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Khajiit讲扩展

作者:Aelarr
发布:LUOHUISHU98
发布日期:2019-09-26 21:27:02
更新时间:2019-09-26 21:27:02
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三次荣誉的朋友向您献上灿烂的月亮。


如果您正在Skyrim中播放Khajiit,那么您很可能已经听说过mjharper的Khajiit Speak甚至可能正在使用它。这是一个出色的mod,重写了所有基本游戏(和某些mod)的玩家对话,听起来更像Khajiit的讲话方式,也为游戏带来了一些急需的幽默感和幽默感。


但是,它涵盖的内容不多,并且在您开始新任务或与新的NPC交谈时会令人不寒而栗,只是突然又像帝国士兵一样说话。


这就是这个mod的来源。


Khajiit Speak Extended是针对尚未被原始Khajiit Speak涵盖的流行mod的对话补丁的集合。范围从附加了简短任务的地下城模组,新添加的NPC以及更大的DLC大小的内容模组。我的最终目标是覆盖尽可能多的mod,并尽可能提供最完整的Khajiit Speak体验。


虽然我不是mjharper,但我已尽力捕捉到了Khajiiti方言的典型的,有些古怪的感觉。我的补丁不是简单的第三人称改写-许多内容包括对卡吉蒂历史,文化和宗教的致敬,以及一些幽默,讽刺甚至是偏见和侮辱。我还撒了一些Ta'agra(他们的母语)单词和词组,但很少使用。结果,我们的玩家角色不再是普通的空白板,而是仍有很多选择。他们只是更具表达力和对他们的看法。


希望您会像创建补丁一样享受这些补丁。 :)


Fusozay var var。


此处提供经典/传奇版的版本。






支持的模组:


剧透:表演


即将推出…ish(当然,取决于mod的大小):


剧透:表演





问:您能做到吗,以便Mod能够自动检测到我是否是Khajiit,然后才应用更改后的对话框吗?

抱歉,可能不是,因为这似乎不可能。从理论上讲,我可以在与玩家进行对话时附加条件……但是,每个人都必须做到这一点。单。线。对话。在CK中。需要永恒才能打开一个窗口,然后在不受欢迎的情况下随机崩溃。谢谢,但我想至少保持一点理智。


SKSE和MCM可能会带来一些好处,但请不要抱太大希望。对话并不是真正可以动态打开和关闭的东西。至少据我所知。


如果您想参加另一场比赛,只需取消选中或卸载此mod(忽略下次运行游戏时游戏会向您吐痰的警告-这是无害的)。该模组只能编辑玩家对话,因此,如果您在现有保存中将其删除,则该电脑不会爆炸(否则,您实际上不应在播放过程中删除模组)。不过,您总是可以选择一个被采用或种族混乱的兽人-我认为这会带来一个非常有趣的游戏。 :d


问:我发现一个奇怪的句子/奇怪的对话/奇怪的<Alias>单词!

随时提交错误。但请尽可能具体-告诉我确切的对话路线,或者更好,请截屏。我已经重写了数百行,并且彻底测试是不可能的,至少如果我想在本十年的某个时候发布这些补丁的话。如果您发现这样的愚蠢行为,请告诉我,我会在下一次更新中予以纠正。


问:我有时会看到那些奇怪的词?像“ fusozay”之类的东西?

这是卡吉特人的母语塔阿格拉。我在这里和那里撒了几句话,只是为了增加风味(或侮辱讨厌的NPC)。即使您不理解,您也应该能够从上下文中获得一般的想法-这些词之前或之后的句子通常会说得差不多。


您可以在Ta’agra上找到更多信息。


问:您停留在距原始对话多近的位置?

我想尽可能地靠近。不过,我并没有将对话改写为第三人称-这将非常无聊,而Khajiit不想无聊,不是吗?在适当的地方,您会找到有关他们的文化,历史,神话,幽默的幽默,蛇行甚至偏见的参考,以及在各处出现的Ta’agra单词或短语。与原始的Khajiit Speak一样,我的贴片为您的角色增添了一些个性。当然,这可能并不是每个人都喜欢,但不用担心-如果有对话选择,它们仍然是一样的,只是措辞略有不同。


问:您在哪里获得Khajiit的所有这些东西?

互联网。 :P


认真地说,最好的官方知识来源是帝国图书馆和UESP Wiki。对于非官方的内容,您可以查看r / teslore subreddit,Tamriel Vault和Dark Creations论坛。


问:我可以提出要求吗?

