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北方城市-黎明之星因不可思议而修补

作者:GermRillian - JPSteel2 - NeverlessWonder
发布:LUOHUISHU98
发布日期:2019-10-14 22:56:36
更新时间:2019-10-14 22:56:36
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我已经完成了Inncredible 1.3.1和Cities Of The North-Dawnstar 1.1〜的补丁

= ^ _______ ^^ =


我做了两个版本。


我将在此处描述好奇的细节,并在补丁中提出我的想法。如果要跳过此部分,则底部有TL; DR,安装说明和建议的装载顺序。 <3


我们中的许多天际改装者多年来一直将Inncredible视为必不可少的mod。我们不必经常在Inncredible和城市检修之间做出选择,因为作者足够聪明,无法涵盖任何主要城市,而这些主要城市经常经过检修,可以为我们提供我们在游戏中想要什么样的城市的所有选择和口味。


可以说是合理的,您可能已经超过了修改大型城市国家的地步,而现在您已经处于对大城市进行大修的中间,或者您目前正在为他们测试更好的大修。无论哪种方式,当您自行安装北方城市或修补其他城市大修时,您可能都会爱上令人敬畏的新型长屋风格房屋的每一分钟……直到您进入客栈,即……; <


这里的每个人很可能已经知道什么是北方城市-黎明之星-一个雄心勃勃的项目,旨在为黎明之星提供独特的建筑。鉴于此,我不想仅恢复Inncredible内部,因为它与建筑物外部的更新不匹配,因此我小心地删除了许多重叠的内容,并混入了更重要的Inncredible装饰中:拿到了无与伦比的比例模型,并把有关它们的注释戳到了酒吧,例如,因为那是无与伦比的无用复活节彩蛋〜我换了几块无与伦比的小吃,然后换了一个会掉在楼梯上的梳妆台, Inncredible上层卧室,配有一张双人床,并已内置(严重重新布置,并包括其他一些Inncredible细节),位于三张COTN Inn床的正上方;而且我已经充分整理了那间侧楼的楼梯和小高层阁楼,因此他们应该(确认,截图)正确地凝视着阳台,并使用炊具和椅子〜^ ________ ^


我还摘录了所有版本中包含的两个小自由:第一个是在旅馆的一个三居室出租区中悬挂了三个Dawnstar标语。旅馆不是一个不切实际的旅馆,但由于它不是Skyrim的标准,我认为应该有一些可用的隐私权。这与我尊重作者设计而不真正改变任何房间形状的愿望背道而驰。我决定使用一排窗帘将其分成门内的一间卧室和窗帘后面的两间卧室。请告诉我窗帘是否太多,并且您想要一个像原来的COTN旅馆一样的开放空间的版本(尽管从技术上讲,您可以随意禁用或标记它,但我确实认识到有些人不舒服使用控制台命令。)。


我采取的第二项自由是我在厨房角落添加了双层床,因为这里没有任何员工居住区。病床不能用于播放器,但从技术上讲,如果有时间安排员工进行睡眠,则应使用病床,因为病床会按照自己的方式放置。之所以看不到“睡眠床(已拥有)”对话框,是因为兽人床是静态的,所以我设置了触发器的类型,该触发器旨在用作地面上的床并设置所有权,因此它不会最终被随机NPC使用。


我们还有一个替代版本,版本2,供那些真的喜欢Inncredible装饰的人使用(包括我!),其中包括稍微缩水的独木舟(Incredredible版本的中央悬挂装饰),它挂在厨房里,整个神rine都塞在角落里(在那个版本中,孩子睡在它的后面)。我也删除了几乎所有的Inncredible地板,但我将一块瓷砖移到了厨房以保留其中的一些地板,因为这是一个混搭,而瓷砖厨房显然是有意义的。


