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中立怀特朗帝国营SE

作者:Enodoc
发布:LUOHUISHU98
发布日期:2019-10-29 21:33:08
更新时间:2019-10-29 21:33:08
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1.0.1
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如果Whiterun是中立的,为什么它需要一个帝国营?

它已经有一个风暴斗篷营地,因此它也需要一个帝国营地以确保平衡。


详细描述

贾尔·巴尔格鲁夫(Jarl Balgruuf)在比赛开始之初就坚决表示,他不会允许帝国军队驻守他的阵地,但他最初也没有肯定或否认乌尔夫里克·暴风斗篷(Ulfric Stormcloak)声称要获得上位国王的宝座。这意味着帝国和风暴斗篷都不受Whiterun的控制。在没有派系控制的其他每个要塞中,他们在该要塞的旷野都设有一个军事营地。暴风雨披风已经在Whiterun拥有了一个营地,但是没有帝国存在-这个模块可以在Jarl Balgruuf选择内战之前在Whiterun帝国营(位于Rorikstead的东南方)启用。


巴尔格鲁夫(Balgruuf)在任务“发给怀特伦的消息”中选择了一方。因此:

如果在“消息传递到Whiterun”的中点之前启用了mod,则Whiterun Imperial Camp将出现在Rorikstead的东南。在启用Dragonsreach的帝国驻军的同时,当您向Balfruuf的决定通知Ulfric Stormcloak时,它将被禁用-这是为了模拟帝国在Whiterun之战之前从营地转移到驻军的帝国。

如果您在“怀特伦战役”之后启用了mod,并且帝国军成功地保卫了这座城市,那么什么也不会发生-帝国军控制着要塞,不再需要军事营地。

如果您在Whiterun之战后启用了mod,并且Stormcloaks成功占领了该城市,则将不会发生任何事情-此事件将导致Whiterun Imperial Camp仍然出现在世界上。



因此,仅当您尚未与Ulfric谈《送给Whiterun的消息》中Balgruuf的决定时,此Mod才有用。如果在此之后安装,一切都不会中断,但也不会激活。


兼容性

与编辑内战的任何事物一样,编辑内战的其他事物也可能存在问题。但是,我自己还没有遇到任何此类问题,因为这些mod的大部分内容是在战争开始后开始的,而该mod仅在此之前有效。


剧本

此mod编辑CW03发给Whiterun的消息的Quest Fragment脚本(QF_CW03_000D661C),以便在适当的时间禁用营地,因此将与编辑该脚本的其他任何内容发生冲突。它不会编辑CW03Script。该MOD还添加了一个自己的简易脚本,该脚本在首次加载该MOD时会检查CW03的状态,因此它知道是否启用营地。

————————————————————————————————————————————

If Whiterun is Neutral, why does it need an Imperial Camp?
It already has a Stormcloak Camp, so it needs an Imperial Camp as well to ensure balance.

Full Description
Jarl Balgruuf is adamant at the start of the game that he will not allow Imperial troops to garrison his hold, yet he also does not initially affirm or deny Ulfric Stormcloak's claim to the throne of the High King. This means that neither the Imperials nor the Stormcloaks are in control of Whiterun; in every other Hold where a faction is not in control, they maintain a Military Camp in the wilderness of that hold. The Stormcloaks already have a camp in Whiterun, but there is no Imperial presence - this mod enables the Whiterun Imperial Camp (located southeast of Rorikstead) before Jarl Balgruuf chooses a side in the Civil War.

Balgruuf chooses a side during the quest "Message to Whiterun". Therefore:

If you enable the mod before the halfway point of Message to Whiterun, the Whiterun Imperial Camp will appear southeast of Rorikstead. It will be disabled when you inform Ulfric Stormcloak of Balgruuf's decision, at the same time as the Imperial garrison in Dragonsreach is enabled - this is to simulate the Imperials moving from the camp to garrison the city in advance of the Battle for Whiterun.

If you enable the mod after the Battle for Whiterun, and the Imperials have successfully defended the city, nothing will happen - the Imperials are in control of the hold, and no longer need the military camp.

If you enable the mod after the Battle for Whiterun, and the Stormcloaks have successfully captured the city, nothing will happen - this event causes the Whiterun Imperial Camp to appear in the world anyway.



This mod therefore only serves a purpose if you have not yet spoken to Ulfric regarding Balgruuf's decision during Message to Whiterun. Nothing will break if you install it after this point, but it will not activate either.

Compatibility
As with anything that edits the Civil War, there may be issues with other things that edit the Civil War. However, I have not come across any such issues myself yet, since most content of those mods starts after the war begins, while this mod is only active before that.

Scripts
This mod edits the Quest Fragment script of CW03 Message to Whiterun (QF_CW03_000D661C) in order to disable the camp at the appropriate time, and so will conflict with anything else that edits that script. It does not edit CW03Script. The mod also adds a light script of its own that checks the status of CW03 when the mod is first loaded, so it knows whether or not to enable the camp.


原贴地址
1.版本号: 1.0.1   更新时间: 2019-10-29 21:56:59

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中立怀特朗帝国营SE


Mod大小:8.30 KB
上传时间:2019-10-29 21:33:08

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