当然。不过,请在说明页面上查看已完成的工作和计划的工作。

问:插件太多了!我可以合并它们吗?

是的,这样做绝对安全。推荐,甚至。使用合并插件工具。


我自己没有提供合并的补丁程序,因为有太多的变化,而且我无法预期用户将安装哪些mods组合。敬请谅解。


问:我安装了补丁程序,现在我在Bethesda简介屏幕上崩溃了!你打破了我的游戏!

不。只要您满足要求,这些补丁就不会使您的游戏崩溃。


太好了,您缺少安装补丁的母版。请阅读。不要盲目地安装所有内容。如果某个补丁说它适用于Clockwork,而您尚未安装Clockwork,但仍要安装该补丁……那么显然,在启动游戏时,您会发现CTD。






最新版本的天际

原始的Khajiit说话(技术上是不需要的,但是至少在基础游戏中不使用它是没有意义的)

您要使用的任何受支持的mod及其要求


下载并使用您选择的Mod Manager安装(我建议使用Mod Organizer)。此mod中的修补程序捆绑在FOMOD安装程序中,因此只需遵循其步骤并选择所需的内容即可。






非常感谢Alex Cain(在VIGILANT Voiced中,Mar’so和Ja’zhan Jr的声音,以及其他人)和aFjallvarg(在reddit上扮演角色扮演Do'varshi)对我的著作进行了校对,他们的见识以及其他建议和想法。你们真棒!


额外的积分,并感谢:


贝塞斯达有明显的原因,即使我们喜欢抱怨它们。

mjharper提出了启动这一切的想法以及原始的Khajiit Speak mod。

我为所有(或仍在制作中)插件制作了很多mod的作者。

ElminsterAU,Hlp,Zillav和Sharlikran进行xEdit并节省了理智,因为Creation Kit有时使我想崇拜Sheogorath并将我的灵魂卖给Clavicus Vile,以免它*停止*崩溃。

下载并留下一些反馈和/或认可的所有人。这对我来说意味着世界。


权限说明:所有mod的作者都被要求允许Khajiitify他们的mod。虽然我从他们中的大多数人那里听到了声音(并且所有人都同意我的要求),但有些人还没有答复-如果他们不同意潜在的可用补丁,则该补丁将被删除。整个收藏集也是如此-如果mjharper返回Nexus并不同意我在这里的工作,它将被删除。

——————————————————————————————————————————————————

Bright moons to you, thrice-honoured friends.

If you are playing a Khajiit in Skyrim, then you have most likely already heard of Khajiit Speak by mjharper and may even be using it. It’s an excellent mod that rewrites all of the base game (and some mods’) player dialogue to sound more like how Khajiit would talk and brings some much needed snark and humour to the game, as well.

However, it does not cover a lot of mods and it’s awfully jarring when you start a new quest or talk to new NPCs, only to suddenly speak like an Imperial again.

This is where this mod comes in. 

Khajiit Speak Extended is a collection of dialogue patches for popular mods that have not been covered by the original Khajiit Speak yet. This ranges anywhere from dungeon mods with short quests attached, newly added NPCs and larger, DLC-sized content mods. My end goal is to cover as many mods as possible and to offer the most complete Khajiit Speak experience as I can.

While I am no mjharper, I have done my best to capture the typical, somewhat whimsical feel of the Khajiiti dialect. My patches are not simple third-person rewrites - a lot of the lines include nods to the Khajiiti history, culture and religion along with some humour, sarcasm and even prejudices and insults where appropriate. I’ve also sprinkled in some Ta’agra (their native language) words and phrases, but these are used sparingly. As a result, our player character is no longer such a generic blank slate but still has plenty of choices. They are just more expressive and opinionated about them.

I hope you will enjoy these patches as much as I enjoyed creating them. :)

Fusozay var var.

Version for Classic/Legendary edition available HERE.







Supported mods:

Spoiler:  

Show



Coming soon…ish (depending on the size of the mod, of course):

Spoiler:  

Show







Q: Can you make it so that the mod automatically detects whether I’m a Khajiit and only then applies the changed dialogue?
Probably not, sorry, as this does not seem to be possible. In theory I could hang conditions on player dialogue … but this would have to be done for every. Single. Line. Of dialogue. In CK. Which needs an eternity to open a single window and then crashes randomly when that’s least welcomed. Thanks, but I want to keep at least a sliver of my sanity. 

