充能-咒语-SE

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详细介绍

简单简介

在3DM Mod站下载上古卷轴5:重置版最新的充能-咒语-SE Mod,由dylbill制作。gigbt在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: dylbill Mod版本: 1.02 Mod大小: 86.5 KB 更新时间: 2019-10-23 00:47:09 发布时间: 2019-10-23 00:47:09

详细说明

介绍

在玩了《天际》一会之后,不得不不断使用灵魂陷阱会很烦人,这样您才能为武器充电。同样,当角色扮演是一个很好的角色时,我总是对使用被杀死的敌人的灵魂充电/迷恋我的东西感到不安,所以我制作了这个mod。


更新!!

在1.02版中,我添加了一个MCM。我还添加了根据您的附魔等级限制填充灵魂宝石的选项,因为更好的灵魂宝石会产生更好的附魔。我重新设置了默认的体验默认值,现在通过脚本添加了魔法和结界体验。我还清理了脚本,并修复了一些小问题。有关新的默认值,请参见下文。因此,如果从以前的版本进行更新,我建议将这些拼写设置为默认设置。


在1.01版中,您现在可以填充Azura的Star和Black Star。此版本强烈建议使用多线程获取性灵魂宝石。这是因为要填补那些星星,我不得不做一个工作。 mod会在您附近放置一个隐形的演员,然后施放灵魂陷阱,然后杀死该演员,因此它的工作原理类似于灵魂陷阱。因此,如果您拥有一颗星星,并且一颗灵魂宝石的尺寸大于要施放的法术,那么除非您安装了“获取灵魂宝石”,否则它将用较小的灵魂填充该灵魂宝石。填满星星时,请等待几秒钟!工作需要一点时间。



描述

这个mod增加了5个咒语,因此您可以使用Magicka来充电或充填灵魂宝石。当您施放这些法术之一时,另一只手上的武器将会恢复原状。如果您的另一只手中没有武器,或者如果该武器已经充满电,则如果库存中有空武器,它将填充其各自的灵魂宝石。


为了使事物保持平衡,并防止您对这些咒语进行过多的散布,当您施展这些咒语时,您的magicka回复速度会降低一段时间,介于30到70秒之间。这也取决于您的迷人程度。等级越高,再生率降低的越少。请注意,如果您两次施放相同的咒语,效果将不会叠加,但计时器会重置。如果您施放一个咒语,然后施放另一个咒语,则效果会叠加,所以要小心!


在主版本中,这些咒语是改动性咒语,但我还应要求添加了可选的变身版本。


要获得这些咒语,您可以从Dragonsreach的Farengar购买它们,也可以从Winterhold的Mage's College的Tolfdir(改变版本)/ Phinis Gestor(变态版本)购买它们。

这些咒语是通过脚本添加到它们的,因此您应该不会有任何兼容性问题,除非另一个mod可能以某种方式更改了他们的actor参考。


技能/状态

请注意,默认的Magicka再生速率为3 /秒。


充值1(小费)

基础魔术师费用:55

收费金额:250

魔卡速率降低:30秒

降低Magicka速度:如果附魔等级高于45:无,35:-0.5 /秒,25:-1 /秒,小于25,-1.5 /秒。


充或充2(少)

基础魔术师费用:90

收费金额:500

魔卡速率降低:40秒

降低Magicka速率:如果附魔等级高于55:无,45:-0.5 /秒,35:-1 /秒,低于35,-1.5 /秒。


充电或填充3(通用)

基础魔术师费用:165

收费金额:1000

魔卡速率降低:50秒

降低Magicka速度:如果附魔等级高于65:无,55:-0.5 /秒,45:-1 /秒,小于45,-1.5 /秒。


充值或充值4(更大)

基础魔术师费用:300

收费金额:2000

降低魔卡速率:60秒

降低Magicka速率:如果附魔等级高于85:无,70:-1 /秒,55:-1.5 /秒,低于55,-2 /秒。


充值或充值5(大)

基础魔术师费用:500

收费金额:3000

魔卡速率降低:70秒

降低Magicka速度:如果附魔等级高于99:无,85:-1.5 /秒,60:-2 /秒,低于60,-2.5 /秒。



客制化

我添加了一本书,使您可以自定义惩罚的持续时间和强度,以及从施放法术中获得的经验。通过施展法术,您将获得改变(或变幻)以及迷人的经验。


要配置这些咒语,请执行以下操作:(所有这些都在游戏中的书中进行了说明。)

