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内脏战斗与运动

作者:Soulmancer
发布:a.e.
发布日期:2019-08-21 14:49:49
更新时间:2019-08-21 14:49:49
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1.0
上古卷轴5:重置版
本地下载 高速下载 需要优先下载下载器,50%提速

这是一个简单轻便的mod。我已经实现了类似于Wildcat的运动变化以及其他运动大修模型,并尝试进行一些微妙的平衡改进。我还采用了致命敌人和攻击承诺的轻量级特征。结果是更具内涵和身临其境的游戏体验,增加了战斗中的重力和动力感,而香草有时会感觉过于浮躁。


可以在图像部分查看对移动速度的更改。


攻击承诺角度变化:


你的角色和npcs在攻击期间可以旋转的度数设置在Mortal Enemies Standard和Rival Remix版本之间;我觉得这是在每次攻击背后增加重量和动力的完美平衡,而不会过于限制或笨重。以及在第三人攻击时减轻相机限制。 (没有竞赛编辑增加兼容性)


与致命敌人,攻击承诺或运动改变模式不兼容。兼容所有战斗模型,请务必稍后将其置于加载顺序中。


建议和改进将被考虑。

——————————————————————————————————————————

This is a simple and light weight mod.  I've implemented movement changes similar to Wildcat in addition to other movement overhaul mods and tried to make some subtle balanced improvements.  I also adopted the lighter weight features of Mortal Enemies and Attack commitment.  The result is a more visceral and immersive gameplay experience that adds a sense of gravity and momentum in and out of combat where as vanilla can feel overly floaty at times.  

Changes to Movement Speed can be viewed in the images section.

Attack Commitment Angle Changes:

The degrees your characters and npcs can rotate during an attack is set between Mortal Enemies Standard and Rival Remix edition; I felt this was the perfect balance to add weight and momentum behind every attack without making it too restrictive or clunky.  As well as mitigating camera restriction while attacking in 3rd person. (No race edits for increased compatibility)

Not compatible with Mortal Enemies, Attack Commitment or movement alteration mods.  Compatible with all combat mods, just be sure to put mine later in the load order.

Suggestions and Improvements will be considered.

原贴地址
1.版本号: 1.0   更新时间: 2019-08-21 15:10:08

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内脏战斗与运动


Mod大小:538 B
上传时间:2019-08-21 14:49:50

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