阿托纳的诅咒

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简单简介

在3DM Mod站下载上古卷轴5:重置版最新的阿托纳的诅咒 Mod,由Nargorth制作。Killer.47在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: Nargorth Mod版本: 0.1 Mod大小: 6.00 KB 更新时间: 2019-10-29 21:34:40 发布时间: 2019-10-29 21:34:40

详细说明

你好;我已经为朋友制作了这个小模块,经过1天的游戏测试,它似乎可以正常工作。如果在角色中间添加游戏而没有任何主动[或被动]标志的效果,则不应破坏任何内容。切换到除Atronach以外的任何Sign后,也应该可以安全地卸载。

我在用英语书写时遇到一些问题,因此这可能不容易阅读。解密可能存在错误等。


《天际》中的Atronach Stone是直发爱好者,不需要任何责任,真是无聊。


新的Atronach Stone效果:


吸收法术:25p [被动]

简单的偏好设置,您现在就有四分之一的机会。


强化Magicka 800p。 [被动]

是的,那么多。您是船只,您可以像其他人一样积聚magicka。魔术师需要训练一辈子才能达到这个水平。

但是,请阅读下面的内容...


伤害Magicka Regen 850p。 [被动]

您无法自然恢复Magicka。

[这意味着您需要的Magickal电池容量为...。嗯,整个六件套盔甲都附有超过+ 125%的Magicka Regen。]


Atronach的诅咒:消耗Magicka 2.5-20 / s [被动]

您是不完美的船只,就像所有船只一样,您漏水了-在这种情况下,就是Magicka。您无法长时间握住电源,将其消耗掉,并且会燃烧

有更多东西时更快。

[您在25%以下损失2.5 / s,在50%以下损失5 / s,在75%以下损失10 / s,在75%以上损失20 / s。有可选版本,您不会在25%以下损失Magicka]


Atronach的诅咒:伤害健康。 [被动]

当Magicka的强度超过50%时,约20%的动力损失将灼伤您的肉,成为无法抗拒的伤害。


扩散诅咒:汲取魔法[主动-力量较小-披风效果]

您可以乐意控制产量,释放Atronach的饥饿感。这将在90多岁时损害您的健康,并在15多秒钟内耗尽Magicka的杀伤力。

[由于暴力性质,它的确伤害包括中立NPC在内的所有人]


减轻痛苦[主动-仪式型咒语]

您可以在短时间内迷住Atronach,使自己思维清晰,睡眠,旅行等。这消除了Atronach诅咒的破坏作用

同时减缓Magicka泄漏。不能消除“散布诅咒”技能的灼伤。



错误/问题:

等待反馈

[不是错误]快速旅行,睡眠,等待等均不起作用-减轻痛苦,然后重试。当您受到伤害时,天际将不允许这些事情,并且mod的主要作用是建立在持续的伤害健康效果上...

[不是错误]此mod使用非常简单的脚本[功能切换]和恒定效果[其中3个]检查您的Magicka%。从技术上讲,这会稍微增加负载,例如拥有三个非常小的活动脚本。在任何情况下都不应该引起注意。


相容性:

凡是不影响站立石的内容的工具-都可以通过修改来增加新的力量。如果仅更改电源,则应兼容。

几乎所有的东西都是由于变化非常狭窄。

————————————————————————————————————————

Hello; I've made this little mod for a friend and after 1 day of playtesting it seems working. It should not break anything if added mid-game on character without any active [or passive] Signs' effects. It also should be possible to safely uninstall after switching to any Sign other than Atronach.
I have some problems with writing in English, so this may not be easy to read. There could be mistakes in decsriptions etc.

Atronach Stone in Skyrim is straight buff without any responsibility needed and is So Boring.

New Atronach Stone effects:

Absorb Spell: 25p [passive]

Simple preference, you have 1 in 4 chance now.

Fortify Magicka 800p. [passive]

Yes, that much. You are The Vessel, you can amass magicka like no one else. Mages need to train for whole lives just to reach this level.
But, read below...

Damage Magicka Regen 850p. [passive]

You are unable to restore Magicka naturally.
[This means that you need magickal battery size of... Ah mean, whole six piece set of armor enchanted with more than +125% Magicka Regen.]

Atronach's Curse: Drain Magicka 2.5-20/s [passive]

You are imperfect vessel, and like all of them, you leak - in this case, Magicka. You are unable to hold power for longer, burning it away - and it burns
faster when you have more.
[You lose 2.5/s under 25%, 5/s under 50%, 10/s under 75% and 20/s over 75% There is optional version, in which you don't lose Magicka under 25%]

Atronach's Curse: Damage Health. [passive]

When above 50% of Magicka, about 20% of lost power will scorch your flesh as irresistible damage.

Spread Curse: Drain Magicka [active - lesser power - cloak-type effect]

You are able to willingly yield control, releasing Atronach's hunger. This will damage your health over 90s and drain Magicka from victinity over 15s.
[It does harm everyone including neutral NPCs due to violent nature]

Ease Suffering [active - ritual-type spell]

You are able to ensnare Atronach for short moment, allowing for clear thinking, sleeping, travelling etc. This removes damaging effect of Atronach's Curse
simultaneusly slowing Magicka leak. Does not remove burn from "Spread Curse" ability.


Bugs/problems:

awaiting feedback

[not a bug] Fast Travel, sleeping, waiting etc. won't work - Cast Ease Suffering and try again. Skyrim won't allow things like these when you take damage, and mod's main effect is build on constant Damage Health effect...

[not a bug] This mod uses very simple script [ability switch] and constant effect [3 of them] which check your Magicka %. Technically, this slightly increases load, like having three very small active scripts. It should not be noticeable in any occasion.


Compability:

Anything that does not touches Standing Stones [meshes/textures are ok] script - its modified to add new powers. If only powers are changed, it should be compatible.

Almost everything due to very narrow changes.


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