独特的Dovahkiin-技能随机化和扩展SE

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简单简介

在3DM Mod站下载上古卷轴5:重置版最新的独特的Dovahkiin-技能随机化和扩展SE Mod,由dylbill制作。gcbatistuta在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: dylbill Mod版本: 1.0 Mod大小: 83.0 KB 更新时间: 2019-10-23 13:55:47 发布时间: 2019-10-23 13:55:47

详细说明

介绍
此模式允许您随机化您的起始技能级别,或者手动设置它们并使用MCM自定义技能缩放。我建议你使用这个新角色的模式,因为它可以改变你构建角色技能的方式,尽管你可以在当前的播放中使用这个模块的大部分功能。这个模块有“欺骗”标签和“平衡”标签,因为取决于您如何使用mod,它可能会使您真的过度,或可能使您的动力不足。你的游戏平衡取决于你。

特征
技能缩放
简而言之,这将增强你的技能水平和MCM设定的比率。例如,如果你的毁灭技能在20级,并且这个比率设置为0.5,你的毁灭法术将增强10%。如果这个比率设置为1,你的毁灭法术将增强20%。

如果随机化的话,您也可以根据您的开始技能来设置这些集合。下面是更多信息技术水平。

这是通过向你的角色添加法术迷,并管理法术的大小来实现的。它的作用就像你喝了一种药水来强化一项技能,这意味着它应该与所有的东西兼容。此外,由于缩放是基于比率的,如果使用Skryim技能脱扣器.

为了兼容性,您可以在提升技能时设置等待定时器。默认为30秒。因此,当技能等级上升时,MOD将等待30秒,允许其他MOD在重置和重新应用缩放爱好者之前完成他们的任务。

在设置新比率后,确保选择重新计算选项。如果你不这样做,在你提升技能之前,新的爱好者是不会被应用的。

如果您将所有比率设置为它们的最大值2.1,这将使您无法工作。

技能经验 (截至1.3版)
在这里,您可以修改执行特定技能任务所获得的经验,并为其生效设置阈值。
香草是1.0。如果设置为2.0,该技能的速度将提高一倍。如果设置为0.5,则速度将提高两倍。如果将该技能设置为0,则当该技能达到临界值时,您将无法从该技能中获得任何经验。

例如,假设您将销毁设置为1.25,一个为0.5,而smithing为0,将其阈值设为50。一旦技能达到50级,毁灭将提高25%的速度,一只手将降低50%,并且碎片将被封顶,所以你将无法提高它的等级。

如果随机化,您还可以根据您的开始技能水平自动设置经验级别。下面是更多信息技术水平。

您可以将阈值随机化,将它们都设置为相同的级别,或者手动设置它们。

将阈值设置为0,使体验修饰符立即生效。


注这一特性使用了高优先级的额外福利,并将覆盖那些做同样事情的MODS的额外福利。如果经验等级设置为1.0,则该技能的额外技能将永远不会应用于您的角色,因此也不会与其他MOD的额外福利发生冲突。改变你的基本水平状态而不使用额外津贴的MODS可以在这个模块中使用。

此外,在MCM中,您可以设置是否模式检查的情人石,法师石,勇士石或盗贼石,其中也使用额外的。如果检查,那么这个模式的额外福利将被调整,以反映那些石头给你的奖金。当你激活一个石头,你将收到一个石头从这个模式称为独特的DovahkiinStone支票。不要从你的库存中移除这块石头,否则奖金就会被移除。

如果其中一个石碑已经活动,取消检查的石头是活跃的,并再次检查在MCM后,改变经验水平,有奖金应用。

技能水平
在这里,您可以选择随机化您的开始技能。随机化有两种选择。只使用滚筒如果开始一个新游戏。等到你选择了你的种族和命名你的角色之后。

香草辊
当选择此滚动时,您的所有技能将被设置为级别基础(您可以自定义),这将否定您的种族技能奖金。然后随机选择5个技能来应用常规奖励(您可以自定义)和1个技能来应用专业奖金(您也可以自定义)。因此,如果将其设为默认值,1技能将设置为25,5技能将设置为20,其余技能将设置为15。