我觉得会有很多人只想要COTN附带的Inn版本,而没有神社和船(较大的Inncredible装饰),因此我确保两种版本都能满足人们的需求。


该文件的确切含义是为COTN-Dawnstar 1.1版编辑的ESP。当然,这仅是ESP,这意味着您将在未完全安装North mod的原始Cities的情况下进行CTD安装(最好使用首选的Mod Manager),然后允许它覆盖1.1附带的旧ESP。目前,我对mod编写者说他们已经制作了他们想要制作的所有补丁程序并且现在正着手制作另一个mod感到满意,但我知道将来可能会有更新,并且由于此修补程序的结构,它将需要新的修补程序版本。当我们到达那座桥时,我们将穿越那座桥。

我宁愿只对Inncredible进行编辑过的ESP,因为Inncredible是较旧的mod,很有可能会以其最终形式出现。不能使用Inncredible作为基本的ESP基础,因为这些mod的构建方式以及它们如何基于哪个占主导地位而进行交互,这意味着我可能最终将花费大量的工作并把它们转过来进入更多的日子。我想起因为花了一些时间才能整理好此补丁,所以这意味着不要为你们发布它...因为我在CK居住了近几年,如果我花了我想对于大多数人来说,可能需要更长的时间。


朋友们,为补丁打气。 Skyrim改装社区是我在世界上最喜欢的一群人。



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TL; DR

-确切的补丁包含版本-


版本1

大多只是COTN旅馆,就像在Inncredible混入之前弄乱了一切一样。该版本包含最小的Inncredible位-睡眠区的楼上卧室,厨房的瓷砖地板和整洁的小比例尺模型,这些都是Innkeeper的爱好。我为那个男人感到难过,因为他多么爱失去的妻子,所以我不想带走Inncredible给他的爱好,我觉得这很刻薄。旅馆中央大厅的布局与COTN主大厅没有变化。 *两个版本都包括一个新的员工通行双层床*


版本2

这个补丁将保留Inncredible版本的Inn的两个大型装饰。我使用并推荐此版本。由于COTN在大厅里已经悬挂了骨头,所以我没有替换它。但是,我还是从悬挂式独木舟Inncredible的中央装饰中取出的,将其缩小成两个人的独木舟,然后将其悬挂在厨房中。我还包括了内置在Inncredible大厅中的Dawnstar神社建筑,其位置与Inncredible位置相似,该位置位于入口对面的大厅的西南角。一些家具已沿着墙壁戳了一下,以与神殿融为一体,但我只是搬走了,我认为这是一个静态的无法使用的桶和几个篮子。它仍然是完全身临其境且布局合理的。在这个版本中,孤儿睡在神社的后面,而不是睡在旅馆的角落。 *两个版本都包括一个新的员工通行双层床*




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安装:


在此处下载适用于SSE的Inncredible并进行安装:https://www.nexusmods.com/skyrimspecialedition/mods/790


在此处下载北方城市-黎明之星并进行安装:https://www.nexusmods.com/skyrimspecialedition/mods/28952


下载您的补丁程序的首选版本,安装并允许它覆盖COTN。




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这些的加载顺序-然后是其他任何COTN修补程序-都应这样



(如果您使用JK和Arthmoor的曙光之星,他们会去这里:

--

JK的Skyrim.esp

--

Dawnstar.esp)

--

(如果您使用人口稠密的天际线,也打包为“人口稠密的陆路传奇路线”,“人口稠密的地狱飞弹”等,则必须绝对在COTN之前加载,没有例外:我自己使用PLRPL,

--

人口稠密的土地道路路径Legendary.esp)

--

(如果您使用中世纪灯笼,它可以-在上面或在下面-,由于几乎没有重叠,所以这两种方法似乎都没有什么不同-我在上面使用了-:

--

中世纪灯笼Skyrim.esp)

--

然后,记得在COTN之前加载Inncredible:

--

Inncredible.esp

--

COTN-Dawnstar.esp

--

(如果您使用的是Arthmoor,JK和Lanterns的混合物(或您可能拥有的其他任何补丁)-如有疑问,请在加载顺序中将需要用COTN修补的东西高于其顺序,然后是COTN,然后是补丁)最后:

--

COTN Dawnstar-JK's Skyrim-Arthmoor's Dawnstar-Medieval Lanterns Patch.esp)




由于此补丁覆盖了北方城市-黎明之星的ESP,因此不会在加载顺序中占用额外的空位,也不必弄清楚将其放置在其他补丁之间的位置。由于它只会影响旅馆的内部,因此您对COTN的任何不触摸INN的补丁都将完全兼容。






GG〜

————————————————————————————————————————

I have completed a patch for Inncredible 1.3.1 and Cities Of The North - Dawnstar 1.1~
=^_______^=

I made two versions. 

