与Edoserax的mod“CWRS-Civil War Recurring Sieges”相关的所有权利和知识产权属于原始创作者，而不属于我。该文件将由他自行决定，并可随时根据他的要求删除。我也认为一切都是合作，因为他自己有能力编辑此页面上的所有内容并回答您的问题以便澄清。
士兵生活。 。 。
-RECURRING SIEGE BATTLES：每隔48个小时开始，演员反映你选择的一面，在世界各地随机的内战堡垒之一。杀死敌人指挥官，获得奖杯和一些金币。
-RECRUITING SYSTEM：一旦你达到Snow Hammer或Tribune的等级，你将肩负更多的责任。寻找任性的民间寻找加入的理由，或者争取强大的战斗力并建立自己的个人小队，完成大部分的随从命令。
使用nexus mod manager自动安装CWRS.ESP和CWRS.BSA，或手动解压缩并放入Skyrim Data文件夹。没有松散的文件。要卸载，您只需删除这两个文件。结果不会对您的保存文件造成损害。该插件是自动执行的;没有NPC你需要与之交谈才能启动它。我的编程记录了您在内战中所处的位置，并相应地提供事件。您无需启动新游戏即可运行CWRS。无论你在游戏中的任何地方，它都会接受并做它应该做的事情。运行此插件不需要其他mods / utilities / dlc，也永远不会。我希望用户可以访问它，而不会过度使用其他mod和实用程序。
- 职责任务中的护送目标 - 可能有点不稳定。这只是因为目标是通过游戏随机选择的。我试图在带有关键字的别名中尽可能地微调它 - 但它有时会产生愚蠢的结果。请记住，这是一个侧沙箱目标。也许主要围攻之间有趣的事情，它完全是可选的，你不需要完成它来回收经常性的职责任务。
感谢所有发言并与CWRS分享经验的人。你是那些使用它的人，它实际上定义它是什么，你的评论，消极或积极的属性，它所采取的方向。这是我对内战边缘事件的理想选择。我决定在不打破游戏的情况下添加内容以使其变得有趣 - 现在轮到你添加并分享灵感了;请说出来，并在mod页面上分享您的图像和冒险。此外，就线程中的帖子而言，尽管我欢迎每个人的见解 - 与已解决和纠正的旧技术问题相关的帖子将被删除。如果对当前版本中的问题进行讨论，则在问题得到解决之前不会删除。具有煽动性，过度消极或侮辱性质的帖子将在我看到后立即删除。
Attention: The Special Edition Port of this mod is currently not working for a significant amount of users. Please note this has nothing inherently to do with CWRS itself, as the issue had never been mentioned for the oldrim version. This issue is purely SE related. If you wish to enjoy CWRS we suggest you use the oldrim version until this issue has been resolved.
This Mod is not me
I received permission from Edoserax to convert the mod.
All rights and intellectual property pertaining to Edoserax's mod "CWRS -Civil War Recurring Sieges" belong to the original creator and not to me. This file will remain up at his discretion and can be removed at his request at any time. I also consider everything as a collaboration since he himself has the ability to edit everything on this page and answer your questions for clarification.
Italian by Robele95
The Soldiers Life. . .
Here I add a little excitement to the civil war, with the focus being to play a game that can essentially be based solely around it, without any mod requirements or game breaking alterations. Start off from the beginning going to wherever the enemy is active. Then as you rise in the ranks of the vanilla Civil War, you'll get more responsibility, the ability to recruit soldiers as the battles get more deadly. Then finally when the civil war ends, you will find that the remnants of the enemy force remain and are still fighting back with a vengeance to regain control of Skyrim.
I seek not to outdo or provide an alternative for any of the other CW related mods, and appreciate the work done by those authors. No one ever need ask me “Should I use this or CWO” because I will just tell them to use both. The goal here is to complement what vanilla has done and what other modders may have done with the Civil War, without completely eviscerating it.
So I give you the war that never ends, the war we all wanted to see from day one, the war we can build a whole game around, which is what inspired me to do it. I just did this for myself at first two years ago, someone told me I should go public with it, and well, here we are. May it give you the same civil war satisfaction that it gave me.
Dynamic scripting and Radiant Features
-RECURRING SIEGE BATTLES: Initiating every 48 game hours, with the actors reflecting the side you chose, at one of the random Civil War fort locations throughout the world. Kill the enemy commander, receive a trophy and some gold.
-MILITARY DUTIES added in 2.0.1: A recurring event where you are tasked to investigate forts involved in the Civil War, and check in with an officer there while keeping an eye out for enemy attack objectives which may occur while you are there.
-RECRUITING SYSTEM: Once you attain the rank of Snow Hammer or Tribune, you will be tasked with more responsibility. Seek out wayward folk looking for a cause to join, or enlist powerful Battlemages and build your own personal squad, complete with most of the follower commands.