在控制台中键入其中任何一个,其中xx是新值,不带引号。然后从您的库存中删除这本书。修饰语会将其值添加到所有咒语中。例如,“将DurationModifier设置为10”将为所有法术持续时间增加10秒。 “将DurationModifier设置为-10”将从所有法术持续时间中删除10秒


输入“将ChargeOrFillReset设置为1”以将所有咒语重置为其默认值。


持续时间(以秒为单位)

“将PettyDuration设置为xx”的默认值为30

“将LesserDuration设置为xx”的默认值为40

“将CommonDuration设置为xx”的默认值为50

“将GreaterDuration设置为xx”的默认值为60

“将GrandDuration设置为xx”的默认值为70

“将DurationModifier设置为xx”的默认值为0

强度

“将RateReduct1设置为xx”的默认值为0.5

“将RateReduct2设置为xx”的默认值为1.0

“将RateReduct3设置为xx”的默认值为1.5

“将RateReduct4设置为xx”的默认值为2.0

“将RateReduct5设置为xx”的默认值为2.5

“将ReductModifier设置为xx”的默认值为0

添加的RateReducts基于您的附魔等级。



变更(或变幻),获得经验

“将MagicXpPetty设置为xx”的默认值为12

“将MagicXpLesser设置为xx”的默认值为25

“将MagicXpCommon设置为xx”的默认值为42

“将MagicXpGreater设置为xx”的默认值为128

“将MagicXpGrand设置为xx”的默认值为240

“将MagicXpModifier设置为xx”的默认值为0



迷人的经验

“将EnchantXpPetty设置为xx”的默认值为0.04

“将EnchantXpLesser设置为xx”的默认值为0.08

“将EnchantXpCommon设置为xx”的默认值为0.14

“将EnchantXpGreater设置为xx”的默认值为0.40

“将EnchantXpGrand设置为xx”的默认值为0.75

“将EnchantXpModifier设置为xx”的默认值为0


请注意,游戏中的迷人体验乘数比变化大得多,这就是为什么它们的价值要小得多的原因。在默认设置下,附魔和魔咒会前进相对相同的数量。如果使用该书,请记住在设置新值后将其从库存中删除。


我的其他模组


要求

SKSE

强烈建议您使用多线程获取性灵魂宝石!

安装

提取到您的Skyrim / Data文件夹并检查加载顺序



无耻的自我提升

对于那些仍在阅读和感兴趣的人。我是个音乐家。这是我参与的一些项目。


西班牙的花瓣

网站

脸书

类型:复古摇滚/流行


其他黑色

网站

脸书

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丹都

网站

脸书

类型:实验/爵士


加装

网站

脸书

风格:80年代的合成器流行


异想天开

脸书

类型:爵士歌手

——————————————————————————————————————————————

Intro
After playing Skyrim for a while it gets annoying to have to constantly use Soul Trap so you can charge your weapons. Also when roleplaying as a good character I always felt uneasy about using the souls of my slain foes to charge/enchant my stuff, so I made this mod. 

Update!!
In version 1.02 I added an MCM. I also added the option to restrict filling soul gems based on your enchanting level, as better soul gems will yield better enchantments. I redid the default experience defaults, and now both magic and enchantment experience is added via script. I also cleaned up the scripts, and fixed some minor things. See below for new defaults. Because of this, I would recommend setting the spells to default settings if updating from a previous version.

In version 1.01 you can now fill Azura's Star and the Black Star. Acquisitive Soul Gems Multithreaded is HIGHLY RECOMMENDED with this version. This is because to fill those stars I had to do a work around. The mod places an invisible actor near you, then casts soul trap, then kills the actor, so it works just like soul trap. So, if you have one of the stars, and a soul gem of greater size than the spell you are casting, it will fill that soul gem with a lesser soul, unless you have Acquisitive Soul Gems installed. When filling a star, please wait a few seconds! It takes a little bit to work.


Description
This mod adds 5 spells so you can use your Magicka to charge your weapon, or fill a soul gem. When you cast one of these spells, the weapon in your other hand will recharge. If there isn't a weapon in your other hand, or if the weapon is already fully charged, it will fill its respective soul gem if there is an empty one in your inventory.

To keep things balanced, and to prevent you spamming the spells too much, when you cast the spells your magicka regen rate will be reduced for a set amount of time, between 30 and 70 seconds. This is also based on your enchanting level. The higher your level, the less your regen rate will be reduced. Note that if you cast the same spell twice, the effects won't stack but the timer will reset. If you cast one spell and then a different one then the effects will stack so be careful!

