法术研究 - 便利附加

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在3DM Mod站下载上古卷轴5:重置版最新的法术研究 - 便利附加 Mod,由Voeille制作。firlethe在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: Voeille Mod版本: 1.0 Mod大小: 45.3 KB 更新时间: 2019-09-13 00:45:07 发布时间: 2019-09-13 00:45:07

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概观


法术研究是我最喜欢的mod之一。它为魔术游戏添加了很多,感觉就像是DLC,我认为它对于任何法师游戏来说都是必备的。但是,我认为可以改进一些细节,所以我做了这个补丁。更改包括以下内容:

在学术活动期间(就像睡觉时一样),屏幕现在逐渐消失为黑色 - 为了更加沉浸。

消息/通知以第一人称而非第三人称。

蒸馏器提供炼金术经验(当提炼解决方案,创造长笛等)时 - 使用这种方法对于推进炼金术比创造永远无法使用的无数毒药更有意义。

如果你有足够的材料,精炼配方现在有一个'30到10'的版本 - 在溶解了很多成分后很容易得到数百个解决方案,并且用默认的'3比1'来完善它们食谱。当你可以一次提炼更多时,它会快得多。

“降级”解决方案的配方(“2比1”)现在只有在您的库存中有“草药指南天际”一书时才能看到 - 我从不需要它们,而且它们在精炼时往往会妨碍它们。我不想完全删除它们,因此添加一个额外的要求让它们出现似乎是处理它们的最佳方式。

这些纸张和纸卷的重量减少了 - 单一的纸卷很重,就像带有皮革封面的完整书本一样。所以现在一卷重量为0.1(它是1香草),这些重量取决于用它们写多少纸(0.1-0.5)。

我添加了一个新手更改法术,将已毁坏/烧毁的书籍变成2卷纸。虽然这不是绝对必要的,因为你可以直接使用这些书籍进行书写,但这是我的体重变化的补充 - 每本书的重量为2,而且在一些地牢中有很多,这使得它很容易达到承载能力。如果将它们变成卷,它的重量将减轻10倍。该法术只能通过研究获得。

如果你睡了8小时或更长时间,你可以从精神疲惫中完全康复 - 我看到很多人抱怨精神疲惫并希望它消失,但我个人认为这是有意义的,它包括在内 - 它真正的问题是恢复需要多长时间。通常甚至12个小时是不够的,并且这对于需求模式并不是很好。如果您不喜欢默认值8,可以通过在控制台中键入_SR_GlobalExhaustionRecoverySleptHours到X来更改它 - 用您想要的值替换X.请注意,即使您将其设置为0,您仍然需要至少休眠片刻,因为删除耗尽的代码会在睡眠停止时运行。




手动安装


将存档解压缩到Skyrim Special Edition \ Data文件夹中。



兼容性


与编辑相同记录和主拼写研究脚本(_SR_QuestScript.pex)的任何内容都不兼容。目前唯一能做到的就是体验书,但我提供了一个补丁。在我的附加组件和书籍之后安装并加载它,并让它覆盖脚本。


所有文件都标记为ESL(ESP-FE格式),因此它们不会对插件限制为254。



积分


IronDusk33(法术研究)

UrbanVibes(体验书)




我的其他修改


大教堂天气 - 多样的季节

Greybeard冥想

NPC的龙魂吸收

喋喋不休的龙

Odahviing改进

灰桩 - 纹理替换

针对Flying Mod Beta的战斗修复

清洁和改进的法师长袍

消除魔法效果

更好的阿卡托什祝福

龙方面 - 法师版

————————————————————————————————————————————

Overview

Spell Research is one of my favourite mods. It adds so much to magic gameplay that it feels like a DLC, and I think it’s a must-have for any mage playthrough. However, there were a few details I thought could be improved, so I made this patch. The changes include the following:

The screen now fades to black when time passes during scholarly activities (just like while sleeping) – for more immersion.

Messages/notifications are said in first person instead of third.

The alembic gives alchemy experience (when refining solutions, creating elixirs etc.) – with this it feels more meaningful to advance alchemy than create countless poisons never to be used.

The refining recipes now have a ‘30 to 10’ version if you have enough material – it was easy to end up with hundreds of solutions after dissolving a lot of ingredients, and it took forever to refine them with the default ‘3 to 1’ recipes. It’s much faster when you can refine more at once.

‘Degrade’ recipes for solutions (‘2 to 1’) are now only visible if you have the “Herbalist’s Guide to Skyrim” book in your inventory – I never needed them, and they just tend to get in the way while refining. I didn’t want to completely remove them, so adding an extra requirement for them to show up seemed to be the best way to deal with them.

The weight for theses and rolls of paper is reduced – it didn’t make sense that a single roll was a heavy as a full book with a leather cover. So now a single roll weighs 0.1 (it was 1 vanilla), and the theses weigh depending on how much paper was used to write them (0.1-0.5).

I added a novice alteration spell that transforms a ruined/burned book into 2 rolls of paper. While this is not absolutely necessary given that you can use those books directly for writing, it’s complementary to my weight changes – every book weighs 2, and there are a lot of them in some dungeons, which makes it really easy to reach carrying capacity. If you transform them into rolls, it’ll be 10x less weight to carry. The spell is obtainable via research only.

You can fully recover from mental exhaustion if you sleep for 8h or more – I have seen a lot of people complaining about mental exhaustion and wanting it to be gone, but I personally think it makes sense that it’s included – the real problem with it was how long it took to recover. Often even 12 hours weren’t enough, and that didn’t really work well with a needs mod. If you don’t like the default value of 8, you can change it by typing into the console set _SR_GlobalExhaustionRecoverySleptHours to X – replace X with the value you want. Note that even if you set it to 0, you still need to sleep at least for a moment, because the code that removes exhaustion runs on sleep stop.




Manual Installation

Unpack the archive into your Skyrim Special Edition\Data folder.


Compatibility

Incompatible with anything that edits the same records and the main Spell Research script (_SR_QuestScript.pex). The only mod that does it at the moment is the Experience Book, but I provided a patch. Install and load it after my add-on and the book, and let it overwrite the script.

All files are ESL flagged (ESP-FE format), so they won’t contribute to the plugin limit of 254.


Credits

IronDusk33 (Spell Research)

UrbanVibes (Experience Book)




My Other Mods

Cathedral Weathers – Diverse Seasons

Greybeard Meditation

Dragon Soul Absorption for NPC

Talkative Dragons

Odahviing Improved

Ash Pile – Texture Replacement

Combat Fixes for Flying Mod Beta

Clean and Improved Mage Robes

Dispel Magic Effects

Better Blessing of Akatosh

Dragon Aspect – Mage Version



文件说明

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