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防范阻挡

作者:Daeron187
发布:gland
发布日期:2019-08-06 08:56:08
更新时间:2019-08-06 08:56:08
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2.0
上古卷轴5:重置版
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所以你是一个Spellsword / Battlemage,但现在你需要一个守卫但没有空闲的手,让我告诉你这个小小的力量你可以拥有。


只需前往Silent Moons营地后面的马拉神社,并在右侧和后方激活第二个神殿。

你将获得4个法术/力量中的1个,具体取决于你的恢复等级。只需导航到Powers激活,然后切换回您正在使用的Shout或Power。每当你使用Shield或2Hander阻止它时,病房将被激活。





这是一个来自Oldrim的ChizFoShiz真棒mod的端口获得Course的许可。


原始Mod Warded Blocks https://www.nexusmods.com/skyrim/mods/33607/?


原始描述:(已编辑)

这是一个小法术模型,它增加了4层肘节力量,允许用户通过使用装备好的武器/盾牌进行阻挡来施放4种不同级别的区域法术。根据用户获得的恢复额度,每个法术花费不同数量的魔法。

 - 由Nexus用户White Shadow上传的新版本上传更改,如下所述:

 - 删除了所有不必要的效果和脚本

 - 删除了NPC和所有包裹,任务和单元格编辑

 - 现在可以在你的Imbued Weapons神殿旁边的神社(装修设计和安置)获得法术。

 - 所有法术在施法时具有相同的视觉效果(原始版本中较小的法术)

 - 所有法术都有适当和一致的描述

 - 添加了信息效果,在不阻止时显示。

 -  Magicka使用大修。机制是相同的,在修复堆栈错误时,添加了6个步骤而不是5个步骤。

 - 考虑到普通病房,现在使用Magicka是平衡的

 - 现在考虑到津贴的半魔法效应。 magicka的使用通常会下降,额外的特殊待遇减少一半(新手,行家,专家,大师)

 - 效果和法术的一致命名


SSE版本


我所做的就是清理并重新包装在SSE中运行的原始模块。如果我确实错过了一些让我知道但是这个mod运行完美但是请放在任何其他修改Wards的mod之下,以避免冲突。我有2个其他病房mod与这个mod一起运行,它是无缝的。


全部归功于ChizFoShiz和White Shadow


如果您希望在自己的mod中添加或使用此mod,请将相关各方的工作归功于相关方。

这个mod不能以任何方式用于单调增益... Mods意味着免费

未经许可,请勿上传至其他网站

——————————————————————————————————————

So you are a Spellsword/Battlemage but now you need a Ward but no free hands, well let me tell you about this little lesser power you can have.

Simply go to the Shrine of Mara just up the road behind Silent Moons camp and activate the second Shrine to the right and back.
You will now gain 1 of 4 spells/powers depending on you Restoration level. Simply navigate to Powers activate and then switch back to and Shout or Power you are using. Each time you block be it with Shield or a 2Hander the ward will activate.




This is a port of  ChizFoShiz awesome mod from Oldrim With permission of Course.

Orginal Mod Warded Blocks https://www.nexusmods.com/skyrim/mods/33607/?

Orginal Description: (EDITED)
This is a small spell mod, it adds 4 tiers of toggle powers that allow the user to cast 4 different levels of ward spell by just blocking with their equipped weapon/shield. Each spell costs varying amounts of magicka based on the restoration perks the user has obtained.
- Overhauled new version made by fellow Nexus user White Shadow uploaded changes as described follow:
- All unnecessary effects and scripts removed
- NPC and all packages,quests and cell-edits removed
- Spells can now be obtained at a shrine next to your Imbued Weapons shrine (fitting design and placement). 
- All spells have the same visual effect when casting (as the lesser had in the original version)
- All spells have proper and consistent descriptions
- Info effect added which displays while not blocking.
- Magicka-use overhauled. The mechanic is the same, while fixing the stack-bug, added 6 steps instead of 5.
- Magicka-use now is balanced taking normal wards into account
- The half-magicka-effect of perks is taken into account now. The magicka use generally drops with higher perks while halving it on their specific perks (Novice, Adept, Expert, Master)
- Consistent naming of the effects and Spells

SSE Version

All I have done is cleaned and repacked the orginal mod to run in SSE. If i did miss something let me know but this mod runs flawlessly but please place below any other mods that alter Wards so as to avoid conflict. I have 2 other ward mods running in combination with this mod and it is seamless.

All Credit to ChizFoShiz and White Shadow

If you wish to add or use this mod within your own mod please credit the relevent parties for their work.
This mod may not be used in any way for monatary gain... Mods are meant to be free
Please do not upload to other sites without permission first

原贴地址
1.版本号: 2.0   更新时间: 2019-08-06 09:15:09

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防范阻挡


Mod大小:41.3 KB
上传时间:2019-08-06 08:56:08

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