减少了魔法物品的销售,降低了现实水平的商人库存

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在3DM Mod站下载上古卷轴5:重置版最新的减少了魔法物品的销售,降低了现实水平的商人库存 Mod,由Paradoxnrt制作。rogerzhou_1111在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: Paradoxnrt Mod版本: 1.4 Mod大小: 6.05 KB 更新时间: 2019-10-21 14:41:11 发布时间: 2019-10-21 14:41:11

详细说明

*请认可:)


您已经从赫尔根(Helgen)出来,逛了商店...他们只有北欧钢铁,这应该是事实!毕竟这是天际!精灵/兽人的东西本来应该是稀有的……而玻璃/乌木/ daedric仍然更稀有!


到目前为止,很好....对吗?


但是,您确实发现这些商人愉快地展示着附魔的商品真是太不可思议了。。。我以为天际的北方人不信任魔术?!?!另外,温特霍尔德附魔学院的快递员工作是否显示出人们对结附魔咒感到尴尬/羞愧?奇怪的是店主公开携带物品。


但这会使FAR更糟!


在花了几个小时与泥蟹陪练并升级了20个等级之后,您冒险回到镇上参观商店……现在正在出售魔法乌木商品?!?!等等,他们是否早些向我隐藏了库存?他们现在是否因为杀死了一些泥cra而发现我值得拥有更好的库存?这些铁匠们又该如何制造出A)超出他们的技能水平并且B)他们没有材料的齿轮?另外,由于您知道不是您本人还是大学,那么究竟是谁为商人/铁匠们着迷了所有这些东西?!


您刚刚被打耳光,并提醒您您正在玩世界围绕您的关卡旋转的游戏!再次,沉浸感太强了!


这个Mod做什么?


-铁匠/商人/季度管理员现在大多出售非附魔的钢铁商品...无论Dragonborn处于什么级别。

*例外包括:

-Solstheim的铁匠(北欧/甲壳质/骨模/ Stalthrim)

-兽人铁匠(出售兽人设备)

-Narzulbur的兽人铁匠有时也会使用乌木设备/材料,因为他们开采并与其合作!

-帝国/儿子军需官将出售派系盔甲


-药剂师的产品(和被洗劫的药水)不再取决于玩家等级=您应该从一开始就有权使用全部选择


-商人(不包括巫师商人)通常不出售魔法物品/装甲/武器!

*注意:Khajiit Caravan附魔物品已从库存中移除,但游戏开始时每辆Caravan Merchant似乎都获得了特殊的“永久”魔术物品出售,不会重生.....因为这仍然适合我的mod意图足够好=我决定将他们的单件魔术物品留给大篷车出售。


-您可以用木炭+铁矿石(像现实生活中一样!)来制造钢锭。...我留下了刚玉+铁的配方(我猜刚玉的碳含量很高)





关于Nords和迷人的一些个人想法:


是的,我知道WinterHold Enchanter学院提到过Nords仍然想要附魔物品,但是他委托您执行的快递工作有点秘密....而且客户甚至为订购附魔而感到羞耻!


然后有一些警卫公开要求您对剑进行附魔……似乎他们可以附魔,对吧?但是那些同样的警卫也会要求您为他们变床……而且我们知道诺德人讨厌(讨厌)巫师!所以...也许卫兵只是在开玩笑?


叹息,所以我将认为北欧人不喜欢附魔+偷窃/奴役灵魂+邪恶的迷人附魔工作台....但是也不能忽略附魔的力量....所以他们不安接受结界。


未来变化:


* V1.5:很快就会来.....一旦我再次受到激励,:P

*一旦乌鸦岩矿再次运营,格洛弗·马洛里将出售黑檀木物品/材料。...只需要确认“ DLC2RRMine”全球价值是我需要用于已调平物品清单的“条件”。

*还将有帝国军需官出售派系武器。

————————————————————————————————————

*Please Endorse :)

You've emerged from Helgen and visit the shops...they only have Nordic iron and steel, which is as it should be!  This is Skyrim after all!  Elven/orc stuff is supposed to be rare...and glass/ebony/daedric rarer still!

So far, so good....right?

However, you do find it weird that the merchants are happily displaying enchanted goods....I thought the Nords of Skyrim distrusted magic?!?!  Also, didn't the College of Winterhold Enchanting courier work show that people are embarrassed/ashamed to order enchantments?  Strange that shopkeepers openly carry items...

But it gets FAR worse!

After spending a few hours sparring with Mud Crabs and leveling up 20 levels, you venture back to town to visit the shops....that are now selling Enchanted Ebony goods?!?!  Wait, were they hiding their inventory from me earlier?  Do they now find me worthy of their better stock because I killed some mudcrabs?  And how are these smiths even making gear that is A) beyond their skill levels and B) that they don't have the materials for?  Also, since you KNOW it isn't you or the College, then who exactly is enchanting all this stuff for the Merchants/Blacksmiths?!?

You've just been slapped in the face and reminded that you are playing a game where the world revolves around your level!  Again, so much for immersion!

What Does This Mod Do?

-Blacksmiths/Merchants/Quartermasters now mostly sell NON-Enchanted Iron and Steel goods...regardless of what level the Dragonborn is.
*exceptions include:
-the Blacksmiths of Solstheim (Nordic/Chitin/Bonemold/Stalthrim)
-Orc Blacksmiths (who sell Orcish equipment)
-the Orc Blacksmith in Narzulbur will also sometimes have Ebony equipment/materials, since they mine and work with it!
-Imperial/Sons Quartermasters will have faction armors for sale

-Apothecary offerings (and looted potions) are no longer based on player level = you should have access to the full selection right from the start

-Merchants (excluding Wizard Merchants) generally do NOT sell magic items/armor/weapons!
*Note: Khajiit Caravan enchanted items ARE removed from inventory, BUT each Caravan Merchant at the start of the game seems to get a special 'permanent' magic item for sale that doesn't respawn.....since this still fits my mod's intent well enough = I decided to leave their Caravans with their single magic items for sale.

-You can create steel ingots with charcoal + iron ore (like real life!)....I left the corundum + iron recipe in (I guess corundum has a high carbon content) 




Some personal thoughts on Nords and Enchanting:

Yeah, I know the College of WinterHold Enchanter mentions that Nords still want enchanted items, but the courier work he tasks you with is a bit secretive....and Customers seem to be ashamed to even be ordering Enchantments!

Then there are the guards who openly request you enchant their swords...seems like they are okay with enchanting, right?  But those same guards will also ask you to conjure up a bed for them...and we know Nords dislike (hate) necormancers!  So.....maybe the guards are just kidding around?

Sigh, so I am going to go with the view that Nords dislike enchantments + stealing/enslaving souls + evil looking enchanting workbenches....but can't ignore the power of enchantments either....so they have an uneasy acceptance of enchantments.

Future Changes:

*V1.5: COMING SOON.....as soon as I get motivated again :P
*will have Glover Mallory selling Ebony items/materials once the Raven Rock mine is operational again....just need to confirm that 'DLC2RRMine' Global Value is the 'condition' I need to use for the leveled item list....
*will also have Imperial QuarterMasters selling faction weapons.

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