I will delineate here details for the curious and give my thoughts on the patch. There is a TL;DR, installation instruction and recommended load order at the bottom if you want to skip this part. <3 

Many of us Skyrim modders have viewed Inncredible as an essential mod for many years. It's not often we have to decide between Inncredible and a city overhaul because the author was brilliant enough to not cover any major cities, which have been overhauled often enough to give us all options and flavors on what sorts of cities we want in our games. 

It stands to reason that you may already have gotten to the point past modding larger citystates and you're now somewhere between having the smaller cities overhauled already or you are testing better overhauls for them currently. Either way, when you install Cities of the North-on its own or patched into other city overhauls-you probably love every minute of the awesome new longhouse style houses... until you enter the Inn, that is... ;<

It's highly likely everyone here already knows what Cities of the North - Dawnstar is - an ambitious project based around giving Dawnstar unique architecture. In light of this, I didn't want to just restore the Inncredible interior because it wouldn't match the updated outside of the building, so I carefully removed a lot of overlapping content and mixed in the more important Inncredible decorations: we've got the Inncredible scale models and the note regarding them poked onto the bar for instance, since those were little Inncredible easter eggs~ I shifted in a few Inncredible snacks and re-placed the dresser that would have been in the way of the stairs, took the Inncredible upper floor bedroom with a double bed and built it in(severely rearranged and with a few other Inncredible details included), right above the three COTN Inn beds; and I have fully navmeshed the stairs and little upper loft in that side room so they should(confirmed, screenshots) peer out over the balcony correctly, and use the cooking pot and chairs~ ^________^ 

I also took two small liberties that are included in all versions: the first is that there are three Dawnstar banners hung in the one three-bedroom rentalbed zone of the inn. A hostel is not an unrealistic inn but since it's not the standard for Skyrim I thought there should be a bit of privacy available. This was opposing my desire to respect the design of the author and not actually change any room's shape. I settled on using one row of curtains to split it into a one-bed room inside the door and a two-bed room behind the curtain. Please tell me if the curtain is too much and you'd like a version that's just the open room as in the original COTN inn(although technically you can just disable or markfordelete it if you like, I do recognize that some people are not comfortable using console commands.).

The second liberty I took is that I added bunk beds in the kitchen corner because there wasn't any staff living area. The beds aren't useable for the player but technically, if there's a time the staff are programmed to sleep, they SHOULD use the beds, because the beds are pathed as their own. The reason you don't see a "Sleep Bed(Owned)" dialogue is because the orc beds are static, so I've set up the type of triggers that are meant to be used as a bed on the ground and set ownership so that it wouldn't end up used by random NPCs.

We also have an alternate version, version 2, for people who really liked the Inncredible decorations(like me!) which includes a slightly shrunk down Canoe(the Inncredible version's central hanging decoration) hanging in the kitchen and the entire shrine poked into the corner(the kid sleeps in the back of it in that version). I also removed almost all Inncredible floors but I moved one piece of their tile to the kitchen to keep some of that flooring since it's a mashup and a tile kitchen clearly makes sense. 

I feel like there will be plenty of people that just want the version of the Inn that comes in COTN without the shrine and boat-the larger Inncredible decorations-so I made sure to make both versions to cover the most of what people might want.

What exactly this file is is an edited ESP for COTN - Dawnstar version 1.1. This is of course ONLY the ESP and that means that you will CTD without the original Cities of the North mod fully installed before installing this file-preferably with your preferred mod manager-and allow it to overwrite the old ESP that comes with 1.1.  At this time I am happy with the fact that the mod author has said they've made all the patches they want to make and are moving on to making a different mod now, but I understand that there may be an update in the future and due to the structure of this patch it would require a new patch version. We will cross that bridge when we come to it.

