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Dawnguard哨兵PLUS SE

作者:rms827
发布:wave0000
发布日期:2019-07-30 15:31:56
更新时间:2019-07-30 15:31:56
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1.1c
上古卷轴5:重置版
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经过多天的工作,我很自豪地为您带来了来自Steam的Dawnguard Sentries mod的所有演变。这个mod增加了Dawnguard吸血鬼

猎人作为天际的所有持有首都以及一些城镇的额外守卫。在那些城镇,你会看到Steghanr警戒队正在工作

与哨兵。这是为NPC的沉浸和变化而做的。几个世纪以来,Dawnguard应该进行改革和Vigilants

他们的总部被烧毁后需要一种重新组合的方法


现在与开放城市和有趣的NPC兼容



首先,Skyrim SE是必需的(duh,lol),SKSE64 2.0.5或更高版本以及SkyUI SE 5.2也支持MCM菜单。



对于那些不喜欢SKSE或SKyUI的人,或者只是想让他们的mod尽可能简单,我现在有一个“Lite”版本;下载选项卡中的Dawnguard Sentries Classic。与主要文件一样,它是有趣的NPC和开放城市兼容,它包括版本1.1中的所有AI改进






那么mod有什么功能:


1)每个VAMPIRE SPAWN POINT持有资本的两个DAWNGUARD SENTRY守卫

所有这些都是独特的NPC,具有鲜明的面孔和全系列的Dawnguard装备。有些甚至拥有独特的武器。有些村庄也是

由Dawnguard和Stendarr警队组成的巡逻队。包括龙桥,Ivarstead,Riverwood,Rorikstead和Shor's

石。


所有哨兵都被设置为守卫派系的成员,以使这个mod与吸血鬼攻击和逃跑时更加兼容

生命。这也意味着他们将协助警卫,逮捕和战斗龙。哨兵将对玩家和随从做出中立反应

然而,吸血鬼意味着玩家吸血鬼可以进城去卖和做任务,只要他们不攻击任何人或有赏金。其他

然而,NPC吸血鬼将被无情地攻击。


根据您的个人演奏风格以及您在Dawnguard DLC上演奏的那一方,Sentries可以设置为Essential,制作它们

不可杀戮,或仅重生,意味着如果他们在吸血鬼攻击中迷失,他们将在10个游戏日后重新出现。


关于Riften的说明:我还考虑了市场上盗贼行会的任务,并将Dawnguard巡逻队定位在距离该地点足够宽的地方,不会显着影响任务。所有哨兵也应该在内战围攻期间禁用(香草游戏剧本),这样战斗就不会失去平衡



2)在RIFTEN和SOLITUDE城市之外的外部的SENTRIES

Riften的北门似乎是我不断攻击的地方。现在那个地方和码头都被Dawnguard观看了,就像道路一样

在Solitude港口之上。大多数情况下,他们会帮助在Solitude马厩偶尔进行龙攻击。这些特别

可以在MCM中将Sentries切换为Essential或完全禁用



3)RIFTEN'NONG GATE和入口到DAYSPRING CANYON之间的DAWNGUARD PATROL

主要用于沉浸。毕竟,Dwnguard必须保持其供应线路畅通。这个巡逻队在清理土匪和狼方面做得很好

马路。再次将它们设置为Essential,Respawn或完全关闭,如果它们对你来说太多或你已经在使用Immersive Patrols。



4)城堡外面的VAMPIRE守卫

少数独特的吸血鬼守卫现在可以保护城堡的外部。由于mod有所有NPC全天候行走,这些吸血鬼都有一个改进

版本的吸血鬼阳光无力魔法效果。它们在阳光下会明显变弱,但不会受到实际损害。

因此,你在白天有攻击的优势。这些防护只是重生,但可以切换



5)DAYSPRING CANYON的DAWNGUARD RECRUITS

与Castle Volkihar相似,Fort Dawnguard拥有自己的安全保障。 10名独特的NPC Dawnguard新兵位于Dayspring Canyon站立

守护。它们只是重生,但可以通过MCM禁用






所以你有它;一个绝对友好,非作弊和极其可定制的方式来保护你最喜欢的NPC免受吸血鬼和龙的伤害。如果你想为你的NPC提供最大的传说友好保护,那么“当吸血鬼攻击”和“为你的生命奔跑”模式也是推荐和兼容的。 mod是使用MCM Menu构建的,它也是添加到游戏中的唯一脚本,所以它应该是非常卸载和兼容性友好的。


最好的部分是,由于新的MCM菜单,您有多种方法可以配置运行的Dawngaurd Sentries的数量和

如果你想要它们可以被杀死(通过必要的状态切换选项)。对首都和大城镇的基本保护,或最大化,这一切都取决于你。



         

                      




翻译(OldRim版):

Dawnguard Sentries Plus  -  Traanzione ITA by logan1710


Dawnguard Sentries Plus由yassincraft牵制

MOD兼容性和冲突:

