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虚空的随从框架

作者:Netherworks
发布:LUOHUISHU98
发布日期:2019-10-23 01:04:52
更新时间:2019-10-23 01:04:52
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2.4.7
上古卷轴5:重置版
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内瑟跟随者框架


寻找一个多随从的框架,是很容易在游戏资源,并让你的选择之间的动物或类人的同伴,只有一个或多达10个在同一时间?如果一个系统还能提供大量有趣的功能,包括身临其境和生活质量,让你可以根据自己的游戏风格定制框架,怎么样?

别再看了,Nether的随从框架就是这样,还有更多!

这个Mod有四个目标:
-与尽可能多的其他MOD兼容,这样你就可以和你的最爱一起使用它了。
-提供熟悉和有用但也有吸引力和趣味性的配套功能。
-让偏好是可选的和不可取消的,这样同伴(和你的游戏)就不会在途中被破坏。
-提供有趣的选项,但也保持它的资源友好型和脚本引擎轻。

此框架适用于使用默认跟随者系统的随从。换句话说,钩入标准对话跟随者的追求(大多数同伴在尼克斯)。然而,也有一个可选的特性允许您进口定制随从,使他们也可以利用这个模式的许多方面(当然,没有保证,但已经测试了许多独特的随从在那里)。

这个Mod需要SKSE和SkyUI,但这些组件允许我向您提供精简和吸引人的选项,如果没有这些选项,这是不可能的。

NFF这是一个狂热的随从精心制作的,他有多年的游戏和编程经验,他喜欢把一群旋转的冒险者聚集在一起,陪他在天边冒险的龙出生。为书呆子!(啊哈.)诺兹!

如何解决以下几个问题:
-用Loot对你的情绪进行排序
-把nwsPosterFramework.p放在你的装载订单的末尾,即使Loot把它放在其他地方而不,我不在乎它放在哪里。见鬼,甚至在Loot里制定了一条规则,把它放在最后。
-确保没有其他Mod正在更改游戏中的任何核心Pex脚本,SKSE除外。这些是核心脚本(顶部):https://www.creationkit.com/index.php?title=Category:Script_Objects...长话短说:重新安装SKSE,看看是否解决了任何问题。

岩心特征
-最多10个随从(灵活,可以是类人或动物)。
-没有弓箭。
-明确支持Serana和Sofia。
-有很多选择,下面,全凭你的选择,设置一个健壮的MCM菜单。如果你不喜欢什么东西,很可能你可以关掉它。
-提供详细的PDF指南,解释所有功能。
-可选(香草+DLC)脚本替换,如果您有问题,让框架“坚持”。还有RDO的选项。
-3 DNPC是本地支持的,就像香草随从一样。确保选中FOMOD中的选项。

沙箱
-当你做被动任务时,允许随从进入沙箱。
-将随从设置为仅在城里的沙箱。
-自动沙箱在城市内部,你的房子或地点由你决定。
-对任何特定的跟随者进行切换。
-允许随从(和其他NPC)到沙箱多层内部。
-可单独设置随从,以便在打沙时进行手工和(或)互动。“手艺”在这个意义上并不是一个模拟,但它确实给了他们一些实际的事情,而在周围闲逛,一些小的方便/爱好者。互动目前仅限于在酒馆点酒。

安装/骑术支架
-允许随从使用本Mod提供的生马。
-允许马在不被骑时消失或让它们留在附近。
-选择品种和影响他们的马,选择品种全球。
-只有当另一个Mod提供马匹系统,但不提供包时,才提供骑马包支持。
-对任何特定的跟随者进行切换。

格斗
-设置战斗和非战斗距离的随从*
-将随从置于治疗者或坦克角色中。
-为随从从10种不同的战斗风格中选择。
-减少随从之间的内斗。
-可选择地禁用失血恢复,使他们在战斗中保持安静。
-用药水使堕落的随从复活。

运动
-赶上传送(以及玩家的按需能力)
-CAN控制距离和轮询时间。
-启用一个+25%的运动助推,以更快的跟随。
-减少行走/跑步状态变化之间的插值(更快的反应)。