如果选中了自动缩放选项,技能缩放页面中的比率将根据自动比率和技能级别自动为应用于它们的技能设置。因此,在默认设置中,设置为20的技能将其缩放比设置为0.6,因此将自动获得12%的增益。我增加了这个功能,这样你有奖金的技能,并因此更有才华,将比其他技能更有效,因为你的水平。

如果启用了自动XP随机切换,体验页面上的体验级别将自动设置。
它将将5个技能设置为自动XP常规惩罚级别,一个技能设置为自动XP专业惩罚级别,一旦其级别达到“体验”页面中的阈值,该技能将降低。

具有定期奖金的技能将其经验级别设置为自动XP常规奖金级别,而具有专门奖金的技能将其经验级别设置为AUTOXP专用奖金级别。这些技能一旦达到体验页面上的阈值水平,就会提高得更快。

随机辊
这将选择一个完全随机的值来将您的技能设置为,介于所设置的最小和最大数量之间。1随机技能将被设置到你设定的专业技能水平。

如果选中了自动缩放选项,那么任何等于或超过自动缩放阈值的技能都将自动设置其技能缩放比率。

如果启用了自动XP随机切换选项,任何低于自动XP惩罚阈值的技能都将根据其低于该级别的程度和自动XP惩罚比率自动设置其经验级别。例如,如果设置为10,则自动XP惩罚比率设置为0.10,当随机化时技能设置为5,则其经验级别将设置为0.5。(10×5)

任何超过自动XP奖励阈值的技能都将根据他们的水平和自动XP奖励比率自动设置他们的经验等级。

技能水平
这将显示您当前的所有技能级别。这里是你可以作弊的地方。您可以手动将任何技能级别设置为1到200之间的任意值。仅设置在100以上,如果您正在使用Skryim技能脱扣器!

注意,手动设置技能或随机化技能将使用Setav来更改您的技能。


Fiss预置(截至1.6版)
在这里,您可以将随机化参数保存到FISS预置。这包括你的香草辊,随机辊和阈值辊设置。如果您保存此预设,它将自动加载时,您开始一个新的游戏,所以不需要手动加载它。

您还可以保存5种不同的预置。默认情况下,它们被命名为预设A、B、C、D和E,但是您可以重命名它们。如果您重命名它们,请确保在保存预置之前这样做,否则新名称不会保存到FISS XML文件中。新名称的预设将自动加载,如果您启动一个新的游戏,并安装了FISS。

对于这些预设,您可以保存所有设置,包括技能级别、缩放比率、体验修饰符及其阈值,也可以选择和选择要保存的设置。如果选择不保存所有设置,则在加载预置时只加载您选择的设置,因此不必担心其他设置正在更改。


兼容性
缩放功能应该与一切兼容,因为它使用独特的魔法效果和咒语。
同样,体验功能使用的是额外福利,并且很可能会覆盖其他做同样事情的mods的额外福利。将经验级别设置为1.0
将防止额外的技能被应用到你的角色身上,所以不会与其他额外的技能发生冲突。

所需
SKSE
天井
费斯必须使用预置。不过,如果你不想要的话,你不必使用FISS。

推荐方法
Skryim技能脱扣器

我还建议使用使战斗更加困难的MODS,例如:
KS龙检修
空中野猫战斗
敌人的报复

我的其他摩托

安装
解压缩到Skyrim/Data文件夹并检查加载顺序。
设置您想要的级别,并在MCM中启用技能缩放(如果您希望使用它)。

卸载
禁用MCM中的技能缩放,并取消选中或删除ESP。

权限
你不允许使用这种方式或它的资产来赚钱。
除此之外,你可以随意使用这个模式,只要你给我信用。不过,我想请你提供你的作品的源代码,并为其他Mod作者提供同样的自由。

无耻的自我推销
对于那些还在读书的人和那些有兴趣的人来说。我是个音乐家。这是我参与的一些项目。(检查他们:)

