This mod brings large scale distant volumetric mist/fog effects to Skyrim Special Edition. In a nut shell this adds misty valleys without obscuring peaks or wiping out the sky like standard fog does. It looks a bit like ENB mist for LE but it has several key differences. For one it does not require ENB.
I'm calling this mist rather than fog, simply because the effect is subtle and constant. The primary limitation of this method it's not controllable by weather or time of day. That said it looks good in many conditions and adapts well. I have spent a lot of time balancing it.
The effect is hand placed. This opens up some doors that a generic fog implementation does not. In fact the more I work on this the more I am convinced the possibilities are really endless and I am only scratching the surface with this implementation. I have spent more time getting the shaders right than designing the mist into the game but the SSE engine really takes this effect like a champion so there's potential for more depth and detail and localized effects.
:: ISSUES / LIMITATIONS ::
• How well this effect blends into your game with depend a lot on weather mods and ENB settings. Most of my balancing has been using Cathedral Weathers and Seasons which I highly recommend. Generally the mist will make things brighter. If your ENB is turned up to 11 your mist will be too.
• While this could potentially replace Skyrim standard fog, it really works best in combination with it to keep the dynamics.
• Sometimes banding may appear on water. This is a fixable problem so report any bad cases of it!
FPS? I'm not quoting any figures but on a higher end system the impact is small. Potatoes may bake though. There is a lot of room for optimization but I'm not rushing in.
:: Q&A ::
Looking south west upon some mountain there isn't any mist!
I intentionally have not covered everything for variety. The general aim is for mist to sit in valleys and around mountains. That said if anything really seems lacking tell me.
ENB mist better?
I made this in part because it has been stated ENB mist for SSE wont happen. As for better there is pros and cons.
Likely, but I want to get the baseline one as good as it can be first.
I have no plans or know how feasible it is. SKSE probably required to modify statics in game.
Doesn't work and i'm cranky
See next point. Also this is my first released mod so be nice!
Delete mod. Could not be simpler. No scripts.
:: USAGE ::
I'm fine with others expanding on this so long as credit is given. But please don't post your own 'minor variation' of this mod. Instead consider contacting me and integrating your changes directly (with credit given too).