Auto-install CWRS.ESP and CWRS.BSA using nexus mod manager, or unzip manually and drop into the Skyrim Data folder. There are no loose files. To uninstall you need only remove those two files. There will be no lingering detriment to your save file as a result. The plugin is self-executing; there are no NPC you need to talk to in order to start it. My programming traces where you’re at in the civil war, and delivers events accordingly. You do not need to start a new game to run CWRS. It will pick up on wherever you are in the game and do what it's supposed to do. No other mods/utilities/dlc are required to run this plugin, and never will be. I want this to be accessible to users without excessive fumbling about with other mods and utilities.
Compatibility and Troubleshooting
One of my goals is cohesion with other mods and with vanilla itself; I conduct my work in a non-invasive way in terms of programming. Therefore, you should have no compatibility issues. Keep in mind however, that I cannot speak to overall compatibility with your mod list. Unfortunately, that would require telepathy. If however, I see enough attention on any particular mod which may have compatibility issues, I will investigate said mod, and communicate with its author, and attempt to create a workaround.
-If you install this mod in the midst of the Truce in 'Season Unending' you will receive incorrect events. If you install it prior to starting the quest you will have no problems. If you experience this problem, you will need to uninstall, save, and then reinstall to correct the issue, once the truce is over(when you complete the main quest). I've yet to find a way to work around this issue without editing the vanilla scripts; something I simply refuse to do. However, I will continue investigating the intricacies of under-the-hood vanilla events so I may find a workaround for this in a non-intrusive way.
-Everything will work fine if you start a new game with CWRS installed, and then start the civil war. If however, you deliver the Jagged crown to the opposing faction you will begin receiving the wrong events. You will then have to uninstall and reinstall the mod after turning in the jagged crown to correct the problem.
-There are no malfunctioning quest markers. If you encounter an objective with no map marker it was intended that way.
-The escort objective in the duties quest -can- be a little wonky. This is only because the objectives are randomly selected through the game. I have attempted to to fine tune it as much as possible in the aliases with keywords--but it will produce silly outcomes sometimes. Keep in mind this is a side sandbox objective. Maybe something fun to do between main sieges, it is entirely optional and you do not need to complete it to recycle the recurring duties quest.
-My edits to vanilla are highly minimal. I code around vanilla and make everything alias and keyword oriented to avoid conflict. The mod is 'clean' in terms of how all and sundry define it. If you run it through TES5Edit to take a look, do not clean it, you may very well break something :)
-You should be fine using this with Arthmoor's work.
Credits, permissions, and special thanks
The Below mods/assets and their Authors have been utilized in CWRS, either by expressed
permission or through credit for usage.
Heroic Stormcloak Armor by hothtrooper44
Special thanks to AdamAtom, sc4m and for playtesting version 2.0.1
Words of Power, Words of praise
"This is one of those special mods which had the power to bring me back to Skyrim, with the opportunity of immersing myself in the civil war."
“Thank you so much for creating this mod! This is the civil war mod I have been wanting since I first played Skyrim.”
“I love the concept of your mod. this is something that i was looking for. and this is what warzones and civil war overhaul couldn't provide me”
“Really great mod mate I think its underrated around the 500 endorsements for a mod what deserves a thousand. also the part I like about this mod is that i don't need to start a new game to get some more play time in the civil war”
“With this mod I can finally play through the civil war and not be bothered afterward by npcs talking about it as though it's still occurring, because it IS now”
“Excellent mod! Kind of RTS feeling and of course, heavy RPG.”
“Been wanting something that does this since the game came out. Really never felt like a war when I could end it in like 3 in-game days.”
“This is one of the coolest mods I've ever downloaded.”
“Awesome, great to see this here. A great wrong has finally been righted.”
Thank you everyone who has spoken and shared their experiences with CWRS. It is those of you who use it which actually define what it is and your commentary, negative or positive attribute to the direction it takes. This was my ideal for side events on the civil war. I decided to add stuff on the side to make it fun without breaking the game--now it's your turn to add to and share that inspiration; please speak up, and share your images and adventures on the mod page. Also, so far as posts in the threads go, as much as I welcome everyone's insight--posts which pertain to old technical issues that have been addressed and corrected will be removed. If a discussion arises about an issue in the current version, it will not be removed until the issue has been addressed. Posts which are of an inflammatory, unduly negative or insulting nature will be removed as soon as I see them.
If you wish to contact me and get my immediate attention, please PM me, It will go straight to my phone.
If you enjoyed this please check out my other mod
Crime Punishment and Redemption
The Argonian Follower Patch SE
Fortress Restoration SE
The Broken Followers Of Skyrim SE
Whiterun Gatehouse and Walls Restored SE