西班牙花瓣
网站
脸书
流派:复古摇滚/流行音乐

其他黑
网站
脸书
类型:灵魂/R&B/Hip Hop

丹都
网站
脸书
类型:实验/爵士

倒胎
网站
脸书
流派:80年代的合成流行音乐

异想天开
脸书
流派:Jazzy Singer歌曲创作————————————————————————————————————————————————————————————

Intro
This mod allows you to randomize your starting skill levels, or manually set them and customize skill scaling with the MCM. I recommended that you use this mod with a new character, as it could change the way you build your character's skills, though you can use most of the features from this mod on a current play-through. This mod has the "Cheat" tag as well as the "Balanced" tag because depending on how you use the mod it could make you really overpowered, or could make you underpowered. Your game balance is up to you.



Features
Skill Scaling
In short, this will buff your skills based on your skill level and the ratios set in the MCM. For example, if your Destruction skill is at level 20, and the ratio is set to 0.5, your destruction spells will be 10% stronger. If the ratio is set to 1, your destruction spells will be 20% stronger. 

You can also have these set based on your starting skills if you randomize them. More info below under Skill Levels.

This works by adding spell buffs to your character, and managing the spells' magnitudes. It works the same as if you drank a potion to buff a skill, which means it should be compatible with everything. Also as scaling is ratio based, you will continue to see increased buffs above level 100 if using Skryim Skill Uncapper.

For compatibility you can set a wait timer for when you level up a skill. Default is 30 seconds. So, when a skill levels up, the mod will wait 30 seconds, allowing other mods to do their thing before resetting and re-applying the scaling buffs.

Make sure to select the Recalculate option after setting new ratios. If you don't, the new buffs won't be applied until you level up a skill.

If you set all ratios to their max value of 2.1 this WILL make you overpowered.



Skill Experience (as of version 1.3)
Here you can modify how much experience you gain from performing skill specific tasks and set a threshold level for when it takes effect.
Vanilla is 1.0. If set to 2.0 that skill will level twice as fast. If set to 0.5 it will level twice as slow. If set to 0 that skill will be capped, you won't be able to get any experience from that skill once it reaches the threshold level.

Example, Let's say you set Destruction to 1.25, One handed to 0.5 and Smithing to 0 and leave their thresholds on 50. Once the skills reach level 50, Destruction will level up 25% faster, One handed will level 50% slower and Smithing will be capped so you won't be able to increase its level at all.

You can also have the experience levels automatically set based on your starting skill levels if you randomize them. More info below under Skill Levels.

You can randomize the thresholds, set all of them to the same level, or set them manually.

Set the thresholds to 0 to have the experience modifiers take effect right away.


Note that this feature uses perks with a high priority and will override perks from mods that do the same thing. If an experience level is set to 1.0 the perk for that skill won't ever be applied to you character, and so won't conflict with other mod's perks. Mods that change your base leveling stats without using perks are fine to use with this mod.

Also, in the MCM you can set whether or not the mod checks for the Lover Stone, Mage Stone, Warrior Stone or Thief Stone, which also uses perks. If checked then the perks from this mod will be adjusted to reflect the bonuses those stones give you. When you activate a stone you will receive a stone from this mod called Unique Dovahkiin Stone Check. Don't remove this stone from your inventory or the bonuses will be removed.

If one of those standing stones is already active, uncheck the stone which is active, and check it again in the MCM after changing experience levels to have the bonuses applied.



Skill Levels
In here you have the option to randomize your starting skills. There are two options for randomization. Only use the Rolls if starting a new game. Wait until after you have chosen your race and named your character.

Vanilla Roll
When choosing this roll, all of your skills will be set to the Level Base (which you can customize), which will negate your racial skill bonuses. Then it will choose 5 skills at random to apply the regular bonus to, (which you can customize) and 1 skill to apply the specialized bonus to (which you can also customize.) So, if you leave it on the default values 1 skill will be set to 25, 5 skills will be set to 20, and the rest of the skills will be set to 15. 

If the Auto Scaling Toggle option is checked, the ratios in the Skill Scaling page will be automatically set for the skills that have bonuses applied to them, based on the auto ratio and the skill level. So, on the default settings, the skills that were set to 20 will have their scaling ratios set to 0.6, and therefor will automatically get a 12% buff to start out with. I added this feature so that the skills you have bonuses in, and therefor are more talented in, will be more effective than other skills as you level them up.