In the main version the spells are alteration spells but I also added an optional conjuration version upon request.

To get the spells you can either buy them from Farengar in Dragonsreach or Tolfdir(Alteration version) / Phinis Gestor(Conjuration Version) at the Mage's College in Winterhold. 
The spells are added to them via script, so you shouldn't have any compatibility issues, unless maybe if another mod changes their actor reference somehow.

The Spells/Stats
Note that the default Magicka Regen Rate is 3/sec.

Charge or Fill 1 (Petty)
Base Magicka Cost: 55
Charge Amount: 250
Magicka Rate Reduced for: 30 seconds
Magicka Rate Reduction: If Enchanting Level is above 45: none, 35: -0.5/sec, 25: -1/sec, Less than 25, -1.5/sec.

Charge or Fill 2 (Lesser)
Base Magicka Cost: 90
Charge Amount: 500
Magicka Rate Reduced for: 40 seconds
Magicka Rate Reduction: If Enchanting Level is above 55: none,  45: -0.5/sec, 35: -1/sec, Less than 35, -1.5/sec.

Charge or Fill 3 (Common) 
Base Magicka Cost: 165
Charge Amount: 1000
Magicka Rate Reduced for: 50 seconds
Magicka Rate Reduction: If Enchanting Level is above 65: none,  55: -0.5/sec, 45: -1/sec, Less than 45, -1.5/sec.

Charge or Fill 4 (Greater)
Base Magicka Cost: 300
Charge Amount: 2000
Magicka Rate Reduced for: 60 seconds
Magicka Rate Reduction: If Enchanting Level is above 85: none,  70: -1/sec, 55: -1.5/sec, Less than 55, -2/sec.

Charge or Fill 5 (Grand)
Base Magicka Cost: 500
Charge Amount: 3000
Magicka Rate Reduced for: 70 seconds
Magicka Rate Reduction: If Enchanting Level is above 99: none,  85: -1.5/sec, 60: -2/sec, Less than 60, -2.5/sec.


Customization
I added a book that allows you to customize duration and strength of penalties as well as the amount of experience you receive from casting the spells. You will gain alteration (or conjuration) plus enchanting experience from casting the spells. 

To configure the spells: (All of this is explained in the book in game as well.)
Type any of these into the console, where xx is the new value, without the quotations. Then remove the book from your inventory.  Modifiers will add their value to all spells.  For example, "Set DurationModifier To 10" will add 10 seconds to all spell durations. "Set DurationModifier To -10"  will remove 10 seconds from all spell durations

Type in "Set ChargeOrFillReset to 1" to reset all spells to their default values.

Durations, in seconds
"Set PettyDuration to xx" default is 30
"Set LesserDuration to xx" default is 40
"Set CommonDuration to xx" default is 50
"Set GreaterDuration to xx" default is 60
"Set GrandDuration to xx" default is 70
"Set DurationModifier to xx" default is 0


Strength
"set RateReduct1 to xx" default is 0.5
"set RateReduct2 to xx" default is 1.0
"set RateReduct3 to xx" default is 1.5
"set RateReduct4 to xx" default is 2.0
"set RateReduct5 to xx" default is 2.5
"Set ReductModifier to xx" default is 0
The RateReducts added are based on your enchanting level.


Alteration, (or conjuration), experience gained
"set MagicXpPetty to xx" default is 12
"set MagicXpLesser to xx" default is 25
"set MagicXpCommon to xx" default is 42
"set MagicXpGreater to xx" default is 128
"set MagicXpGrand to xx" default is 240
"Set MagicXpModifier to xx" default is 0


Enchanting Experience gained
"set EnchantXpPetty to xx" default is 0.04
"set EnchantXpLesser to xx" default is 0.08
"set EnchantXpCommon to xx" default is 0.14
"set EnchantXpGreater to xx" default is 0.40
"set EnchantXpGrand to xx" default is 0.75
"Set EnchantXpModifier to xx" default is 0

Note that the enchanting experience multiplier in game is a lot more than the alteration, that's why their values are so much less. On the default settings enchanting and magic will advance by relatively the same amount. If using the book, remember to remove it from your inventory after setting new values.

My other mods

Requirements
SKSE
Acquisitive Soul Gems Multithreaded is highly recommended!
Installation
Extract to your Skyrim/Data folder and check in your load order


Shameless Self Promotion
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文件说明

Mod截图

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