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CharGen Export SE

作者:ousnius
发布:LUOHUISHU98
发布日期:2019-10-26 00:57:35
更新时间:2019-10-26 00:57:35
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CharGen Export SE

-游戏中玩家角色头像导出脚本-


描述:

这个mod在角色的法术书的“幻象”部分添加了一个名为“出口头”的法术。


使用该脚本时,该脚本将使用其名称创建角色头部的NIF和DDS文件:

- Data\SKSE\Plugins\CharGen\name.nif
- Data\SKSE\Plugins\CharGen\name.dds


我需要什么呢?

您可以使用导出的磁头来创建自定义关注者和NPC。


如果您已经在使用带有角色的RaceMenu,则可能不需要此mod,因为RM在雕刻选项卡中已经具有完全相同的导出功能。当然,它可以节省几秒钟的时间,而不必去那里。


ECE自己的头部出口也使用相同的功能。

因此,此脚本不再像以前那样具有更多用途(尤其是在SE中),但我认为也许有人仍然希望使用拼写解决方案来导出玩家头像。


ECE字符转换为RM-指南:

此转换过程不再需要我的脚本,但是无论如何我都会发布指南。


暂时保留ECE。

使用ECE自己的头部导出功能。

禁用/卸载ECE。

安装RaceMenu。

加载您的保存游戏并输入RaceMenu(控制台命令showracemenu)。

确保角色的体重与导出头部时的体重相同。

转到“雕刻”选项卡(右上角)。

(可选)如果您不知道步骤9中的重量,请在整个颈部接缝处使用“面膜”刷。

使用底部面板中显示的键盘快捷键来导入之前导出的NIF文件(有关位置,请参见上文)。


RM的关注者-指南:

此转换过程不需要我的脚本,但是无论如何我都会发布指南。


将关注者头部的NIF文件放入“ Data \ SKSE \ Plugins \ CharGen”中。

安装RaceMenu。

加载您的保存游戏并输入RaceMenu(控制台命令showracemenu)。

确保角色的体重与随从的头部相同。

转到“雕刻”选项卡(右上角)。

(可选)如果您不知道步骤3中的重量,请在整个颈部接缝处使用“面膜”刷。

使用底部面板中显示的键盘快捷方式导入关注者的NIF文件。


要求:

RaceMenu(0.4.9或更高版本)


安装:

只需使用首选的mod管理器安装存档,或将文件手动提取到SSE“数据”文件夹中即可。

不要忘记启用“ CharGenExport.esp”插件。


解除安装:

在您的mod管理器中删除该mod或手动删除以下文件:

- Data\CharGenExport.esp
- Data\Scripts\CharGenExport.pex
- Data\Scripts\CharGenExportLoad.pex
- Data\Source\Scripts\CharGenExport.psc
- Data\Source\Scripts\CharGenExportLoad.psc


学分:

expired6978-对于该模块及其帮助所需的CharGen库和RaceMenu

DaveCfatal-用于测试使用ECE创建的打印头的导出

————————————————————————————————————————

CharGen Export SE
- in-game player character head export script -

Description:
This mod adds a spell called "Export Head" to the "Illusion" section of your character's spellbook.

When you use it, the script will create NIF and DDS files of your character's head with its name:
- Data\SKSE\Plugins\CharGen\name.nif
- Data\SKSE\Plugins\CharGen\name.dds

What do I need this for?
You can use the exported head for creating custom followers and NPC's.

If you're already using RaceMenu with a character made in it, you probably don't need this mod as RM comes with the exact same export functionality in the sculpt tab already. Of course it can save a few seconds of time not having to go there.

ECE's own head exports uses the same functionality as well.
So this script doesn't have as much use anymore (especially in SE) as it used to, but I figured maybe someone would still like a spell solution to export the player head.

ECE Character to RM - Guide:
This conversion process doesn't require my script anymore, but I will post the guide anyway.

Keep ECE installed for now.

Use ECE's own head exporting functionality.

Disable/uninstall ECE.

Install RaceMenu.

Load your save game and enter RaceMenu (console command showracemenu).

Make sure your character's weight is the same it was when you exported the head.

Go to the "Sculpt" tab (top-right).

(optional) If you don't know the weight in step 9, use the "Mask" brush on the full neck seam.

Use the keyboard shortcut displayed in the bottom panel to import the NIF file you exported previously (see above for its location).


Follower to RM - Guide:
This conversion process doesn't require my script, but I will post the guide anyway.

Put the NIF file of the follower's head into "Data\SKSE\Plugins\CharGen".

Install RaceMenu.

Load your save game and enter RaceMenu (console command showracemenu).

Make sure your character's weight is the same the follower head uses.

Go to the "Sculpt" tab (top-right).

(optional) If you don't know the weight in step 3, use the "Mask" brush on the full neck seam.

Use the keyboard shortcut displayed in the bottom panel to import the NIF file of the follower.


Requirements:
RaceMenu (0.4.9 or higher)

Installation:
Simply install the archive using your preferred mod manager or manually extract the files into the SSE "Data" folder.
Don't forget to enable the "CharGenExport.esp" plugin.

Uninstallation:
Remove the mod in your mod manager or delete the following files manually:
- Data\CharGenExport.esp
- Data\Scripts\CharGenExport.pex
- Data\Scripts\CharGenExportLoad.pex
- Data\Source\Scripts\CharGenExport.psc
- Data\Source\Scripts\CharGenExportLoad.psc

Credits:
expired6978 - For the CharGen library and RaceMenu required by this mod and his help
DaveCfatal - For testing the export of an head created with ECE


原贴地址
1.版本号: 1.0   更新时间: 2019-10-26 01:21:08

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CharGen Export SE


Mod大小:1.50 KB
上传时间:2019-10-26 00:57:36

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