这是Gezegond的《 Live Anywhere-可建造的棚屋》的SSE转换
完成游戏的第一个任务后，您将离开Helgen。沿着道路往前走一点，您会发现木匠的小屋。在他的工作桌下面是一个箱子，您可以在其中免费找到您的原型房以及“ Move Spell”。在桌子上，您会找到一本名为“棚屋购买指南”和“棚屋销毁斧头”的书。该指南将帮助您从木匠那里购买并建造商品，并获得有关几乎所有物品及其用途的信息。如果您在游戏中期，则可以在怀特伦找到木匠。其他木匠以低价出售《 Shack购买指南》。
This is an SSE conversion of Gezegond's Live Anywhere - Constructible Shacks
Credits and distribution permission (Copied from the original mod)
Other user's assets - All the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permission - You can upload this file to other sites but you must credit me as the creator of the file
Modification permission - You are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permission - You can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permission - You are allowed to use the assets in this file without permission or crediting me
This mod allows you to build small shacks anywhere you like and use them as your player home. You can build as many shacks as you want.
- Wished you could buy a player home right when you start the game and just go adventuring without following the main quest?
- Want to live in the wilds?
- Don't want to follow some quests just so they let you buy a home in their town?
- Want to settle in one of the cities but don't want to pay the high price of the full-blown homes?
- Tired of waiting for a compatibility patch for your player house and town overhaul mod?
- Wished you could live in one of the mod added towns but it has no player homes?
This mod addresses all of them! Get a shack early on in the game and build it anywhere you want, even in dungeons!
Download using a mod manager.
After finishing the very first quest of the game, you will be outside Helgen. Moving down the road a little bit you will find the carpenter's shack. Under his working table is a chest in which you will find your starter home for free, as well as “Move Spell”. On the table, you will find a book called “Shack Purchase Guide” and a “Shack Destruction Axe”. The guide will help you in purchasing goods from the carpenter and building them and has information about nearly all objects and their usage. If you're mid-game you can find a carpenter in Whiterun. Other carpenters sell the Shack Purchase Guide for a low price.
Once you have your shack in your inventory, find a nice place where you would want to build your shack. Take care not to build the shack in a place where NPCs often frequent, like on roads. Stand where you want the center of the shack to be, and face the direction you want the door to open. Save the game and then drop your shack from the inventory. You will be asked several questions and then your shack will be built at the spot you were standing. Use the Shack Purchase Guide (either in the readme file or the in-game version) for detailed information of the building process.
Carpenters are special merchants who sell shacks and related goods. One of them is outside Helgen right when you exit the cave at the beginning of the game, another is in Warmaidens in Whiterun, and there are also other carpenters in other areas in Skyrim. Check the “Workarounds” section for their location if you don't want to discover them on your own.
These carpenters also double as “starter merchants” so they sell a variety of items needed for starting the game using mods such as Frostfall and iNeed. This means visiting the carpenter in Helgen is all you need to start your adventures on your own without going into the quests. They also carry a lot of gold and buy anything like the general goods merchants.
In addition to shacks, the carpenters also sell a variety of complementary items. These include the following:
Planks: A piece of plank to build other stuff on. Can be placed at a height.
Stairs: To access the shacks and planks that you have built at a height.
Home Furniture: Things to clutter your shack or any other player home with. Includes the likes of chairs, tables, cupboards, etc.
Crafting Stations: Includes the game's crafting stations such as Workbench, Alchemy table, etc.
Chests: Non-respawning chests in case you don't want a full-blown shack to call a place home. Chests can be marked on the map.
Barrels: Like chests but cheaper and lighter. However, you can only store 300 units of weight in barrels.
Tents: In case you think living in wilds is better done in a tent than a shack. Tents can be marked on the map as well.
Campfires: Campfires to make camp. These are compatible with Frostfall.
Candle Stands: To make some dark places brighter.
Burrows and Basements:
Burrows are very small excavations that can be used as a temporary shelter, while basements are larger underground dwellings more suited for living. These can be used if you want to have a player home in an area that is too crowded for shacks.
Placing these in wrong locations can be immersion breaking, (like building a basement on top of a house) so when you first install the game, you can choose to not have them included in your game. It is your responsibility to not break your own game's immersion if you choose to have these in your game.