known good save."

3) Quit Skyrim.

4) Make note of the load order position of Advanced Mining, this is important!

5) Uninstall the old version.

6) Install the new version.

7) Making sure the new version is in the same load order position the old
version was that you noted in step 4 and that it is enabled.

8) Start Skyrim.

9) Load the save you made in step 2.

10) Save in a NEW slot.  This will be you "update test save."

11) TEST FOR ERRORS!

Go to a location with an ore deposit, if you've been there or mined from it
recently you will need to attack or bash the deposit to force it to update.
If you have never mined from the deposit or it's been longer than the
respawn time for the deposit, it should update automagically.

12) If all was good in step 11 you are done and continue on your game.

13) If something went wrong with step 11, revert back to the version you
were using previously and thank your lucky stars that you made a "last
known good save" which you also made a backup of.

Finally...

NEVER, EVER, EVER LOAD THE GAME WITHOUT ADVANCED MINING ENABLED
IN THE EXACT SAME MOD LOAD POSITION!  THIS WOULD CONSTITUTE
"UNINSTALLING" WHICH IS NOT SUPPORTED!  EVER!


Uninstalling

Removal of the mod mid-game is NOT supported - DO NOT DO THIS.  Ore
deposits are everywhere and a script which has been run is stored in the
save game itself.  A script may updated mid-game but not be removed.
Blame Bethesda.

If you decide you no longer want to use Advanced Mining, you MUST start
a new character.  There are no two ways about this.

That being said, if you feel like you want to live dangerously, there is a
tool which can attempt to remove scripts from a save file.  However, no
support will be given and posts/bug reports regarding this in conjunction
with Advanced Mining will be deleted.




Currently Supported Mods
(Mod Management)

Direct support of certain mods by monitoring for known locations, tools and
ores.  Please see the version history for full details on the mods, this is
just a short list for quick reference.  This support is partly to account for
dlc(s)/mod(s) being setup incorrectly (missing keywords) and load orders (missing
items in formlists) without a "Bash Patch" or "Merged Mod."


DLCs

Dawnguard
Hearthfires
Dragonborn


Tools

Bound Pickaxe Spell
Bound Tools
Bound Tools
Bound Pickaxe and Bound Woodcutter Axe
Conjure Bound Pickaxe
Extract Ore Spell
MAD Magical Mining
Magickal Ore Mining
Midas Magic Skyrim


Immersion

Falskaar
Frostfall - Hypothermia Camping Survival
Helgen Reborn
RE - Real Estate
Wyrmstooth




Compatibility


Gyldenhul Dragonborn Mining Fix

This mod is not required unless you don't want the extra ore from this
one deposit. Gyldenhul Barrow is not a Deep Mine (and therefore not infinite)
but it does otherwise benefit from a multiplier.


"Overhaul" mods

Overhauls, such as SkyRealism, which make changes to the mining script are
not specifically compatible with Advanced Mining. That being said, you can
likely use them together but you must install Advanced Mining after the
overhaul mod. You will lose any features to mining the overhaul makes but
with few exceptions Advanced Mining probably has the same or similar features.


Traps Make Noise

This mod changes the mining script to add a noise detection event. This is
an incorporated option in Advanced Mining.




Otherwise Compatible

This mod should be compatible with any and all mods otherwise not mentioned
above EXCEPT those which change the following scripts:
mineOreScript
mineOreFurnitureScript

Mods which modify these scripts may have limited functionality and will
definitely prevent Advanced Mining from working. If you are using a larger mod
in which the changes to the mining script are a small part of the whole, you
can try to use Advanced Mining with it but you *MUST* install Advanced Mining
last. See notes on "overhauls" above.

Mods which add new mining locations (assuming they are tagged with the proper
keywords) will work, new ore deposits and ore types will work (including from
DLCs) as long as they are properly set up. Tools should be fixed by making a
"Bash Patch" or a "Merged Mod." If for some reason you didn't create either 
of these, Advanced Mining will auto-correct the lists for the mods it knows
about and detects.




Not specifically addressed

If there is something which is not covered, is missing or otherwise doesn't
work as intended, please feel free to leave feedback in the comments section
on the Skyrim Nexus and I will try to address them.  If you have found a proper
bug or major issue which isn't a mod conflict then please make a report
in the bugs section.




Inspiration

These people and mods are the inspiration for Advanced Mining.  No resources
where used from the mods but I did learn from them.  Not everything listed
here is directly related to Advanced Mining but without some of what I learned
it would not exist as it does.  Please check these mods and their authors out
too as they are awesome.

Listed alphabetically, not by relevance.

Fast Mining Animation by The Old One
This mod works fine with Advanced Mining but the combination may result in
acquiring ore too fast.

Mining Extended by NiMayne aka Donald Love

Mining More AND Faster by FireHawkX

Random Mining by IsharaMeradin

RP chopping and mining by Issarlk

文件说明

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