Something may be possible with SKSE and MCM, but don’t get your hopes up. Dialogue is not really something you can switch on and off dynamically. At least to my knowledge.

If you want to play as another race, then simply uncheck or uninstall this mod (ignore the warning the game will spit at you the next time you run it - it’s harmless). The mod only edits player dialogue, so it shouldn’t explode your computer if you remove it on an existing save (otherwise, you really shouldn’t remove mods mid-playthrough). You can always roll an adopted or a racially confused Orc, though - it would make for a very funny game, I think. :D

Q: I found a strangely formed sentence/weird dialogue/strange <Alias> words!
Feel free to submit a bug. But please, be as specific as possible - tell me the exact line of dialogue or better yet, take a screenshot. There are hundreds of lines I’ve rewritten and thorough testing is downright impossible, at least if I wanted to release these patches sometime this decade. If you find any stupidity like this, tell me and I’ll correct it for the next update.

Q: What are those strange words I see sometimes? Stuff like “fusozay” and so on?
This is Ta’agra, the Khajiit native language. I’ve sprinkled a few of its words here and there, just for added flavour (or insults to annoying NPCs). Even if you don’t understand it you should be able to get the general idea from the context - sentences preceding or following these words usually say much the same. 

You can find more on Ta’agra HERE.

Q. How close to the original dialogue are you staying?
As close as possible, I’d like to think. I did not just rewrite the dialogue to be in third person, though - that would be incredibly boring and Khajiit do not wish to be boring, no? You will find references to their culture, history, myths, humorous quips, snark and even prejudice where appropriate, and a Ta’agra word or phrase here and there. Much like the original Khajiit Speak, my patches add some personality to your character. This may not be to everyone’s liking, of course, but no worries - if there are dialogue choices, they are still the same, just phrased a little differently. 

Q: Where are you getting all this stuff on Khajiit?
Internet. :P

In all seriousness, the best sources for official lore are Imperial Library and UESP wiki. For unofficial stuff you can look at r/teslore subreddit,Tamriel Vault and Dark Creations forums.  

Q: Can I make a request?
Sure. Take a look at the des cription page for what’s already been done and what’s planned first, though.

Q: There are so many plugins! Can I merge them?
Yes, it’s perfectly safe to do so. Recommended, even. Use the Merge Plugins tool.

I am not offering merged patches myself because there are way too many variations and I cannot anticipate what combinations of mods users will have installed. Please, understand.

Q: I installed your patches and now I crash at Bethesda intro screen! You broke my game!
No. These patches cannot crash your game as long as you meet their requirements.

Ergo, you’re missing a master for a patch you installed. Read, please. Don’t just blindly install everything. If a patch says it’s for Clockwork and you don’t have Clockwork installed but install that patch anyway … then you’ll obviously CTD the moment you launch your game.  






latest version of Skyrim

original Khajiit Speak (this is technically NOT required but it makes no sense not to use it, at least for the base game)

any supported mod you want to use and its requirements


Download and install with your mod manager of choice (I recommend Mod Organizer). Patches in this mod are bundled within FOMOD installer, so just follow its steps and choose what you want.






Huge thanks to Alex Cain (the voice of Mar’so and Ja’zhan Jr in VIGILANT Voiced, among others) and aFjallvarg (roleplays as Do'varshi on reddit) for proofreading my writing, their insight and additional suggestions and ideas. You guys are awesome!

Additional credits and thanks to:

Bethesda for obvious reasons even if we like to complain about them.

mjharper for the idea that started it all and the original Khajiit Speak mod.

All of the mod authors I’ve made plugins for (or am still making them) for creating so many great mods.

ElminsterAU, Hlp, Zilav and Sharlikran for xEdit and saving my sanity because Creation Kit sometimes makes me want to worship Sheogorath and sell my soul to Clavicus Vile just so it would freaking *stop* crashing.

All of you who download and leave some feedback and/or endorse. It means the world to me.


Note on permissions: All of the mod authors were asked for permission to Khajiitify their mods. While I heard from most of them (and all agreed with my request), some have yet to reply - in the event that they do not agree with a potentially already available patch, that patch will be removed. The same goes for this collection as a whole - if mjharper returns to Nexus and disagrees with my work here, it will be taken down.


原贴地址
1.版本号: 1.0   更新时间: 2019-09-26 21:48:47

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Khajiit讲扩展


Mod大小:7.97 MB
上传时间:2019-09-26 21:27:02

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