行为
-为你的随从创建/管理多达10个“家庭基地”,当你解雇他们时,他们会去那里。可以设置工作和放松地点,可选。你可以重新命名基地和所有地点,移动随从到/从基地和访问你的基地在任何时候(最多100随从在10个基地)。
-对随从的尊重-关系系统,更多的是他们对你的尊重,作为一个冒险的伙伴。奖励一些能力和好处。
-在战斗结束时提高跟随者隐身AI。他们不会发动战斗,不会喋喋不休,他们会近距离移动。
-当你和跟随者偷盗时熄灭火把。
-使跟随者手电筒在使用时失效。
-停止在所有或选定的随从上闲聊(或只允许在沙箱中进行闲聊)
-防止跟随者拔出武器。
-随从不会引爆基本陷阱(相当于轻型护盾)。可选通过安装程序。
-当你离他们很近的时候,随从就会闪开。
-随从可以自动补充武器,他们使用或使用填充的灵魂宝石(不是玩家填充)。
-在战斗中与跟随者战斗时向他们学习技能(亲和系统)。
-通过向随从交换法术书和(或)直接教授你所知道的咒语来教他们法术。适用于咒语MODS!
-将任何跟随者设置为基本(或反转)。在框架中,所有随从都受到保护。
-改变随从的行为(道德、犯罪等)。
-设置随从的伤害乘数,影响他们的攻击伤害。

齿轮
-为跟随者设置冒险性装备,告诉他们在跟踪你时穿什么。这是齿轮执行不服装管理。
-重新招募时重新应用冒险性齿轮的储存系统。多达100个个人随从的存储,每个随从一个存储集。
-将他们的默认装备复制到你的库存中(主要用于定制盔甲)。
-在战斗中,设置跟随者只装备头饰、盾牌、箭具和/或武器。
-多个跟随者的叶片兼容性,加上能够给跟随者提供刀片齿轮,而不是改变他们的基本输出。此时只支持天国寺的恢复和扩建。

控制
-在远处向所有随从或个人发出命令。
-所有随从的命令:等待/跟随,按钮沙箱,战斗/跟随距离,召唤和解散。
-单一跟随者的命令(当面对跟随者时,在你的视线中):等待/跟随,交易,帮助,设置冒险齿轮和解散。
-各种热键可定制命令。

信息
-就像一个角色表,你可以查看你的随从的统计、技能、技能和能力。
-方便的历史功能可以让你看到你过去的随从在哪里,或者移动到他们或移动到你(多达100个前随从,你可以改变历史大小的MCM)。

消耗品
-通过贿赂非必要的(无关紧要的)NPC加入你的行列,将他们添加到框架中。
-向他们提供不同数量的黄金,更多的黄金等于他们加入你的机会更大。
-反复雇用同样的全国人大最终会使他们免费加入你的行列。
-实验功能,但适用于大多数非必需品,甚至那些由其他MODS提供的。小心使用。他们会保留一些普通的对话,所以当他们和你在一起的时候,要小心一些选择。
-您可以通过使用可选批处理文件(手动安装到您的主要Skyrim目录)将它们带到您的级别,并允许它们在级别上上升。打开控制台,确保它们被选中并键入:bat nfflevel

临时演员
-与你的妻子或丈夫离婚,并与其他人结婚(不管跟随者与否!)
-每周向随从支付费用(作为金库)。
-当你发现大量的黄金(金库)时,与随从分享财富。
-呼叫具有热键支持的玩家马力。
-通过搜寻追踪跟随者的下落。

*-自定义随从通常完全在框架之外,但可以导入,以便使用上面“*”未显示的任何功能。导入允许他们“借”一个跟随者槽,所以他们数到最大限度。这里的自定义跟随者是指在香草系统(Serana、Sofia、Recorder、Arissa等)之外有自己的跟随者框架的任何跟随者(Serana、Sofia、Recorder、Arissa等等)。这包括自定义宠物,他们有自己的随从框架之外的香草系统。并非所有进口随从都是兼容的。

-本框架下的宠物(动物同伴)使用随从所做的大部分功能。然而,游戏中的所有种族都受到行为文件的控制,这意味着宠物有时会做他们想做的事情。无论你是否将狗设置为沙箱,当玩家停下来时,狗都会坐下来。

不要导入这些随从(不兼容):
-伊尼戈
-ShingchenHolyseKnight随从

天边传奇版的遗产版是这里.