If the Auto Xp Random Toggle is enabled, the experience levels on the experience page will automatically be set.
It will set 5 skills to the Auto Xp Regulary Penalty level, and one skill to the Auto Xp Specialized Penalty level, which will level slower once their levels reach the threshold on the experience page.

The skills that have regular bonuses will have their experience levels set to the Auto Xp Regular Bonus Level, and the skill that has the specialized bonus will have its experience level set to the Auto Xp Specialzed Bonus Level. These skills will level up faster once they reach the threshold level on the experience page.

Random Roll
This will choose a completely random value to set each of your skills to, between the minimum and maximum amounts you have set. 1 random skill will be set to the specialized skill level you have set.

If the Auto Scaling Toggle option is checked, then any skill that is equal to or above the Auto Scaling Threshold will have their Skill Scaling ratios automatically set.

If the Auto Xp Random Toggle option is enabled, Any skill that is below the Auto Xp Penalty Threshold will have their experience levels automatically set based on how much below the level they are, and the Auto Xp Penalty Ratio. Example, if its set to 10, the Auto Xp Penalty Ratio is set to 0.10, and a skill is set to 5 when randomizing, its experience level will be set to 0.5. (10 x 5)

Any skill that is above the Auto Xp Bonus Threshold will have their experience levels automatically set based on how much above the level they are, and the Auto Xp Bonus Ratio.

Skill Levels
This will display all of your current skill levels. Here is where you can cheat. You can manually set any skill level to any value between 1 and 200. Only set above 100 if you are using  Skryim Skill Uncapper!

Note that manually setting skills, or randomizing them will use Setav to change your skills.


FISS Presets (as of version 1.6)
Here you can save your randomization parameters to a FISS preset. This includes your vanilla roll, random roll and threshold roll settings. If you save this preset, it will automatically load when you start a new game, so no need to load it manually.

You also have 5 different presets that you can save. By default they are named Preset A, B, C, D and E, but you can rename them. If you rename them be sure to do so BEFORE saving the preset, or the new name won't be saved to the FISS xml file. The new name for the preset will automatically be loaded if you start a new game and FISS is installed.

For these presets you can save all your settings, including skill levels, scaling ratios, experience modifiers and their thresholds, or you can pick and choose which settings to save. If you choose not to save all settings, only the settings which you have chosen will be loaded when you load the preset, so you don't have to worry about the other settings being changed.


Compatibility
The scaling feature should be compatible with everything as it uses unique magic effects and spells.
Again, the experience feature uses perks and will most likely override perks from other mods that do the same thing. Setting an experience level to 1.0
will prevent the perk from that skill from being applied to your character, and so won't conflict with other perks.

Requirements
SKSE
SkyUI
FISS is required to use the presets. You don't have to use FISS though if you don't want.

Recommended Mods
 Skryim Skill Uncapper

I also recommend using mods that make combat more difficult, such as:
KS Dragon Overhaul
Wildcat Combat of Skyrim
Revenge of the Enemies

My other mods

Installation
Extract to your skyrim/data folder and check in your load order.
Set the levels you want and enable Skill Scaling in the MCM (if you wish to use it.)

Uninstallation
Disable skill scaling in the MCM and uncheck or remove the esp.

Permissions
You are not allowed to use this mod or it's assets to make money.
Other than that feel free to use this mod as you wish, as long as you give me credit. I would ask though that you provide the source code of your work and offer the same freedom to other mod authors.

Shameless Self Promotion
For those still reading, and who are interested. I'm a musician. Here are some projects I'm in. Check em out :)

Petals of Spain
Website
Facebook
Genre: Retro Rock/Pop

Other Black
Website
Facebook
Genre: Soul/R&B/Hip Hop

Dandu
Website
Facebook
Genre: Experimental/Jazz

Retrofette
Website
Facebook
Genre: 80's Synth Pop

The Whimsy of Things
Facebook
Genre: Jazzy Singer Songwrite

文件说明

Mod截图

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