我已经玩过这个mod的版本,同时安装了200多个其他mod。由于它在内战和MCM脚本中使用的唯一脚本是禁用,它对大多数其他mod非常友好。


我在文章选项卡上有一篇文章列出了已知可以使用这个的mod,还有一个列出所有已知冲突和不兼容性的文章。在你询问这个mod是否适用之前检查这些文章。


作为基本准则,唯一可能不起作用的mod是对城镇结构进行重大改变的mod,以便Sentry的映射巡逻路线不起作用。虽然化妆品镇的变化很好。改变AI或使用Factions进行猴子攻击的Mod也可能导致Sentries的不稳定行为。



推荐的:

FUZ RO D-OH用于静音对话。很多声音与Dawnguard对话派系合作,所以这会让你“听到”不止一个?来自一些Dawnguard Sentries。不幸的是,这仅适用于OldRim,因此如果您想要此版本的DGS,则必须将其转换为SE


同样可以改善Dawnguard和Vampire设备纹理的任何mod。


如果您使用Sevenbase或UNPB身体替换者,我还推荐FastestDogInTheDistrict为Dawnguard和Vampire Armors提供的SEVENBASE ARMOR CONVERSIONS。两者看起来都类似于原件,只是更好的纹理,它们不会使7B字符看起来平坦。是的,UNPB机构是如此相似,以至于最快狗的mods对我来说作为替代品工作得很好。然而,这些也需要转换为SE。



尽管如此,我还要向在这里给予我认可或者在Steam上竖起大拇指的所有人表示非常感谢。我这样做是为了娱乐和作为一种学习经历,但收视率确实有助于我继续前进的动力。


同样非常感谢Crimson Blade,CPU,CDCooley,DarkFox127,lofgren,pevey,EnaiSiaion,Aqqh,FastestDogInTheDistrict,以及其他几个直接或间接为我能够进行此mod工作的人。上面提到的Crimson Blade是最初的Dawnguard Sentries mod的作者。在他从比赛中休息后,我接受了他的许可。虽然从那时起该mod已经发展了很多,但最初的想法和初步工作都归功于他。



永远免费的蜡封:

由Destero友情提供,并在Nexus举办


第一次放映中的装甲:

自从我过去被问过,我的角色穿着Midnight Breed盔甲。再次登上Nexus。在Nexus上还有一个带有TPPB装甲的Bodyslide 2转换。再一次......它需要转换为SE

————————————————————————————————————————————————————————

After many days of work I'm proud to bring you all the evolution of my Dawnguard Sentries mod from Steam. This mod adds Dawnguard vampire 
hunters as extra guards to all the hold capitals in Skyrim, as well as some towns. In those towns, you'll see Vigilants of Stendarr working 
with the Sentries. That's done for immersion and variety in NPCs. The Dawnguard are supposed to be reforming after centuries and the Vigilants
need a way to regroup after their HQ was burned


Now compatible with Open Cities and Interesting NPCs


First, Skyrim SE is required (duh, lol), as are SKSE64 2.0.5 or newer and SkyUI SE 5.2 to support the MCM Menu.



For Those Who Don't Like SKSE or SKyUI, or just like to keep their mods as simple as possible, I now have a "Lite" version; Dawnguard Sentries Classic in the downloads tab.  Like the main fiile, it's Interesting NPCs and Open Cities Compatible, and it includes all the AI improvements in ver 1.1





So what features does the mod have:

1) TWO DAWNGUARD SENTRY GUARDS AT EVERY VAMPIRE SPAWN POINT IN HOLD CAPITALS
All of them are unique NPCs with distinct faces and a full range of Dawnguard gear. Some even have unique weapons. Some villages are also 
patrolled by teams of Dawnguard and Vigilants of Stendarr. VIllages covered are Dragon Bridge, Ivarstead, Riverwood, Rorikstead and Shor's 
Stone.

All Sentries are set up as members of guard factions to make this mod more compatible with When Vampires Attack and Run For Your
Lives. This also means they'll assist guards, make arrests AND FIGHT DRAGONS. Sentries are set to react neutrally to player and follower 
vampires however, meaning player vampires can go into town to sell and do quests, so long as they don't attack anybody or have a bounty. Other 
NPC vampires will be attacked mercilessly on sight however.

Depending on your personal playing style and which side you're playing on the Dawnguard DLC, the Sentries can be set to Essential, making them 
unkillable, or to respawn only, meaning if they're lost in a vampire attack they'll re-appear after 10 game days.

