龙大师军械库SSE

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详细介绍

简单简介

在3DM Mod站下载上古卷轴5:重置版最新的龙大师军械库SSE Mod,由Shoeski11制作。暴雪最强在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: Shoeski11 Mod版本: 1.1.1 Mod大小: 102 KB 更新时间: 2019-07-30 15:26:48 发布时间: 2019-07-30 15:26:48

详细说明

这是龙大师军械库 - 基于我最初的龙大师军械库模型的一丝疯狂。此mod包含使用标准vanilla资产的非常详细的内部。它在Lakeview Manor地下室的一个小衣柜里面添加了一个传送石,这个地下室传送到一个大小的,详细的隐藏的军械库,位于Azura神社附近的山峰中。该位置可用于存储武器和用品。除了你可以飞行或爬山或作弊之外,还有一个通往军械库的外部入口。这是一个很好的观点。一旦发现,您可以快速前往它。这个版本还为地窖增加了一个折磨室,并以邪恶角色(主要是吸血鬼)为主题。


用于存储的容器标记为“(安全)”。军械库包含:

 -  30个大型展示柜(带武器弹片)

 -  12个小角度展示柜(带武器弹簧扣)

 -  15个人体模特

 -  36个武器坐骑

 -  42个安全分类存储容器(其中16个用于炼金成分 - 每个容器都贴有标签)

 - (版本1.2  -  1.21)3个额外的安全存储容器


版本1.21注意:

 - 修正从净化室到Lakeview Mine的门的导航网

 - 在Lakeview Mine的湖中添加了navmesh

 - 在Lakeview Mine湖周围调整导航,以改善路径

 - 在Lakeview Mine入口周围添加了污垢纹理(使其看起来更常用)

 - 增加轻型装甲版本和通用Tullius和Ulfric Stormcloak Armors的脾气数据,添加到矿井中的misc胸部(皮甲纹)

 - 编辑Thalmor尸体NPC到一个独特的角色/应该在笼子里正确落下

 - 调整悬挂的骨架臂,以更平行地悬挂在身体上

 - 调整后的Lakeview Mine隐藏式外门开关(横幅后面)更容易激活

 - 关闭了棺材周围的一些蜡烛

 - 为净化室内部增加了双门

 - 将净化室音乐改为'Dungeon Fort'(与香草洞穴相同)

 - 各种杂乱的调整

 - 没有存储更改


1.2版注意事项:

这个版本增加了一个名为“Lakeview Mine”的矿山,我花了很多时间建造 - 我想要一种方式进入地窖和折磨室而不经过房子(隐藏在酷刑室的矿井入口)。请注意,此版本删除了地窖中的棺材并在那里添加了一扇门。我有一个棺材位于其他地方,因为困了吸血鬼。该矿的入口位于Lakeview Manner以东的山的北侧,靠近一个强盗营地。再次,在矿井入口附近有一个门,需要军械钥匙才能解锁 - 这是为了防止在建造之前进入地窖。此版本不会删除任何安全存储空间或对以前版本进行任何重大更改。





地点:


您需要建造Lakeview Manor酒窖(靠近Falkreath)通过传送器进入军械库 - 它位于折磨室内的一个小衣柜内,该衣柜也隐藏在酒窖中。正如描述中所提到的,在阿祖拉神社附近有一个实际军械库的入口,但除非你作弊才能到达它(它还有一个要求钥匙通过的大门)。我不知道在通过军械库建造之前试图进入Lakeview Manor酒窖的效果是什么,我不推荐它。





兼容性:


此mod已经过清理,以确保最大限度地兼容核心游戏的最小编辑。


* Hearthfire DLC是必需的。


 - 这个mod对Lakeview Manor酒窖进行了一些小编辑,并在Azura神社附近的山顶 -  Tamriel Worldspace细胞(25,15),(25,16)和(25,17)。任何其他mods对这些位置进行更改可能会导致冲突。


 - 另请参阅上面的1.2版本说明。

——————————————————————————————————————————

This is the Dragon Master Armory - A touch of madness, based on my original Dragon Master Armory mod.  This mod contains very detailed interiors using standard vanilla assets. It adds a teleport stone inside a small closet in the Lakeview Manor basement which teleports to a sizable, detailed hidden armory in a mountain peak near the Shrine of Azura.  The location can be used to store weapons and supplies. There is also an exterior entrance to the armory which cannot be reached unless you can fly or mountain climb or cheat to get to it. It's got quite a view. Once discovered, you can fast travel to it.  This version also adds a torture room to the cellar and is themed more for evil characters (mainly vampires).

Containers meant for storage throughout are marked "(Safe)". The armory contains:
- 30 Large Display Cases (with weapon snapping)
- 12 Small Angled Display Cases (with weapon snapping)
- 15 Mannequins
- 36 Weapon Mounts
- 42 Safe Categorized Storage Containers (16 of which are for alchemy ingredients - each container is labeled)
- (Version 1.2 - 1.21) 3 additional Safe Storage Containers

Version 1.21 Notes:
- Fixed navmesh for the door from Purification Room to Lakeview Mine 
- Added navmesh to the lake in Lakeview Mine
- Tweaked navmesh around lake in Lakeview Mine for improved pathing
- Added dirt textures around the Lakeview Mine entrance (make it look more used)
- Added light armor versions & temper data of General Tullius and Ulfric Stormcloak Armors, added to misc chest in the mine (leather armor stats)
- Edited Thalmor corpse NPC to a unique character / should fall properly in cage
- Tweaked hanging skeleton arms to hang more parallel to body
- Adjusted Lakeview Mine hidden exterior door switch (behind banner) to be easier to activate
- Turned off some of the candles around the coffin
- Added double doors to the Purification Room interior
- Changed Purification Room music to 'Dungeon Fort' (same as vanilla caves)
- Various clutter tweaks
- No storage changes

Version 1.2 Notes:  
This version adds a mine called "Lakeview Mine" that I spent way to much time building - I wanted a way to access the cellar and torture room without going through the house (the mine entrance to the torture room is hidden).  Please note that this version removes the coffin in the cellar and adds a door there.  I've got a coffin located elsewhere for sleepy vampires.  The entrance to the mine is located on the north side of the mountain east of Lakeview Manner near a bandit camp.  Again, there's a gate near the entrance to the mine which requires the armory key to unlock - this is to prevent access to the cellar before it's built.  This version does not remove any safe storage or make any major alterations from the previous version.




LOCATION:

You'll need to build the Lakeview Manor cellar (near Falkreath) to access the armory via a teleporter - it's inside of a small closet in the torture room which is also hidden in the cellar. As mentioned in the description, there is an entrance to the actual armory near the Shrine of Azura, but it's not accessible unless you cheat to get to it (there's also a gate requiring a key to pass). I don't know what effects attempting to access the Lakeview Manor cellar before it's built via the armory will have, and I wouldn't recommend it. 




COMPATIBILITY:

This mod has been cleaned to ensure maximum compatibility with minimal edits to the core game. 

*The Hearthfire DLC is required.

- This mod makes some small edits to the Lakeview Manor cellar, and to the top of a mountain near the Shrine of Azura - Tamriel Worldspace cells (25,15), (25,16) and (25,17). Any other mods making changes to those locations may cause a conflict.

- Also see version 1.2 notes above.

文件说明

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