所需
-SKSE 64
-SkyUI
-道恩护卫-必须安装并启用。

-Fuz Ro D-噢(可选)
-PapyrusUtil SE(任择)
-ConsoleUtilSSE(任择)
-非官方天边版修补程序(可选)

推荐
-供跟随马使用的方便马。
-简单的NPC服装管理经理,如果你不喜欢NFF的冒险性齿轮功能。

安装

破坏者:

脚本加载

破坏者:

兼容性

破坏者:

_________________________________________——————————————————————

NETHER'S FOLLOWER FRAMEWORK


Looking for a multi-follower framework that is easy on game resources and gives you the choice between animal or humanoid companions, with as little as one or as many as 10 at a time? How about a system that also provides a wealth of interesting features, both immersive and quality-of-life, to allow you to tailor the framework to your own style of gameplay?

Look no further,  Nether's Follower Framework is that and more!

This mod has 4 goals in mind:
- Be compatible with as many other mods out there as possible, so that you can use it alongside your favorites.
- Provide companion features that are familiar and useful but also engaging and interesting.
- Make preferences optional and undoable, so that companions (and your game) don't get broken along the way.
- Offer interesting options but also keep it resource-friendly and script-engine light.

This framework is intended to be used with followers that use the default follower system. In other words, hook into the standard Dialogue Follower quest (most companions on the Nexus). However, there is also an optional feature that allows you to Import custom followers so that they can also make use of many aspects of this mod (no guarantees, of course, but has been tested with many unique followers out there).

This mod does require SKSE and SkyUI, but those components allow me to deliver streamlined and engaging options to you, that wouldn't be possible without.

NFF is crafted by a follower fanatic with many years of gaming and programming experience who loves putting together a rotating group of adventurers together to accompany his dragonborn on adventures in Skyrim. For the Nerds! (ahem...) Nords!

How to Solve Some Issues:
- Sort your Mods with Loot.
- Put nwsFollowerFramework.esp at the end of your load order, even if Loot puts it somewhere else and no, I don't care where it puts it. Heck, even make a rule in Loot to put it at the end.
- Make sure that NO OTHER MOD is changing any of the core pex scripts in the game, except for SKSE. These are the core scripts (at the top): https://www.creationkit.com/index.php?title=Category:Script_Objects . Long story short: Reinstall SKSE and see if that fixes any issues.

Core Features
- Up to 10 Followers (flexible, can be humanoids or animals).
- No starter bow or arrows.
- Explicit support for Serana and Sofia.
- Plenty of options, below, all at your choice, set with a robust MCM menu. If you don't like something, it's very likely you can turn it off.
- Detailed PDF Guide provided, for explaining all features.
- Optional (vanilla + DLC) scripts replacement if you have a problem getting the framework to "stick". Option as well for RDO.
- 3DNPC is supported natively, like vanilla followers. Make sure the option in the FOMOD is checked.

Sandboxing
- Allow Followers to Sandbox when you are doing passive tasks.
- Set Followers to only Sandbox In-Town.
- Auto-Sandbox in Town Interiors, Your Homes or Locations you determine.
- Toggle off for any specific Follower.
- Allow Followers (and other NPCs) to Sandbox multi-level interiors.
- Followers can be individually set up to craft and/or interact when sandboxing. "Craft" in this sense is not a sim, but it does give them something actual to do while hanging around with some minor conveniences/buffs. Interaction is currently limited to ordering drinks at the taverns.

Mount/Riding Support
- Allow Followers to use spawned horses provided by this mod.
- Allow Horses to disappear when not being ridden or have them stay around.
- Select breed and effects of their horse, select breed globally.
- Provide Riding Package support only if another mod provides a horse system but no packages.
- Toggle off for any specific Follower.

Combat
- Set combat and non-combat distance of Followers.*
- Place Followers in a Healer or Tank Role.
- Choose from 10 different combat styles for Followers.
- Reduce Infighting between Followers.
- Optionally Disable bleedout recovery keeping them down during a fight.
- Revive fallen followers with health potions.

Movement
- Catch Up teleport (and On-Demand Ability for player)
- Can Control distance and polling time.
- Enable a +25% Movement Boost for faster following.
- Reduce interpolation between walk/run state changes (faster reaction).