A note on Riften: I also took into account the Thieves Guild quest in the market and positioned the Dawnguard patrols wide enough from that spot to not impact the quest significantly. All Sentries also should disable during Civil War sieges (vanilla game s cript) so the fight doesn't become unbalanced


2) EXTERIOR SENTRIES OUTSIDE THE CITIES OF RIFTEN AND SOLITUDE 
Riften's North gate seems a spot of constant attack spawns for me. Now that spot, and the docks are watched by the Dawnguard, as is the Road just 
above the Solitude harbor. Mostly for immerison bu they will help with the occasional dragon attack at the Solitude stables. These particular 
Sentries can be toggled to Essential or completely disabled in the MCM


3) A DAWNGUARD PATROL BETWEEN RIFTEN'S NORTH GATE AND THE ENTRANCE TO DAYSPRING CANYON
Mostly for immersion. After all, the Dwnguard has to keep it's supply lines open. This patrol does a great job of clearing bandits and wolves from 
the road. Again they can be set to Essential, Respawn OR toggled completely off if they're too much for you or you're already using Immersive Patrols.


4) VAMPIRE GUARDS OUTSIDE CASTLE VOLKIHAR 
A handful of unique Vampire guards now protect the outside of the Castle. Since the mod has all NPCs walking 24/7, these Vampires have a modified
version of the Vampire sunlight weakness magic effect. They will be significantly weaker in sunlight, but won't take actual damage from it. 
Ergo, you have an advantage attacking during the day. These guards are respawn only but can be toggled off


5) DAWNGUARD RECRUITS IN DAYSPRING CANYON 
Similar to Castle Volkihar, Fort Dawnguard has it's own security. 10 unique NPC Dawnguard recruits are positioned along Dayspring Canyon standing 
guard. They're respawn only but can be disabled via the MCM





So there you have it; a lore friendly, non-cheating and extremely customizable way to protect your favorite NPCs from Vampires and Dragons. The 'When Vampires Attack' and 'Run For Your Lives' mods are also recommended and compatible if you want maximum lore friendly protection for your NPCs. The mod was built with the MCM Menu being the only s cript added to the game also, so it should be very uninstall and compatibility friendly.

The best part is that thanks to the new MCM Menu, you have multiple options on how to configure the number of Dawngaurd Sentries running about and 
if you want them to be killable or not (via essential state toggle options). Basic protection for the capitals and bigger towns, or max it out, it's all up to you.


         

                      



TRANSLATIONS (OldRim Version):
Dawnguard Sentries Plus - Traduzione ITA by logan1710

Dawnguard Sentries Plus traduction fr by yassincraft



MOD COMPATIBILITIES and CONFLICTS:
I've played versions of this mod with over 200 other mods installed at once. Thanks to the only s cripts it uses being the disable during civil war and MCM s cripts, it's very friendly to most other mods.

I have an article on the articles tab listing mods that are known to work with this one, and one that lists all KNOWN conflicts and incompatibilities.  Check those articles before you ask if something works with this mod.

As a basic guideline, the only mods that would probably not work are mods that make major changes to the structure of towns so that the mapped patrol routes for the Sentries wouldn't work. Cosmetic town changes are fine though.  Mods that change AI around or monkey with Factions may also cause erratic behavior by the Sentries.


RECOMMENDED:
FUZ RO D-OH for silent dialog. VERY few voices work with the Dawnguard dialog factions, so this will let you "hear" more than a huh? from some Dawnguard Sentries.  Unfortunately this is only available for OldRim so you'll have to convert it to SE if you want it for this edition of DGS

Likewise any mod that improves the Textures on the Dawnguard & Vampire equipment. 

If you use a Sevenbase or UNPB body replacer, I also recommend FastestDogInTheDistrict's SEVENBASE ARMOR CONVERSIONS for the Dawnguard & Vampire Armors. Both look similar to the originals, just better textures and they don't make 7B characters look flat chested. Yes, UNPB bodies are so similar that Fastest Dog's mods have worked fine for me as a replacer.  These also need to be converted to SE however.


With all that said, I'd also like to give huge THANK YOUs to everybody who's given me an endorsement here or a thumbs up at Steam. I do this for fun and as a learning experience, but the ratings do help give me the motivation to continue.

Likewise huge thanks go out to Crimson Blade, CPU, CDCooley, DarkFox127, lofgren, pevey, EnaiSiaion, Aqqh, FastestDogInTheDistrict, and several others who have all contributed directly or indirectly to my being able to make this mod work. Crimson Blade, mentioned above, was the author of the original Dawnguard Sentries mod. I took over the mod with his permission after he took a break from the game. While the mod has evolved a good deal since then, ALL credit for the original idea and initial work go to him.


FOREVER FREE WAX SEAL:
Courtesy of Destero and hosted here at the Nexus

ARMOR IN THE FIRST SCREENSHOT:
Since I've been asked in the past, my character is wearing the Midnight Breed armor. Once Again on the Nexus.  There's also a Bodyslide 2 Conversion with TPPB of the armor here on the Nexus.  Once again...  It needs to be converted to SE however


原贴地址
1.版本号: 1.1c   更新时间: 2019-07-30 15:50:27

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Dawnguard哨兵PLUS SE


Mod大小:5.93 MB
上传时间:2019-07-30 15:31:56

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