svartberg修复的较慢技能级别

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简单简介

在3DM Mod站下载上古卷轴5:重置版最新的svartberg修复的较慢技能级别 Mod,由BlackGorath制作。takesi1025在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: BlackGorath Mod版本: 1.0 Mod大小: 5.93 KB 更新时间: 2019-10-25 02:07:29 发布时间: 2019-10-25 02:07:29

详细说明

嗨!


这个mod最初是由Svartberg为旧的天际制作的。我只是在得到他许可的情况下将其移植到了Skyrim SE(参见第4张图片)。


旧的天际原始mod:https://www.nexusmods.com/skyrim/mods/24422/?


这是他作为说明写的原始文本,并进行了调整:


厌倦了您在天际中所做的每件小事都会如何使自己升级?

是否因为害怕害怕升级和整个世界在变化而限制使用哪种技能或探索地下城?

是否想在游戏结束时而不是在开始时发挥最大的角色?


那么这个mod是给你的。

如果您想偶尔使用不相关的技能,放慢进度会鼓励探索,挑战和更多的宽容。


这个mod的灵感是在带有教程的Slower Leveling的帮助下创建的。不再有效

可以在任何时候安装/使用/删除较慢的级别,而不会弄乱您的保存或角色-因为这只会减慢实际技能的获得。

这也意味着它不会弄乱技能/等级比率。

基于最新Skyrim版本1.7.7.0的值。不再有效



安装

普通版-只需按给定因素降低所有技能的速度,即可在2x / 3x / 4x / 5x NOT IN THE PORT中选择。

固定版本-尝试平衡一些与其他技能相比过快的技能。 (例如,附魔,扒手等)



帮助,我不知道要使用哪个因素!

有一个快速的技巧可以找到2分钟内适合您的比例。

•在您最大程度地发挥战斗力的地方进行保存(或者如果尚未达到最高水平,则保存最新的保存)

•考虑要达到当前水平还应该完成多少内容(任务/探索)。 (对于大多数玩家来说,将是2/3倍)

•假设是2倍,现在以一半的游戏时间加载以前的游戏。 (在加载屏幕中显示)

•现在,您可以看到使用缩放后的角色等级/技能/装备。

•同样,请记住游戏中只有太多内容,这就是为什么我个人使用2x。



固定版本更改:

•附魔-基本上,它在较低的水平上会变慢,但较高的水平是相同的。

原因是在较低级别上它太快了,您实际上会在每一个结界上提高技能。

不幸的是,无论结界/灵魂宝石如何,技能都以固定速率运作,因此在更高等级下使其变慢只会使它变得困难。

•扒手-早期一样,但是在技能结束时速度降低了4倍。

以前几乎会在每次盗窃中升级,尤其是随着您的进步获得更高价值的盗窃物品。

•幻觉-与其他魔术技能更接近-早期减慢3倍,技能结束时减慢1.5倍。

例如,以前像小偷这样的角色会造成幻象的速度是隐身速度的两倍,这是没有道理的,并且可能会破坏通透性。



固定版本技术

•[1.1]幻觉-技能提高3点,技能提高偏移500。

•[1.1]扒手-技能提高多重1,技能提高偏移125。(正确的公式是错误的)

•[0.8]附魔-技能提高0.9,技能提高偏移1333。

————————————————————————————
Hi ! 

This mod was originally made by Svartberg for the old Skyrim. I simply ported it to Skyrim SE with his permission (see 4th image).

Old Skyrim original mod : https://www.nexusmods.com/skyrim/mods/24422/?

Here is the original text he wrote as a description, with adjustments : 

Tired of how every little thing you do in skyrim levels you up ?
Feel you're limiting which skill you use, or dungeon to visit because you're afraid of leveling up and the whole world changing ?
Want to play a game where you max your character towards the end of the game and not in the beginning ? 

Then this mod is for you.
Slowing down leveling encourages exploration, challenge and also more forgiving if you want to use unrelated skills every once in a while.

This mod was inspired and created with the help of Slower Leveling with tutorial. NOT VALID ANYMORE
Slower Leveling can be install/used/removed at any time without messing your saves or character - because it only slows down actual skill gain.
That also means it won't mess up with skill/levels ratio.
Based on values of latest Skyrim version 1.7.7.0. NOT VALID ANYMORE


Installation
Normal version - simply slows all skills by a given factor, choose between 2x / 3x / 4x /5x   NOT IN THE PORT.
Fixed version - attempts to also balance several skills that level too fast compared to other. (e.g. enchanting, pickpocket, etc)


Help, I don't know which factor to use !
There's a quick trick to find which ratio is good for you in 2 minutes.
• Load a save where you maxed you combat skills, (or just latest one if you haven't maxed yet)
• Think how much of the content (quests/exploration) more you should have done to get to your current level. (for most players that will be 2/3x)
• Let's say it was 2x, now load a previous game with half as many playing time. (that's displayed in load screen)
• Now you can see the character level/skills/equipment you would have been if you used scaling.
• Again, remember there is only so much content in the game, That's why I personally use 2x.


Fixed Version Changes :
• Enchanting - Basically it makes it slower at lower levels, but higher levels are the same.
The reason was that it's way too fast at lower level, you practically level up skill with every enchantment.
Unfortunately skill works on flat rate regardless of enchantment/soulgem, so making it slower on higher levels would just turn it to grind.
• Pickpocket - same early on, but up to 4x slower towards end of skill.
previously would level up almost on every theft, especially as you get higher value theft loot as you progress.
• Illusion - made is closer to other magic skills - 3x slower early on, up to 1.5x slower towards end of skill.
previously a character like a thief for example would level illusion twice as fast as stealth, that made no sense and could break a playthrough build.


Fixed version technicals
• [1.1] Illusion - skill improve multi 3, skill improve offset 500.
• [1.1] Pickpocket - skill improve multi 1, skill improve offset 125. (uesp formula is wrong)
• [0.8] Enchanting - skill improve multi 0.9, skill improve offset 1333.

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