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Mator Smash Rules

作者:alazymodder
发布:LUOHUISHU98
发布日期:2019-09-05 19:13:55
更新时间:2019-09-05 19:13:55
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Mator Smash Rules


是Mator Smash的手动规则的集合。


这里的目的是为其他用户节省制作自己的手动规则的时间。当Mator Smash第一次出现时,我认为会有大量人员分享手动规则。 mod作者会发布一个手动粉碎规则,与主要下载一起下载,这似乎很自然。不知怎的,从未发生过。


Mator Smash默认为Smash_All,它优于Wrye bash,但仍然有很多不足之处。特别是当大量的mod编辑同一条记录时。如果多个修补程序影响同一记录,则破坏的修补程序可能无法进行预期的更改。


手动规则是解决方案。手动规则的工作原理是告诉Mator Smash忽略给定mod所做的所有变化或逆转,这些变化或逆转与mod所做的预期变化无关。并非所有mod都需要手动规则。但我确实发现使用手动规则可以更好地处理以下mod。但是,如果其他相关mod也具有手动规则,则手动规则最有效。例如。如果您有NPC Look的规则影响NPC_-非玩家角色(Actor),那么最好查看其他mod对该记录的影响,并为它们制定手动规则。


我没有费心为许多mods制定规则。沉浸式武器与Zia的武器和其他重新装备NPC的武器模型战斗。而不是为每个mod制定手动规则,然后解决与加载顺序的冲突。我刚从IW中删除了所有NPC记录。


即使使用手动规则,也不会解决所有冲突。一些记录Mator Smash不会正确处理规则。其他时候,两个看似相似的mod会以不同的方式解决问题,或者会做出你仍然想要保留的超出范围的变化。因此,请始终在xEdit中快速查看每个粉碎的补丁,以确保一切正常。


取下zip文件夹并放入\ Mator Smash \ settings \ Skyrim目录。然后,您需要将规则分配给esp。右键单击mod。然后选择Smash Setting / Ungrouped /然后选择mod名称。从那里,您可以随时点击Manage Smash Settings按钮查看我的编辑,并决定您是否同意我的设置或是否需要编辑。无论哪种方式,即使你认为我做错了,也应该省下一些时间和精力。


规则不会消除加载顺序的重要性。如果两个不同的mod影响相同的值,那么最低的mod仍会获胜。


所有Credit都归Matortheeternal所有,首先是制作实用程序。


包含的规则:

NPC Look  - 这不是mod,而是NPC美化mods的一般规则。它只激活色调面具,头部,头发等。但忽略其他任何东西。

独立粉丝 -  .....独立粉丝的通用规则。我发现许多独立的随从mods在他们不应该做的地方做出改变。这有点缓解但不适用于所有独立的关注者。


UUNP书

CACO

冬堡学院

一致的老年人

CRF

动态地牢战利品

ELE

元素毁灭魔法

ELFX

iActivate

身临其境的音乐

身临其境的声音

更有意思的掠夺

NARC

Obis Loot

奥维斯

华丽的服装

药水

真正的水

改造护甲

去除室内雾

缺乏

性感护甲

SOGS

Tiwa  -  Minidresses

独特的战利品

USSEP

UUNP Vanilla Outfits

WAFR

Zias Weapons


如果人们想要,他们可以在谷歌驱动器或适当的地方发布自己的规则,我可以使用此页面来整合手动规则。

————————————————————————————————————————————————

Mator Smash Rules 

is a collection of manual rules for Mator Smash.

The intention here is to save other users the time of making their own manual rules.  When Mator Smash first came out I thought there would be a surge of people sharing manual rules.  It seemed natural that mod authors would post a manual smash rule for download alongside their main downloads.  Somehow that never happened.

Mator Smash defaults to Smash_All which is superior to Wrye bash, but still leaves a lot to be desired.  Especially when a large number of mods edit the same record.  If multiple patches affect the same record, then the smashed patch might not make the changes expected.

Manual rules are the solution.  Manual rules work by telling Mator Smash to ignore all changes or reversions a given mod makes that are not relevant to the intended changes that mod makes anyway.  Not all mods require a manual rule.  But I did find that the following mods were processed much better with manual rules.  Manual rules work best if the other relevant mods also have a manual rule, however.   For example. If you have a rule for NPC Looks which affects NPC_-Non-Player-Character(Actor) then it is a good idea to look at what other mods affect that record and make manual rules for them as well.

I didn't bother to make a rule for many mods.  Immersive Weapons fights with Zia's Weapons and other weapon mods that re-equip NPCs.  Rather than make manual rules for each mod, then solve conflicts with load order.  I just removed all NPC records from IW.

Even with manual rules not all conflicts are resolved.  Some records Mator Smash won't process the rule correctly.  Other times, two apparently similar mods will solve problems in different ways, or will make apparant out-of-scope changes that you still want to keep.  So always give each smashed patch a quick review in xEdit to make sure everything worked correctly.

Take the zip folder and drop into your \Mator Smash\settings\Skyrim directory.  Then you will need to then assign the rule to the esp.  Right-click on the mod.  Then select Smash Setting/Ungrouped/ then the mod name.  From there you can always click on the Manage Smash Settings button to check out my edit and decide whether you agree with my setting or whether it needs an edit. Either way, it should save you some time and effort even if you believe I did it wrong.

Rules don't eliminate the importance of load order.  If two different mods affect the same value, then the lowest one still wins.  

All Credit goes to Matortheeternal for making the utility in the first place.

Included rules:
NPC Looks - This is not a mod, but a general rule for NPC beautification mods. It only activates Tint masks, Head Parts, Hair, etc.  But ignores anything else.
Standalone Followers - A generic rule for.....standalone followers.  I've found many standalone follower mods making changes where they shouldn't.  This mitigates that somewhat but does not work with all standalone followers.

Book of UUNP
CACO
College of Winterhold
Consistent older people 
CRF
Dynamic Dungeon Loot
ELE
Elemental Destruction Magic
ELFX
iActivate
Immersive Music
Immersive Sounds
More Interesting Loot
Narc
Obis Loot
Obis
Opulent Outfits
Potions
Real Water
Remodeled Armor
Remove Interior Fog
Scarcity
Sexy Armor
SOGS
Tiwa - Minidresses
Unique Loot
USSEP
UUNP Vanilla Outfits
WAFR
Zias Weapons

If people want, they can post their own rules on google drive or somewhere appropriate and I can use this page to consolidate manual rules.

原贴地址
1.版本号: 1.0   更新时间: 2019-09-05 19:34:18

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Mator Smash Rules


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上传时间:2019-09-05 19:13:55

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