另一个普通人调整与Vokrii的一面

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在3DM Mod站下载上古卷轴5:重置版最新的另一个普通人调整与Vokrii的一面 Mod,由Origamifan - Original mod by Enai Siaion制作。swcyy3在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

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Mod作者: Origamifan - Original mod by Enai Siaion Mod版本: 1.0 Mod大小: 20.7 KB 更新时间: 2019-09-19 18:43:16 发布时间: 2019-09-19 18:43:16

详细说明

稍微改革了mod“Ordinator”添加的许多额外津贴,同时还添加了一些来自“Vokrii”的最有趣(在我看来)效果。


变更清单:


改造:


改变自我:现在提供10%的魔法抗性。

直觉魔法:现在只会将法术成本降低80%而不是使其无效。


射箭:


清洁杀戮 - >更名为自然法则:当你处于或超过一半健康状态时,你对目标低于健康的目标造成的伤害提高35%。这种效果也延伸到其他类型的武器,虽然伤害提升只有15%。


跛行射击:如果在跑步中击中,现在还会在10秒内伤害生命目标,造成5点伤害(与其Vokrii对应物相同)


固定射击:如果满足相同的条件,伤害不死生物像瘸子射击伤害了生活。


雹暴 - >难以捉摸的目标:现在给你一个弓箭后移动速度加4%的奖励。应该防止“武器速度多”的那种错误。


召唤:


召唤精通:现在还可以让你有可能施放你的第二个最强大的恢复法术(例如:如果你知道学徒一个,那个新手级别的一个,如果你认识熟练的那个,那个学徒一个,等等)在战斗中免费通过激活一个尸体,如果不控制一个小兵,但它将持续标准恢复法术的50%(等级1)或75%(等级2)。如果身体“失败”复活(复活法术适用的错误,但身体仍然不动,可能是因为你在没有“完成”其死亡动画的尸体上激活它)你可以再次激活它解体。此外,法术持续时间延长也适用于通过“骨头之王”振作树提出的骨骼奴才。


骨头之王:除了减少所有骨骼的重量和上述持续时间延长之外,没有任何变化。


保存:对于标准法术,复活法术的持续时间乘以3,对于“恐惧僵尸”和“死亡萨尔”则为20,对于“激活”类型法术则为2。


签名入血:现在只需恢复友好的daedras的健康和耐力。面积增加到20英尺。


亡灵之冠:面积增加到20英尺。


妖娆:


Soul Siphon:现在也让你有机会在你杀死的对手身上找到灵魂宝石。


保密者:法术和物理伤害的加值不再取决于你是在右手还是左手挥动工作人员。


工作人员充值 - >工作人员掌握:( Vokrii的另一件事)现在还可以给你25%的伤害减少和交错,以及20%增加魔法抗性,当挥动工作人员和没有盾牌。


调整:现在还为用于结界的灵魂宝石增加1000点电荷。


重装甲:


面对死亡:现在可以在30级


错觉:


幻术掌握:现在,对于更高等级的法术,幻觉法术的增加幅度更大。


梦贼:每个幻觉等级的持续时间现在增加1%。


亲属法师:现在不会影响结界,以防止可能的攻击。


混乱:疯狂法术下的攻击目标只会增加25%的伤害,但每次攻击时都会受到20点伤害(使用Vokrii的剧本)


轻甲:


如果你是狼人或吸血鬼,所有非武装的相关特权(铁拳,破浪等等)现在更有效率。


横风:现在还可以将徒手攻击力量的成本降低50%,并且当你用双手交错时,可以破坏附近敌人的耐力和魔力。


Keen Senses:现在可以在30级时使用。


一只手:


Rogue's Parry:现在不需要你另外一手牌,但伤害提升降低到20%


恢复:


神圣葬礼:现在将不死生物法术的强度提高30%(等级1)/ 45%(等级2)。不会与你在不死生物身上投掷的额外费用相提并论


警惕:现在还将所有战术法术的费用降低25%


Necromanticon:所有法术的基础等级减少了25%,但它们的等级增加了40%,目标的剩余生命值也越低。


朝圣者:现在每个恢复等级的神龛祝福持续时间也增加1%。


战士的火焰:火焰现在只恢复10点魔法和耐力而不是20点。同样,神圣火焰和灰烬深灰烬提供的治疗/伤害降低到每秒15点。


锻造:


现在所有给你选择铁匠风格(精灵/矮人)的额外津贴也会给你这两种风格带来磨练加值。此外,钢铁锻造技术现在也为你提供了与皮甲相似的额外奖励。


潜行:


拆除工作:如果应用于毫无防备的目标,现在还可以将每级潜行1级武器附魔的效果提高。


背刺:现在可以使用所有武器,但伤害加成只有15%/ 30%。

言语


语言掌握:每个语音水平也会使你的呼喊效率提高0.5%/ 1%


与动物交谈:现在可以在35级使用,这样您就不必等待太长时间来宠物可爱的狗狗了。此外,你的同伴传送给你的持续时间已经增加,所以它不会每隔5秒撞到你的路径,而且“狂野伴侣释放”的力量也伴随着“Kyne的和平”次要效果,所以你忠诚的伴侣并不试图释放亲切地把你的一些作为纪念品。


Kynareth的礼物:现在可以在50级,并且无论动物的种类如何都可以使用相同的奖励。奖励是:伤害提高25%,魔法抗性增加25%,护甲值提高150点,速度增加20%。


索恩格之角 - > Kynareth的爱情:当你的动物伴侣在15英尺之内时,你将获得75点护甲和15%增加魔法抗性。


飓风力量 - > Skald:力量攻击会使你的喊叫冷却时间减少5秒(就像铁娘子一样,它使用Vokrii的剧本)


强力加倍:现在也会使你的喊叫冷却时间缩短20%/ 35%。


这就是它。如果您觉得某些调整可能需要一个凹凸或一个nerf,请在评论中发布您的建议。

————————————————————————————————————————————

Slightly overhaul many of the perks added by the mod "Ordinator", while also adding some of the most interesting (in my opinion) effects from "Vokrii".

