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Miraak剑改良SE

作者:BlackStorm945
发布:LUOHUISHU98
发布日期:2019-10-31 17:24:58
更新时间:2019-10-31 17:24:58
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1.2
上古卷轴5:重置版
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在我看来,对于最终游戏而言,Miraak的剑并不是那么出色。它有很酷的效果……但除此之外,它还很la脚。所以我弥补了。它仍然吸收耐力,但这只是次要效果。现在,主要的“触手鞭”效果会在5秒内造成15点毒药伤害。次要效果是在打击时分别吸收健康,耐力和魔力15点。它也会扩大范围(我的意思是挥杆时会伸展)。



对于没有鞭打的错误,我深表歉意,已经解决了这实际上是其他三个影响的问题。我通过添加三个具有鞭子效果但仍吸收健康,耐力和魔力的新魔术效果来修复它们。它不会取代原始的吸收结界,因为那会很奇怪。我已经对此进行了亲自测试,并且似乎已经解决了(我之前没有测试过,对此我表示歉意。这不是菜鸟,我只是懒惰:P)


信用:


Epzaos改进了射程(从技术上讲,我没有使用他的mod,但我确实使用了相同的值,因此无论如何我都会相信他)

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In my opinion Miraak's Sword isn't all that great, for an end game item. It has a cool effect... but other than that it's lame. so I made it up to par. it still absorbs stamina but that's only a secondary effect. the main "tentacle whip" effect now does 15 poison damage over 5 seconds. the secondary effects are absorb health, stamina, and magicka by 15 points on strike respectively. it also increases the range a bit (i mean come on it stretches when you swing). 


I apologize for the no whip swing bug, it has been resolved it was in fact the other three effects. I have fixed them by adding three new magic effects that all have the whip effect but still absorb health, stamina, and magicka. it does not replace the original absorb enchantments as that would be weird. I have personally tested this and it seems to have fixed it (I didn't test it before and I apologize for this. it wasn't a noob thing, I was just lazy :P)

credit: 

Epzaos for the improved range (I didn't technically use his mod but I did use the same value so I'll give credit to him anyway)

原贴地址
1.版本号: 1.2   更新时间: 2019-10-31 17:48:57

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Miraak剑改良SE


Mod大小:4.37 KB
上传时间:2019-10-31 17:24:58

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