Actions
- Create/Manage up to 10 "Home Bases" for your followers, where they will go when you dismiss them. Can set up work and relax locations, optionally. You can rename Bases and all locations, move followers to/from bases and visit your bases at any time (up to a max of 100 followers across 10 bases).
- Regard System for Followers - relationship system that is more of their respect for you as an adventuring partner. Awards some abilities and benefits.
- Improve Follower Stealth AI when out of combat. They will not initiate combat, chatter and they move in close.
- Extinguish Torches when you and Followers are stealthing.
- Cause Follower Torches to Expire when being used.
- Stop Idle Chatter on all or selected followers (or only allow it while sandboxing)
- Prevent Followers from drawing weapons when you do.
- Followers will not set off basic traps (equivalent of LightFoot perk). Optional via installer.
- Followers get out of the way when you get very close to them.
- Followers can Auto-Recharge weapons they use or use filled soul gems (not player filled).
- Learn skills from your followers when fighting with them in combat (Affinity system).
- Teach Followers spells by trading spell books to them and/or directly teaching the spells you know. Works with spell mods!
- Set any Follower to Essential (or reverse it). While in the Framework, all Followers are Protected.
- Change the Behavior of Followers (morality, crime, etc).
- Set the Damage Multiplier of followers, affecting their attack damage.

Gear
- Set up Adventuring Gear for a Follower, telling them what to wear while they are following you. This is gear enforcement NOT outfit managment.
- Storage system for re-applying Adventuring Gear when re-recruited. Storage for up to 100 individual Followers, one storage set per follower.
- Copy their default outfit into your inventory (for custom armor, mainly).
- Set a Follower to only equip headwear, shield, quiver and/or weapons while in combat.
- Blades compatibility for multiple followers plus the ability to give followers the blades gear instead of changing their base outift. Only supports SkyHaven Temple Restore and Expanded at this time.

Control
- Issue Commands to all Followers or individual ones at a distance.
- Commands for All Followers: Wait/Follow, Toggle Sandbox, Combat/Follow Distance, Summon and Dismiss.
- Commands for Single Followers (when facing follower and in your sights): Wait/Follow, Trade, Favor, Set Adventuring Gear and Dismiss.
- Variety of hotkey customizable commands.

Info
- Much like a character sheet, you can view Stats, Skills, Perks and Abilities of your followers.
- Convenient History feature allows you to see where your past followers are and either move to them or move them to you (up to 100 former followers, you can change history size in MCM).

Expendables
- Enlist the help of non-essential (inconsequential) NPCs by bribing them to join you, adding them to the framework.
- Offer them varying amounts of gold, with more gold equaling a greater chance they will join you.
- Repeatedly hiring the same NPC will eventually make them join you free of charge.
- Experimental feature but works on most non-essentials, even those provided by other mods. Use with caution. They will retain vanilla dialogues, so be wary of some options while they are with you.
- You can bring them to your level and allow them to go up in level as you do by using the optional batch file (install MANUALLY to your main Skyrim directory). Open the console, make sure they are selected and type: bat nfflevel

Extras
- Divorce your wife or husband and marry someone else (follower or not!).
- Apply a Weekly Follower Cost to Followers (as a gold sink).
- Share the Wealth with Followers when you find big hauls of gold (gold sink).
- Call Player Horse ability with hotkey support.
- Track the whereabouts of Follower via a quest.

* - Custom Followers are usually completely outside of the Framework but can be Imported to use any feature not shown with "*" above. Importing allows them to "borrow" a Follower Slot, so they count towards the max limit. Custom Follower here specifically means any Follower with their own follower framework outside of the vanilla system (Serana, Sofia, Recorder, Arissa, and so on). This includes Custom Pets that have their own follower framework outside of the vanilla system. Not all imported followers are compatible.

- Pets (Animal Companions) under this Framework use most of the features that Followers do. However, all races in the game are governed by behavior files meaning that pets will do what they want to do at times. Example: Dogs will sit when the player stops whether you have them set to sandbox or not.

Do Not Import These Followers (incompatible):
- Inigo
- Shingchen Holysee Knight Followers.

The Legacy Version for Skyrim Legendary Edition is HERE.

REQUIREMENTS
- SKSE64
- SkyUI
- Dawnguard - Must be installed and enabled.

- Fuz Ro D-oh (OPTIONAL)
- PapyrusUtil SE (OPTIONAL)
- ConsoleUtilSSE (OPTIONAL)
- Unofficial Skyrim Edition Patch (OPTIONAL)

RECOMMENDED
- Convenient Horses for follower horses.
- Simple NPC Outfit Manager for actual outfit management, if you don't like the Adventuring Gear feature of NFF.

INSTALLATION

Spoiler:  

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SCRIPT LOAD

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COMPATIBILITY

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原贴地址
1.版本号: 2.4.7   更新时间: 2019-10-23 01:28:17

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虚空的随从框架


Mod大小:7.78 MB
上传时间:2019-10-23 01:04:52

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