List of changes:

Alteration:

Alter Self: Now provide a 10% increased magic resistance.
Intuitive Magic: now only reduces the cost of spells by 80% instead of nullifying it.

Archery:

Clean Kill -> Renamed Law Of Nature: You inflict 35% more damage with a bow to targets below half health while you're at or above half health. This effect also extend to other kind of weapons, although the damage boost will be of only 15%.

Crippling Shot: Now also wound living targets for 5 points of damages during 10 seconds if hit while running (Same as its Vokrii counterpart)

Pinning Shot: Wound the undead like crippling shot wounded the livings if the same conditions are met.

Hailstorm -> Elusive Target : Now give you instead a 4% bonus to movement speed after drawing a bow. Should prevent "weapon speed mult" kind of bugs.

Conjuration:

Conjuration mastery: Now also give you the possibility to cast your second most powerful reanimation spell (ie: the novice-level one if you know the apprentice one, the apprentice one if you know the adept one, and so on) for free during combat by activating a corpse if not controlling a minion, but it will last for only 50% (rank 1) or 75%(rank 2) of a standard reanimation spell. If the body "fails" to reanimate (a bug where the reanimation spell apply, but the body still don't move, likely because you activated it on a corpse that didn't "finished" its death animation) you may activate it again to disintegrate it. Additionally, the spell duration extension also apply to skeletal minions raised through the "Lord Of Bones" perk tree.

Lord Of Bones: No changes, other than the weight of all bones being reduced and the aforementioned duration extension.

Preservation: The duration of reanimation spells is multiplied by 3 for standard spells, 20 for "dread zombie" and "Dead Thrall" and 2 for the "activate" type spells.

Signed In Blood: Now just restore health and stamina to friendly daedras. Area augmented to 20 feets.

Undead Crown: Area augmented to 20 feets.

Enchanting:

Soul Siphon : Now also give you a chance of finding soul gems on opponents you kill.

Secretkeeper: The bonus to spells and physical damages is no longer dependant on whether you wield the staff in your right or your left hand.

Staff Recharge -> Staff Mastery : (another thing from Vokrii) Now also give you 25% reduced damages and stagger and 20% augmented magic resistance when wielding a staff and no shield.

Attunement: Now also add 1000 points of charge to soul gems used for enchantment.

Heavy Armor:

Face Of Death: Now available at level 30

Illusion:

Illusion Mastery: The increase in magnitude to illusion spells now is more significant on spells of higher levels.

Dream Thief: The duration is now increased by 1% per illusion level.

Kindred Mage: Now will not affect enchantment, in order to prevent possible exploits.

Pandemonium: Targets under frenzy spells willnow gain only 25% increased damages, but will suffer 20 points of damages whenever attacking (this use the script from Vokrii)

Light Armor: 

All unarmed related perks (iron fists, breaking waves, etc....) are now more efficients if you are a werewolf or a vampire.

Sweeping Wind: Now also reduces the cost of unarmed power attacks by 50% and damages nearby enemies' stamina and magicka whenever you stagger them with your hands.

Keen Senses: Now available as soon as level 30.

One Handed:

Rogue's Parry: Now don't require you to have an empty other hand, but the damage boost is reduced to 20%

Restoration:

Hallowed Burial: Now increase the magnitude of turn undead spells by 30%(rank 1)/45%(rank 2). Does not stack with the perk's own magnitude boost to what you throw at undead

Vigilant: Now also reduces the cost of all wrads spells by 25%

Necromanticon: The base magnitude of all spells is reduced by 25%, but they gain up to 40% more magnitude, the lower your target's remaining health is.

Pilgrim: Now also increase shrines blessings duration by 1% per level of restortion.

Warrior's Flame: The flame now only restore 10 points of magicka and stamina rather than 20. Similarly, the healing/damages provided by the sacred flame and Ashes To Ashes Perk is reduced to 15 points per second.

Smithing:

Now all perks that give you choice of a style of smithing (elven/dwarven) also grant you the tempering bonus to both of those styles. Additionally, the steel smithing perk now also give you a similar tempering bonus to leather armor.

Sneak:

Demolition Job: Now also improve the effectiveness of weapons enchantments by 1% per level of sneak if applied to an unsuspecting target.

Backstab: Now works with all weapons, but the damage bonus is only 15%/30%.

Speech

Speech Mastery: Also increase the effectiveness of your shouts by 0.5%/1% per level of speech

Speak with animals: Now available at level 35 so you don't have to wait too long to pet cute doggos. Additionally, the duration past which your companion will teleport to you has been augmented so it doesn't bump in your path every 5 seconds, and the "wild companion release" power also come with a "Kyne's peace" secondary effect so your loyal companion doesn't attempt upon release to affectionately takes bits of you as souvenirs.

Kynareth's Gift: Now available at level 50, and apply the same bonus regardless of the kind of animal. The bonus is: 25% increased damages, 25% increased magic resistance, 150 points of armor, and 20% increased speed.

Horn Of Sovngard-> Kynareth's Love: When within 15 feets from your animal companion, you will both gain 75 points of armor and 15% increased magic resistance.

Hurricane Force->Skald: Power attacks will reduces your shout cooldown by 5 seconds (Like iron maiden, it uses the script from Vokrii)

Force Redoubled: Now also reduces your shout cooldown permanently by 20%/35%.

And that's about it. If you feel some tweaks might need a bump or a nerf, post your suggestions in the comments.


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