I would rather have done an edited ESP of Inncredible only because Inncredible is an older mod more likely to be in its final form. Getting to use Inncredible as the base ESP base wasn't in the cards because of how the mods are built and how they interact based on which one is dominant, which meant I probably would have ended up taking my many hours of work and turning them into more days. I figured since it was taking me a while to get this patch put together, it would be mean to not release it for you guys... since I've pretty much lived the last several years in the CK, if it took me that long I suppose it would probably take way longer for most people.

Cheers with the patch, friends. The Skyrim modding community is my favorite set of people in the world.


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TL;DR
-exact patch inclusions by version-

Version 1
Mostly just the COTN inn as it was before Inncredible mixing in messed it all up. This version DOES include minimal Inncredible bits-an upstairs bedroom in the sleeping area, a tile floor in the kitchen and the neat little scale models meant to be a hobby of the Innkeeper. I feel bad for the man because of how much he loved the wife he lost, so I didn't want to take away the hobby Inncredible gave him, I felt it'd be mean. The layout of the central hall of the inn is unchanged from the COTN main hall. *BOTH VERSIONS INCLUDE A NEW UNOBTRUSIVE BUNK BED FOR THE STAFF*

Version 2
This patch will carry over the two large decorations from the Inncredible version of the Inn. I use, and recommend, this version. Since COTN has a hanging decoration in the main hall already-bones-I did NOT replace this. I DID, however, take the central decoration from Inncredible, the hanging canoe, shrunk it down to a two-man canoe and hung it back up in the kitchen. I have also included the Dawnstar shrine build, built into the Inncredible lobby, placed similarly to the Inncredible location, which is the SouthWest corner of the lobby across from the entry door. Some of the furniture has been poked a bit along the walls to fit along with the Shrine, but I only removed I think a static nonusable barrel and a few baskets. It is still entirely immersive and well laid-out. In this version, the orphan kid sleeps in the back of the shrine instead of just in the corner of the Inn. *BOTH VERSIONS INCLUDE A NEW UNOBTRUSIVE BUNK BED FOR THE STAFF*




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Installation:

Download Inncredible for SSE here and install it: https://www.nexusmods.com/skyrimspecialedition/mods/790

Download Cities of the North - Dawnstar here and install it: https://www.nexusmods.com/skyrimspecialedition/mods/28952

Download your preferred version of my patch, install and allow it to overwrite COTN.




❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤





Load order for these-and then any other COTN patches-should be as such



(If you use JK's and Arthmoor's dawnstar, they go here: 
-
JK's Skyrim.esp
-
Dawnstar.esp)
-
(if you use Populated Skyrim, Also packaged as "Populated Lands Roads Paths Legendary", "Populated HELL SKYRIM" etc, then it ABSOLUTELY MUST BE LOADED BEFORE COTN, NO EXCEPTIONS: I use PLRPL myself-
-
Populated Lands Roads Paths Legendary.esp)
-
(If you use Medieval Lanterns, it can go -EITHER ABOVE OR BENEATH COTN-, neither way seems to make a difference since there's very little overlap-I use above-:
-
Medieval Lanterns Skyrim.esp)
-
Then, remember to load Inncredible BEFORE COTN:
-
Inncredible.esp
-
COTN-Dawnstar.esp
-
(if you use any mixture of Arthmoor's, JK's, and Lanterns (or any other patches you may have-when in doubt put anything that needs to be patched with COTN higher than it in the load order, then COTN then the patches) these patches go last:
-
COTN Dawnstar - JK's Skyrim - Arthmoor's Dawnstar - Medieval Lanterns Patch.esp)



Since this patch overwrites the ESP for Cities of the North - Dawnstar, it will not take an extra slot in your load order nor do you have to figure out where to place it between other patches. Since it only affects the interior of the Inn, any patches you have for COTN that DO NOT TOUCH THE INN will be completely compatible. 





GG~


原贴地址
1.版本号: 2.0   更新时间: 2019-10-14 23:19:28

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北方城市-黎明之星因不可思议而修补


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